Takara Missing Link G1 Series

Axaday

Well-known member
Citizen
It's a pretty neat situation where there's no real wrong answer.
It is a bit of a dartboard situation. I got both, I haven't opened orange and I don't know if I will, but sometimes I try to make collection decisions based on historicity. What is going to be the point of my collection some day?

I don't think of the prototype colors as an indication of what the G1 toy would have been. It is POSSIBLE because Galvatron got totally switched up, but she was a very early mockup. I think the concept of Arcee was a Barbie that turned into a Barbie car and pink was always where she would have gone. To me the reason for the prototype color version is a celebration of the prototype itself, not a gamble on what her toy would have been. I wouldn't have changed the head for the pink version, if it had been me. It is perfectly likely that the G1 toy would have kept a head that didn't match the cartoon very well.

I have done nothing so far. I WILL put her in the display where her compatriots are, which is the death of Optimus Prime. In her robot mode, she does look consistent (which is to say sort of inconsistent) with those others, I think. I don't wish I hadn't picked her up. I was just looking forward to a simplistic, blocky Transformation and what I got was CR era at least.
 

Blot

Well-known member
Citizen
I really think the only thing "modern" in the engineering of Missing Link Arcee is the sculpted panels on her arms to make her car mode complete. A vintage figure might have had the panels but I feel like she shapes of her forearms wouldn't have been so realized on them. And they most certainly weren't going to have the clips to hold everything together in car mode.
 

Powered Convoy

Randy
Citizen
So which version of the Arcee did everyone end up getting (those that didn't get both, anyway)? I still can't decide. I have a "G1 movie" shelf waiting for her. Though, I do think the prototype colour version has a better head sculpt, and am not sure why animation colours version doesn't have painted lips.
I got both, but honestly, if I were to get only one it would have been the orange one. As that's the color scheme this figure was originally shown with. Even if it didn't come out in those colors, for whatever reason, it was the original intention.

The animation one uses the near final animation model (second to the last on the right). I do wonder if the few times it showed up in the series (specifically in "Only Human") if she had no lipstick there?
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LordGigaIce

Another babka?
Citizen
I got both, but honestly, if I were to get only one it would have been the orange one. As that's the color scheme this figure was originally shown with. Even if it didn't come out in those colors, for whatever reason, it was the original intention.
That's my take. If I ever go in on ML Arcee it'll be the prototype colours. That's the colour scheme we've been teased with for this design for forty years.
 

Haywire

Collecter of Gobots and Godzilla
Citizen
I haven't got mine yet, but I've got Prototype Arcee in my Pile Of Loot at BBTS. Would rather have the colors of Cartoon Arcee, but I feel like the head design of the Prototype is more accurate to what would have come out in 86-87, and she'll fit better with my vintage movie-era bots.
 

Princess Viola

Dumbass Asexual
Citizen
I have no version of Missing Link Arcee but also imo I agree with what Sixo said in his video about ML Arcee (I think it was in a follow up video) where he said that the cartoon deco version is probably the one more likely viewed by Takara as being the 'toy deco' (even if the prototype colors are the colors we all know as being the G1 Arcee toy colors since, obviously, the toy never progressed past those two styrofoam prototypes) because it follows the pattern of other new mold 1986 toys by using pre-final character models as the basis for the deco.
 

LBD "Nytetrayn"

Broke the Matrix
Staff member
Council of Elders
Citizen
To this day, I don't understand why he has knee joints.
 

Axaday

Well-known member
Citizen
Weird thing to say about a character from the same year that gave us this as a toy.

View attachment 33414
I was focused on the way that the person I was replying to used the word. I would still be arguably wrong if you compare to Sideswipe.

She has foldout heels to make her feet more stable. Did we have that in G1? She has a U-shape armature to swing the hood/chest. Did we have that in G1? Tail of the car swings up on a double hinge to form a collapsed backpack. Did we have that in G1? She has tabs and slots everywhere to hold things together. She reminds me so much more of Speedbreaker than Kup or Blurr in her transformation.

 
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lastmaximal

Administrator
Staff member
Council of Elders
Citizen
It really is a fascinating depiction of how the design approach went in (and probably had to go in) the opposite direction from the previous releases. Those had existing transformation schemes and the game was just in fitting more joints into existing shapes, while this one had to have a transformation scheme figured out first, with just a guiding look for the finished robot mode. And I think it's fair to say that transformation scheme was figured out with more contemporary engineering bits. So sure, it's not quite what the G1 toy would have been, if that were the only design remit. But it's fine.

It does keep the conversation going about how a G1 Arcee actually would have gone, especially knowing that the G1 design seems to never have actually been engineered. Many of the elements used in her contemporaries are fair game, but ultimately I feel we'd have gotten an Arcee that was bulkier than the animation model and prototype (which is fine). That 3D-printed one is good food for thought and a neat take if not for the partsforming.

Hmm. Basically fold the car in half. If the transformation hews more closely to the animation model than the prototype: like Springer, the hood folds down to reveal the head, and the front wheels are flipped around in exchange for folded arms; the front fenders stay vertical in robot mode. Bottom half of the car still becomes the legs (maybe thinner/more slender static lower legs pull out of what will stay in place as waist/thighs). Seats and rear of the car fold down as a panel to be a backpack or add to the boots (see Scourge) for stability.

(While writing this out, I was reminded at this point of the cancelled Titanium Arcee -- similar to what I describe above except for where the arms go in altmode and a different execution on the waist/hips. A neat take which is itself kind of the missing link between the prototype and T30 Arcee.)

Closer to the prototype: maybe the hood/head turns on a mushroom peg before folding down so the tops of the fenders can end up as the fronts of the upper arms. But that seems like quite a bit more than G1 would bother with, and in a universe where this all happened and there was a toy, I can see this being a reason to change from the prototype's arm setup (fender panels facing forward, and in front of the arms) to the animation model's (fenders behind the arms).

In all this, the thing I am newly curious about is what wild stickers she would've gotten...
 
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Blot

Well-known member
Citizen
Teaser has the head where it "should" be rather than where the G1 toy's head actually is. Wonder if that's going to be a feature or if Missing Link has made a change to a design to "fix" it rather than the current "warts and all" approach.
 

Donocropolis

Olde-Timey Member
Staff member
Council of Elders
Citizen
Teaser has the head where it "should" be rather than where the G1 toy's head actually is. Wonder if that's going to be a feature or if Missing Link has made a change to a design to "fix" it rather than the current "warts and all" approach.
Hard to tell from the teaser image, but it almost looks like maybe it's on a slider so that you can either leave it where it "was" or move it forward to where it "should be" depending on how much you're committed to the bit.
 


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