I remember first reading about "Peace" early in my (sort of) grown-up return to Transformers collecting, and being unsettled by both the thought of the war being rekindled and the realization that this had never occurred to me as a possibility before but was definitely a viable narrative path. (I was also spooked by the other tale that had Rodimus consigned to having to spend the remainder of his life containing Unicron.) "Peace" was kind of hilarious considering something so small started the whole war up again, but also kind of spoke to the precarity of a post-war tension, and how easy it was to just fall back into old habits, even for the good guys. The one thing that could improve it is if Triton hadn't been a double agent, and if the Autobots had just had different choices for the new leader. (Quickly brushing up on it now via the wiki, I also discovered that apparently Roberts had written in about how bleak this ending was. Lovely coincidence.)
The way IDW (okay, mostly Roberts) explored the Autobot Megatron arc was fun. It was never going to hold up as intended, not when the continuity (and Roberts himself) had dug a deep hole of building a history of millions of years of fleshed-out atrocities. And the heel-face turn was pretty contrived and not really set up (they did have a few openings, but Dark Cybertron was still overall hot on the heels of Megatron's latest attempt).
But what got my interest is that they committed and tried beyond the 'shocking' story beat it provides, and in that deeply imperfect direction told some interesting stories that had powerful moments. Those moments ARE deservedly undercut by the weakness/es of the premise, but even given that, I'm happy to have them.
That said, it's also not really that much more or less hokey than just "it's just a straight up alternate universe where the moral alignments have ALWAYS been flipped, conveniently not needing to have any justification", if those are even comparable. Although having a history behind it (as much as it has to poorly paper over things) makes things like Tarn reacting poorly to the news of his idol palling around with Ultra Magnus and enjoying a Rodimus Star more interesting than Shattered Glass Tarn just always having been, idk, a jovial masked carnival performer who has just always lifted spirits by singing or whatever (IDK and IDC if there already is a canonical SG Tarn, that is not the point, get bent, pedants).
Megatron TURNING good is a hard sell, and has yet to be written in an airtight manner. He somehow has to be doing something wrong enough to be a proper bad guy, but has to find a worthy reason to change for the better, and then to actually do it. One failure at one of those points derails it all: Was he always just a half-baked bad guy? Why change for THIS and not the x, y, and z moments from the long past? How does he deal with the fallout and how do others, including his victims and their loved ones, deal with it?
But even the clunky way it was done was satisfying to me in some ways, and led to things that were better. I'm fine with it popping up again, even if it does come paired with the The Good Guys Turn Bad thing (which I'm actually more open to buying into, given how it's also sadly a more common real life thing anyway). Ironically it's a case of the less they write and flesh out, the better. "I'm Go-Bot Megatron. In my home universe, I led an uprising in Velocitron that got very violent, but changed my ways", okay, then go from there. (Don't say he changed when he realized he'd been fueling up on the wrong kind of Energon.)
This is sorta moot because who knows if this will get anything, but if it's spinning out of Awakening and is likely to be of the same quality I'd rather not hold my breath. But the concept by itself is intriguing and welcome.