Mass Effect

The Mighty Mollusk

Scream all you like, 'cause we're all mad here
Citizen
For no particular reason other than I feel like typing it out, here's every way I know of to get your crew killed across the Trilogy. Leaving out Andromeda because I still haven't actually finished it.

ME1:
-Jenkins dies immediately in a cut scene. Just for fun, he has a full talent tree and everything, but it's entirely irrelevant.

-Through sequence breaking, it's possible to skip recruiting either Garrus or Wrex. Garrus will still return in 2 (he'll have slightly different dialogue, and won't be a romance option for FemShep, but he's still around), but Wrex will be treated as dead.

-On Virmire, if you can't talk Wrex down, Shep or Ashley will gun him down. However, if you've skipped both Garrus and Liara, he'll stand down on his own (likely because otherwise you wouldn't have a full squad for a chunk of the mission).

-Also on Virmire, either Ashley or Kaiden will have to be left behind to die in the nuclear explosion.

ME2:
-Shepard, along with most of the Normandy SR-1 crew, will die immediately during the Collector attack. Shep gets better.

-Wilson gets gunned down by Miranda at the end of the first mission. Unlike fellow early team member Jenkins, Wilson deserved it.

-Because of the way the game is structured, you only really need 8 out of 12 squadmates to trigger the end game. Miranda, Jacob, Jack, Garrus, and Mordin are the only mandatory characters. Out of all of them, only Tali and Legion will be mentioned again if not recruited.

-While Grunt's mission is mandatory, actually letting him out of the tank is not. You can either sell him to Cerberus (in which case he's just gone), or leave him in the tank forever (in which case the tank disappears in 3 and is never mentioned again).

-At the end of Samara's loyalty mission, if you have a high enough Paragon or Renegade score, you can choose between keeping Samara or recruiting Morinth. Whoever you don't keep, dies.

-Instead of waking Legion, it's possible to sell him to Cerberus (notably, the game does not let you act on Jacob's "suggestion" to just space him). If you do, he ends up being reprogrammed and encountered as an enemy in Cerberus HQ.

-If you save Zaeed's loyalty mission until after the Suicide Mission and follow the Paragon path, when he gets trapped by falling debris at the end, the game will actually give you the option to leave him behind to die.

-If you recruit Morinth, after the Suicide Mission, you have the option of trying to meld with her. Given that she kills everyone she melds with, this goes as well as you'd expect for Shepard. (This is more of a non-standard Game Over, but still worth noting.)

-Dr. Kenson dies at the end of Arrival, due to being indoctrinated.

ME2: Suicide Mission:
Yes, this gets its own spoiler box. Because of the flexibility of the mission, I'm gonna be more general with it, unless necessary.

-First, each of the three main ship upgrades not purchase (Garrus's weapons upgrade, Jacob's armor upgrade, Tali's shield upgrade) will result in a death.

-Assigning an incorrect or disloyal teammate to any specialist job throughout the mission will get people killed. The exception is, oddly, Miranda, who can't die until after the biotic bubble segment, since she has a speaking role in a cutscene. Even if she's carried off by the seeker swarms, she'll pop back up without a second thought.

-Specialist options are:
Vents: Tali, Kasumi, or Legion
Fire team leader: Garrus, Miranda, or Jacob
Biotic bubble: Jack or Samara
Escort: Anyone will do, but Mordin is usually recommended due to having the lowest defense score for the next part
Hold the Line: Garrus, Miranda, or Jacob as leaders; Grunt, Legion, and Zaeed have the highest defense scores for helping the squad survive, so it's helpful to leave them behind, but do NOT put them in charge

-If you took any extra missions between the Collectors abducting the crew and going after them, the crew starts getting juiced. First Kelly, then Gabby, then Ken. At that point, only Dr Chakwas survives (and she WILL give you hell for taking so long). If you don't send a squadmate back with them as an escort, they all get wiped out.

-Taking any disloyal squad mate into the final battle with the Human Reaper will get them killed.

-If you play your cards right (or, rather, play them very wrong on purpose), you can get the entire squad killed off throughout the mission. As a result, with no one to help with cover fire, Joker fails to pull Shepard aboard the Normandy and Shep falls and dies. While it has a full ending and credits sequence, this is more of a non-standard Game Over, as the game won't actually let you save it or carry it over into 3.

ME3:
For simplicity's sake, I'm not going to keep repeating "If X survived ME2", because that'd just get annoying.

-Recruiting Javik is optional. He'll never be mentioned if you don't, and it's safe to say Cerberus didn't keep him around for long.

-If Grunt's loyalty mission wasn't completed, he won't survive his stand against the rachni. Well, his loyalty power was Fortification..... (If he died, was never awakened, or wasn't accepted into Clan Urdnot in 2, his replacement, Urdnot Dagg, simply dies.)

-If Kasumi wasn't loyal, after the console explodes in her face, she disappears. It's ambiguous if she actually dies or just slips away because she doesn't trust Shepard (the writers seem to lean towards the latter), but either way, she's outta here.

-If you leave the Grissom Academy mission for too long and it disappears, Jack will end up captured by Cerberus. She'll be reconditioned into a Phantom and fought as a mook in the Cerberus Base mission, identical to the other Phantoms except that she still uses her voiced lines from 2. (If she died in 2, one of her students replaces her during the mission and dies near the end. If you skipped the mission without her, it never comes up again.)

-If Maelon's data was destroyed during Mordin's loyalty mission (which results in Eve's death), and if Wrex is dead, Mordin can be convinced that the galaxy can't handle a krogan resurgence and will sabotage the genophage cure, then join the Crucible project as a war asset. Otherwise, either he'll die deploying the cure, or will be shot in the back by Shepard and die inches from releasing the cure. (If Mordin is already dead, his replacement, Padok Wikks, has the same options, but he just goes into hiding instead of becoming a war asset.)

-If you sabotage the genophage cure while Wrex is alive, he finds out. He'll eventually ambush Shepard on the Citadel, essentially committing suicide by cop. (His replacement, Urdnot Wreav, never finds out.)

-During the Cerberus coup, if you haven't bothered to try to mend fences with the Virmire Survivor, they'll refuse to stand down and have to be killed by either Shepard or another squad mate. If you started to mend fences but didn't do enough, or if you did but refuse their request to rejoin the Normandy, they'll join Hackett's fleet instead as a war assett and are never seen again.

-Also during the coup, Thane will fend off Kai Leng from assassinating the salarian Councilor, but takes a fatal wound in the process and dies shortly afterwards. (If he's dead or was never recruited, Captain Kirrahe takes his place. If both are dead, the Councilor dies.)

-At the end of the Ardat-Yakshi monastery mission, Samara will kill herself unless stopped with an interrupt.

-At the end of Rannoch, Legion will die, either uploading himself to grant the geth true sentience, or being killed by Tali (or Admiral Raan, if Tali's not present) to stop him from doing so. Notably, this is the only time in the entire trilogy that Tali will actually use that knife strapped to her boot.

-If you fail to make peace between the geth and quarians, and side with the geth, Tali will walk off a cliff in despair. To twist the knife further, the game gives you a Paragon prompt to try to save her, but it doesn't work. (If Raan is present instead, she shoots herself in the temple.)

-If Zaeed wasn't loyal, he dies saving Din Korlack from Cerberus bounty hunters.

-If you don't keep Miranda up to date when she asks throughout the game (granting Alliance resources, warning her about Kai Leng, etc), she'll be fatally wounded by Kai Leng and bleeds out shortly after killing her father. If you romanced her in 2 but switched to someone else in 3, she dies regardless.

-Nyreen dies taking out a pack of Adjutants near the end of Omega.

-If Javik views the memory shard, he decides to find the graves of his old crew and then kill himself after the war is over.

-During the final mission on Earth, if Morinth was recruited in 2, she appears as an extra Banshee and has to be killed.

-If you blew off Cortez throughout the game and never helped him get over his grief, he dies when his shuttle crashes after dropping you off.

-If your war assetts are too low, during the Conduit run, your squadmates will be killed by Harbinger's beam. Notably, this is the only way (short of picking Refusal) to kill Liara or Vega.

-While it takes longer than the other two early-mission sacrificial characters, Anderson succumbs to his wounds and dies after the final confrontation with the Illusive Man.

-And finally, the endings:
Destroy: EDI dies. Shepard will also die unless you've collected enough war assetts.
Control and Synthesis: Shepard dies.
Refusal: The entire galaxy is slaughtered.
 


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