Outside? Inside? No, thinking ABOUT the box: your thoughts on Transformers packaging

Sciflyer

Two arms and one smile
Citizen
Ah...memories! X-9 Ravage was the very first JDM toy I bought, back when it was released. I don't think that any of the subsequent "updates" have been as good as that original release. I still have it and still have a soft spot for it.

Oh yes, the topic, packaging. There has been a lot to like over the years, but regardless of box art, I generally prefer Transformers packaged in alt mode (X-9 Ravage not withstanding). I get that they had to not do that over the years for various excuses reasons, but it's just a personal preference.
 

Princess Viola

Dumbass Asexual
Citizen
transformers packaged in robot mode goes against god tbh
 

Rustron

Member
Citizen
I feel I'm in the minority when I say I honestly dislike most Japanese packaging for Transformers. Tends to feel too busy and too empty at the same time. I'd never seen the Sonokong package, I like it more than the Takara examples. Feels more synthetic and dynamic, despite the similar style.
 

CoffeeHorse

Exhausted, but still standing.
Staff member
Council of Elders
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Sonokong does have great boxes, and the toys are generally okay. The paint is sometimes a step below Takara's, but the plastic feels like the same stuff.
 

Steevy Maximus

Well known pompous pontificator
Citizen
One sad facet of Beast Machines is, unique, painted box art died with the Beast Wars (in the West at least), and the most we got was Hope Ya Like Angry Cheetor/Primal Because We Have Some Spare Renders (or, if you picked up the Dinobots -- which got their own logo -- Hope Ya Like T-Wrecks). This was a DISMAL era for box art that didn't end until RID2001 did. It didn't bother me TOO much at the time (I didn't have much Beast Machines stuff) but now I'm very disappointed we never got even Machine Wars-ish edits of old art into Buzz Saw or Skydive. I did really like the shades of blue they used on the backing card/box, which contrasted surprisingly well with most of the toys. Didn't realize until checking the wiki that this blue would go a shade darker (and have a yellow in-bubble spark background) with the Battle of the Spark subline; most of the BM stuff I have in my collection I acquired loose from lots, and internationally, because I don't think we even got that here.

You can kind of see how the era ended with the packaging equivalent of a whimper, despite some great toys and nice designs; I don't know if laziness or a budget situation or both (or maybe just knowing this was a last gasp and choosing not to sink more cash into it) led to the bland work put into packaging what was otherwise a pretty neat toyline (especially toward the end with BftS and the somewhat surprising Dinobots additions).
Beast Machines, I feel, REALLY suffered from Hasbro/Kenner's divided attention during that time. Beast Machines, of ALL of Hasbro's products of 1999-2001, felt the most "farmed out". I say this as a strong advocate for the brand! Compared to the other brands in their action portfolio, a lot of them required less "involvement" to continue along (Hasbro had a near decade of assets to pull from for Action Man, GI Joe 12" and Batman), than Transformers.

I don't think it was a situation of "laziness" so much that, given the pressures of the time, there was a sentiment of "good enough". Beast Machines could be summed up as "unguided ambition" :p
Kenner was busy on Batman and Star Wars, so Draxhall Jump got pulled in to contribute design work. Aside from some minor changes (like Nightscream) Bob Skir was seemingly given a pretty open hand during the production of the cartoon. Mainframe was seemingly left to do what they wanted for the cartoon (including character and color changes). With most of the existing design team sucked into Star Wars and Batman, new guys were left trying to pick up the slack and try to make functional toys out of the conflicting mode designs. Takara was so disinterested they subcontracted engineering work out to BEE-CRAFT. Issues in design work lead to the toys falling behind, so in addition to being late 5-6 months from the cartoon's premiere, Kenner had to "fill in" the line with Dinobot redecos, all the while many major characters either ended up not looking much like their onscreen counterparts, or arriving absurdly late (it took nearly a year and a half for a toy of Rattrap to appear, despite being a main character from the start).

The product packaging was likely victim to this as well, it was pretty "Kenner standard" and seemed to have been done fairly quickly using standardized assets. But like the toys, there didn't seem to be anyone really "steering the ship" so everyone was just pitching in to make sure the boat didn't sink.

Just for some historical context for those too young or international, or just don't remember:
Star Wars Episode I was a HUGE deal. Go to a given Target, take ALL of the retail space for Action figures and ALL the cars/vehicle sections (including RC), and you'd have the MINIMUM some stores had for Episode I. I still remember Walmart having, end to end, two FULL (aka, grocery section length) aisles of Star Wars stuff, more than half of which being the Hasbro toys. It was clearly a "all hands on deck" project in 1999, which meant all the top talent was directed to support that effort.
 

CoffeeHorse

Exhausted, but still standing.
Staff member
Council of Elders
Citizen
That's probably exactly what went wrong. Star Wars was going to be everything. If a B team could throw together something for Transformers, it would be nice but whatever.

Funny how things end up working out.
 

Sabrblade

Continuity Nutcase
Citizen
Bob Forward even once said this in an old interview:
HasKen is swamped with the Star Wars toys for 1997. And the new Star Wars movie comes out in 99. So Hasken wanted a new season of BW, but they wanted to hold off until 98, when they had an opening. Mainframe finally convinced them that would be death. So we're doing the 97 season. But in the back of my mind, I keep thinking -- they still have that hole in 98... :)

So, The Phantom Menace could have killed Beast Wars.
 

Anonymous X

Well-known member
Citizen
Thoughts on packaging? Just briefly, I think the current generic design used across SS and AotP is the worst packaging design ever. It’s so empty, so bland, like it should be for generic supermarket own-brand* transforming robot action figures. I’d ever take the Beast Machines design over this.

* or “supermarket private label” as Google tells me is the term in North America.
 

lastmaximal

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The 2000s, 1: Turn Around, Go Forward

East and West of the Transformers world hit pause after the dust of the Beast era settled, with a new series -- Transformers: Car Robots, which would become Transformers: Robots in Disguise (2001) -- becoming the turnaround space within which both Hasbro and Takara would start over.

Car Robots would eventually be explicitly declared to be part of the 80s-on Japanese Transformers continuity (an intent also reflected in the production materials), but as a show lacked a lot of the features of such a continuation. In the West, Robots in Disguise (2001) was more clearly a fresh start... but not MUCH more clearly, as there were plenty of reused names and references to older characters and series in dialogue). This, combined with the notion of rebooting continuity still being fairly new to the US Transformers cartoons (the Beast era had continued on from a Generation 1, at least), created a somewhat confused impression at first.

Regardless, these lines had the simultaneous luxury and burden of being their own thing, not necessarily beholden to carrying a brand vibe from earlier series but also having to put in the effort to stand apart as a result. Thankfully, it wasn't solely the job of packaging to do this, as there was a great deal of intrigue from the show (back to 2D animation, and certainly riding the burgeoning anime wave in the west) and toys (a handful of lavish, complex, all-new molds with a greater focus on vehicles, with some redecos and unexpected G1-2 mold reuses). Packaging mostly had to be eye-catching and stay out of the way of what it was showcasing... and it managed that.

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Takara's Car Robots packaging took on a somewhat simpler look with fully-colored cards/boxes with a cool, fire/light-streaming effect radiating from the center (red-orange with red borders for Cybertrons, and green with blue-violet borders for Destron...gers), each having their faction leader's (Super Fire Convoy/Gigatron) head in fading monochrome atop the faction color border (and above the name of the faction running up the package edge. This continued a trend that persisted throughout G1 and the Beast era in Japan, but had gone away in the US since about G2 -- distinct packaging variations between factions. Some packaged samples I found pics of have a sticker highlighting Transformers' 15th anniversary.

The first releases featured window boxes, and carded Basics/Deluxes in a departure from the still-everyone-in-a-box Beast era series. One apparent holdover from Metals was the focus on using character cards as part of the packaging (Takara toylines had tended to have cards, but not used this way), in lieu of packaging artwork. A closer look at the carded figures shows that they did also have character art as part of the cardboard border on the front of the bubbles, just obscured by the large character name text.

Versus packs were gone, but giftsets (such as for the Spychangers and Buildmasters) were still part of the line. The closest we got to a back-of-box mural seems to have been a static-pose group shot, with both factions having a class photo taken.

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Later waves would shift to having more windowless packaging, for which the packaging art was huge renders of the toys in robot mode (and smaller pictures of the toy in altmode) that impressively dominated the packaging space. The larger real estate also allowed the light-streaming effect on the background to be more visible. This effect overall was especially pronounced with the bigger boxes, of which there were quite a few: the JRX gift set, the Baldigus git set, Super Fire Convoy, God Magnus, Black Convoy, Devil Gigatron, and certainly the God Fire Convoy giftset were quite large. None larger, of course, than Brave Maximus.

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Car Robots also made it to Korea, who imported it as Jeonguiui Yongsa: Car Bot. Sonokong mostly brought products over in the same Japanese packaging style with new text. I actually associate some of the windowless packaging a bit more with Sonokong because I saw it so often as that (it became more common and easily-sourced locally in my backtracking years, after the original Japanese releases had dried up). Per the wiki, there were also apparently some wacky steps involved like re-releasing old Beast era product in Car Robots packaging... including repackaging their BW2 "Garba Tron" as "Gigatron Z".

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In the US, Robots in Disguise (2001) had packaging that was an intriguing balance of old and new. The design was, on the one hand, different from anything we'd seen -- a gradient from yellow (where the toys would be) to red to black around the edges, a ripple/swirl effect radiating outward, and a sort of 3D/embossed grid texture -- but it was in a sense still quite evocative of the classic 1980s packaging's grid-on-red (except now without the faction variance in packaging). It's like someone took apart the original packaging elements and reassembled them, throwing a new one in there to make it feel different overall (the ripple-swirl being so prominent and high-contrast does keep the eye from just "seeing" the old grid-on-color, especially as the grid itself is so light.)

This also, almost surely coincidentally, seemed to offer a better take on CR's also-mostly-red/yellow Cybertron packaging by grounding it with sharp contrast. Combined with a bold, easily-readable new logo (the "TransFormers" part of which we'd see for the next few years) and the proud return of classic Autobot and Decepticon faction symbols, this was a simple but effective call at the turn of the decade and millennium, when nostalgia for the classic series was percolating even outside the hardcore fandom.

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Carded figures took two forms -- small vertical cards (Basics, Spychanger pairs), and wider-than-tall cards (quite a big change from what was standardized throughout the beast era, for Deluxes). Boxed figures remained standard rectangular prism shapes, with large plastic windows showing off the Rail Racer team, and bigger toys like Optimus Prime, Ultra Magnus, Megatron, and so on.

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RID2001 also brought back character art... in a fashion. Notably, and most likely due to the line's rushed conception, the line skipped hand-drawn (etc) artwork entirely and instead used edited toy photos, apparently with generous use of the Plastic Wrap filter (just a best guess) and some lens flares. (My own earliest experiments in Photoshop involved trying to imitate this.) This more or less did the trick, for the items that HAD packaging art at least (Deluxes and up). This art would also be used on the cut-out character cards on the back of the packaging; these cards were two-piece, affairs with one panel being the art, and one panel being the motto and Tech Spec numbers. Oddly excluded from being part of the "cards" was the character's bio (some of which, like "Speedbreaker" and the other Autobot Brothers' first releases getting "new spark engines", hinted at the line's rushed production), just printed next to the cards.

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This card-and-bio situation is of interest for a number of reasons: one, this would be the last we'd see of on-package bios for a while, and two, this may be the first line to show the widespread use of multilingual packaging text, which we'd definitely see for years and years to come as the toy industry's production standards grew and changed. We'd find out sometime during Armada (thanks to Aaron Archer as ORSON, iirc) that the latter played a role in the former.

Also of interest are a large, numerical "transformation difficulty scale" from 1-4 (I'd neglected to mention this as something they'd started adding to the card since somewhere mid-Beast era, with varying looks) and a dedicated "button" graphic for Transformers.com (Beast Machines had a "Check us out on-line at hasbro.com" somewhere near the bar code). Ah, simpler internet times.

The line and show were very popular and pushed Hasbro toward an extension, bringing in redecos of molds old (Beast Machines Jetstorm, Mirage, Spy Streak, and Scavenger) and older (Transmetal 2 Megatron) and even older (G2 Laser Cycles) and, uh, newer (unreleased Megabolt Megatron and Supreme class Optimus Primal) to keep it going. Indeed, Robots in Disguise (2001) would live on -- without a subline imprint of its own, and somewhat BECOMING a subline imprint -- well into the midst of the next series as a subline mostly used for store exclusive releases.


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The logo for the subsequent waves would on Armada-themed cards for currentness/continuity, which we can discuss when we get to then, but it started out as a continuation of the RID2001 format, including packaging. Sadly, this would not include Brave Maximus, meaning the biggest representation of this design is Air Attack Optimus Primal... most of whose box was a large window.



Next: A massive undertaking
 
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Gizmoboy

Administrator
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Council of Elders
Citizen
The Machine Wars concept was an excellent one.

RiD 2001 was great packaging as well. I like the way they kept the feel of Beast Wars but yet modified it and made it feel new.
 

CoffeeHorse

Exhausted, but still standing.
Staff member
Council of Elders
Citizen
Thoughts on packaging? Just briefly, I think the current generic design used across SS and AotP is the worst packaging design ever. It’s so empty, so bland, like it should be for generic supermarket own-brand* transforming robot action figures. I’d ever take the Beast Machines design over this.

* or “supermarket private label” as Google tells me is the term in North America.

"Private label" is corpo speak. Most of the time we just say "store brand".
 


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