Just saw the NECA Universal Monsters Dracula Accessory set on BBTS. I cannot express how much joy it brings me that there is an official action figure of "Cricket that has his own tiny coffin."
Right? I was holding out for this version of the mold as well, and I have to say that I love it. I'm not an RID fan, so any color differences from the original Scourge don't bother me at all. It's beautifully colored and just a ton of fun to play with.
I'm a pretty big fan of them as-is, but I do agree that maybe molding in a few vehicle bits like some of the old Bone Age figures did would have been great both for all the reasons you mention. Like, as an example, the old Stegus figure had 4 rolling wheels that "convincingly" became part of...
Bone Age! Complete Action System!
Other than a Burger King Kid's Meal promo, Bone Age never really had anything that resembles a Mastodon, so I made up a couple of configurations.
Build Master Dominus's bones into a Rocket Powered Hover Sled!
Or a Scythe-armed Battle Walker!
Bone Age! Complete Action System!
Deitron here was the closest the old Bone Age had to a Spinosaurus
Build Deitron's bones into a spine launching gunner station...
Or a soaring bomber with shoot-off missile!
I've actually got a tiny, completely inconsequential connection to this launch! On the launch tower, there is a huge portable pump that drains fuel out in the event of an aborted launch. If that unit fails, there are two backups stored right next to it on the tower. My company built the...
I bought that game for PC, but never finished it. Just don't have much time for videya games these days. Maybe I'll have it beat by the 25th anniversary.
I definitely appreciate the community that you've created and maintained over all these years. This is still, by far, my favorite place on the internet. The user base here might not be as large as it once was, but I feel that the quality of discussions and the closeness of the community is...
Yeah, I had thought it was a remold at first, too, but every part is different.
This new design / management team is not at all afraid to take another pass at recently released characters. I'm not 100% positive about how I feel about that. Often times they DO end up being improvements, like...
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