Yeah, I can see how PC inputs would be well-suited to the genre, but also I literally can't name one for the PC, whereas I have two different devices on my person as I type this that have had Fire Emblem games made for them.
I think most games that still have "pure" random encounters do have that feature, or at least are intended to.
(I think games with "on-field" enemies similarly should be designed so you can't get chain-attacked.)
Someone (on the old board I think?) suggested Skysledge and Stormhammer as identities for the Botropolis versions of Fuzer and Blast Master, and I think I've internalized that now.
Also, I've repurposed WFC Soundblaster back into Soundwave, but that's not really interesting to talk about.
Sounds like I don't have to murder. Good, I was going to be very grumpy if I had to find places for both Victory Saber and someone's corpse and didn't even get a Holi out of it.
Now I have a (mini) space shuttle! Feels like sort of a "missing link" between RB and RID15, filtered through more of a Japanese super robot aesthetic (he specifically looks like a Megazord to me but I think that's just my own unfamiliarity with the wider genre talking). I'm a big fan of how all...
So on the old forums I really strongly preferred the plain text mode for posting and editing over the rich text editor. Aside from the "I'm old" factor, there were some things that were tricky to do in rich text mode, like stitching together a single post with quotes from multiple threads (as...
Data turned on his emotion chip so that this statement could make him sad.
Prodigy coming October 28th apparently. Disco season 4 coming November 18. Hopefully that means that as a kids' show Prodigy is getting a faster release schedule and not that its first season is only three episodes long.
Are you one of the special Redcard people? It won't tell me anything about availability, only "oooooh you need to join the concentric circle cult to buy this."
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