Transformers: Cyberworld, Elita-1, the Crime SOLVING Boat!

Haywire

Collecter of Gobots and Godzilla
Citizen
But I agree, 5mm weapons sold as cheap bundles in blind boxes (that last part begrudgingly, from the guy who was at one point stuck with 3 Blokees vehicles he didn't want or need) would work. Make them only sorta blind, like Botbots or even the Fortnite weapons crates that had codes, and they'd be a great impulse buy to arm Cyberworld stuff and, even better, decades worth of toys.

Being an unashamed Targetmaster fan, what I would love to see is basic 2-piece Targetmasters like what came with Legacy Pointblank or Quake, Needlenose, and Spinister, redecoed in various colors, and packed with 1 or 2 blindpacked 5mm weapons as a battle pack or somesuch.
 

ZacWilliam1

Well-known member
Citizen
I got Bull-atron while on Vacation a couple weeks ago. He was ok. Fun to fiddle with but doesn't quite pull off the bull mode as much as you want him to.

I just got snarl, and despite transforming exactly the same way he pulls it off much better. The Dino mode just feels much more like a legit mode than the bull. He's a nice basic-y figure.

-ZacWilliam, I wish there was a slightly better way to store his tail weapon in robot mode but it's a small nitpick.
 

CoffeeHorse

Exhausted, but still standing.
Staff member
Council of Elders
Citizen
I agree that packing weapons and such with each character makes perfect sense for this line and story. They could do something like what Spin Master's 4 inch DC stuff does, with iirc blind-packed extra weapons with each figure.

This clearly hasn't been how they've launchrd, but I wonder if we'll see Bunch Of Accessories as a pack-in thing later on. Optimus Prime refresh or redeco with a crate of 3-5 weapons, and so on. Maybe at the Armored Cyber Changers price point. Or a battle pack with two figures and a bigger handful of weapons between them. Hasbro seems to tend to prefer that approach rather than selling the accessory kit by itself, at least over the last couple of decades.

But I agree, 5mm weapons sold as cheap bundles in blind boxes (that last part begrudgingly, from the guy who was at one point stuck with 3 Blokees vehicles he didn't want or need) would work. Make them only sorta blind, like Botbots or even the Fortnite weapons crates that had codes, and they'd be a great impulse buy to arm Cyberworld stuff and, even better, decades worth of toys.

@Hasbro are you listening? Do this. Generations can't have all the fun with accessory sets. Cyberworld was made for it.
 

LordGigaIce

Another babka?
Citizen
I agree that packing weapons and such with each character makes perfect sense for this line and story. They could do something like what Spin Master's 4 inch DC stuff does, with iirc blind-packed extra weapons with each figure.
This. 100x this. SpinMaster's DC weapons pack in were a highlight of the line, and it can't be that costly to replicate it with CyberWorld.
 

lastmaximal

Administrator
Staff member
Council of Elders
Citizen
This show continues to be fun and charming. I'm really liking the... energy of it all. While the fights still tend to feel like padding sometimes (even in a show that's about these competitions and clashes), they tend to do that in every show anyway, and these are well-paced for what they are. And the interactions and little gags, like Elita fumbling with signs of camaraderie (Bee's fist bump and the no-sold hug offer to Optimus), or Bee falling off the rock as Optimus brings him up to Elita as reassurance, and "Bee."/"Elita-1." already make this more enjoyable than most. The drip-feeding of backstory is also surprisingly not annoying for how long it's been going on; there's a good balance of known and unknown, and fun possibilities. The short runtime is not something that works with every kind of story, but it does pretty well for this one.

The other thing is that dang, this is REALLY doing a great job of selling these toys. Like I know they'll never be quite as active as they are onscreen, but the designs in both modes just keep looking so fun and cool.
 

lastmaximal

Administrator
Staff member
Council of Elders
Citizen
To be fair, that's true, and I'm sure if i watched the four in one go my impression (already favorable, as mentioned) will yet improve.

But this being a weekly release rather than a one-shot bingeable, that's part of the experience. And even then, the way new aspects of the world and backstory pop up each time keeps the interest. Nice way to worldbuild.
 

Sabrblade

Continuity Nutcase
Citizen
I'm reminded of the mystery in season 1 of Beast Machines, in which the Maximals had to regain their lost memories and figure out what happened in the time between their departure from the Beast Wars and their reawakening with amnesia on Cybertron. This mystery was fully wrapped up with all its unanswered questions filled in by the end of episode 9.
 

lastmaximal

Administrator
Staff member
Council of Elders
Citizen
That genuinely felt more annoying at the time. I think because of how much more time there was to fill each episode and how little there was going on in the present, and how few crumbs there were to get them the info they needed.
 

Steevy Maximus

Well known pompous pontificator
Citizen
This. 100x this. SpinMaster's DC weapons pack in were a highlight of the line, and it can't be that costly to replicate it with CyberWorld.
Hasbro's done it with Star Wars. They used to throw in a cheap cardboard box containing an absolute pile of extra weapons.
Just for context:
Spinmaster has pared the accessories down to 2 for the 4” line, with the newer Batman Ninja line going for the “sprue weapons rack” gimmick of the old TMNT line to increase accessories while keeping costs down. The Superman movie figures, functionality, come with one accessory; a piece of a Superman Robot.

Star Wars, meanwhile, costed out the accessory bundles (and much of the mainline articulation) nearly 15 years ago.

Not necessarily disagreeing with general sentiment, but…some of that HAS been costed out even in “kids stuff” like SpinMaster’s superhero lines.

Everything about Beast Machines was annoying. This is such a better show.

I’d argue Beast Machines still had the overall better toys and better voice cast, but… :p
 

LordGigaIce

Another babka?
Citizen
I’d argue Beast Machines still had the overall better toys and better voice cast, but… :p
I tend to find the "um actually Beast Machines was good..." backlash against the initial backlash kinda circular at this point. Like yes, when I rewatched it in my 20s I enjoyed it a great deal more then when I was 12.... but at the same time 12 year old me was in the target demo and failed to land.

The toys are also... a mixed bag, to put it lightly. It's a run that doesn't deserve the hate it got, but it's also easy to understand why it landed with the thud it did. I used to belong to the group that thought BM was an under-appreciated gem, tragically unable to get audiences to see it's genius, but as I get further away from my 20-something "I am so very smart" self I've come around to re-notice the flaws in the whole thing.

Just for context:
Spinmaster has pared the accessories down to 2 for the 4” line, with the newer Batman Ninja line going for the “sprue weapons rack” gimmick of the old TMNT line to increase accessories while keeping costs down. The Superman movie figures, functionality, come with one accessory; a piece of a Superman Robot.
Yeah, but you could probably get 2-3 simple plastic accessories out of the plastic used for that build-a-figure piece.

SpinMaster's initial DC offerings were around 4 inches, sold at the same price for Hasbro's kid-oriented Marvel line, and had more articulation and four weapons packed in. And this wasn't so long ago.

Obviously the math changed for SpinMaster, hence them changing the direction they took the pack-in weapons, but the sprue system proves it's still viable. And would have been nice to see in CyberWorld, given the already low production costs and the show's emphasis on weaponry.
 

Steevy Maximus

Well known pompous pontificator
Citizen
I tend to find the "um actually Beast Machines was good..." backlash against the initial backlash kinda circular at this point. Like yes, when I rewatched it in my 20s I enjoyed it a great deal more then when I was 12.... but at the same time 12 year old me was in the target demo and failed to land.

The toys are also... a mixed bag, to put it lightly. It's a run that doesn't deserve the hate it got, but it's also easy to understand why it landed with the thud it did. I used to belong to the group that thought BM was an under-appreciated gem, tragically unable to get audiences to see it's genius, but as I get further away from my 20-something "I am so very smart" self I've come around to re-notice the flaws in the whole
Oh, I’m quite aware of its flaws, both the show and toys. But I’ll also say that, for some reason, the toys’ weirdness really worked for me, though I certainly see why it didn’t for others.
I’d still argue it remains a little bit unappreciated, but enough time has passed and we’ve gotten so much better (toys and/or media) that it’s kind of a moot point to argue.
ANYWAYS…


Some toy availability info:
Amazon has wave 2 Armored Cyberchangers up for order for a “release date” of August 18. Well, Optimus Prime, at least. Chopshop is listed as being available from the Amazon UK Global Store (meaning it’s probably a couple weeks away from general availability). For the basic CyberChangers, Starscream and Off Road Bumblebee are also listed as being available from the Amazon UK Global Store.
But on that note, Entertainment Earth has Wheeljack and ChopShop available IN STOCK with the rest of wave 2 due in August.

Walmart has posted stock images of CyberChanger Mirage (a head and deco swap with Starscream). According to info posted by Tformers last spring, Mirage and Ultimate CyberChanger Megatron (the TLK Hound retool) are slated to be Walmart exclusive items. https://tformers.com/55455
 

Maruten

Member
Citizen
What is this fresh nonsense?! I rarely stick my head back into TF business these days, but I'm glad this popped up on my radar somehow. The show is nice. The tiny guys don't have elbows. That's a significant sin but in their defence they are REALLY tiny. I was not prepared for how small they are in hand.

But they're just the ornaments to be hung on Grimlock and Scorponok. Those guys have their flaws too, but when you unpack the sheer volume of playtasticness, the removable bits and pieces the Cyber Changers can wield or ride on or camp in... the swappable body parts that let you give Scorponok a dinosaur head for a hand... there's so much going on and I think that the full package this line is presenting is far more than the sum of its elbowless parts.

For Cyberworld I fear I have to switch my mood from "wholly lapsed" to "all in"
 


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