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@  Steevy Maximus : (27 May 2017 - 07:36 PM)

http://www.ebay.com/itm/Gundam-Breaker-3-BREAK-EDITION-English-PS4-Game-GOTY-Physical-Version-/142395861602?hash=item2127746a62:g:kb0AAOSw8lpZKS31

@  Steevy Maximus : (27 May 2017 - 07:36 PM)

TMM, free shipping

@  unluckiness : (27 May 2017 - 07:33 PM)

Even if it's just 4 bucks, people shouldn't be patronizing obvious scams.

@  TheMightyMol... : (27 May 2017 - 05:37 PM)

What's the shipping price?

@  Steevy Maximus : (27 May 2017 - 05:18 PM)

Yeah, but it's cheaper than all the Hong Kong sellers running at $65+

@  2017 : (27 May 2017 - 05:07 PM)

It sounds like a scam.

@  Steevy Maximus : (27 May 2017 - 04:32 PM)

I know, RIGHT?!

@  wonko the sane? : (27 May 2017 - 04:23 PM)

Part of me is screaming "no", and part of me says "It's just four bucks, hit it and hope for the best".

@  Steevy Maximus : (27 May 2017 - 04:09 PM)

Hmmm,...do I take the chance on a copy of Gundam Breaker 3 Break Edition for $4 from a China seller with zero feedback?

@  unluckiness : (27 May 2017 - 11:19 AM)

and collect cobwebs

@  Rycochet : (27 May 2017 - 11:06 AM)

Aside from getting stuck in bathtubs and getting eaten by family pets.

@  Bass X0 : (27 May 2017 - 10:10 AM)

Spider-Man toys don't do whatever a spider can either...

@  Pennpenn : (27 May 2017 - 04:38 AM)

Grax is only invisible when no one is looking at them. No idea what's wrong with your Xort.

@  Whirl Maximus : (27 May 2017 - 04:16 AM)

Titan Masters is filled with false advertising, Grax doesn't make any figure invisible and Xort doesn't do anything with gravity. Maybe they'll be in the Transformer toys of tomorrow which will be actual robots with AI.

@  Waspinator : (27 May 2017 - 02:19 AM)

So you can bite his shiny metal ass?

@  unluckiness : (27 May 2017 - 02:12 AM)

Any particular reason TLK Voyager Optimus has his ass painted silver?

@  Noideaforaname : (26 May 2017 - 09:58 PM)

Loki makes life interesting. "I HAVE A PLAN FOR GETTING BACK THOR'S HAMMER!! HE'LL NEED TO WEAR THIS WEDDING DRESS!"

@  Echowarrior : (26 May 2017 - 09:16 PM)

Thor was a great guy. Same as most of the Asgard. Loki was a jerk, though.

@  wonko the sane? : (26 May 2017 - 07:21 PM)

I think thor was just too smart to NOT call us stupid next to him.

@  Pennpenn : (26 May 2017 - 07:18 PM)

Six of one, half a dozen of the other?

@  wonko the sane? : (26 May 2017 - 07:17 PM)

I always interpreted that scene to mean that asgardians weren't capable of breaking down problems in the same way as humans.

@  Pennpenn : (26 May 2017 - 06:58 AM)

I mean, SG1 was a good show on balance. One of my favourite things was Thor admitting he found humans good to keep around because they so often came up with stupid ideas that nevertheless worked out.

@  Whirl Maximus : (26 May 2017 - 05:59 AM)

Those episodes were 1969 and 2010.

@  Whirl Maximus : (26 May 2017 - 05:59 AM)

Stargate sg1 was loosely based on the movie, it thrived on continuity it was impressive how old situations and solutions would come back in unexpected ways. Continuum had it's villain use the characters own solution in two previous episodes against them.

@  Pennpenn : (26 May 2017 - 05:39 AM)

And yeah, name is based on a part of my surname. Can't remember why I picked it. Lost to memories of the primordial early 2000s.

@  Pennpenn : (26 May 2017 - 05:37 AM)

Like how Abydos in the movie is in another galaxy on the far side of the universe, but Abydos in SG1 is the closest world to Earth (and that was the only reason the gate could still get there) and even getting to other galaxies was impossible with the normal gates.

@  Pennpenn : (26 May 2017 - 05:35 AM)

I was very tired when I said that, but what I meant was a lot of stuff that is in the original Stargate movie is contradicted a lot in Stargate SG1.

@  unluckiness : (26 May 2017 - 05:29 AM)

OBJECTION

@  Tm_Silverclaw : (26 May 2017 - 12:48 AM)

I remember a fanfic that had Swindle as Lawyer.

@  SHIELD Agent 47 : (25 May 2017 - 10:08 PM)

No, I am referring to before Beast Wars: Uprising. I swear Swindle was a lawyer in a story before "A Brush With Infamy".

@  Telly : (25 May 2017 - 09:47 PM)

i cant get the link to work for the life of me. just go to the wiki and type "a brush with infamy" in the search box and itll come up

@  Telly : (25 May 2017 - 09:40 PM)

grr. check the post above this one. stupid non working link and i cant delete shouts...

@  SHIELD Agent 47 : (25 May 2017 - 09:25 PM)

I swear I've read the story but now I forget which one it is.

@  SHIELD Agent 47 : (25 May 2017 - 09:25 PM)

When has G1 Swindle been a lawyer before?

@  Rycochet : (25 May 2017 - 07:20 PM)

All I know about PennPenn is he's so good they named him twice.

@  Tm_Silverclaw : (25 May 2017 - 07:02 PM)

Nope.. Pennpenn is actually a Prinny dood!

@  Foffy : (25 May 2017 - 06:47 PM)

I wonder if Pennpenn is related to Sean Penn.

@  Kalidor : (25 May 2017 - 04:31 PM)

PennPenn - What are you talking about?

@  wonko the sane? : (25 May 2017 - 02:13 PM)

It's the only way for wisconsin to build it's population.

@  Bass X0 : (25 May 2017 - 02:04 PM)

Wisconsin law: Whenever two trains meet at an intersection of said tracks, neither shall proceed until the other has.

@  Nevermore : (25 May 2017 - 11:58 AM)

Prequel creep?

@  Pennpenn : (25 May 2017 - 09:47 AM)

The prequel-creep from the original Stargate movie to SG1 is kinda funny.

@  Paladin : (25 May 2017 - 08:12 AM)

clickbaid browser hijacker explains everything?

@  Nevermore : (25 May 2017 - 07:29 AM)

Wow, this explains a lot! http://www.transfo

@  Robowang : (25 May 2017 - 06:50 AM)

There have been links to articles once or twice that I actually wanted to read but were cut off.

@  Robowang : (25 May 2017 - 06:49 AM)

True.

@  unluckiness : (25 May 2017 - 06:45 AM)

eh not missing much

@  Robowang : (25 May 2017 - 06:40 AM)

Stupid Twitter.

@  Robowang : (25 May 2017 - 06:40 AM)

That explains why they are cut off all the time.

@  Robowang : (25 May 2017 - 06:40 AM)

Yuck.


- - - - -

Fall of Cybertron not coming to PC


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86 replies to this topic

#21 ZacWilliam1

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Posted 16 February 2012 - 09:49 AM

QUOTE(Esser-Z @ Feb 16 2012, 09:42 AM) <{POST_SNAPBACK}>
QUOTE(Hora Hora @ Feb 16 2012, 09:40 AM) <{POST_SNAPBACK}>
QUOTE(Esser-Z @ Feb 17 2012, 12:33 AM) <{POST_SNAPBACK}>
QUOTE(Hora Hora @ Feb 16 2012, 09:27 AM) <{POST_SNAPBACK}>
Good, the less shoddy ports, the better. If it's developed on Console, keep it on Console.

There's a flaw in your reasoning. No need for it to be a "shoddy port".



Except time, money, and patience.

There is no reason people cannot put the effort in to make a good port and thereby gain additional income from the product.



Your missing the part where they've looked at the situation and said "We don't have the skills to do this as well as it should be done. The money isn't worth hiring out or the hit we'd take for doing it poorly. Let's stick with what we do well."

Just cause you wish to play it on the PC doesn't mean it would be a good idea for them to try and make it.


-ZacWilliam, Sure if they threw enough time and money at it they could probably make a decent port but they know better than us whether that's a good proposition for them.
Ever wonder about the speed of Turbofoxes?
Or the proverbial ailerons of Titanium Moosebots?

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For a mechazoologic tour of the mechanimals of Cybertron.


#22 2017

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Posted 16 February 2012 - 09:50 AM

QUOTE(Esser-Z @ Feb 17 2012, 12:42 AM) <{POST_SNAPBACK}>
QUOTE(Hora Hora @ Feb 16 2012, 09:40 AM) <{POST_SNAPBACK}>
QUOTE(Esser-Z @ Feb 17 2012, 12:33 AM) <{POST_SNAPBACK}>
QUOTE(Hora Hora @ Feb 16 2012, 09:27 AM) <{POST_SNAPBACK}>
Good, the less shoddy ports, the better. If it's developed on Console, keep it on Console.

There's a flaw in your reasoning. No need for it to be a "shoddy port".



Except time, money, and patience.

There is no reason people cannot put the effort in to make a good port and thereby gain additional income from the product.



Only if they have the effort to spare? FoC is based on a licensed product, which would definitely involve them having a deadline, as that comes with the territory of a larger franchise so that said franchise can pencil it in to their schedule. The studio creating it is not some big-name company who has crack teams all over the globe. High Moon has made exactly five games, and only one of them featured a PC version, which was WFC.

Basically, with a game like this, they had to pick consoles, because Transformers as a brand which attracts kids and younger players, who tend to have videogames consoles not high-spec PC gaming rigs. They did attempt a PC version with WFC, but obviously that wasn't commercially viable because they aren't doing it again.

Which isn't terribly surprising.


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#23 Esser-Z

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Posted 16 February 2012 - 09:50 AM

QUOTE(ZacWilliam1 @ Feb 16 2012, 09:49 AM) <{POST_SNAPBACK}>
QUOTE(Esser-Z @ Feb 16 2012, 09:42 AM) <{POST_SNAPBACK}>
QUOTE(Hora Hora @ Feb 16 2012, 09:40 AM) <{POST_SNAPBACK}>
QUOTE(Esser-Z @ Feb 17 2012, 12:33 AM) <{POST_SNAPBACK}>
QUOTE(Hora Hora @ Feb 16 2012, 09:27 AM) <{POST_SNAPBACK}>
Good, the less shoddy ports, the better. If it's developed on Console, keep it on Console.

There's a flaw in your reasoning. No need for it to be a "shoddy port".



Except time, money, and patience.

There is no reason people cannot put the effort in to make a good port and thereby gain additional income from the product.



Your missing the part where they've looked at the situation and said "We don't have the skills to do this as well as it should be done. The money isn't worth hiring out or the hit we'd take for doing it poorly. Let's stick with what we do well."

Just cause you wish to play it on the PC doesn't mean it would be a good idea for them to try and make it.


-ZacWilliam, Sure if they threw enough time and money at it they could probably make a decent port but they know better than us whether that's a good proposition for them.

Fair enough. But I'm a PC gamer. I'm allowed to gripe about bad ports and lacking ports. icon-fire.gif

#24 The Predaking

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Posted 16 February 2012 - 10:42 AM

Ehh. I was planning on getting it for the Xbox 360 anyways.

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#25 D.M

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Posted 16 February 2012 - 11:25 AM

QUOTE(BB Shockwave @ Feb 16 2012, 02:26 PM) <{POST_SNAPBACK}>
It's especially surprising they'd cite these reasons, when WFC has gotten extremely good reviews for PC as well. And I never experienced any performance issues either.

I have, in multiplayer.
The online users counter is inaccurate. Sometimes it shows that no one is online even when there are.

Searching for available matches can often get stuck in a loop.

Friend list is glitchy and often I can't add anyone.

And then there's cheating.

#26 Quantumhawk

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Posted 16 February 2012 - 11:40 AM

QUOTE(Powered Convoy @ Feb 16 2012, 07:30 AM) <{POST_SNAPBACK}>
Waits for Quantumhawk to post...

Randy


LOL...I saw VP's post on Facebook and came here in a rampage all ready to throw a fit about it.


QUOTE(MrBlud @ Feb 16 2012, 07:59 AM) <{POST_SNAPBACK}>
(No server/room migration, no checks on cheater/hackers, no DLC cause they are jerks).



Well, never mind, looks like my work here is done.

Although you could add: no keyboard remapping, neutered framerate, no voice chat, no text chat, no cycle players option in Escalation, as well as a number of other glitches and problems.

#27 Creature SH

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Posted 16 February 2012 - 11:40 AM

QUOTE(ZacWilliam1 @ Feb 16 2012, 02:53 PM) <{POST_SNAPBACK}>
How is this news to anyone?

They've been saying exactly this since they announced the game.

I second this. We've known this for about half a year.




#28 Year Zero

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Posted 16 February 2012 - 11:42 AM

QUOTE(BB Shockwave @ Feb 16 2012, 08:57 AM) <{POST_SNAPBACK}>
- BB Shockwave, depends on what your definition of "gaming" is. But I am gonna take a guess and say you probably weren't born yet when some of us were playing games on ZX Spectrum or Commodore 64.

Hi there. I was born in 1970, and I've played games on all manner of consoles from early home PONG consoles, to the Fairchild Channel-F, to the Atari VCS and of course on down the line since then. I've also played computer games on the C64 and the C Vic-20, as well as the Atari 400 and 800, as well as several TANDY and Amiga models, the IBM PS2, and on up the line to the present day.

And yet I -STILL- don't care about them not porting it to the PC. The problem with PC ports is that there are a myriad of machines out there with different technical specifications, and that's just the commercially-released versions, and doesn't count home-built rigs like mine. I'd much rather them spend time on making the console versions as good as possible as opposed to spending valuable time on what would likely be a buggy PC port.

In conclusion: I understand that this bothers you, but don't project your ideas of what gaming means and who gamers are based on age. Its a mostly-meaningless distinction that doesn't accomplish anything other than hard-feelings.

"Don’t you see? Violence doesn’t end violence. It extends it." - The Tenth Doctor


 


#29 D.M

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Posted 16 February 2012 - 11:47 AM

QUOTE(Creature SH @ Feb 16 2012, 05:40 PM) <{POST_SNAPBACK}>
QUOTE(ZacWilliam1 @ Feb 16 2012, 02:53 PM) <{POST_SNAPBACK}>
How is this news to anyone?

They've been saying exactly this since they announced the game.

I second this. We've known this for about half a year.

Can't speak for others, but I was hoping they'd change their mind...

#30 Kalidor

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Posted 16 February 2012 - 12:08 PM

In the article that the site you linked to actually references, they explain exactly why:

QUOTE
"I think there are a few things that are inherent in what PC consumers are looking for that frankly we didn't deliver good on."

Things like customizing your user interface, remapping your controls, and "some of the voice over stuff," Tieger continued. "A lot of that stuff is easy or comes inherently on the console."

Not so easy on the PC, as it turned out. "We were spread so thin that I feel like we barely served that audience. Then there were some issues with continued support that were frankly beyond our control, but at the same time did not create a great experience for PC gamers that got it."

Rather than attempt to create a third version of Fall of Cybertron that the developer couldn't properly support, High Moon decided to skip the PC altogether. It was a hard decision, but one that makes perfect sense.


Those are solid reasons.

#31 Specimen-17

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Posted 16 February 2012 - 12:27 PM

Well I'm disappointed. Never had any issues with single player WFC on the PC other than the lack of remapping controls, but that was only a minor inconvenience. Multiplayer is a joke for the reasons already stated, but I still play it anyway.

#32 OmegaX80

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Posted 16 February 2012 - 01:27 PM

It sounds like there was a lot of problems with the PC version of WFC. Maybe that is what led to their decision not make a PC version of FOC.

I am surprised that they can't figure it out. I don't play PC games, but was WFC that bad on a PC?

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#33 Kalidor

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Posted 16 February 2012 - 01:30 PM

I imagine he wishes he didn't say they couldn't figure it out when what he meant was that they couldn't afford to pump money into developing it because it would require a separate set of programmers.

#34 The Doctor Who

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Posted 16 February 2012 - 01:33 PM

QUOTE(OmegaX80 @ Feb 16 2012, 01:27 PM) <{POST_SNAPBACK}>
It sounds like there was a lot of problems with the PC version of WFC. Maybe that is what led to their decision not make a PC version of FOC.

I am surprised that they can't figure it out. I don't play PC games, but was WFC that bad on a PC?

I never really played the multi-player mode, so I can't comment on that. The single player mode was good enough for my taste, though a little clumsy. I never encountered any game-breaking bugs or anything.

Honestly... I don't think it was as bad as a lot of people make it out to be. Most of what I hear seems to be in the realm of left out features, which, if they had more resources, they could probably fix for the sequel. But if they really don't, then I can understand why they'd just go for a console version.

Maybe they'll do a Wii version and I can play that. Anyone tried out Cybertron Adventures? How did that do?

#35 Dezarus

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Posted 16 February 2012 - 01:49 PM

Man this is so disappointing I feel the need to actually post. I was really looking forward to playing this but now, I guess I'll have to go without icon-screamer.gif

#36 Quantumhawk

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Posted 16 February 2012 - 02:00 PM

QUOTE(The Doctor Who @ Feb 16 2012, 12:33 PM) <{POST_SNAPBACK}>
Honestly... I don't think it was as bad as a lot of people make it out to be. Most of what I hear seems to be in the realm of left out features, which, if they had more resources, they could probably fix for the sequel. But if they really don't, then I can understand why they'd just go for a console version.

Maybe they'll do a Wii version and I can play that. Anyone tried out Cybertron Adventures? How did that do?


It's hard for me to understand why they didn't have resources to fix or develop the PC version given that they had SALES of the PC version to go off of. DLC should have paid for itself if they'd released it in a timely fashion. I guess it's easier to just take whatever profits you can get and call it a day rather than recycle them into improving the product.

The Wii version was a completely different game. I understand it was ok for what it was.

#37 Admiral Lilwall

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Posted 16 February 2012 - 02:46 PM

no! icon-screamer.gif

that stinks to high moon.

no game for me then either
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#38 Creature SH

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Posted 16 February 2012 - 03:21 PM

QUOTE(Quantumhawk @ Feb 16 2012, 08:00 PM) <{POST_SNAPBACK}>
It's hard for me to understand why they didn't have resources to fix or develop the PC version given that they had SALES of the PC version to go off of. DLC should have paid for itself if they'd released it in a timely fashion. I guess it's easier to just take whatever profits you can get and call it a day rather than recycle them into improving the product.





Let's not forget that this is Activision we are dealing with. Massive profits or death, there is no middle ground.

Edited by Creature SH, 16 February 2012 - 07:24 PM.


#39 Powered Convoy

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Posted 16 February 2012 - 03:43 PM

I think you mean or death, you had me confused for a second there. icon-wildride.gif

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#40 abates

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Posted 16 February 2012 - 04:48 PM

They didn't release WFC on PC here - I had to buy a PS3 to play it. The news they weren't even going to bother making a PC port for FOC didn't come as much of a surprise.