That $180,000 is mostly going straight to software.
Autodesk's Maya and 3DS Max. They’re not cheap, and we need them to do the work. Each of them has strengths and weaknesses, and we need at least 24 copies for the art and tech teams to be able to do their jobs. There are several different versions, each targeting different levels of needs, and the 24 total copies are split between the various members to their need, based on the tasks they have.
We’ll need multiple copies of a few tools like zbrush, Allegorithmic, 8DIO, Photoshop and Illustrator.
Then we have the costs for the website servers and bandwidth. The more you love us, the more expensive it’s going to get.
And, finally, a little cash to put a tax lawyer, book keeper and legal professional on retainer. Purely fee for service, but they will pay for themselves in troubles solved and money saved.
There are a few smaller items, such as RAM for some rendering, some 3D mice, drawing tablets, depending on individual artist needs.
It's not $180K for 3DMax alone. There's also Autodesk, no clue how expensive that is, but they say it's not cheap. They're looking for 24 sets of software, because that's how many people they have working on stuff.
Edited by Dvandom, 02 October 2013 - 06:45 PM.