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@  -LittleAutob... : (13 July 2020 - 06:21 PM)

\(-_-)

@  Bass X0 : (13 July 2020 - 05:26 PM)

"Here's a little---whatever. A little thing. A disclosure. An insight. Revisionism---I've always been fascinated by it. By the idea of a writer going back and altering things. Make no mistake: an edit is a profoundly aggressive act. As Froid once said, we grieve for the murdered word. If you want to get the measure of an author, don't look at what they've left on the page.... look at what they've taken away." -- Rung (MTMTE #28)

@  Verno : (11 July 2020 - 11:20 PM)

2021: :idea :rolleyes :p :D

@  -LittleAutob... : (11 July 2020 - 06:20 PM)

Perfection. :thumbsup

@  Patch : (11 July 2020 - 06:17 PM)

My plans:  :hmm  2020:  :)

@  -LittleAutob... : (11 July 2020 - 06:02 PM)

Our plans for 2020 were as amazing as Optimus Prime. But then 2020 came like Hot Rod.

@  -LittleAutob... : (11 July 2020 - 05:50 PM)

Indeed....

@  Bass X0 : (11 July 2020 - 05:40 PM)

"He who dies with the most toys wins."

@  Rycochet : (11 July 2020 - 01:11 PM)

Hey you, get moving, it's not too far, you're looking good so come as you are. Hey you, you never know what you'll see, when it's through that door with the 73.

@  Rycochet : (11 July 2020 - 01:10 PM)

Hey you, get ready, get on your feet. Get into gear and hit the street.

@  Maximus Ambus : (11 July 2020 - 12:46 PM)

I recall number 73 (old british show) discussing the Transformers movie and had the presenters trying to transform a few figures, one argued his deflated beach ball was a Transformer too.

@  PlutoniumBoss : (11 July 2020 - 08:03 AM)

And he's a big ball, but he's not the biggest ball of them all. (That'll be Pulse Unicron.)

@  Maximus Ambus : (11 July 2020 - 07:37 AM)

Trypticon so scared my Primus figure he turned into a ball.

@  ▲ndrusi : (09 July 2020 - 09:56 PM)

King Nine, however, will not return.

@  Bass X0 : (09 July 2020 - 05:05 PM)

Bass_X0 will return after these messages ^^^

@  TheMightyMol... : (09 July 2020 - 03:37 PM)

WHATAMIFIGHTINGFOOOOOOOOARRGH

@  -LittleAutob... : (09 July 2020 - 02:06 PM)

Okay?

@  Otaku : (09 July 2020 - 07:47 AM)

@TheMightyMollusk Ah, but the series itself has pronounced "Bass" both ways. ;)  Oh, 90s English Capcom video game voice acting...

@  Maximus Ambus : (09 July 2020 - 03:14 AM)

Looking at my Titan Returns collection I can see they realised they didn't have to paint the Titan Masters after wave one, lazy bums.

@  Maruten : (08 July 2020 - 09:13 PM)

No, I'm going with "fish".

@  TheMightyMol... : (08 July 2020 - 04:19 PM)

He stated that it's in reference to the Mega Man character, so it follows the series' tradition of music names.

@  Cybersnark : (08 July 2020 - 03:59 PM)

The real question is if it's "bass" as in music or "bass" as in the fish.

@  Otaku : (08 July 2020 - 01:27 PM)

Well, at least now I know how to pronounce @Bass X0 's screen name. ^^'  Rather, I think I'd just forgotten.  In my defense, it really does look like an emoticon or maybe just "decoration", which is what a lot of folks add to their screen names online.  Usually because someone has the name they really want. XD

@  ▲ndrusi : (08 July 2020 - 01:27 PM)

Extremely unimpressed with your idea that someone making a negative observation you don't like means they "got triggered."

@  NotVeryKnightly : (08 July 2020 - 11:16 AM)

You know somebody asked "And this would be in relation to... what exactly?"

@  Bass X0 : (08 July 2020 - 11:15 AM)

Its because someone got triggered over my random musings instead of just ignoring them. If I read one of your comments that is of no relevance or interest to me, I don't feel the need to say so.

@  -LittleAutob... : (08 July 2020 - 10:56 AM)

All this over someone's username lol

@  ▲ndrusi : (08 July 2020 - 08:34 AM)

Bazro.

@  Tm_Silverclaw : (08 July 2020 - 06:34 AM)

It could be Bass 10-0

@  Nevermore : (08 July 2020 - 06:11 AM)

How do you pronounce yourself? "Bass Ex-O" or "Bass Ex-Zero"?

@  Bass X0 : (08 July 2020 - 03:23 AM)

I did almost go with Vile Bass X0, because Vile is cool too.

@  PlutoniumBoss : (07 July 2020 - 08:34 PM)

Bossk Saw

@  ▲ndrusi : (07 July 2020 - 04:16 PM)

Bass XD

@  Bass X0 : (07 July 2020 - 03:43 PM)

And its not Bass XO, its Bass X0, as in Bass, X and Zero from the Mega Man series.

@  -LittleAutob... : (07 July 2020 - 02:33 PM)

@Trpodeca :( :(

@  -LittleAutob... : (07 July 2020 - 02:32 PM)

Thats what a gray rock is? Then I'm not one.

@  Trpodeca : (07 July 2020 - 02:12 PM)

Man I just learnt about what seemed like a really cool show, only to realize it was a dream and it dosen't really exist.

@  Bass X0 : (07 July 2020 - 01:02 PM)

Just something I read that I wanted to share. I heard "gray rock" mentioned in a video, so I looked it up and that was the definition.

@  TheMightyMol... : (07 July 2020 - 12:20 PM)

It's a fancy way of saying "Ignore annoying people".

@  NotVeryKnightly : (07 July 2020 - 12:15 PM)

Bass XO has a habit of pasting random drivel here as if doing so were profound.

@  wonko the sane? : (07 July 2020 - 11:30 AM)

And this would be in relation to... what exactly?

@  Bass X0 : (07 July 2020 - 11:25 AM)

"One strategy for dealing with a narcissist or sociopath is to act like a "gray rock," meaning that you become uninteresting and unresponsive. You don't feed their needs for drama or attention. You don't show emotion, say anything interesting, or disclose any personal information"

@  Nevermore : (06 July 2020 - 07:23 PM)

Oh wow. Studio Series Offroad Bumblebee is awesome. His articulation is amazing.

@  -LittleAutob... : (06 July 2020 - 11:18 AM)

Oof-

@  Maximus Ambus : (05 July 2020 - 01:10 AM)

I got Studio Series 39 Cogman yesterday and woke up to find he'd decapitated my titans returns figures.

@  wonko the sane? : (04 July 2020 - 10:19 PM)

If I had a sarcasm powered mouth.. ooohh waaaiiittt...

@  -LittleAutob... : (04 July 2020 - 05:01 PM)

Heh

@  Bass X0 : (04 July 2020 - 02:56 PM)

"If I had sarcasm-powered legs, I'd do a happy dance...!"

@  TheMightyMol... : (04 July 2020 - 02:39 PM)

The real clones were the friends we made along the way.

@  Maximus Ambus : (04 July 2020 - 01:47 PM)

So the Emperor in episodes 1 through 6 was a clone?


Photo

City of Titans (was Project Phoenix Kickstarter)


27 replies to this topic

#1 Dvandom

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Posted 02 October 2013 - 06:29 AM

City of Titans, the fan-run game intended to be a successor to City of Heroes.

Several of the people involved in running this are long-time friends of mine, so I trust that this is an honest attempt by people with at least some clue how the industry works. icon-hotrod.gif

---Dave


Edited by Dvandom, 03 August 2016 - 08:04 PM.

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#2 Devcon

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Posted 02 October 2013 - 06:50 AM

Was about to post this myself. Been following this for a while, hoping that they reach the goal.
From the Page of Cage!

#3 skankerzero

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Posted 02 October 2013 - 03:08 PM

Lots of smoke and mirrors in that video.

Good on them though for getting as far as they have, though 320,000 is very, very, VERY little for what you need to create an MMO. Especially after reading that after paying the fees for everything, it's only 180,000.

I see this going no where if they can make their goal.
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#4 Rust

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Posted 02 October 2013 - 03:20 PM

I want Phoenix Project to succeed, but the Kickstarter goal indicates what I've long feared - ignorance of what it takes to build something as complex as a MMO from the ground up. Plus it's assuming the Volunteers will remain Volunteers as the project reaches completion. I foresee a lot of legal fights in the future if the game is successful to the point it's banking rather then simply covering operational costs because the question then becomes who gets the money?

I miss City of Heroes dearly, and Phoenix Project is a lot more down to earth then it's counterpart - Heroes and Villains - in terms of operational realities, but they're still really lowballing the price tag and the final name for the project just feels really uninspired, to boot.

I really, really hope they can make this game a reality but there's still so much work to do.

Edited by Rust, 02 October 2013 - 03:22 PM.


#5 Dvandom

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Posted 02 October 2013 - 04:45 PM

If you read the whole page, this is basically a "get it far enough to start selling subscriptions" kickstarter. They plan for it to be self-supporting once it gets going, but the kickstarter is to cover basic startup (license the Unreal engine, get software to let them get the work done by 2015 instead of by 2020). There are gaming industry veterans involved, they're not ignorant of the costs involved. They're simply not trying to kickstart the entire cost.

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#6 skankerzero

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Posted 02 October 2013 - 06:38 PM

yeah...

I'm curious who the industry vets are and their experience. The only ones I saw that had 'experience' on their page looked like members of the community or QA department. If they honestly had veterans, then that should be a selling point on their page.

Any vet worth their salt wouldn't start with the Cry Engine for an MMO.

Also, 180K for software like 3d max is not right either. A single license for Max is roughly 3,700. 180k will buy you 50 seats. That's not unreasonable for an MMO sized team, but still, this doesn't seem right to me. All your money should go to programmers and servers if you're making an MMO.

Plus, what does 'get it far enough to start selling subscriptions' mean? To me that would mean there would have to be a demo at least. A demo would have to have major systems completed. After that it's all about building content. That's where you're subscription money will go.
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#7 Dvandom

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Posted 02 October 2013 - 06:45 PM

QUOTE
That $180,000 is mostly going straight to software.

Autodesk's Maya and 3DS Max. They’re not cheap, and we need them to do the work. Each of them has strengths and weaknesses, and we need at least 24 copies for the art and tech teams to be able to do their jobs. There are several different versions, each targeting different levels of needs, and the 24 total copies are split between the various members to their need, based on the tasks they have.

We’ll need multiple copies of a few tools like zbrush, Allegorithmic, 8DIO, Photoshop and Illustrator.

Then we have the costs for the website servers and bandwidth. The more you love us, the more expensive it’s going to get.

And, finally, a little cash to put a tax lawyer, book keeper and legal professional on retainer. Purely fee for service, but they will pay for themselves in troubles solved and money saved.

There are a few smaller items, such as RAM for some rendering, some 3D mice, drawing tablets, depending on individual artist needs.


It's not $180K for 3DMax alone. There's also Autodesk, no clue how expensive that is, but they say it's not cheap. They're looking for 24 sets of software, because that's how many people they have working on stuff.

---Dave

Edited by Dvandom, 02 October 2013 - 06:45 PM.

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#8 skankerzero

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Posted 02 October 2013 - 07:12 PM

QUOTE(Dvandom @ Oct 2 2013, 06:45 PM) <{POST_SNAPBACK}>
QUOTE
That $180,000 is mostly going straight to software.

Autodesk's Maya and 3DS Max. They?re not cheap, and we need them to do the work. Each of them has strengths and weaknesses, and we need at least 24 copies for the art and tech teams to be able to do their jobs. There are several different versions, each targeting different levels of needs, and the 24 total copies are split between the various members to their need, based on the tasks they have.

We?ll need multiple copies of a few tools like zbrush, Allegorithmic, 8DIO, Photoshop and Illustrator.

Then we have the costs for the website servers and bandwidth. The more you love us, the more expensive it?s going to get.

And, finally, a little cash to put a tax lawyer, book keeper and legal professional on retainer. Purely fee for service, but they will pay for themselves in troubles solved and money saved.

There are a few smaller items, such as RAM for some rendering, some 3D mice, drawing tablets, depending on individual artist needs.


It's not $180K for 3DMax alone. There's also Autodesk, no clue how expensive that is, but they say it's not cheap. They're looking for 24 sets of software, because that's how many people they have working on stuff.

---Dave

Autodesk makes 3d max...

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#9 Rust

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Posted 02 October 2013 - 07:16 PM

Ultimately, it's a blue sky project whose primary selling point is people who badly want City of Heroes back.

I'm one of those people, but even I know that's not the way you make a game.

#10 Teufel

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Posted 09 October 2013 - 11:03 PM

I was pretty excited about this until I read through the Kickstarter page and found a surprising lack of details on features. I mean... are they just pitching it from the standpoint that they're going to ape City of Heroes/Villains and that's all we need to know? I'd like to back this, but as is I'm going to just wait until 2015.

#11 Rust

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Posted 10 October 2013 - 04:04 AM

QUOTE(Teufel @ Oct 9 2013, 11:03 PM) <{POST_SNAPBACK}>
I mean... are they just pitching it from the standpoint that they're going to ape City of Heroes/Villains and that's all we need to know?


That's not a bug - it's a feature.

Both City of Titans and Heroes and Villains aren't trying to break the mold here. They were both started with the intent of recreating City of Heroes as close as possible without warranting legal action from NCSoft.

#12 Teufel

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Posted 25 October 2013 - 09:10 PM

I suppose as someone who found City of Villains unnecessary and lost interest in City of Heroes in general after several months of regular play the idea of just recreating CoH was a little disappointing.



#13 CORVUS

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Posted 25 October 2013 - 09:22 PM

Just recreating CoX is not what's going on with ANY of the 3 in-progress successors.

 

It may or may not fly, but please, let's not mis-characterize it.


"Too much of a good thing is an awesome thing. But too much of an awesome thing is…umm…really, really dumb and bad. " - Strong Bad

 


#14 Rust

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Posted 26 October 2013 - 03:56 AM

Oh come on, you can't tell me looking at the CoT Concept art that they aren't heavily aping Atlas Park there. Like I've said, I want this project to succeed, but I'm going in with both eyes open. They've talked heavily about the various storylines for various classes, but I'll believe those when I see them.

 

You can promise anything when the game isn't anywhere near completion but once deadlines start coming down around you...it'll be interesting how many of these features they promise get into the game and how many are willingly left to the wayside in order to get out something with the "Feel" of City of Heroes. That's ultimately what they're concerned about and that's what the game is going to use as its foundation.


Edited by Rust, 26 October 2013 - 04:02 AM.


#15 CORVUS

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Posted 26 October 2013 - 12:06 PM

I don't consider "evoking" the same as "aping", but then I may simply be taking umbrage at Teuful's negative dismissal.

 

Now, that said, I honestly don't expect much of anything to ever truly materialize from any of the 3 Phoenix Project efforts, and I really haven't since day one. As far as I've been able to discern, very few of the people involved have any experience in the PC gaming industry. The projects are all long on hope, dreams, and talent, and short on expertise, manpower, and capital, and these are the primary reasons why I didn't get directly involved myself.

 

Honestly, our best shot at seeing something like CoX return would come with NCSoft's release of the IP and related properties, and who knows if they'll ever sell it. Their history at this point leans strongly towards "don't hold your breath."


Edited by CORVUS, 26 October 2013 - 12:08 PM.

"Too much of a good thing is an awesome thing. But too much of an awesome thing is…umm…really, really dumb and bad. " - Strong Bad

 


#16 Dvandom

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Posted 03 August 2016 - 08:04 PM

I knew if I looked back far enough I'd find an existing thread.  Will edit thread title in a second.

 

City of Titans proceeds apace, if not yet ready for alpha.  But Missing Worlds Media seeks to actually be a media company beyond just publishing one game (or just games), and we're launching the first step in that with a Patreon-backed superhero webcomic set in the City of Titans universe: HiJinx!

 

I created the character and wrote a few test strips, but I couldn't commit to regular writing, so we found someone who actually does write comics as a professional and hired them to do the writing.  :)

 

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#17 Dvandom

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Posted 21 March 2017 - 04:29 PM

There doesn't seem to be a City of Heroes thread anymore.

 

NCSort MOBA Master X Master adds Statesman.

 

This is a post-CoH Statesman, the Tyrant version having redeemed himself during the Battalion invasion and taking up his old mantle.  I hear there's no American release planned for MXM, but this little bit suggests NCSoft is uninterested in ever releasing the IP to another company.

 

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#18 Rust

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Posted 21 March 2017 - 11:03 PM

While I still have a knee jerk negative reaction to all things NCSoft, I have to admit that's a very clever means of "reviving" Statesman.



#19 Dvandom

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Posted 22 March 2017 - 06:17 AM

Well, the storyline was planned for CoH, NCSoft took it pretty much directly from the Lore Dumps and tacked on "and then he went to MOBA-world".

 

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#20 Rust

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Posted 22 March 2017 - 06:41 AM

Man I miss CoX.

 

I want to run the Shooting Stars quest chain again.

 

EDIT: I miss my boys.

 

1h2W99x.jpg

WZA6akH.jpg


Edited by Rust, 22 March 2017 - 06:54 AM.




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