I think TR was the strongest single showing (partly because POTP was more of what we'd already seen). Still some hollow-feeling ones earlier on, but as the line continued it really started bringing some cool stuff, from the Triggerhappy base mold to a surprisingly decent Overlord.
Fully agreed. TR is, to this day, my favourite modern Generations line. It's the only thing since I hit adulthood that has made me feel like a kid again. Setting up a few TR dudes in vehicle mode, around one of the Leader bases, with the Titan Masters all out? Brought back that feeling I had during Armada. More modern lines have more solid construction, but TR was just fun.
I'll fully admit to being one of those that were entirely unimpressed with the Siege reveal, but only insofar as there have been far more interesting "Cybertronian" designs. Didn't have any inkling at the time that we were basically looking at Pretool: The Trilogy. Getting the toys in hand did really show a pleasant level of playability and substantial...ness in them that won me over.
Siege is so weird. They sold the idea of the line as being built around those first few scenes from the G1 pilot, back on Cybertron. But none of those designs actually made it into the line outside of the Seeker Tetrajet. Bumblebee, Wheeljack, and Jazz had their wacky alien modes done up in entirely different lines while Siege went with "earth modes, but there's an extra window or headlamp, maybe."
You're right. In retrospect it's clear why it was all done the way they did it... they were all Basically Earth vehicles anyway so they could redo them as those in ER. Cheeky, Hasbro. Just so weird due to the Origins guys all happening elsewhere.
But yeah, Siege was really a surprising leap in overall quality and construction, and I don't think they've ever regressed. Sure, there have been some stinkers since, but I don't feel like things have gone backwards like they did when oil prices skyrocketed in 2012. Here's hoping things don't get so nuts that they're finally forced to undo all of that progress.
And of course alongside that Studio Series -- after some initial uproar about how tiny everything was compared to the older movie toys, which Siege also had to face (I remember so many Ultra Magnus comparisons) -- demonstrated that Hasbro had landed a great working formula for bringing movie designs into toy form under then-modern budgets.
Absolutely. I never really got hung up on comparing SS stuff to the earlier movie lines. Honestly, I think there are a lot of rose coloured glasses at work with how people remember the movie lines, often from people who weren't around for them!
Like don't get me wrong, the budgets were very healthy, the gimmicks were plentiful, and those toys were fun! TF '07 Deluxe Bonecrusher might be one of my favourite figures ever.
But if we're being objective about it... so much of that original movie line was Hasbro fumbling going HOW DO I DO THING?
Which is understandable. Going from UT and Classics (which was basically "what if G1 but UT?") to the Bay designs had to have been a trip. It's not a shock it took a few years to nail the Bayverse look in toy form.
Still, it means that there's a lot of movie stuff that, while fun and loaded with gimmicks, doesn't exactly translate the movie design as best as it could. Which is where SS shines.