Transformers: Beyond Reality, the Playstation VR game that came out last September, has gotten a significant update for PS VR2. The enhancements include improved graphics that maintain 70+ fps, and changes to over 30 gameplay moments to increase player interactivity. Check it out.
Here are some highlights from the press release.
This extra performance has a tremendous impact on gameplay, as a more beautiful game and higher framerates make it easier to enjoy yourself. We were able to add and enhance over 30 moments to make the game more engaging. Many of those moments were made interactive (such as a notable scene in which a major enemy uses the environment against the player). Particular care was taken to ensure the action happens close to the player, for example with PS VR2’s 110-degree field of view it is immediately evident how large Optimus Prime, Grimlok, and Megatron really are in relation to the player.
In the development of VR games, it can be challenging to properly communicate game information to the player. Heads-up displays (HUDs) are useful, but in VR they are less effective. For the enhancements to Transformers Beyond Reality, we transitioned from showing an ammo counter to letting players feel when it’s time to reload through the resistance of the PS VR2 Sense controller adaptive triggers..
Our greatest revelation was in how we were able to enhance letting the player know they’re being attacked from off-screen. We experimented with red flashes, but it wasn’t effective because there was already so much happening on screen. Now whenever the player gets hit they feel this information via the headset haptics. It’s a natural and intuitive enhancement.
You can read the full press release here. We don’t know which moments are among the 30+ that have been enhanced, so there are no spoilers if you haven’t played the game yet. Now might be a great time to give it a try.
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