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@  unluckiness : (23 April 2017 - 06:28 AM)

No idea.

@  TheMightyMol... : (23 April 2017 - 03:40 AM)

Sometimes the Shoutbox takes a little longer to catch up to a new avatar.

@  NotVeryKnightly : (23 April 2017 - 03:00 AM)

In the Shoutbox I'm seeing the pink thing instead of that guy with the weird eyes.

@  Telly : (23 April 2017 - 02:59 AM)

looks the same to me. maybe it looks different cause its smaller?

@  NotVeryKnightly : (23 April 2017 - 02:57 AM)

@unluckiness why/how is your avatar here different than the one in your profile

@  unluckiness : (23 April 2017 - 02:44 AM)

Revengeance

@  TheMightyMol... : (23 April 2017 - 01:33 AM)

Some people say revenge is sweet. Others say revenge is a dish best served cold. So basically, revenge is ice cream.

@  Verity Carlo : (22 April 2017 - 05:51 PM)

Retribution is fun.

@  LBD "Nyt... : (22 April 2017 - 05:39 PM)

'Sides, we all know the best G.I. Joe movie is Street Fighter, even if people haven't realized it yet.

@  LBD "Nyt... : (22 April 2017 - 05:39 PM)

I thought it was... okay. Okay as a movie, kinda fun, but not quite really feeling the G.I. Joe. I heard the sequel fixed that, but I've yet to see it.

@  Daith : (22 April 2017 - 05:26 PM)

Not sure about others but tried too hard to mainstream the idea to the public, making Baroness and the future Cobra Commander Duke's ex fiance and her brother was stupid and convoluted, and the power armor was a bit dumb

@  SHIELD Agent 47 : (22 April 2017 - 05:14 PM)

What's the general opinion here about G.I. Joe: The Rise of Cobra?

@  BlackMax : (22 April 2017 - 02:55 PM)

In response to whether Arachnid Base or Orcanoch is the weirder.

@  BlackMax : (22 April 2017 - 02:55 PM)

My friend Take: "My vote goes to Spider Volcanobutt."

@  Rycochet : (22 April 2017 - 02:37 PM)

When I find myself in times of trouble, small marsupials come to me. Chattering and hissing, wallabies.

@  Evac : (22 April 2017 - 02:17 PM)

ROCKO'S MODERN LIIIIIIFE

@  Foffy : (22 April 2017 - 02:07 PM)

Did somebody mention wallabies?

@  Telly : (22 April 2017 - 01:38 PM)

"Walls of 'bee". walmart will be changing their name during movie time. they will now be called "walbee"

@  NotVeryKnightly : (22 April 2017 - 12:49 PM)

I'm pretty sure even Hasbro reps have admitted that they went overboard with Bee repaints.

@  Rycochet : (22 April 2017 - 12:34 PM)

Parents/retailers want them, it's cost effective to produce them, therefore they get made. Walls of 'bee may not be what we want to see, but here we are.

@  Bass X0 : (22 April 2017 - 12:29 PM)

That still doesn't justify all the barely repainted Bumblebee and Optimus Prime toys in slightly different shades of their standard color scheme.

@  Rycochet : (22 April 2017 - 12:26 PM)

The movie toylines are a necessary evil at this point, they help us get nice things so I can tolerate them.

@  TheMightyMol... : (22 April 2017 - 12:19 PM)

Eh, I'm more indifferent to the movies than angry.

@  Evac : (22 April 2017 - 12:04 PM)

Also, I highly doubt that. Judging by how some TR stuff hasn't been released yet (including Trypticon) and they're hyping up PotP for next year, what I'm assuming we'll see is Generations, Movieverse and RID/whatever the next cartoon is running alongside each other.

@  Evac : (22 April 2017 - 12:02 PM)

I KNOW WHAT'S HAPPENED! IT'S OBVIOUS WHAT'S HAPPENED! I WANT TO KNOW HOW WE CAN MAKE IT UNHAPPEN!

@  Telly : (22 April 2017 - 11:45 AM)

you are reacting to movies toys overtaking our beloved generations line for the next 2 years. and yes it is

@  TheMightyMol... : (22 April 2017 - 11:32 AM)

WHAT AM I REACTING TO AND IS ANGER APPROPRIATE?!

@  Evac : (22 April 2017 - 10:50 AM)

Krok? It's happening again...

@  BlackMax : (22 April 2017 - 10:15 AM)

Don't forget Kup.

@  RichardT1977 : (22 April 2017 - 09:59 AM)

Perceptor, Topspin, Krok, Quake

@  Tm_Silverclaw : (22 April 2017 - 01:50 AM)

Whats wave 4?

@  RichardT1977 : (21 April 2017 - 11:48 PM)

Welpers, enjoy Titans Return Deluxe wave 4 if you got 'em. Starting next Monday, Generations is going on hiatus.

@  Telly : (21 April 2017 - 09:40 PM)

wish i knew where my ebay package from china was. no update in 20 days. its due next saturday...

@  BlackMax : (21 April 2017 - 06:47 PM)

It's nice to be popular. :D

@  NightViper : (21 April 2017 - 06:44 PM)

Max Reboot Band

@  Rycochet : (21 April 2017 - 05:13 PM)

*grumblemumblemutterRainmakergrumblemumble*

@  TheMightyMol... : (21 April 2017 - 05:05 PM)

ReBoot reboot.

@  Bass X0 : (21 April 2017 - 05:04 PM)

Fantastic Max reboot.

@  Whirl Maximus : (21 April 2017 - 04:06 PM)

Mighty Max reboot.

@  Evac : (21 April 2017 - 11:27 AM)

IT'S FUN TO BE AT THE Y-M-C-A!

@  Paladin : (21 April 2017 - 11:21 AM)

it's raining men.

@  Evac : (21 April 2017 - 10:50 AM)

This news simply fills my heart with rainbows.

@  Rycochet : (21 April 2017 - 10:21 AM)

Don't look at me, my weather machine only causes rainbows.

@  Diecast : (21 April 2017 - 09:42 AM)

It's literally just that one gay guy with a weather machine that causes hurricanes though.

@  unluckiness : (21 April 2017 - 09:33 AM)

Well if a butterfly's wingbeats can...

@  wonko the sane? : (21 April 2017 - 09:25 AM)

I think it means gays cause hurricanes... what?

@  Paladin : (21 April 2017 - 09:23 AM)

yeah. think about it!

@  RichardT1977 : (21 April 2017 - 08:05 AM)

" And He left them, and went out of the city into Bethany; and He lodged there"?

@  unluckiness : (21 April 2017 - 07:55 AM)

And you remember Matthew 21:17

@  Pennpenn : (21 April 2017 - 05:53 AM)

Sacrelicious...


- - - - -

Fall of Cybertron not coming to PC


This topic has been archived. This means that you cannot reply to this topic.
86 replies to this topic

#1 (Deactivated) BB Shockwave

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Posted 16 February 2012 - 08:04 AM

I mean, seriously...

Is it THAT hard to program a port to PC? Really? And their reason is, get this... "because it?s outside the area of expertise".

Yes, the game using the same engine as WFC is outside the expertise for the same programmers who made WFC, suuuure.

Now I could go on about how we should hire Death's Head to force them to release the game to PC, but how about realistically? What could we do?

Would sending payment WELL in advance to pre-order the game for PC convince them? (IE, now?) 'Cause I would... and I bet many others would.

Edited by BB Shockwave, 23 February 2012 - 07:58 AM.


#2 Powered Convoy

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Posted 16 February 2012 - 08:13 AM

Time to buy a PS3 or X-Box 360 if you haven't already it would seem then.

Randy


#3 The Doctor Who

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Posted 16 February 2012 - 08:16 AM

Well... I was looking forward to FoC, but being a PC gamer, I guess I won't be playing it.

No, I'll tell you what this is. PC gamers expect more options. Screen resolution, FoV, texture options, a whole slew of graphics and gameplay settings that are common on PC games, while, from what I've seen, console gamers don't have, in part because they don't need them. I've noticed that often Console to PC ports will lack many of these options, suggesting that it may take a lot of work to add them after the fact.

Probably they just don't want to have to do that.

It would make a lot more sense than for the same guys who made WfC to suddenly declare they don't know how to make a PC game. WfC seemed to work quite well and I had a lot of fun with it on PC, but hey... I guess that's forty to fifty bucks I just saved. Makes me wonder if I really want that FoC Jazz as much now.


Oh who am I kidding, I'll have to get Jazz XD

#4 (Deactivated) BB Shockwave

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Posted 16 February 2012 - 08:26 AM

It's especially surprising they'd cite these reasons, when WFC has gotten extremely good reviews for PC as well. And I never experienced any performance issues either.

QUOTE(Powered Convoy @ Feb 16 2012, 02:13 PM) <{POST_SNAPBACK}>
Time to buy a PS3 or X-Box 360 if you haven't already it would seem then.

Randy


I will never buy a console to play ONE game.

And don't tell me about other console games... I keep track of what's coming out, none of them interest me. My gaming interests are Turn-Based and Real-Time Strategies, RPGs, puzzle games, and Diablo-like action RPGs - while most stuff on consoles are 'vanilla' hack and slash RPGs (basically, FPS with a sword), FPSs, God of War like action games, and of course, various racing/flying simulators.

I was the same way when Transformers Tatakai was made for PS2. I was not gonna buy a PS2 (and modchip it) to play ONE game that interest me.

I might borrow a console from a friend, or go to him and play the game, that's all. But already all the modding possibilites are totally lost for FoC, and imagine what talented modders could have done with a TF game containing combiners and Dinobots. icon-screamer.gif

Edited by BB Shockwave, 16 February 2012 - 08:27 AM.


#5 Vestras

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Posted 16 February 2012 - 08:27 AM

Crap in a hat.

I don't have the funds for a console jump, I've been getting by on portables and my left over PS2/Steam library for ages.


This annoys me a lot, but at the same time, considering how badly they handled the PC side of things on WFC, I'm not surprised (No server/room migration, no checks on cheater/hackers, no DLC cause they are jerks).
Clearing out some old TFs and Mugenbine in my BST Thread. You know you want some of these.

#6 gargunkle

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Posted 16 February 2012 - 08:29 AM

Disappointing I suppose. I played WfC on the PC. I prefer PC with mouse/keyboard for shooter games. However, I found WfC pretty annoying in robot mode with the perspective forced to the side of the character. And none of the bonus content came out for PC either, so I am not entirely surprised they aren't making this one for it.

I probably won't get FoC (or if I do, not until well after release).
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#7 Powered Convoy

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Posted 16 February 2012 - 08:30 AM

Waits for Quantumhawk to post...

Randy


#8 Esser-Z

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Posted 16 February 2012 - 08:47 AM

Well balls.

#9 MrBlud

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Posted 16 February 2012 - 08:51 AM

QUOTE
Yes, the game using the same engine as WFC is outside the expertise for the same programmers who made WFC, suuuure.


Considering the jive poor job they did with the PC port for the first one....yes, I would say it is.

I feel bad for the people who only have a PC that wanted to play this but I can't fault the developers for not wanting to release an inferior product.

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#10 Zodberg

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Posted 16 February 2012 - 08:53 AM

I imagine it is entirely possible for them to perhaps change their minds in the half year until the game is released.
Woooo!

#11 ZacWilliam1

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Posted 16 February 2012 - 08:53 AM

How is this news to anyone?

They've been saying exactly this since they announced the game. I give them points for focusing on what they're good at and hope it results in a better game.


-ZacWilliam, a console gamer and always has been. Computers are for the Internet. Gaming's for consoles.

Edited by ZacWilliam1, 16 February 2012 - 08:55 AM.

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#12 (Deactivated) BB Shockwave

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Posted 16 February 2012 - 08:57 AM

- BB Shockwave, depends on what your definition of "gaming" is. But I am gonna take a guess and say you probably weren't born yet when some of us were playing games on ZX Spectrum or Commodore 64.

QUOTE(MrBlud @ Feb 16 2012, 02:51 PM) <{POST_SNAPBACK}>
QUOTE
Yes, the game using the same engine as WFC is outside the expertise for the same programmers who made WFC, suuuure.


Considering the jive poor job they did with the PC port for the first one....yes, I would say it is.

I feel bad for the people who only have a PC that wanted to play this but I can't fault the developers for not wanting to release an inferior product.


What poor job? It ran absolutely fine for me, only froze/crashed maybe once through my walkthroughs, and despite me turning the graphics up to max (on a dual-core pentium with 2 GB ram and an ASUS 8600 GT card) it had barely any lag at all.

QUOTE(Zodberg @ Feb 16 2012, 02:53 PM) <{POST_SNAPBACK}>
I imagine it is entirely possible for them to perhaps change their minds in the half year until the game is released.


They didn't for the DOTM game... Though I am not sure that one used the same engine. I mean, WFC/FoC still uses the Unreal engine.

Edited by BB Shockwave, 16 February 2012 - 09:00 AM.


#13 MrBlud

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Posted 16 February 2012 - 08:59 AM

QUOTE(BB Shockwave @ Feb 16 2012, 08:57 AM) <{POST_SNAPBACK}>
- BB Shockwave, depends on what your definition of "gaming" is. But I am gonna take a guess and say you probably weren't born yet when some of us were playing games on ZX Spectrum or Commodore 64.

QUOTE(MrBlud @ Feb 16 2012, 02:51 PM) <{POST_SNAPBACK}>
QUOTE
Yes, the game using the same engine as WFC is outside the expertise for the same programmers who made WFC, suuuure.


Considering the jive poor job they did with the PC port for the first one....yes, I would say it is.

I feel bad for the people who only have a PC that wanted to play this but I can't fault the developers for not wanting to release an inferior product.


What poor job? It ran absolutely fine for me, only froze/crashed maybe once through my walkthroughs, and despite me turning the graphics up to max (on a dual-core pentium with 2 GB ram and an ASUS 8600 GT card) it had barely any lag at all.


"This annoys me a lot, but at the same time, considering how badly they handled the PC side of things on WFC, I'm not surprised (No server/room migration, no checks on cheater/hackers, no DLC cause they are jerks)."

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#14 ZacWilliam1

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Posted 16 February 2012 - 09:26 AM

QUOTE(BB Shockwave @ Feb 16 2012, 08:57 AM) <{POST_SNAPBACK}>
- BB Shockwave, depends on what your definition of "gaming" is. But I am gonna take a guess and say you probably weren't born yet when some of us were playing games on ZX Spectrum or Commodore 64.


Was that Pre-1976?

My Grandfather had a Commodore 64 (I think it's probably still in their basement.) I played a few games he programmed in for it. But we were always a console family. Collecovision with Atari attatchment. Then NES. Then, well every single major console (and some minor) released since then.

We had a couple computers during my childhood, but other than a stint with one of the Space Quest games, and Jeopardy, and You Don't Know Jack it didn't get gamed on much.

Console games just always seemed superior to me. You didn't ever have to worry about wether your system would run them or not or if you'd have to buy new hardware or patch or program or would just be out of luck. You just put the game in and played.


-ZacWilliam, to this day is uncomfortable gaming at his PC. I'd much rather be in a comfy chair with a controller and a big HD tv.
Ever wonder about the speed of Turbofoxes?
Or the proverbial ailerons of Titanium Moosebots?

*Visit the one and only Cybertronic Bestiary.
For a mechazoologic tour of the mechanimals of Cybertron.


#15 2017

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Posted 16 February 2012 - 09:27 AM

Good, the less shoddy ports, the better. If it's developed on Console, keep it on Console.

PM me if you're bored!


#16 Esser-Z

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Posted 16 February 2012 - 09:33 AM

QUOTE(Hora Hora @ Feb 16 2012, 09:27 AM) <{POST_SNAPBACK}>
Good, the less shoddy ports, the better. If it's developed on Console, keep it on Console.

There's a flaw in your reasoning. No need for it to be a "shoddy port".

But, ah well. I'll live without the game. That's what I get--I miss a few games I want to play because I lack the consoles. On the flipside, I have access to the massive indie gaming field. S'cool.

#17 ▲ndrusi

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Posted 16 February 2012 - 09:36 AM

I just want to know whether it's coming to 3DS.

QUOTE(The Doctor Who @ Feb 16 2012, 08:16 AM) <{POST_SNAPBACK}>
No, I'll tell you what this is. PC gamers expect more options. Screen resolution, FoV, texture options, a whole slew of graphics and gameplay settings that are common on PC games, while, from what I've seen, console gamers don't have, in part because they don't need them. I've noticed that often Console to PC ports will lack many of these options, suggesting that it may take a lot of work to add them after the fact.

I can confirm that, if you've designed a piece of software around certain assumptions, suddenly converting all of those assumptions into configurable options is a royal pain in the ass.

QUOTE(orionpax44 @ Jun 24 2012, 01:03 AM) <{POST_SNAPBACK}>
Childrens toys? whaa the boxes seriously say ages 5+ I consider myself the plus.
QUOTE(mx-01 archon @ Sep 9 2012, 01:53 PM) <{POST_SNAPBACK}>
You're talking to ▲ndrusi. Assume everything that he posts is snark.

#18 -VP-

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Posted 16 February 2012 - 09:39 AM

I spend enough on having a decent gaming rig and a Wii for the kids, I'm not forkingout the cash for a 360/PS3 just for this. They just lost a customer.

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#19 2017

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Posted 16 February 2012 - 09:40 AM

QUOTE(Esser-Z @ Feb 17 2012, 12:33 AM) <{POST_SNAPBACK}>
QUOTE(Hora Hora @ Feb 16 2012, 09:27 AM) <{POST_SNAPBACK}>
Good, the less shoddy ports, the better. If it's developed on Console, keep it on Console.

There's a flaw in your reasoning. No need for it to be a "shoddy port".



Except time, money, and patience.

PM me if you're bored!


#20 Esser-Z

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Posted 16 February 2012 - 09:42 AM

QUOTE(Hora Hora @ Feb 16 2012, 09:40 AM) <{POST_SNAPBACK}>
QUOTE(Esser-Z @ Feb 17 2012, 12:33 AM) <{POST_SNAPBACK}>
QUOTE(Hora Hora @ Feb 16 2012, 09:27 AM) <{POST_SNAPBACK}>
Good, the less shoddy ports, the better. If it's developed on Console, keep it on Console.

There's a flaw in your reasoning. No need for it to be a "shoddy port".



Except time, money, and patience.

There is no reason people cannot put the effort in to make a good port and thereby gain additional income from the product.