Jump to content

Toggle shoutbox Squawkbox Open the Shoutbox in a popup

Please don't post Youtube videos in the chat box. The forums software auto embeds them. 

@  Evac : (28 April 2017 - 07:55 PM)

Time keeps on slippin', slippin', slippin'... Into the future~♪

@  BlackMax : (28 April 2017 - 06:49 PM)

God spelled backwards is dog. Cat spelled backwards is tac. Pterodactyl spelled backwards is really hard to pronounce.

@  Waspinator : (28 April 2017 - 06:46 PM)

Time flies like an arrow. Fruit flies like a banana.

@  LordGigaIce : (28 April 2017 - 06:12 PM)

you too, eh?

@  Locoman : (28 April 2017 - 05:40 PM)

Well, I don't know about you, but personally I clawed my way free from the corpse of a goat during the autumn equinox.

@  LordGigaIce : (28 April 2017 - 05:37 PM)

Yep. Also diseases are painful. And trucks are weird!

@  Bass X0 : (28 April 2017 - 04:41 PM)

we're all someone's daughters... we're all someone's sons...

@  Evac : (28 April 2017 - 03:22 PM)

Your creative writing professor is a god, then.

@  Diecast : (28 April 2017 - 03:17 PM)

My creative writing professor read that to my class once, all those years ago.

@  Evac : (28 April 2017 - 02:37 PM)

Sorry, whenever anyone brings up anything related to badfic, I immediately think of Repercussions of Evil.

@  Evac : (28 April 2017 - 02:29 PM)

"No! I must kill the trolls" he shouted. The radio said "No, John. You are the trolls" And then John was a shitposter.

@  Locoman : (28 April 2017 - 02:25 PM)

you lived like a spammer ans died to an moderator

@  Evac : (28 April 2017 - 02:17 PM)

He lived a spammer, and died a moderator.

@  WorkbenchManiac : (28 April 2017 - 02:04 PM)

"Tell my tale to those who ask. Tell it truly, the ill posts along with the good and let me be judged accordingly."

@  TheMightyMol... : (28 April 2017 - 01:49 PM)

Fool! Snark is my friend! Allow me to introduce you to it!

@  Evac : (28 April 2017 - 11:49 AM)

And I... Have my sarcasm.

@  TheMightyMol... : (28 April 2017 - 11:47 AM)

Search history has changed! Spam forums triumph! And you....you no longer post relevant content!

@  Evac : (28 April 2017 - 11:46 AM)

Mayhem hazzzz planzzzz.

@  Nutjob R/T : (28 April 2017 - 11:36 AM)

Subforums don't die. They wait. And plan.

@  Benbot : (28 April 2017 - 09:44 AM)

Are there any plans to delete or move dead subforums?

@  MEDdMI : (28 April 2017 - 05:49 AM)

instead of blackjack, we have dice rolls in the RP and there was an actual card game in another thread.

@  Bass X0 : (28 April 2017 - 05:19 AM)

They could start their own Beast Mayhem with Blackjack and Hookers.

@  MEDdMI : (28 April 2017 - 05:16 AM)

There's plenty of talented artists in Beast Mayhem! ....though we tend to draw things that can't be posted anyway. :doh

@  wlg3 : (28 April 2017 - 01:15 AM)

I really enjoy the creative sub forums of TFW, though, like their kitbash and fan art forums. The creative forums have lots of talented, friendly people and is an active, supportive community.

@  wlg3 : (28 April 2017 - 01:13 AM)

Gotta agree with Evac... TFW has a lot of cool, talented people, but they're overwhelmingly outnumbered by unbearable neckbeards

@  LordGigaIce : (27 April 2017 - 10:20 PM)

I do enjoy the TFW podcast. and that subforum's usually very civil. It's the best place to actually talk about TFers there :D also the Radicons forum is ok if you just like looking at kitbash pr0n

@  Evac : (27 April 2017 - 10:18 PM)

There's some cool people on the site, thankfully. It's just the morons tend to outnumber them... Which is generally the rule on most forums thanks to the GIFT.

@  Evac : (27 April 2017 - 10:17 PM)

In all honesty, the better parts of the site are the non-TF parts.

@  LordGigaIce : (27 April 2017 - 10:13 PM)

yeah, and their love of 3p is just...i don't get it.

@  Noideaforaname : (27 April 2017 - 10:03 PM)

TFW can be... literal with the rules sometimes. Like, a discussion about favorite human characters gets LOCKED if you mention Agent Fowler because "all Prime discussion belongs in the RiD forums".

@  LordGigaIce : (27 April 2017 - 09:48 PM)

Also, as far as TFW's No Politics goes...it's nice in theory but then you end up with the current IDW stories that lean HEAVILY into politics and religion. I've had more than a few lengthy posts exploring the parallels between the IDW Decepticon movement and various real world socialist movements deleted because it was technically "politics." So hug 'em. I really only visit there these days to poke around the podcast subforum.

@  LordGigaIce : (27 April 2017 - 09:45 PM)

My person canon is that the Quintessons created Cybertron as a factory to make the TFers as mechs, but they became self aware and they revolted. then Cybertronian society began to develop and the events of the revolt became mythologised as the stories of the Knights of Cyberton, the Thirteen, etc...real events that became the basis for religion, essentially.

@  Evac : (27 April 2017 - 09:34 PM)

Timeout. Does it convert?

@  Nutjob R/T : (27 April 2017 - 09:29 PM)

.... Wait I think those are actually ninjas

@  Nutjob R/T : (27 April 2017 - 09:29 PM)

Fact: Transformers are mammals. Fact: The purpose of a Transformer is to flip out and kill people

@  ▲ndrusi : (27 April 2017 - 06:54 PM)

Transformers are alien space robots from space.]

@  Rycochet : (27 April 2017 - 06:49 PM)

Transformers believe they were created by <X>, others believe they were created by <Y> and/or <Z>. There are lots of theories, disagreements but ultimately nobody knows for sure.

@  Noideaforaname : (27 April 2017 - 05:11 PM)

Squid robits build machines. Machines decide they had enough of that and kicked the squid robits off the planet. Everything's pretty chill for a while until machines get mad for dumb reasons and break the planet. THE END

@  Bass X0 : (27 April 2017 - 04:22 PM)

Primus created Cybertron and The Thirteen. Then later, the Quintessons come to the planet they call Seibertron and use Primus' power; the plasma energy chamber to forge military robots Destrons and consumer robots Cybertrons. The Cybertrons and Destrons rise up and drive the Quintessons away but are unable to live in peace with each other. And so the Cybertron population become the Autobot army and the Destrons become Decepticons, with the Autobots renaming their planet Cybertron. Far far later still, bacteria that was present on the asteroid Primus imprisoned himself within has evolved into organic life within Cybertron...

@  Evac : (27 April 2017 - 03:35 PM)

But aside from the ending Trent and Siph made for them at FunPub, the 3H Wreckers comics kinda sucked.

@  Evac : (27 April 2017 - 03:34 PM)

That's what the 3H Wreckers comics kind of did, actually.

@  wonko the sane? : (27 April 2017 - 03:30 PM)

So, what? The maker of the makers kinda thing?

@  Bass X0 : (27 April 2017 - 02:55 PM)

My fanon is both the Quintesson and Primus origins. They're compatible.

@  Rycochet : (27 April 2017 - 02:37 PM)

I prefer the profile book/movie interpretation of the Quintessons, a race whose entire purpose is to capture and execute those who escape Unicron.

@  Noideaforaname : (27 April 2017 - 02:03 PM)

I like the Quintesson origin partly because it's a twist on the robot revolution cliche, partly because of the irony of a people uniting against their own creators just to fall into endless civil war, and mostly because i just really like the Quintessons themselves.

@  Diecast : (27 April 2017 - 12:03 PM)

I preferred the Primus origin until it became the more common origin, fiction wise.

@  ▲ndrusi : (27 April 2017 - 11:08 AM)

Since the analogy to humans isn't perfect, it could also be interpreted as closer to "maternity ward."

@  Locoman : (27 April 2017 - 11:02 AM)

I think the most unfortunately named Transformer in their society would probably be Hot Spot, which is like having a human named "Placenta."

@  Locoman : (27 April 2017 - 11:02 AM)

Confusing, I bet.

@  Noideaforaname : (27 April 2017 - 10:58 AM)

I wonder what everyday Transformer society is like where half the population are named after common objects and stuff...


GI Joe Collector's Club Magazine discussion!

This topic has been archived. This means that you cannot reply to this topic.
7 replies to this topic

#1 Luke

  • Retired Staff
  • 14777 posts

Posted 15 November 2011 - 01:04 AM

I've been disappointed by the lack of coverage of the GI Joe Collector's Club Magazine on... pretty much the entire internet. It's something I look forward to every month and love talking about, so I figured it's about damn time I get a thread going and correct the coverage oversight.

I just got the November 2011 issue. I'm just going to go cover-to-cover and talk about the features. I'm not going to give too much detail because I just want to touch off the conversation and let people talk about whatever interests them most. I expect that will probably be the comics (that's why the thread's here), but I don't want to insist on it. icon-hotrod.gif

Page 1 (front cover): Big picture of the Footloose 2012 membership figure. The next page says it's the art for the limited carded version.

Page 2: David Lane talks about the contents, the new ARAH issue, and solicits for 12" and AT collectors who might be interested in providing reviews. Brian Savage talks up the 2012 Joecon, promises that the Figure Subscription Service is coming soon, reminds everyone to make sure that their membership info is current for the freebie figures, offers a reminder about the Diamond Edition of the 2011 Joecon comic (WANT!), and finally gives a push to the McAX.com auction site.

Page 3: Pictures of currently-available Renegades figures: Duke, Snake Eyes, Firefly, and Cobra Commander. I just started seeing these in stores, so pretty timely coverage there.

Pages 4-6: Dial-Tone Chronicles, part 7. I'm going to be honest, this is probably my least favorite of the two stories. I blame the pacing of the installments; it has to be tough to recap, deliver content, and deliver a cliffhanger in only three pages, and REALLY tough to maintain that for 7 (plus) installments. It's not that I dislike it, but rather that I think it'll read better when the story is finished and I can flip through it in one sitting.

Anyway, in this installment Shockwave's plan goes FUBAR, Dial-tone discovers that Cobra is onto the presence of the Joes, Low-Light saves the day in an... unconventional manner, and the durability of Iron Grenadier armor is tested.

One of the fun elements in this story is the blending of the 2008 Joecon team with the more-current POC figures (and of course Dial-Tone). Of course, we have most of these figures in the "modern era" style (except Long Arm--get on it, Joe Club!), so it's kind of like seeing the familiar faces in "old clothes".

Page 7: GI Joe Club Dossier: Snow Serpent Commander. I'm... not really sure we need to still be getting Flaming MOTH profiles from 2007. And to be honest, I think a few too many of these Cobra guys read like "these troops are badass--but this guy is REALLY badass!". Yeah, you can't have a special mission trooper without playing him up a little... I think I just prefer my Cobra Command have the personalities and the lackeys stay faceless.



So this installment is a "one-and-done" that has the Air Adventurer and the Sea Adventurer in the Arctic with Short Round (no, really!) to recover a satellite by conquering the mountain. The "downed satellite" plot seems a little cliched at this point; GI Joe has used it at least four times that I'm aware of over the years... maybe it's supposed to be "classic" rather than cliche? I think I'm seeing a certain MASS Device nod here, so perhaps that's indeed the case.

I loved comic as always; there's a great pulp-adventure feel to the stories, the cameos by Adventure Team figures and gear are always great, and I always spot just enough references to ARAH to make me feel like it really is part of a larger universe. However, I have to ask a question: why these characters? The story doesn't specifically require them, and the Adventure Team has an Arctic Adventurer. I'll grant that the setting seems Tibetan (at a wild guess) rather than specifically arctic, but the story features an orange-bearded parka-wearing man in the snow, so I feel the question is valid. I mean, which one would be more out of his element here?

Page 11: GI Joe Club Dossier: Man of the Sea. I make no bones about loving the current AT features. At the same time, I think that some of the AT "reservists" border on the redundant. Foriegn Adventurer and Man of Action, for example, read as basically the same guy until you dig a little deeper and find that "Foriegn" would be better put as "European".

Here we have Man of the Sea, whose purpose isn't really explained in comparison to the Sea Adventurer, AND is actually his cousin, which unfortunately just adds to the "could have been the same guy" feeling. It's a decent enough bio, but I'm just left wondering what this guy brings to the party.

Page 12: Regular Joes. Something of a hit-and-miss feature generally, but if it makes me smile, I figure it's a successful installment. I got a good chuckle out of this one.

Page 13: Interview: B.J. Ward. I love seeing voice actor interviews. Sadly there's not a lot of room to get in-depth in one page, but Ms. Ward sounds pretty great.

Pages 14-15: Special Feature: Collections Management Part 1. If I can be blunt for a moment, this is very close to what I'm studying in school (library science)... yet I ultimately question the point of this. It's a given that far too few members of the fandom bother to properly document their collections, never mind ensuring them and such, so on a certain PSA-level it's definitely informative. However, how many of them are going to change them based on this information dump with tiny font? There's definite potential, and I think a resource like this SHOULD exist, but I question taking up multiple pages over multiple issues of the Joe Mag for it.

Page 16 (back cover): Joe Club exclusives advertisements. I highly recommend the 3 3/4" Adventure Team stuff!

Overall: An enjoyable issue. The comics were fun and the articles were informative. The only downsides for me were the dossiers, and even there I'm willing to admit that the "problem" with one is a personal preference and the second I wanted more from.

Edited by Lukeblast, 15 November 2011 - 01:50 AM.

#2 NightViper



  • Retired Staff
  • 38674 posts

Posted 16 November 2011 - 01:07 PM

I have been enjoying the Adventure Team comic far more than I thought I would. As a 3 3/4" collector, I never really pictured myself so keen on a story centered around the 12" figures.

But here we are!

(I'm hoping for some good Man of Evil/Lost Adventurer fiction down the road!)

#3 Luke

  • Retired Staff
  • 14777 posts

Posted 18 November 2011 - 02:17 PM

Yeah, Adventure Team has been one of the highlights of the mag for an entire year now. The writing has a solid retro feel that is helped by Rod Wingham's art. The whole thing feels like it actually could have been the 70s precursor to the ARAH GI Joe. There's a pulp-adventure/spy-tech feel to it that's really great, and there's always constant reminders that yes, this IS the same universe that the GI Joe you know takes place in. It's like getting James Bond nods all through the Indiana Jones movies; you really feel like you're just exploring a different part of a world you already knew.

The following is a REALLY LONG issue-by-issue rundown for those interested/who missed a part. If there's any AT stuff that predates November 2011, I'm not aware of it. It's probably tl;dr if you don't care much. Then again, I didn't care much myself a year ago, so... Anyway, I'm just trying to cover it all and let talking points get pulled out naturally.

November 2010: Action Figure Review of the 3 3/4" Club exclusive Adventure Team Commander. Probably not surprising that the review is good, but it's amusing to see that even the reviewer is surprised by the kick he's getting out of AT-styled Joes. The next two pages are a GI Joe Club Dossier on the Adventure Team Commander that nicely preview the upcoming comic story. The described setting is clearly meant to evoke a similar bunker lab that Dr. Venom used waaaaaay back in Marvel #12. I do have to take some issue with the Commander remarking that Dr. Venom's lab is "straight out of a sci-fi 'B' movie"... seems a bit too modern for such a retro story; I'm pretty sure that term didn't exist at the time this supposedly takes place.

Of note here is also the ads for Club Exclusive 12" AT stuff. Want to lay bets that Urban Adventurer, Magnum Power, and Kung Fu sets show up in this comic later on? icon-arcee.gif

December 2010: Action Figure Review of the 3 3/4" Club exclusive Dr. Archibald "Venom" Monev. The full name makes me cringe, but hey, at least it's not as punny as Albert "Alpine" Pine. Interestingly, the reviewer thinks the head is from the 3 3/4" Mortal Kombat Liu Kang figure, although Yojoe has said it's based on Gristle... I'm leaning toward Liu Kang. The review is followed by a two-page GI Joe Club Dossier of Dr. Venom. The lead-up to the AT comic continues as the Commander is captured by Dr. Venom.

January 2011: 2-page GI Joe Club Dossier of Land Adventurer. We also get an in-fiction look at the ATV the figure comes with. There's an amusing notation about using the "cargo bay" as a sleeper berth (a nod to the vehicle's Spy Troops days, I'm pretty sure) and FINALLY, a reason for AT vehicles to be yellow! It's a protective coating that is bullet- and flame-proof!

The GI Joe Con Preview shows off the 12" Adventure Team Racing (Drive into Danger) exclusive. I don't recall it showing up in the comic so far, which frankly surprises me a lot. I think the Club could do a lot worse than to repaint an AWE Striker and replicate the figure at the 3 3/4" scale at some point. icon-hotrod.gif

February 2011: There's a Special Feature on AT vehicles. The Big Trapper makes me want a Maggot in yellow. And oh, the "SW-2" on Sea Adventurer's sub would appear to mean "Sea Wolf-2". Neat!

Finally, the Adventure Team comic begins! This is actually something of a prequel to our preview, showing the Commander heading to Brazil to investigate some suspicious activity. Mike Power is recruited to the Adventure Team. No word on if he's the Atomic Man yet; his original one-page comic ad doesn't quite fit this new AT continuity, and we don't get a look at his limbs. Of note is that he seems to be testing a prototype JUMP jet pack!

March 2011: The AT comic continues, as we see the capture of the Commander by Dr. Venom. It's a somewhat different scenario than the preview showed, but things often change between previews and product, so no big deal. The bunker is definitely supposed to be similar to the one from Marvel #12, but it's definitely a different one (location, physical setting, and other details are very different). There's also what appears to be a cameo by Wild Bill! The Commander mentions a Forrestal as well, but I'm not familiar with that as a fictional or real person; perhaps it's just an in-joke reference. There's also a 2-page GI Joe Club Dossier of Air Adventurer. A good bio, but sadly no real insight on that second page like we got out of the others.

April 2011: Rod Whigham provides the cover for this issue, although it doesn't actually reflect the goings-on in the comic (yet). As the Commander finds himself in a perilous spot, the Adventurer activates the recall for Land/Sea/Air. I'm certain they're being shown using AT gear/adventure sets, but I'm afraid I'm not familiar enough to know which ones. Dr. Venom lets on that a certain snake-themed operation has been trying to recruit him. I'm not sure if the guy in the red AT jumpsuit is supposed to be anyone in particular (Unemployed Adventurer?). The comic is followed by a two-page GI Joe Club Dossier on the Sea Adventurer. Sadly, like Air before him this one is slim on the world-building/fictional insight we've come to expect from the second page.

May 2011: AT coverage starts off with a two-page GI Joe Club Dossier on the Foreign Adventurer. As I've said before, he seems more like "European Adventurer", but I suppose AT is effectively US-based even though they recruit from and operate worldwide... anyway. There might be some random nods on his second page, but I'm not getting them at the moment. The Adventure Team comic continues. Air, Land, and Sea gather to rescue the Commander. The script is REALLY good here; in about half a page I'm fully convinced that these men are very familiar with each other and form a well-oiled unit. They're not exactly friends, but they are definitely battle-tested brothers. As Air and Land create a diversion, Sea grabs the Commander. Unfortunately, the team is surrounded by mind-controlled tribesmen, and the Commander is looking a little blank himself...

June 2011: A one-page GI Joe Club Dossier on the Arctic Adventurer. His last name is "Isberg"... like "iceberg", see... GI Joes and puns; it never ends. icon-waspy.gif The two-page comic has Land producing an idol that even the mind-controlled natives recognize and respect, ending the standoff. The Team threatens Dr. Venom, but the slippery weasel negotiates a deal, securing his escape for curing the Commander. He takes with him the Air Adventurer's one-man gyrocopter, and he mentioned previously the snakes trying to get his research... I'm suspecting that Venom headed right into the protection of Cobra's coils and offered them a prototype FANG while he was at it. Venom described himself as "a fully qualified fixed wing pilot with single and multi-engine certifications" (Marvel #15) and this is a MUCH different craft, but... eh, it's GI Joe; EVERYONE knows how to fly Skystrikers. I'll suspend disbelief on a FANG 1.0, you know? As a final note, the idol that Land carries, given to him by "a friend", is the same as the one from the classic Raiders of the Lost Ark opening. I think we all know who his "friend" is. icon-hotrod.gif

July 2011: The second storyline of the AT comic introduces us to the Man of Action. Parachuting into a European manse during a party, he suits up, gets a tip from a Bond Girl, decks a thug, and... well I'll be. The whole operation is a ruse. Apparently he's staging a theft for the benefit of the owners, but they turn the tables on him. They won't give him the documents he was supposed to get unless he rescues their daughter. There's a very unsubtle but nicely-done James Bond feel to this, and MoA mentions Derek Flint and Matt Helm, giving a nice period feel. The gentleman who owns the house, with his graying temples and green jacket, bears a certain resemblance to Ra's Al Ghul; this is heightened by the thug's resemblance to Ubu and the picture of the daughter looking greatly like Talia. A one-page GI Joe Club Dossier on the Man of Action follows. I confess that given the setting and the expertise of the character, I'm not sure why the Club didn't just blend Man of Action with Action Man and call it a day. Seems like a missed opportunity. Also, why is there a European reservist if the MoA is going to pull duty in his territory?

August 2011: The AT Comic sees the Man of Action searching for the missing girl all over Europe. Finally in Berlin, he receives word that there has been a ransom demand. Tricking the contact into taking him to the girl, he is in for a surprise, as everyone double-crosses everyone else! Once again I have to wonder why there's a Foreign Adventurer... MoA seems to do all the footwork himself, even though there's an agent who exists for the very purpose. A one-page GI Joe Club Dossier for the Astronaut ties nicely into the Air Adventurer, among other things. Lastly, a Special Feature on the Magnetic Flaw Detector spotlights the rarely-complete vintage AT item.

September 2011: This chapter of the AT comic is called "Blitzkrieg Bop", which is an amusing little in-joke. The Man of Action rescues the girl in a harrowing escape and returns her to her parents. The identity of the girl is revealed (but I won't spoil it here) and it ties in nicely to the Marvel Comics while also calling into question a family history that has been assumed true for decades. The "T007 Tactical Briefcase" seems to be both a nod to a classic AT item AND a James Bond reference. One line suggests that the Foreign Adventurer HAS been involved in this mission, even making a cameo in the previous issue. Finally, we get a one-page GI Joe Club Dossier for the Adventurer, first seen way back in April! Why did we get files on guys who didn't appear like the Arctic Adventurer and Astronaut before him? Still, a good bio and given that medicine is the "family business", I'm hoping that he's a pointed connection to Doc or Stretcher.

October 2011: The cover has some FANTASTIC artwork of the Man of Evil/Lost Adventurer exclusive. Words can't express how much I want a 3 3/4" version of this guy. Inside the mag is a standalone comic that spotlights the Adventurer--AND the Magnum Power accessory set! Yay, a two-fer! Adventurer must stop a warlord from reaching safe haven. One bullet is all it takes... but is he the sort who can take that shot? I think a figure of Adventurer in this gear could easily be made using Tripwire as a base and arming him with Low-Light's rifle. There's a kid dressed and colored disturbingly similar to Freight of GI Joe Extreme. Say... that jeep looks pretty familiar... and Land's name actually appears to be "Joe". After the comic is a one-page GI Joe Club Dossier on the Man of Asia. Surprisingly and gratefully, I don't see any obvious links to the Arashikage here, but there is a nice tie-in to MARS.

November 2011: More or less covered this above... Sea and Air go to recover a downed satellite, and must defeat the mountain. There is a kid who looks not unlike Short Round from Indiana Jones and the Temple of Doom... wearing a Red Sox hat like our old pal Cutter. There's a few shout-outs to AT gear, and one character in particular that I cannot unsee as a nod to The MASS Device. One really gets the feeling that AT is operating right before the era of "Joe as we know it". Still, I can't help but wonder way Arctic Adventurer is not operating in the snow. The now-standard one-page GI Joe Club Dossier follows, this time on the Man of the Sea. Like Foreign and MoA, it feels a little redundant. Even worse, Sea Adventurer and MotS don't get along, just like Air Adventurer and the arguably-necessary Astronaut. It's really beginning to feel less like a team of specialists in unique areas and more like one bearded guy and one clean-shaven guy in about four areas. It isn't helping that we don't really SEE most of the reservists in environments they're suited for, or in some cases don't see the environment or the operative, leaving them just a random profile.

I dearly wish I could count on Adventure Team to keep going indefinitely so we can really explore the team and the world they work in, but sadly we already have a year of coverage and I think it's probably winding down. icon-screamer.gif I can only hope that the Man of Evil warrants a return when he comes out.

Edited by Lukeblast, 18 November 2011 - 11:52 PM.

#4 NightViper



  • Retired Staff
  • 38674 posts

Posted 19 November 2011 - 08:25 AM

It's always cool getting the scripts for the Adventure Team comics. Because the writer generally has a story for just about every specific visual element. The car in the background of the last few panels of "Blitzkrieg Bop", the plane that Air Adventurer and Sea Adventurer are in, the snow caterpillar, the country's flag in "In the Midnight Hour"...

It all just gives the impression that he genuinely loves telling these stories...and has been eager to them them for the last 30 years or so icon-hotrod.gif

#5 Luke

  • Retired Staff
  • 14777 posts

Posted 19 November 2011 - 11:37 AM

Oooh... what are the odds the Club could put those up on the site as a special feature? I'd certainly love to get a look at them!

I think the biggest crime is simply the lack of an ongoing AT comic. This really has been one of my favorite Joe stories in quite some time--it manages to play around that ARAH well without diving into it yet again.

Edited by Lukeblast, 19 November 2011 - 11:40 AM.

#6 Pyre


    Atomic batteries to power, turbines to speed!

  • Citizen
  • 5158 posts

Posted 23 November 2011 - 11:35 PM

QUOTE(Lukeblast @ Nov 18 2011, 02:17 PM) <{POST_SNAPBACK}>
Interestingly, the reviewer thinks the head is from the 3 3/4" Mortal Kombat Liu Kang figure, although Yojoe has said it's based on Gristle

No, they say it's based on Liu Kang too.

#7 Luke

  • Retired Staff
  • 14777 posts

Posted 27 November 2011 - 12:09 PM

Good catch. I know Yojoe used to say Gristle, but I didn't double-check before I posted and they must have corrected it between then and now.

And that's why you always double-check your sources! icon-wildride.gif

Edited by Lukeblast, 27 November 2011 - 12:10 PM.

#8 Pyre


    Atomic batteries to power, turbines to speed!

  • Citizen
  • 5158 posts

Posted 27 November 2011 - 11:01 PM

I can understand why they would make that mistake though. Lui Kang's and Gristle's heads are similar in appearance and I don't think most people would think of the Lui Kang head right away either.