I remember the trailer with the SNES babbling. I never heard how the game turned out, and had no idea there was all this.
You could say I like Star Fox a little bit. If you're a fan of old school space shooters, there's a case to be made that Star Fox is the pinnacle of the genre, and the Arwing is its masterpiece.
The game was solid. I dubbed it “No Man’s Skylanders” given the crossover between much of NMS’s space exploration and combat mechanics with the ”Toys to Life” element with some lite RPG progression. Not as grindy as typical UbiSoft stuff, it wasn’t amazing, but I found it quite enjoyable. While a cross platform release, the Switch version was by far the most hyped given the Star Fox inclusion. Performance on the Switch was passable for a cross platform release in 2018. Low resolution, some dithered textures, a few frame drops, but still quite playable.
This was made when Ubisoft and Nintendo were tight, so the Star Fox inclusion is VERY extensive. Meaningful dialog in main story cutscenes and a pretty hefty set of side missions seeking Star Wolf. Well after the toys to life elements were scrapped and the physical version was clearanced (more on that below), they DID, quietly, drop the remaining Star Fox team as selectable pilots (each with their own unique special).
The game, as a whole, was a bomb. Despite the Star Fox inclusion, the whole “Toys to Life” fad was imploding at the time and Starlink was caught up in it. At least they realized it soon enough to offer all the content as DLC (including a wave or two of additional toys that never saw release). There were particularly high expectation for the Switch version, and were EXTENSIVELY available at reduced prices well into 2021. I recall getting the “Definitive“ digital version in 2019 for $30, but still snagged the physical version in 2020 (?) for $10 just for the Arwing/Fox toy.
Ubisoft tends to put their games on sale frequently so I’d say it’s probably worth it if you catch it on sale.