Basically (but not quite) Magic Gundams, with very good and low-cost support skills that are very helpful to have around on maps full of beam-resistant enemies in SRW30.
Not quite as fun as all the actual super robots with attacks that have 'beam' in the name that qualify as melee attacks and...
I know they gotta do some rehashing where they can, but I really question the market for a dead Optimus over basically any other repaint/retool option.
If you read the pop-up prompt there, it's explaining that the field there is for if you want to give your spoilers a title. Once you hit continue, then you have the tags to put your spoilers within.
Tunic is fantastic and highly recommended if you've wanted topdown style zeldas to have a bit more teeth to them in terms of gameplay.
I'm vaguely interested in RE4 remake, but unsure if I can really dig it with non-wii controls and that trailer sure didn't have any goofy jive in it.
He does stick out a bit, but it's more the aesthetic than the height to me. Like someone said in the Super7 thread, I can work with the size being a side effect of being an Action Master.
Way, way behind on this guy. He's a little wonky in spots, and if you start comparing him to some of the other engineering standouts, those bits get even more glaring, but I like him. He's chonky.
Need to hunt up some parts to complete them, but it's good to finally have this Megatron, and to get this Scorponok again. (And hey, if anyone has the sword, that missing shin landing gear, or Scorpy's chest guns, hit me up...!)
[Duke Nukem voice] Don't have time to play with myself...
Goddamn, this guy is nice. As far as I can tell from looking online, I do have one of the second run that should have the waist issue fixed, but I sure can't get it apart yet...
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