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@  fourteenwings : (25 January 2020 - 12:56 AM)

"how expensive they were" Tell that to L.O.L. O.M.G. and the $129 Amazing Surprise (I mean I guess when it comes to the toy aisle Power Rangers isn't a juggernaut like L.O.L.)

@  Steevy Maximus : (24 January 2020 - 09:18 PM)

I think the big reason we didn't see the actual combining Zords at retail was because of how expensive they were. It would cost $100 to get enough of them to make a Megazord, $160+ if you want the Ultrazord. Or parents could just get the dang Ultrazord for $40 even if it didn't combine.

@  Steevy Maximus : (24 January 2020 - 09:11 PM)

Because they are "kids toys" not "collector toys"

@  Tm_Silverclaw : (24 January 2020 - 03:27 PM)

1) I don't have Target. 2) can't go into my walmart. I'm surprised Hasbro won't sell the toys on Pulse

@  Bass X0 : (24 January 2020 - 02:43 PM)

I dreamt my phone was ringing and woke up to answer it.

@  Sabrblade : (24 January 2020 - 02:05 PM)

The Lightning Collection figures, the smaller normal-sized Beast Morphers Ranger/enemy/Beast-Bot figures, the role-play morpher and weapon toys, and the simplistic non-combining megazord toys have all been very easy to find at various Targets and Walmarts. It's only been the actual combining Beast Morphers zord toys (which are bizarrely being sold individually this time) that have been hard to find in stores.

@  Tm_Silverclaw : (24 January 2020 - 01:49 PM)

Thought I do question Hasbro's almost reluctance to have the toys available anywhere.

@  Paladin : (24 January 2020 - 01:44 PM)

i've been trying to sell mine for weeks...

@  Tm_Silverclaw : (24 January 2020 - 01:37 PM)

I hadn't opened mine yet, but from what I've seen, the general agreement is that the Beast Morpher zords are much better than Bandais.

@  ThunderWear : (24 January 2020 - 11:16 AM)

I'm guessing if they're going to do anything on the level of Legacy Zords, it's being discussed behind NDAs at Toy Fair

@  Rodimus Supreme : (24 January 2020 - 10:38 AM)

Lightning Collection is good, and they're taking their sweet time on making Zords that are better than Bandai's Zords.

@  ThunderWear : (24 January 2020 - 10:34 AM)

So, what's the general PR fandom consensus of the Hasbro run of PR so far? I pretty much stepped out of the community after I got the Bandai Legacy zords I wanted.

@  Paladin : (24 January 2020 - 08:46 AM)

that would require someone to BUY Hasbro PR toys...

@  Tm_Silverclaw : (24 January 2020 - 07:17 AM)

Well hopefully see some cool PR stuff. Wish BBTS sold Hasbro PR toys.

@  fourteenwings : (24 January 2020 - 07:01 AM)

February 22nd through 25th, I feel like it was earlier last year...

@  Tm_Silverclaw : (24 January 2020 - 06:32 AM)

When is NY TF?

@  fourteenwings : (23 January 2020 - 11:43 PM)

I don't know about Hasbro's general policy but I know everybody was on lockdown for Frozen II, which included both LEGO and Hasbro. Plus, I'm guessing everybody is holding off PR for NY Toy Fair? Overall, it's best to remember that Toy Fairs are for buyers, not fans.

@  fourteenwings : (23 January 2020 - 11:41 PM)

LEGO has been doing this for ages, including sending cease and desists when outlets get leaked images.

@  ThunderWear : (23 January 2020 - 10:42 PM)

And then they ended up selling off the brand, so I guess I wasn't the only one.

@  ThunderWear : (23 January 2020 - 10:41 PM)

Last time a toy brand I followed tightened down on toy fair and all the invited guests posted glowing reviews of what they saw, I ended up being disappointed as heck.

@  Steevy Maximus : (23 January 2020 - 10:34 PM)

JediNews UK basically said they got a walkthrough of Lego's showcase...but were legally bound to NOT talk about anything, much less take pics.

@  ThunderWear : (23 January 2020 - 10:24 PM)

I wondered why I had seen basically nothing newsworthy from the event

@  Steevy Maximus : (23 January 2020 - 10:14 PM)

Word is that Hasbro and Lego have their UK Toy Fair stuff on MAJOR lockdown. Full NDAs and everything.

@  ThunderWear : (23 January 2020 - 09:28 PM)

Seeing people say the $0.99 + $20 shipping item is cheaper than the $19.99 + free shipping item and getting tons of likes for it... I just don't know anymore.

@  Telly : (23 January 2020 - 09:11 PM)

if you havent already, y'all check your walmarts clearance aisle. i found siege six shot for $5. course, it could just be my walmart, but never hurts to look

@  Vexwing : (23 January 2020 - 07:20 PM)

Candlejack is going to need more ro

@  Patch : (23 January 2020 - 06:30 PM)

I thought you had to type out Candlejack's full name bef

@  Maximus Ambus : (23 January 2020 - 02:46 PM)

I typed in the wrong tab.

@  Paladin : (23 January 2020 - 02:32 PM)

must've been the works of Candleja

@  Telly : (23 January 2020 - 02:06 PM)

looks like maximus wiped himself out mid-sentence

@  Maximus Ambus : (23 January 2020 - 08:42 AM)

Disregard this.

@  TheMightyMol... : (22 January 2020 - 06:58 PM)

Bold of you all to assume we won't wipe ourselves out in 50 years.

@  Benbot : (22 January 2020 - 04:27 PM)

There will be no UBI, people will just live in a ditch while they celebrate owning the libs.

@  Rycochet : (22 January 2020 - 03:24 PM)

In 50 years, retail will be dead because all stores are staffless fully automated operations controlled by Amazon. The UBI will be less than a fifth of what it actually costs to live after two decades of cuts and.a steadfast refusal to match inflation.

@  Maximus Ambus : (22 January 2020 - 02:55 PM)

In fifty years retail will be a thing of the past through robots, printers and Universal Basic Income.

@  Rodimus Supreme : (21 January 2020 - 11:16 AM)

Big retailers just don't want money anymore, so let's not give them any,

@  TheMightyMol... : (20 January 2020 - 04:12 PM)

This place is a madhouse, feels like being cloned.

@  Maximus Ambus : (20 January 2020 - 03:38 PM)

I took one step beyond the outer limits to the twilight zone.

@  TheMightyMol... : (20 January 2020 - 10:19 AM)

All retail is basically the same.

@  Tm_Silverclaw : (20 January 2020 - 10:00 AM)

Walmart just needs to go bankrupt already.

@  ThunderWear : (20 January 2020 - 07:19 AM)

They didn't put the 35th anniversary stuff back out until after new year. I'm no retail expert, but I feel like having stock on the shelf is better than the back. Especially toys at christmas time.

@  ThunderWear : (20 January 2020 - 07:18 AM)

Yeah, my local walmart took away the 35th anniversary endcap weeks before Christmas and left the Transformer section empty well past Christmas.

@  TheMightyMol... : (20 January 2020 - 04:44 AM)

Mine only has the 35th Anniversary Voyagers. A whole lot of them.

@  Telly : (19 January 2020 - 11:35 PM)

just be happy your walmart even stocks voyagers. mine doesnt

@  Steevy Maximus : (19 January 2020 - 08:53 PM)

Figures that Walmart finally restocks Studio Voyagers...with Wave ONE

@  ThunderWear : (19 January 2020 - 09:27 AM)

I snagged Rainmakers for half off.  They make me want jolly ranchers.

@  Trpodeca : (18 January 2020 - 04:21 PM)

I was using my account on another comptuer, and oddly it seemed to default to $US rather than converting it.

@  TM2-Megatron : (18 January 2020 - 02:02 PM)

You should be able to set eBay to display in your local currency, although personally I like to know the actual currency the item is listed in so I know if I need to account for forex fees or not

@  Trpodeca : (18 January 2020 - 06:34 AM)

I'd also like to take the opportunity to say I despise Ebay for showing the list prices in US money.

@  Trpodeca : (18 January 2020 - 06:23 AM)

Well there is an overpriced limited edition, but I don't want to pay that much money for it.


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City of Titans (was Project Phoenix Kickstarter)


27 replies to this topic

#1 Dvandom

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Posted 02 October 2013 - 06:29 AM

City of Titans, the fan-run game intended to be a successor to City of Heroes.

Several of the people involved in running this are long-time friends of mine, so I trust that this is an honest attempt by people with at least some clue how the industry works. icon-hotrod.gif

---Dave


Edited by Dvandom, 03 August 2016 - 08:04 PM.

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#2 Devcon

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Posted 02 October 2013 - 06:50 AM

Was about to post this myself. Been following this for a while, hoping that they reach the goal.
From the Page of Cage!

#3 skankerzero

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Posted 02 October 2013 - 03:08 PM

Lots of smoke and mirrors in that video.

Good on them though for getting as far as they have, though 320,000 is very, very, VERY little for what you need to create an MMO. Especially after reading that after paying the fees for everything, it's only 180,000.

I see this going no where if they can make their goal.
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#4 Rust

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Posted 02 October 2013 - 03:20 PM

I want Phoenix Project to succeed, but the Kickstarter goal indicates what I've long feared - ignorance of what it takes to build something as complex as a MMO from the ground up. Plus it's assuming the Volunteers will remain Volunteers as the project reaches completion. I foresee a lot of legal fights in the future if the game is successful to the point it's banking rather then simply covering operational costs because the question then becomes who gets the money?

I miss City of Heroes dearly, and Phoenix Project is a lot more down to earth then it's counterpart - Heroes and Villains - in terms of operational realities, but they're still really lowballing the price tag and the final name for the project just feels really uninspired, to boot.

I really, really hope they can make this game a reality but there's still so much work to do.

Edited by Rust, 02 October 2013 - 03:22 PM.


#5 Dvandom

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Posted 02 October 2013 - 04:45 PM

If you read the whole page, this is basically a "get it far enough to start selling subscriptions" kickstarter. They plan for it to be self-supporting once it gets going, but the kickstarter is to cover basic startup (license the Unreal engine, get software to let them get the work done by 2015 instead of by 2020). There are gaming industry veterans involved, they're not ignorant of the costs involved. They're simply not trying to kickstart the entire cost.

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#6 skankerzero

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Posted 02 October 2013 - 06:38 PM

yeah...

I'm curious who the industry vets are and their experience. The only ones I saw that had 'experience' on their page looked like members of the community or QA department. If they honestly had veterans, then that should be a selling point on their page.

Any vet worth their salt wouldn't start with the Cry Engine for an MMO.

Also, 180K for software like 3d max is not right either. A single license for Max is roughly 3,700. 180k will buy you 50 seats. That's not unreasonable for an MMO sized team, but still, this doesn't seem right to me. All your money should go to programmers and servers if you're making an MMO.

Plus, what does 'get it far enough to start selling subscriptions' mean? To me that would mean there would have to be a demo at least. A demo would have to have major systems completed. After that it's all about building content. That's where you're subscription money will go.
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#7 Dvandom

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Posted 02 October 2013 - 06:45 PM

QUOTE
That $180,000 is mostly going straight to software.

Autodesk's Maya and 3DS Max. They’re not cheap, and we need them to do the work. Each of them has strengths and weaknesses, and we need at least 24 copies for the art and tech teams to be able to do their jobs. There are several different versions, each targeting different levels of needs, and the 24 total copies are split between the various members to their need, based on the tasks they have.

We’ll need multiple copies of a few tools like zbrush, Allegorithmic, 8DIO, Photoshop and Illustrator.

Then we have the costs for the website servers and bandwidth. The more you love us, the more expensive it’s going to get.

And, finally, a little cash to put a tax lawyer, book keeper and legal professional on retainer. Purely fee for service, but they will pay for themselves in troubles solved and money saved.

There are a few smaller items, such as RAM for some rendering, some 3D mice, drawing tablets, depending on individual artist needs.


It's not $180K for 3DMax alone. There's also Autodesk, no clue how expensive that is, but they say it's not cheap. They're looking for 24 sets of software, because that's how many people they have working on stuff.

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Edited by Dvandom, 02 October 2013 - 06:45 PM.

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#8 skankerzero

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Posted 02 October 2013 - 07:12 PM

QUOTE(Dvandom @ Oct 2 2013, 06:45 PM) <{POST_SNAPBACK}>
QUOTE
That $180,000 is mostly going straight to software.

Autodesk's Maya and 3DS Max. They?re not cheap, and we need them to do the work. Each of them has strengths and weaknesses, and we need at least 24 copies for the art and tech teams to be able to do their jobs. There are several different versions, each targeting different levels of needs, and the 24 total copies are split between the various members to their need, based on the tasks they have.

We?ll need multiple copies of a few tools like zbrush, Allegorithmic, 8DIO, Photoshop and Illustrator.

Then we have the costs for the website servers and bandwidth. The more you love us, the more expensive it?s going to get.

And, finally, a little cash to put a tax lawyer, book keeper and legal professional on retainer. Purely fee for service, but they will pay for themselves in troubles solved and money saved.

There are a few smaller items, such as RAM for some rendering, some 3D mice, drawing tablets, depending on individual artist needs.


It's not $180K for 3DMax alone. There's also Autodesk, no clue how expensive that is, but they say it's not cheap. They're looking for 24 sets of software, because that's how many people they have working on stuff.

---Dave

Autodesk makes 3d max...

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#9 Rust

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Posted 02 October 2013 - 07:16 PM

Ultimately, it's a blue sky project whose primary selling point is people who badly want City of Heroes back.

I'm one of those people, but even I know that's not the way you make a game.

#10 Teufel

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Posted 09 October 2013 - 11:03 PM

I was pretty excited about this until I read through the Kickstarter page and found a surprising lack of details on features. I mean... are they just pitching it from the standpoint that they're going to ape City of Heroes/Villains and that's all we need to know? I'd like to back this, but as is I'm going to just wait until 2015.

#11 Rust

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Posted 10 October 2013 - 04:04 AM

QUOTE(Teufel @ Oct 9 2013, 11:03 PM) <{POST_SNAPBACK}>
I mean... are they just pitching it from the standpoint that they're going to ape City of Heroes/Villains and that's all we need to know?


That's not a bug - it's a feature.

Both City of Titans and Heroes and Villains aren't trying to break the mold here. They were both started with the intent of recreating City of Heroes as close as possible without warranting legal action from NCSoft.

#12 Teufel

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Posted 25 October 2013 - 09:10 PM

I suppose as someone who found City of Villains unnecessary and lost interest in City of Heroes in general after several months of regular play the idea of just recreating CoH was a little disappointing.



#13 CORVUS

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Posted 25 October 2013 - 09:22 PM

Just recreating CoX is not what's going on with ANY of the 3 in-progress successors.

 

It may or may not fly, but please, let's not mis-characterize it.


“She went around with the attitude that she would rather be beaten to death than take any shit.” - Stieg Larsson

 


#14 Rust

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Posted 26 October 2013 - 03:56 AM

Oh come on, you can't tell me looking at the CoT Concept art that they aren't heavily aping Atlas Park there. Like I've said, I want this project to succeed, but I'm going in with both eyes open. They've talked heavily about the various storylines for various classes, but I'll believe those when I see them.

 

You can promise anything when the game isn't anywhere near completion but once deadlines start coming down around you...it'll be interesting how many of these features they promise get into the game and how many are willingly left to the wayside in order to get out something with the "Feel" of City of Heroes. That's ultimately what they're concerned about and that's what the game is going to use as its foundation.


Edited by Rust, 26 October 2013 - 04:02 AM.


#15 CORVUS

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Posted 26 October 2013 - 12:06 PM

I don't consider "evoking" the same as "aping", but then I may simply be taking umbrage at Teuful's negative dismissal.

 

Now, that said, I honestly don't expect much of anything to ever truly materialize from any of the 3 Phoenix Project efforts, and I really haven't since day one. As far as I've been able to discern, very few of the people involved have any experience in the PC gaming industry. The projects are all long on hope, dreams, and talent, and short on expertise, manpower, and capital, and these are the primary reasons why I didn't get directly involved myself.

 

Honestly, our best shot at seeing something like CoX return would come with NCSoft's release of the IP and related properties, and who knows if they'll ever sell it. Their history at this point leans strongly towards "don't hold your breath."


Edited by CORVUS, 26 October 2013 - 12:08 PM.

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#16 Dvandom

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Posted 03 August 2016 - 08:04 PM

I knew if I looked back far enough I'd find an existing thread.  Will edit thread title in a second.

 

City of Titans proceeds apace, if not yet ready for alpha.  But Missing Worlds Media seeks to actually be a media company beyond just publishing one game (or just games), and we're launching the first step in that with a Patreon-backed superhero webcomic set in the City of Titans universe: HiJinx!

 

I created the character and wrote a few test strips, but I couldn't commit to regular writing, so we found someone who actually does write comics as a professional and hired them to do the writing.  :)

 

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#17 Dvandom

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Posted 21 March 2017 - 04:29 PM

There doesn't seem to be a City of Heroes thread anymore.

 

NCSort MOBA Master X Master adds Statesman.

 

This is a post-CoH Statesman, the Tyrant version having redeemed himself during the Battalion invasion and taking up his old mantle.  I hear there's no American release planned for MXM, but this little bit suggests NCSoft is uninterested in ever releasing the IP to another company.

 

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#18 Rust

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Posted 21 March 2017 - 11:03 PM

While I still have a knee jerk negative reaction to all things NCSoft, I have to admit that's a very clever means of "reviving" Statesman.



#19 Dvandom

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Posted 22 March 2017 - 06:17 AM

Well, the storyline was planned for CoH, NCSoft took it pretty much directly from the Lore Dumps and tacked on "and then he went to MOBA-world".

 

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#20 Rust

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Posted 22 March 2017 - 06:41 AM

Man I miss CoX.

 

I want to run the Shooting Stars quest chain again.

 

EDIT: I miss my boys.

 

1h2W99x.jpg

WZA6akH.jpg


Edited by Rust, 22 March 2017 - 06:54 AM.




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