Mayhems tangled mess of controler cords

Steevy Maximus

Well known pompous pontificator
Citizen

CoffeeHorse

Exhausted, but still standing.
Staff member
Council of Elders
Citizen
Atari is currently undergoing the greatest comeback in gaming since the last time it happened to them.
 

unluckiness

Somehow still sane
Citizen
3Zero Megaman is pretty good. Not really a fan of the classic series designs but this does it justice. Not being able to do a proper slide is a sore point and the accessories kind of suck. The open hands are fine but Only a teeth-gritted face as an alternate expression isn’t ideal since a smiling and a mouth open face would be appreciated. Would trade in the E-tank for lemons since classic Megaman used those a lot more than the charge shot. Joints work well and he has metal in his feet. No figure stand compatibility though. Thinking on it more, I’d prefer a smash Bros Megaman design but this is good.
IMG_4731.jpeg
 

unluckiness

Somehow still sane
Citizen
THinking about picking up the new Digimon game, but the new Pokemon's coming out next week and I don't have time for what appears to be a fairly long turn-based RPG
 

The Mighty Mollusk

Scream all you like, 'cause we're all mad here
Citizen
I've been playing it, it's pretty good so far, but it does have some of that signature Digimon grindiness. Evolving and de-evolving your mons for better stats over and over again, plus having to up your rank through side quests to access higher evolution levels.
 

unluckiness

Somehow still sane
Citizen
Digimon started as a virtual pet. No surprise grinding was baked into it day one. Still, don’t have the time I used to and it definitely loses to Pokemon in my book. Probably pick it up after I finish AZ.

I don’t like how a lot of these new Dogimon are straight up people though.
 

unluckiness

Somehow still sane
Citizen
I like Fatal Frame as a concept but F me actually playing the damn things is a slog. The ghost-capturing gameplay is great but they make the characters walk with the speed of a whale swimming through pudding and it bores me to tears just getting from point A to point B. Being an old-school style survival horror does not help in the slightest as there is a ton of backtracking. Personally, I'd make the player character move faster and just speed the ghosts up proportionately
 


Top Bottom