Hasbr-uh-oh - Business and Tariffs Discussion

lastmaximal

Administrator
Staff member
Council of Elders
Citizen
It's kind of like when they got in bed with NFTs right around the time that was collapsing. Even Disney backed off their similar AI arrangement.

This bubble is taking longer to finally burst though, so idk.
 

LBD "Nytetrayn"

Broke the Matrix
Staff member
Council of Elders
Citizen
1780629553747.png
 

Rhinox

too old for this
Citizen
It's kind of like when they got in bed with NFTs right around the time that was collapsing. Even Disney backed off their similar AI arrangement.

This bubble is taking longer to finally burst though, so idk.
There's a lot more money in this bubble and a lot more people are backing it than NFTs.
All those billionaires backing the data centers desperately need something for those centers to provide.
 

Steevy Maximus

Well known pompous pontificator
Citizen
This whole video game push might have been easier if they hadn't dumped all their gaming assets (which included some of the most nostalgic and lucrative franchises in gaming, btw) 25 years ago...just sayin'...
 

LordGigaIce

Another babka?
Citizen
This whole video game push might have been easier if they hadn't dumped all their gaming assets (which included some of the most nostalgic and lucrative franchises in gaming, btw) 25 years ago...just sayin'...
To be fair, I don't think you can blame current leadership for that decision. I don't even think Cocks worked for Hasbro back then.
 

LordGigaIce

Another babka?
Citizen
Just like the media production studios and the mobile gaming studios….
A lot of that seemed to be the ambition of Brian Goldner, who really believed in Hasbro's potential as an IP powerhouse.
It's no great shock that Hasbro began scaling back its ambition across different forms of media after he died. He was apparently the one who pushed for the Power Rangers acquisition because it would not only expand Hasbro's IP reach, it would give them another "in" into children's tv production.
No one else in Hasbro knew what to do with any of this when he was gone, and Cocks' mandate seemed to be to steady things and keep the company's head above water. Which he has, admittedly, succeeded in doing.

Hasbro's ambition is far less apparent these days. And while that does suck on some level? gestures at the world it's probably the smarter play to scale back and focus on the things the company knows it can do rather than chase the dream of being a mini Disney.

But yeah... I'll echo CoffeeHorse here. It's easy to see the Atari brand getting revived as a niche retro brand today and wonder how Hasbro didn't capitalize on that, but that's a pretty bold faced case of Monday Morning Quarterbacking. Hasbro bought Atari in 1998 and dumped it in 2000, all before Goldner's tenure. The Hassenfelds still ran the place, for crying out loud. And in the late 90s/early 2000s? Atari was a dead brand. The Jaguar's (hilarious) failure was still fresh in everyone's mind, and the Atari library was full of old game titles no one had given a crap about since the NES Kool-Aid Man'd onto the scene in 1985. Trust me. As an 11-13 year old during Hasbro's brief ownership of Atari, no one in "the target demo" cared. At all.

Hasbro has its fair share of blunders you can rightfully criticize them for, but dumping Atari in 2000 isn't one of them. Sucks for them that the brand came around and became valuable again, but no one saw that happening at the turn of the century.
 

Undead Scottsman

Well-known member
Citizen
They also couldn't have predicted how valuable Atari is today.

Watch them buy it a second time. Buy high, sell low, right?

Atari's not doing so hot, they may have over-extended themselves buying up stuff.

...I think, I dunno, this jive can be hard to read. I think they've been hemorrhaging millions of dollars every year, but I could be reading this backwards or something.

 

lastmaximal

Administrator
Staff member
Council of Elders
Citizen
I hadn't even heard of this miraculous Atari comeback. But then I'm neck deep in doomscrolling.

I really appreciate what Goldner did for the brand, but I can't compare what Cocks is doing to that. They're absolutely representatives of the periods in which they were and are at the helm. This present decade is not really one for ambition or even innovation; the optimization of every platform has kind of killed that adventuring spirit in general by flattening everything into make-or-break ventures for companies and studios. We don't really get many middle-of-the-road video games or movies anymore, or at least that tier isn't nearly as populated as it used to be. It's why things like Backrooms and Obsession are so refreshing, but with studios pivoting to now mine Reddit and such for similar things to studio-ify, that might just get sucked into the same vortex.

Cocks' tenure and approach to steady the ship hasn't been for everyone, and I am baffled at the fumbling of Power Rangers in particular. But it's working for the company (and they're at least using Power Rangers as a bankable IP to license out and make money from that way), as are the choices to take a step back from the Goldner-era IP company push, which to be fair never seemed to really catch fire the way they hoped anyway.
 

lastmaximal

Administrator
Staff member
Council of Elders
Citizen
I remain stunned that they weren't able to get retailers interested in that (I think that's what was said, anyway). I mean a Titanus, maybe, especially at the size these are. But the Zord attached to one of their biggest marketing golden geese?
 

LordGigaIce

Another babka?
Citizen
I hadn't even heard of this miraculous Atari comeback.
The current owners realized that they were primed to cash in on the nostalgia trend. Old Atari consoles may be expensive, don't work on most modern tvs, and you need to track down old cartridges to play games. Also, all of this is only available at out of the way nerd-centric hobby stores. Present day Atari just started churning out modern consoles that look like their classic consoles, pre-loaded with all the popular titles and sold that stuff through Walmart and Target and GameStop.
So suddenly the casual consumer who played Atari in the 80s and was looking for a nostalgia hit didn't have to worry about outdated tech that wouldn't work on a smart tv or dealing with the nerds at the vintage game store... could just make an impulse purchase while shopping for socks and boom. You're good to go.
It's not too dissimilar to what Nintendo and SEGA did with their emulated NES, SNES, and Genesis "pre-loaded" consoles.

Not only were these sorts of consoles just not a thing in 2000, the nostalgia boom hadn't yet hit. No one cared about vintage Atari games. They were the bottom of the barrel.

Atari's not doing so hot, they may have over-extended themselves buying up stuff.

...I think, I dunno, this jive can be hard to read. I think they've been hemorrhaging millions of dollars every year, but I could be reading this backwards or something.

It's the way of Atari. No one believes in them -> come out of nowhere to make a lot of money -> become a darling brand -> screw it all up. Circle of life, really.
 

Undead Scottsman

Well-known member
Citizen
Modern Atari is a bit of a weird duck; firstly they're not the original Atari. Infogrames Entertainment bought the rights to the name and renamed themselves to Atari. Their attempts at clssic consoles were very tepid, leading to them falling into weird stuff like cryptocurrency, liscencing out the brand to Atari hotels and making hats with speakers on them. They were basically a joke. They went bankrupt at one point and sold off the rights to lot of atari games, though not necessarily in that order.

It wasn't until about 2023 that they finally started shifted their focus to retrogaming, buying up the rights to stray titles. Then they bought Nightdive Studios, a very prolific remastering house that does a lot of remastered retroshooters, as well as other games. (Nightdive is great)
They began an acquisition spree, including Digital Eclipse (probably the best, possibly only, outfit out there making game collections that double as interactive documentaries. The Mortal Kombat Legacy Kollection ruled and I hear the Atari one is fascinating). that's been their MO, acquiring rights to forgotten or left behind games, and picking up studios specializing in retro gaming.

The potential financial trouble sucks because Atari has been one of the few video game companies left that I don't feel jivety about. They really established themselves in a niche and seemed to be doing right by the companies they acquired.
 

Princess Viola

Dumbass Asexual
Citizen
The best part of the current corpse wearing the Atari name is IIRC the person responsible for the turnaround is like...the owners thought 'Yeah he'll just let us keep doing all this weird crypto jive and hotels and stuff' lol.
 

Exatron

Kaiser Dragon
Citizen
Modern Atari is a bit of a weird duck; firstly they're not the original Atari. Infogrames Entertainment bought the rights to the name and renamed themselves to Atari. Their attempts at clssic consoles were very tepid, leading to them falling into weird stuff like cryptocurrency, liscencing out the brand to Atari hotels and making hats with speakers on them. They were basically a joke. They went bankrupt at one point and sold off the rights to lot of atari games, though not necessarily in that order.

It wasn't until about 2023 that they finally started shifted their focus to retrogaming, buying up the rights to stray titles. Then they bought Nightdive Studios, a very prolific remastering house that does a lot of remastered retroshooters, as well as other games. (Nightdive is great)
They began an acquisition spree, including Digital Eclipse (probably the best, possibly only, outfit out there making game collections that double as interactive documentaries. The Mortal Kombat Legacy Kollection ruled and I hear the Atari one is fascinating). that's been their MO, acquiring rights to forgotten or left behind games, and picking up studios specializing in retro gaming.

The potential financial trouble sucks because Atari has been one of the few video game companies left that I don't feel jivety about. They really established themselves in a niche and seemed to be doing right by the companies they acquired.
OK, but where does Kiss Players fit into all this?
 
Top Bottom