BotCon 2025 report
From June 12 to June 15, BotCon 2025 was held at the Grand Wayne Center in Fort Wayne, Indiana. I was in attendance this year and, boy howdy, was this year a busy BotCon for me. There was so much to do, so much to see, so many people to talk to, so many guests to meet, and so many panels to go to, that I just didn't have time to fit it all in. I was running around all over this place this year trying to get as much of a full experience out of this event as I could.
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Thursday, June 12
The convention started Thursday morning at 9:00am with the the first customization class. This year, there were two custom class toys available, both made from G1 toy reissues. The first custom class was for the Autobot espionage duo of Toaster and Blackcat. Toaster was made from the G1 Blaster mold, while Blackcat was made from G1 Ravage, using the recent Walmart reissues of each.
I, however, did not take this class.
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Also at 9:00am were the submissions for the Art Contest. I also did not participate in this.
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At 10:30am, Vendor Registration opened and set-up for the dealer room began.
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At 2:00pm was the sign up and practice time for the Energon Toss Tournament, a bean bag toss competition. Another event I didn't partake in.
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Finally, 4:00pm started the first event of the weekend that was actually relevant to me, registration package pick-up for Premium and Premium+ attendees. This year, I decided to splurge a little and went for Premium+ for the first time. Premium registration includes all of the following:
At 4:15pm, the BotCon Store opened for Premium and Premium+ attendees. The main new exclusive for this year that was available to purchase at the store was the aforementioned Yolopark Cliffjumper set. Premium+ attendees received this figure with their registration package pick-up, while Premium, Weekend, and General Admission attendees could instead purchase it from the BotCon Store as a souvenir figure.
The rest of the items at the store were largely more of the same items that were available for purchase in previous years, which could also be bought online from Agabyss's website.
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At 5:30pm was the registration package pick-up for Weekend attendees. Weekend registration included only the following:
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Registration packaging pick-up and the BotCon Store remained open until 9:00pm, when the first of several evening events began for this year. Everyone gathered together in a room with a giant-screen TV set to watch a screening of Transformers One on Paramount+.
This room would be used throughout the entire weekend to play other Transformers movies and episodes from various Transformers cartoon series. Occasionally, I would walk past this room and get a glimpse of such things as the Bumblebee movie, the G1 cartoon, and the Armada cartoon playing at different times throughout the weekend.
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The night ended at 11:00pm, but room-to-room shopping at parts parties were still underway. I popped into one room and hung out there for while (I believe it was the parts party hosted by MegaToyFan) and got a few small items purchased from there.
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Friday, June 13
The convention kicked off properly on Friday starting bright and early at 10:00am. Before that, though, registration package pick-up for those who couldn't make it the previous day opened at 8:00am, while Walk-Up registration started at 9:00am.
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At 10:00am, the dealer room opened to Premium and Premium+ attendees, while Weekend attendees were let in at 10:30am. 10:00am was also the final sign-up for the Energon Toss Tournament and final submissions for the Art Contest.
The dealer room was a full house this year with a massive Artist Alley running down the middle of the room, while the guests' booths were back to the far-left corner of the room. At the very back of the room was an area where a stage was set up. This is where the Cosplay Contest was to be held later on Saturday, which would be the first time said contest was to be held inside the dealer room.
In the back right corner of the room was an area set aside for practice for the Energon Toss Tournament, while at the very front of the room near the entrance was Agabyss's booth. To the far left of that was the BotCon Store, and right next to the store was a booth for Korean company SAMG Entertainment, who were there to promote their line of Metal Cardbot toys.
Throughout the rest of the room were all the other vendors, including official Hasbro licensees Blokees and Robosen, BotCon longtimers Tony Preto and Harold Tietjens, and the likes of Transformerland, Stylin Online, Artfire2000, Alpha Prime Toys, Toy Dojo, Tempting Toys & Collectibles, MegaToyFan, and more.
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11:00am opened the convention to General Admission and started the qualifying rounds for the Energon Toss Tournament out in the lobby area.
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12:00pm was the first panel of the day, hosted by representatives from SAMG Entertainment and Agabyss. This panel introduced its attendees to the world of Metal Cardbot, a Korean toyline of cool transforming robot toys similar to Transformers but with its own original lore and more Super Robot designs that are evocative of Brave instead. It was announced that Metal Cardbot is coming to America with Agabyss serving as the line's primary distributor, with plans for the line to also eventually be carried by the likes of Amazon, Big Bad Toy Store, Entertainment Earth, and even Walmart Marketplace.
Also played at the panel was the first episode of the Metal Cardbot animated series. Though, when playing the episode, the reps from SAMG first realized only then how mediocre the English dubbing quality was and promised that Season 2's dub would be a dramatic improvement, since they've already completed the dub for Season 1.
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After the Metal Cardbot panel was an hour break until the next panel at 2:00pm, which was the cosplay panel. I skipped out on this one to spend more time in the dealer room.
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3:00pm was the "Transformers University: BotCon Exclusives - 1" panel, hosted by Joe Moore. There wasn't much to cover about this one, as Moore basically just talked about the concept of exclusive Transformers toys in general.
---
Also at 3:00pm was the second customization class of the weekend. The custom class figure for this class was "Action Bombshell", redeco of the Retro TFTM reissue of G1 Bombshell in colors based on his 1991 European-only Action Master toy.
Like the first custom class, I did not take this class either, as I was at all the panels that were happening at the same time as the class.
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At 4:00pm was the G1 cartoon voice actors panel with Dan Gilvezan and Michael Bell. As a surprise, G1 cartoon writer and story editor Flint Dille joined the two at the panel. This panel was mostly just a Q&A session with the three, and only a couple of things of noteworthiness were mentioned:
5:00pm was the panel hosted by former Hasbro designers Aaron Archer and Joe Kyde. Compared to the previous panel, this one had quite a few points of interest mentioned:
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From June 12 to June 15, BotCon 2025 was held at the Grand Wayne Center in Fort Wayne, Indiana. I was in attendance this year and, boy howdy, was this year a busy BotCon for me. There was so much to do, so much to see, so many people to talk to, so many guests to meet, and so many panels to go to, that I just didn't have time to fit it all in. I was running around all over this place this year trying to get as much of a full experience out of this event as I could.
---
Thursday, June 12
The convention started Thursday morning at 9:00am with the the first customization class. This year, there were two custom class toys available, both made from G1 toy reissues. The first custom class was for the Autobot espionage duo of Toaster and Blackcat. Toaster was made from the G1 Blaster mold, while Blackcat was made from G1 Ravage, using the recent Walmart reissues of each.

I, however, did not take this class.
---
Also at 9:00am were the submissions for the Art Contest. I also did not participate in this.
---
At 10:30am, Vendor Registration opened and set-up for the dealer room began.
---
At 2:00pm was the sign up and practice time for the Energon Toss Tournament, a bean bag toss competition. Another event I didn't partake in.
---
Finally, 4:00pm started the first event of the weekend that was actually relevant to me, registration package pick-up for Premium and Premium+ attendees. This year, I decided to splurge a little and went for Premium+ for the first time. Premium registration includes all of the following:
- Lanyard and badge
- The BotCon 2025 exclusive Yolopark 2-pack "The Sound of Science"
- Priority access to the BotCon Store on Thursday night
- Priority entry to the dealer room on Friday, Saturday, and Sunday
- BotCon Unlimited #4 convention program
- Exclusive cloisonné pin and trading card
- Priority entry and front-row seating for all panels
- Priority access to all guest autographs
- Three raffle tickets for daily prizes
- Access to custom classes
- The BotCon 2025 exclusive Yolopark Cliffjumper figure w/ bonus chase variant collector card (this card was a Premium+ exclusive)
- A blank sketch cover version of the BotCon Unlimited #4 convention program
- 1 Grand Prize raffle ticket
At 4:15pm, the BotCon Store opened for Premium and Premium+ attendees. The main new exclusive for this year that was available to purchase at the store was the aforementioned Yolopark Cliffjumper set. Premium+ attendees received this figure with their registration package pick-up, while Premium, Weekend, and General Admission attendees could instead purchase it from the BotCon Store as a souvenir figure.
The rest of the items at the store were largely more of the same items that were available for purchase in previous years, which could also be bought online from Agabyss's website.
---
At 5:30pm was the registration package pick-up for Weekend attendees. Weekend registration included only the following:
- Lanyard and badge
- Access to the BotCon Store on Thursday night (only after the Premium and Premium+ attendees)
- Entry to the dealer room on Friday, Saturday, and Sunday (after the Premium and Premium+ attendees)
- Access to all panels (seated after the Premium and Premium+ attendees)
- Two raffle tickets for daily prizes
- Access to custom classes
---
Registration packaging pick-up and the BotCon Store remained open until 9:00pm, when the first of several evening events began for this year. Everyone gathered together in a room with a giant-screen TV set to watch a screening of Transformers One on Paramount+.
This room would be used throughout the entire weekend to play other Transformers movies and episodes from various Transformers cartoon series. Occasionally, I would walk past this room and get a glimpse of such things as the Bumblebee movie, the G1 cartoon, and the Armada cartoon playing at different times throughout the weekend.
---
The night ended at 11:00pm, but room-to-room shopping at parts parties were still underway. I popped into one room and hung out there for while (I believe it was the parts party hosted by MegaToyFan) and got a few small items purchased from there.
---
Friday, June 13
The convention kicked off properly on Friday starting bright and early at 10:00am. Before that, though, registration package pick-up for those who couldn't make it the previous day opened at 8:00am, while Walk-Up registration started at 9:00am.
---
At 10:00am, the dealer room opened to Premium and Premium+ attendees, while Weekend attendees were let in at 10:30am. 10:00am was also the final sign-up for the Energon Toss Tournament and final submissions for the Art Contest.
The dealer room was a full house this year with a massive Artist Alley running down the middle of the room, while the guests' booths were back to the far-left corner of the room. At the very back of the room was an area where a stage was set up. This is where the Cosplay Contest was to be held later on Saturday, which would be the first time said contest was to be held inside the dealer room.
In the back right corner of the room was an area set aside for practice for the Energon Toss Tournament, while at the very front of the room near the entrance was Agabyss's booth. To the far left of that was the BotCon Store, and right next to the store was a booth for Korean company SAMG Entertainment, who were there to promote their line of Metal Cardbot toys.
Throughout the rest of the room were all the other vendors, including official Hasbro licensees Blokees and Robosen, BotCon longtimers Tony Preto and Harold Tietjens, and the likes of Transformerland, Stylin Online, Artfire2000, Alpha Prime Toys, Toy Dojo, Tempting Toys & Collectibles, MegaToyFan, and more.
---
11:00am opened the convention to General Admission and started the qualifying rounds for the Energon Toss Tournament out in the lobby area.
---
12:00pm was the first panel of the day, hosted by representatives from SAMG Entertainment and Agabyss. This panel introduced its attendees to the world of Metal Cardbot, a Korean toyline of cool transforming robot toys similar to Transformers but with its own original lore and more Super Robot designs that are evocative of Brave instead. It was announced that Metal Cardbot is coming to America with Agabyss serving as the line's primary distributor, with plans for the line to also eventually be carried by the likes of Amazon, Big Bad Toy Store, Entertainment Earth, and even Walmart Marketplace.
Also played at the panel was the first episode of the Metal Cardbot animated series. Though, when playing the episode, the reps from SAMG first realized only then how mediocre the English dubbing quality was and promised that Season 2's dub would be a dramatic improvement, since they've already completed the dub for Season 1.
---
After the Metal Cardbot panel was an hour break until the next panel at 2:00pm, which was the cosplay panel. I skipped out on this one to spend more time in the dealer room.
---
3:00pm was the "Transformers University: BotCon Exclusives - 1" panel, hosted by Joe Moore. There wasn't much to cover about this one, as Moore basically just talked about the concept of exclusive Transformers toys in general.
---
Also at 3:00pm was the second customization class of the weekend. The custom class figure for this class was "Action Bombshell", redeco of the Retro TFTM reissue of G1 Bombshell in colors based on his 1991 European-only Action Master toy.

Like the first custom class, I did not take this class either, as I was at all the panels that were happening at the same time as the class.
---
At 4:00pm was the G1 cartoon voice actors panel with Dan Gilvezan and Michael Bell. As a surprise, G1 cartoon writer and story editor Flint Dille joined the two at the panel. This panel was mostly just a Q&A session with the three, and only a couple of things of noteworthiness were mentioned:
- Dan's favorite episode of the G1 cartoon is "Transport to Oblivion", since it was the first time Bumblebee was teamed up with Spike as a real duo of best friends.
- According to Flint, one of the reasons so many charaters were killed off in TFTM wasn't just because of the need to clear out characters of old toys for make room for new ones, but in relation to that, The Transformers at the time was viewed by its creators like a sports team where the roster would change over time like with sports teams in real life.
5:00pm was the panel hosted by former Hasbro designers Aaron Archer and Joe Kyde. Compared to the previous panel, this one had quite a few points of interest mentioned:
- Joe is currently with LEGO and he got to design the LEGO Optimus Prime set because of his background with Transformers at Hasbro. When the collaboration on the set between Hasbro and LEGO first started, Joe was immediately offered to work on the project.
- Joe dislikes fake parts, so he made it a point for LEGO Optimus to have no fake parts in its transformation.
- The original Cyberverse line from 2011–2013 was Joe's attempt to bring back the play pattern of Micromasters. However, Hasbro's marketing department never really let the original Cyberverse line reach its full potential as its own fully realized line. Marketing instead saw it more as the "low entry" toys for younger ages.
- Joe is confident that LEGO will not be doing a Megatron, even as a tank.
- Joe really wanted to do Armada Scavenger back in Generations Thrilling 30. They had a slot open for a construction vehicle in the Deluxe range, but they went with Scoop instead because Scavenger wouldn't have been done justice as a Deluxe (no stomping gimmick, for instance).
- Generations Straxus (Darkmount) and Black Shadow (Sky Shadow) happened because Joe had been pushing for both for a while back then, but both of them didn't quite turn out how he would have liked, though.
- Aaron confirmed that the Aligned designs of the Thirteen were never meant to be made into toys.
- Aaron spoke of how Transformers: Super Cross (the preliminary version of Armada's sequel that ultimately got split into Energon and Universe) inspired Vector Prime's creation as a character. Super Cross would have originally had a character with the kind of powers Vector has who helped the other characters get around the different worlds of the multiverse.
- Aaron stated that Micronus Prime's face was originally based on that of Hideaki Yoke (a statement he would later correct himself on; more on this later in the report). He's a little disappointed that the Age of the Primes toy's face doesn't resemble Micronus's original design, but also understands that the current folks at Hasbro wouldn't have known about that.
- The one design Joe wishes he could have seen realized was a Cyberverse playset of Fall of Cybertron Broadside (the Optimus Maximus playset was the only big Cyberverse playset like this that got made).
- Aaron once pitched a figure that transformed between Optimus and Megatron. That obviously didn't happen.
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