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@  Donocropolis : (17 January 2020 - 06:35 AM)

I've seen them on the shelves at Walmart. They're pretty great looking retro Aliens toys. https://www.walmart....-Vary/934039489

@  fourteenwings : (17 January 2020 - 01:11 AM)

IIRC somebody on here mentioned an unbranded Alien toy a couple of weeks ago? It seems like it was actually part of a collection for the Alien movie series by Lanard. Mattel's making some stuff too.

@  NotVeryKnightly : (16 January 2020 - 03:12 PM)

Is it really a worse name than say, HMS Spanker?

@  Maximus Ambus : (16 January 2020 - 02:36 PM)

'Boaty McBoatface' was a actual thing?! Wow.

@  NotVeryKnightly : (14 January 2020 - 02:00 PM)

Might be worth bringing back this thread.

@  ThunderWear : (14 January 2020 - 01:53 PM)

Of course I had the idea to download all the pdfs like a week too late. Anyone got an archive?

@  Steevy Maximus : (14 January 2020 - 12:48 PM)

The Collector Club is dead. Seems like it all came down shortly after New Year

@  ThunderWear : (13 January 2020 - 11:06 PM)

I can't get to the collector club website. anyone else? I was literally going to download all the fiction to finish reading.

@  Maximus Ambus : (13 January 2020 - 04:50 AM)

News today is all 'there's a CHANCE it would snow in July' and 'dogs COULD bite back'.

@  Benbot : (12 January 2020 - 10:05 PM)

Holy crap, do many people get hurt by them?

@  wonko the sane? : (12 January 2020 - 02:11 PM)

Even in fallout, they never carpet bombed with nukes.

@  Maximus Ambus : (12 January 2020 - 12:43 PM)

I hope the stockpiled nuclear weapons of the US and Russia are accounted for then.

@  Nevermore : (12 January 2020 - 12:22 PM)

Geez. 1760 (!) bombs from World War II that had not detonated and were still armed have been found. That's only the numbers for the federal state of Germany I live in, and only for the first three quarters of 2019. For all of 2018, the total number was 2811 (!!) bombs.

@  CVReynolds : (11 January 2020 - 11:05 PM)

I've been wanting a Tarantulas that turns into a more realistic tarantula for a long time. Maybe Takara will someday do a Masterpiece, which would be neat. But I really want to see a modernized look like in the IDW comics.

@  Tm_Silverclaw : (11 January 2020 - 09:43 PM)

We need more Waspinators.. and rattraps.

@  Ashley : (11 January 2020 - 07:09 PM)

I'm on board with that

@  Dekafox : (11 January 2020 - 06:17 PM)

What I'm hearing is we need Cyberverse Waspinator

@  NotVeryKnightly : (10 January 2020 - 01:27 AM)

He's appeared across more branding changes than Waspinator, so maybe it's more the other way around.

@  Ashley : (10 January 2020 - 12:01 AM)

is C3PO the Waspinator of Star Wars? he'll live forever, because it's funny for him to suffer

@  Sabrblade : (09 January 2020 - 11:52 PM)

He's still waiting for them to be funny.

@  ▲ndrusi : (09 January 2020 - 10:35 PM)

Why?

@  Maximus Ambus : (09 January 2020 - 04:02 PM)

I've been watching South Park, Family Guy and The Simpsons with a straight face for a decade now.

@  wonko the sane? : (09 January 2020 - 03:18 PM)

If that's what it takes to get you to take the medication, sure.

@  Bass X0 : (09 January 2020 - 01:52 PM)

If I go crazy, will you still call me Superman?

@  fourteenwings : (09 January 2020 - 11:37 AM)

I mean, it is easier to protect HDDs, and you can retransfer the data over and over forever?

@  NotVeryKnightly : (09 January 2020 - 10:45 AM)

Not in this comparison. He's making his own files, so they're (presumably) not restricted by DRM, so he can copy them as many times as he wants. It's potentially more reliable in the long term than hoping the specific copies you originally bought never accrue any damage for the rest of your life.

@  Echowarrior : (09 January 2020 - 10:44 AM)

I prefer physical copies too. Easier to protect something physical and tangible.

@  Maximus Ambus : (09 January 2020 - 09:55 AM)

I prefer having physical copies.

@  Tm_Silverclaw : (09 January 2020 - 08:56 AM)

I have plenty of physical media I turn into digital media for my plex server. Just finished ripping Ultra Seven

@  fourteenwings : (09 January 2020 - 08:50 AM)

Isn't the general consensus that we're supposed to be over physical media anyways?

@  Paladin : (09 January 2020 - 08:17 AM)

i still don't own a Blu-Ray player.

@  TheMightyMol... : (09 January 2020 - 07:35 AM)

My current TV works just fine. I don't see a need to upgrade. And by the time I do, the Next Big Thing will probably be out anyway.

@  Benbot : (09 January 2020 - 03:58 AM)

Me neither. I'm no rebel, though. I'm just poor.

@  Maximus Ambus : (09 January 2020 - 03:38 AM)

I haven't gone 4K yet, I'm a rebel.

@  Ashley : (07 January 2020 - 11:50 PM)

the comic theme is amazing

@  Bass X0 : (07 January 2020 - 03:18 PM)

Sounds like Victor Caroli but I’m not sure.

@  Bass X0 : (07 January 2020 - 02:35 PM)

Should I recognise the narrator of the Mutant Hunt trailer?

@  Maximus Ambus : (07 January 2020 - 04:30 AM)

I got me Titans Return Blaster, now watch them unveil Earthrise Blaster and Generations Perceptor, a retool of Titans Blaster.

@  ThunderWear : (06 January 2020 - 10:22 PM)

I recently switched to to the comic theme here at the Allspark and I'm so happy I just want to look at it.

@  NotVeryKnightly : (06 January 2020 - 08:12 AM)

Can you not take so many lines to say anything?

@  fourteenwings : (06 January 2020 - 07:47 AM)

Iunno, maybe people having unique pronunciations of things re:how they understand language makes the world a more colourful place, rather than one where we correct every seemingly grievous error?

@  Nevermore : (06 January 2020 - 06:12 AM)

Others insist on "Michael Yackson".

@  Nevermore : (06 January 2020 - 06:01 AM)

Because the very combination of those sounds is unknown to them, and thus they avoid it as if it were contagious.

@  Nevermore : (06 January 2020 - 06:00 AM)

For example, the English "J" sound consists of sounds that exist in German: Basically, it's just a "d" sound followed by a very soft "sh". Yet there are many Germans who insist on calling the late King of Pop "Michael Checkson".

@  Nevermore : (06 January 2020 - 05:58 AM)

I'm talking about names that should pe easily pronouncable if you just bothered to pay attention to how it's done correctly instead of insisting on "I speak X language and this is how I prounounce it!"

@  Nevermore : (06 January 2020 - 05:57 AM)

I'm not even talking about foreign names that have sounds that don't exist in the speaker's language.

@  Nevermore : (06 January 2020 - 05:56 AM)

Something that really irks me is when people are persistently ignorant about the correct pronunciation of foreign names, especially when it's people they either admire or frequently interact with on a daily basis.

@  Agamus : (05 January 2020 - 09:22 PM)

wait this isn't the search bar

@  Agamus : (05 January 2020 - 09:22 PM)

hard-to-find-media

@  Chromedome113 : (05 January 2020 - 04:12 PM)

I watched it on blu ray the other day, I noticed that too, but I just rememberd it being Bi ote in the trailer


Photo

City of Titans (was Project Phoenix Kickstarter)


27 replies to this topic

#1 Dvandom

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Posted 02 October 2013 - 06:29 AM

City of Titans, the fan-run game intended to be a successor to City of Heroes.

Several of the people involved in running this are long-time friends of mine, so I trust that this is an honest attempt by people with at least some clue how the industry works. icon-hotrod.gif

---Dave


Edited by Dvandom, 03 August 2016 - 08:04 PM.

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#2 Devcon

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Posted 02 October 2013 - 06:50 AM

Was about to post this myself. Been following this for a while, hoping that they reach the goal.
From the Page of Cage!

#3 skankerzero

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Posted 02 October 2013 - 03:08 PM

Lots of smoke and mirrors in that video.

Good on them though for getting as far as they have, though 320,000 is very, very, VERY little for what you need to create an MMO. Especially after reading that after paying the fees for everything, it's only 180,000.

I see this going no where if they can make their goal.
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#4 Rust

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Posted 02 October 2013 - 03:20 PM

I want Phoenix Project to succeed, but the Kickstarter goal indicates what I've long feared - ignorance of what it takes to build something as complex as a MMO from the ground up. Plus it's assuming the Volunteers will remain Volunteers as the project reaches completion. I foresee a lot of legal fights in the future if the game is successful to the point it's banking rather then simply covering operational costs because the question then becomes who gets the money?

I miss City of Heroes dearly, and Phoenix Project is a lot more down to earth then it's counterpart - Heroes and Villains - in terms of operational realities, but they're still really lowballing the price tag and the final name for the project just feels really uninspired, to boot.

I really, really hope they can make this game a reality but there's still so much work to do.

Edited by Rust, 02 October 2013 - 03:22 PM.


#5 Dvandom

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Posted 02 October 2013 - 04:45 PM

If you read the whole page, this is basically a "get it far enough to start selling subscriptions" kickstarter. They plan for it to be self-supporting once it gets going, but the kickstarter is to cover basic startup (license the Unreal engine, get software to let them get the work done by 2015 instead of by 2020). There are gaming industry veterans involved, they're not ignorant of the costs involved. They're simply not trying to kickstart the entire cost.

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#6 skankerzero

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Posted 02 October 2013 - 06:38 PM

yeah...

I'm curious who the industry vets are and their experience. The only ones I saw that had 'experience' on their page looked like members of the community or QA department. If they honestly had veterans, then that should be a selling point on their page.

Any vet worth their salt wouldn't start with the Cry Engine for an MMO.

Also, 180K for software like 3d max is not right either. A single license for Max is roughly 3,700. 180k will buy you 50 seats. That's not unreasonable for an MMO sized team, but still, this doesn't seem right to me. All your money should go to programmers and servers if you're making an MMO.

Plus, what does 'get it far enough to start selling subscriptions' mean? To me that would mean there would have to be a demo at least. A demo would have to have major systems completed. After that it's all about building content. That's where you're subscription money will go.
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#7 Dvandom

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Posted 02 October 2013 - 06:45 PM

QUOTE
That $180,000 is mostly going straight to software.

Autodesk's Maya and 3DS Max. They’re not cheap, and we need them to do the work. Each of them has strengths and weaknesses, and we need at least 24 copies for the art and tech teams to be able to do their jobs. There are several different versions, each targeting different levels of needs, and the 24 total copies are split between the various members to their need, based on the tasks they have.

We’ll need multiple copies of a few tools like zbrush, Allegorithmic, 8DIO, Photoshop and Illustrator.

Then we have the costs for the website servers and bandwidth. The more you love us, the more expensive it’s going to get.

And, finally, a little cash to put a tax lawyer, book keeper and legal professional on retainer. Purely fee for service, but they will pay for themselves in troubles solved and money saved.

There are a few smaller items, such as RAM for some rendering, some 3D mice, drawing tablets, depending on individual artist needs.


It's not $180K for 3DMax alone. There's also Autodesk, no clue how expensive that is, but they say it's not cheap. They're looking for 24 sets of software, because that's how many people they have working on stuff.

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Edited by Dvandom, 02 October 2013 - 06:45 PM.

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#8 skankerzero

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Posted 02 October 2013 - 07:12 PM

QUOTE(Dvandom @ Oct 2 2013, 06:45 PM) <{POST_SNAPBACK}>
QUOTE
That $180,000 is mostly going straight to software.

Autodesk's Maya and 3DS Max. They?re not cheap, and we need them to do the work. Each of them has strengths and weaknesses, and we need at least 24 copies for the art and tech teams to be able to do their jobs. There are several different versions, each targeting different levels of needs, and the 24 total copies are split between the various members to their need, based on the tasks they have.

We?ll need multiple copies of a few tools like zbrush, Allegorithmic, 8DIO, Photoshop and Illustrator.

Then we have the costs for the website servers and bandwidth. The more you love us, the more expensive it?s going to get.

And, finally, a little cash to put a tax lawyer, book keeper and legal professional on retainer. Purely fee for service, but they will pay for themselves in troubles solved and money saved.

There are a few smaller items, such as RAM for some rendering, some 3D mice, drawing tablets, depending on individual artist needs.


It's not $180K for 3DMax alone. There's also Autodesk, no clue how expensive that is, but they say it's not cheap. They're looking for 24 sets of software, because that's how many people they have working on stuff.

---Dave

Autodesk makes 3d max...

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#9 Rust

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Posted 02 October 2013 - 07:16 PM

Ultimately, it's a blue sky project whose primary selling point is people who badly want City of Heroes back.

I'm one of those people, but even I know that's not the way you make a game.

#10 Teufel

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Posted 09 October 2013 - 11:03 PM

I was pretty excited about this until I read through the Kickstarter page and found a surprising lack of details on features. I mean... are they just pitching it from the standpoint that they're going to ape City of Heroes/Villains and that's all we need to know? I'd like to back this, but as is I'm going to just wait until 2015.

#11 Rust

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Posted 10 October 2013 - 04:04 AM

QUOTE(Teufel @ Oct 9 2013, 11:03 PM) <{POST_SNAPBACK}>
I mean... are they just pitching it from the standpoint that they're going to ape City of Heroes/Villains and that's all we need to know?


That's not a bug - it's a feature.

Both City of Titans and Heroes and Villains aren't trying to break the mold here. They were both started with the intent of recreating City of Heroes as close as possible without warranting legal action from NCSoft.

#12 Teufel

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Posted 25 October 2013 - 09:10 PM

I suppose as someone who found City of Villains unnecessary and lost interest in City of Heroes in general after several months of regular play the idea of just recreating CoH was a little disappointing.



#13 CORVUS

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Posted 25 October 2013 - 09:22 PM

Just recreating CoX is not what's going on with ANY of the 3 in-progress successors.

 

It may or may not fly, but please, let's not mis-characterize it.


“She went around with the attitude that she would rather be beaten to death than take any shit.” - Stieg Larsson

 


#14 Rust

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Posted 26 October 2013 - 03:56 AM

Oh come on, you can't tell me looking at the CoT Concept art that they aren't heavily aping Atlas Park there. Like I've said, I want this project to succeed, but I'm going in with both eyes open. They've talked heavily about the various storylines for various classes, but I'll believe those when I see them.

 

You can promise anything when the game isn't anywhere near completion but once deadlines start coming down around you...it'll be interesting how many of these features they promise get into the game and how many are willingly left to the wayside in order to get out something with the "Feel" of City of Heroes. That's ultimately what they're concerned about and that's what the game is going to use as its foundation.


Edited by Rust, 26 October 2013 - 04:02 AM.


#15 CORVUS

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Posted 26 October 2013 - 12:06 PM

I don't consider "evoking" the same as "aping", but then I may simply be taking umbrage at Teuful's negative dismissal.

 

Now, that said, I honestly don't expect much of anything to ever truly materialize from any of the 3 Phoenix Project efforts, and I really haven't since day one. As far as I've been able to discern, very few of the people involved have any experience in the PC gaming industry. The projects are all long on hope, dreams, and talent, and short on expertise, manpower, and capital, and these are the primary reasons why I didn't get directly involved myself.

 

Honestly, our best shot at seeing something like CoX return would come with NCSoft's release of the IP and related properties, and who knows if they'll ever sell it. Their history at this point leans strongly towards "don't hold your breath."


Edited by CORVUS, 26 October 2013 - 12:08 PM.

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#16 Dvandom

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Posted 03 August 2016 - 08:04 PM

I knew if I looked back far enough I'd find an existing thread.  Will edit thread title in a second.

 

City of Titans proceeds apace, if not yet ready for alpha.  But Missing Worlds Media seeks to actually be a media company beyond just publishing one game (or just games), and we're launching the first step in that with a Patreon-backed superhero webcomic set in the City of Titans universe: HiJinx!

 

I created the character and wrote a few test strips, but I couldn't commit to regular writing, so we found someone who actually does write comics as a professional and hired them to do the writing.  :)

 

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#17 Dvandom

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Posted 21 March 2017 - 04:29 PM

There doesn't seem to be a City of Heroes thread anymore.

 

NCSort MOBA Master X Master adds Statesman.

 

This is a post-CoH Statesman, the Tyrant version having redeemed himself during the Battalion invasion and taking up his old mantle.  I hear there's no American release planned for MXM, but this little bit suggests NCSoft is uninterested in ever releasing the IP to another company.

 

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#18 Rust

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Posted 21 March 2017 - 11:03 PM

While I still have a knee jerk negative reaction to all things NCSoft, I have to admit that's a very clever means of "reviving" Statesman.



#19 Dvandom

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Posted 22 March 2017 - 06:17 AM

Well, the storyline was planned for CoH, NCSoft took it pretty much directly from the Lore Dumps and tacked on "and then he went to MOBA-world".

 

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#20 Rust

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Posted 22 March 2017 - 06:41 AM

Man I miss CoX.

 

I want to run the Shooting Stars quest chain again.

 

EDIT: I miss my boys.

 

1h2W99x.jpg

WZA6akH.jpg


Edited by Rust, 22 March 2017 - 06:54 AM.




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