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@  TheMightyMol... : (23 July 2017 - 06:44 AM)

Look, I'm TRYING, okay?

@  Bass X0 : (23 July 2017 - 06:40 AM)

The devil is a part-timer!

@  Nevermore : (23 July 2017 - 06:32 AM)

I always took it to be a catch-all term for "person or thing of the same name" regardless of which came first.

@  PlutoniumBoss : (22 July 2017 - 10:06 PM)

So technically it could be either way and not be wrong, but it is more apt to be Kalidor's example.

@  PlutoniumBoss : (22 July 2017 - 10:05 PM)

one that has the same name as another; especially : one who is named after another or for whom another is named

@  Kalidor : (22 July 2017 - 09:45 PM)

I think the official meaning is that a namesake is the person or thing that is named after something else. So the USS Kalidor would be Kalidor's namesake

@  Pennpenn : (22 July 2017 - 08:30 PM)

I thought it was either?

@  SHIELD Agent 47 : (22 July 2017 - 08:27 PM)

It is very irritating that no one seems to agree on whether the word "namesake" refers to the thing that came first or the thing that came second.

@  2017 : (22 July 2017 - 07:19 PM)

I'd like it, but I really don't have the cash or the justification.

@  Paladin : (22 July 2017 - 02:48 PM)

Anyone still need a Chaos on Velocitron set? Found one at TRU today...

@  TheMightyMol... : (22 July 2017 - 01:27 PM)

He REALLY likes blowing stuff up.

@  Dekafox : (22 July 2017 - 12:42 PM)

G1 Scattershot's 3rd mode gimmick?

@  MEDdMI : (22 July 2017 - 12:04 PM)

Nothing can be more awkward than the crotch rubsigns.

@  Bass X0 : (22 July 2017 - 11:28 AM)

well, they had to go somewhere.

@  Pennpenn : (22 July 2017 - 02:54 AM)

TR Quake's shoulder symbols are very awkward looking

@  Kalidor : (21 July 2017 - 10:58 PM)

..er myself.

@  Kalidor : (21 July 2017 - 10:58 PM)

NOT RESPONDING

@  Kalidor : (21 July 2017 - 10:58 PM)

...

@  Kalidor : (21 July 2017 - 10:58 PM)

....

@  Kalidor : (21 July 2017 - 10:58 PM)

Couldn't say it bett.....

@  Steevy Maximus : (21 July 2017 - 10:33 PM)

You just don't appreciate the speed of a solid state drive until you have to use an old laptop with an old spinning drive

@  Patchouli Kn... : (21 July 2017 - 08:32 PM)

If there's at least one, you can army-build.

@  NotVeryKnightly : (21 July 2017 - 07:25 PM)

Are there even enough toys of him to collect?

@  TheMightyMol... : (21 July 2017 - 04:21 PM)

A nerd.

@  Nevermore : (21 July 2017 - 04:19 PM)

Speaking of, what do you call someone who collects toys of the Marvel character The Collector?

@  Nevermore : (21 July 2017 - 04:18 PM)

What about people who collect the "Die Hard" movies?

@  wonko the sane? : (21 July 2017 - 03:54 PM)

A lot of the die hard collectors don't need to be louder...

@  SHIELD Agent 47 : (21 July 2017 - 03:22 PM)

@Nevermore Benbot means "amped" as in excited. I believe the term is shorthand for (a sound) amplifier.

@  Nevermore : (21 July 2017 - 03:10 PM)

Or is "shorthand" a synonym for "amputated"?

@  Nevermore : (21 July 2017 - 03:10 PM)

Is "amped" shorthand for "amputated"?

@  Benbot : (21 July 2017 - 12:28 PM)

I am amped! But I also have standards.

@  Fear or Courage : (21 July 2017 - 08:38 AM)

I consider Thew to basically be the model toy collector. We should all aim to be so amped about the thing we collect.

@  Pennpenn : (21 July 2017 - 07:21 AM)

And some people are just whiny jerks who like to complain about stuff and don't realise that, so will invent irrational grievances to fuel that need.

@  Rycochet : (21 July 2017 - 06:13 AM)

A lot of toy collectors don't seem to get that the things the collect are toys.and have unrealistic expectations of what's doable in a modern retail environment. You're not going to get a $100 figure's worth of parts and paint for $20 or less and gimmicks are needed tomake the toys actually, you know, fun.

@  Foffy : (20 July 2017 - 09:40 PM)

Not necessarily. With the right condiments, they can taste surprisingly nice.

@  Evac : (20 July 2017 - 09:37 PM)

I think most toy collectors are bitter in some form.

@  Diecast : (20 July 2017 - 09:37 PM)

...or maybe I'm the bitter one?!  Oh no.

@  Diecast : (20 July 2017 - 09:32 PM)

And I don't even mean that everyone should love it all. But it does seem to bring the angrier ones in from the lurking.

@  Diecast : (20 July 2017 - 09:29 PM)

It's these reveals that always remind me how exceptionally bitter a large portion of toy collectors are on other forums.

@  Sean Whitmore : (20 July 2017 - 07:06 PM)

SDCC toy reveals make adults happy by telling them what they can get eventually. Kids don't care what they can get eventually, you make them happy by getting them whatever's available now.

@  Jalaguy : (20 July 2017 - 06:10 PM)

They exist, they just don't show them at SDCC because they assume that the adult fanbase doesn't care about them.

@  Steevy Maximus : (20 July 2017 - 06:03 PM)

On SDCC stuff...I'm disappointed, but not surprised, at the lack of the actual KIDS toys among all the toys for us old men

@  Steevy Maximus : (20 July 2017 - 04:15 PM)

:burn

@  Steevy Maximus : (20 July 2017 - 04:15 PM)

SSA response? "How would we know to un enroll you if you don't tell us?"

@  Steevy Maximus : (20 July 2017 - 04:14 PM)

I'm supposed to un-enrolled in Medicare at the end of the month (36 months post-transplant), but I'm getting a bill for next quarter's coverage.

@  Steevy Maximus : (20 July 2017 - 04:14 PM)

I would LOVE to have ONE THING done correctly and promptly by the Social Security Administration

@  Ms Virion : (20 July 2017 - 02:22 PM)

=(

@  SHIELD Agent 47 : (20 July 2017 - 01:43 PM)

Noooo!!!!!

@  Paladin : (20 July 2017 - 01:39 PM)

well shit... https://uk.style.yah...-182818808.html

@  Kalidor : (19 July 2017 - 08:46 PM)

https://www.allspark...rive-questions/


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Mirror's Edge 2 canceled


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6 replies to this topic

#1 Omgiamonfire

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Posted 16 February 2011 - 01:23 PM

QUOTE
Development of Mirror's Edge 2 has been "stopped" by EA.

A team at DICE showed EA a prototype that was "declined", according to a Eurogamer Sweden translation of a Press 2 Play TV report.

"Patrick [Soderlund - EA driving and shooting game boss] acknowledges that Mirror's Edge didn't match up to their expectations regarding sales, and that has stopped the sequel that has been in development," declared the report, published originally in December.

"EA was shown a prototype, but declined with askance. The project has been stopped - involved parties at DICE are working on something else now. Patrick himself seems to have Mirror's Edge near his heart, but they are not in the business of charity."

Presumably the extra development is going into Battlefield 3 - EA's well publicised attempt at wrestling shooter supremacy from the Call of Duty series.

Patrick Soderlund confirmed last summer that "a small team" at DICE was 'on' a new Mirror's Edge game. Eurogamer pressed him on that point last November.

"Mirror's Edge is an IP that's close to my heart and EA's as well. It was a bold move from us. I'm proud we made it. It obviously didn't reach the commercial success we wanted, even though it wasn't bad at all," he said.

"I still think as a company we're going to talk about it when we're going to talk about it. What I can say is, we haven't buried it. We're absolutely continuing to support Mirror's Edge as an IP. When we're ready to talk about it, we'll talk about it."

EA Games boss Frank Gibeau went on record a few weeks later to say that the execution of Mirror's Edge "fell short". "There were issues with the learning curve, the difficulty, the narrative, and then there was no multiplayer either," he said.

http://www.eurogamer...rs-edge-2-pitch
Man, that's a bloody shame. But, given how nearly everywhere I went a few weeks after it's release, I should have expected that/

"Whether it's directly or not, you prey on others to live. That reality never changes. And it's the same for everyone here."


#2 BlitzwingHaz

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Posted 16 February 2011 - 02:13 PM

I thought it was ok but I think Assassin's creed does much the same thing better.

#3 Frost181

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Posted 16 February 2011 - 02:44 PM

yup it was definitely the lack of multiplayer that killed it, a half assed online mode would've made the game sell like gangbusters. damn executives.

Sarcasm aside I generally liked the first one and was looking forward to the second so this news sucks.




#4 Kalidor

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Posted 16 February 2011 - 02:52 PM

I still have my yellow messengers bag from the pre-order.

#5 The Predaking

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Posted 16 February 2011 - 03:16 PM

I never played the first one, but I hear that it was good.

Restoring an Old Arcade Machine!

 

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#6 D Immortalis

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Posted 17 February 2011 - 01:11 AM

QUOTE(Kalidor @ Feb 16 2011, 02:52 PM) <{POST_SNAPBACK}>
I still have my yellow messengers bag from the pre-order.


That bag is the best free thing ive ever gotten...i use it to carry my stuff when i travel...its still holdin up well.

sad to hear no sequel though =[

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No one needs to hear your words. Let it go.

 

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Take away everything I am. Bring it to an end.
Make me fall. Make me bleed. Go ahead and change me?
Take away everything I am. Everything I Am!


#7 Prime 2.0

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Posted 17 February 2011 - 01:47 AM

QUOTE(BlitzwingHaz @ Feb 16 2011, 02:13 PM) <{POST_SNAPBACK}>
I thought it was ok but I think Assassin's creed does much the same thing better.


It wasnt that AC did it better per say but it did it easier theres a comic from some website out there that has a perfect example of that. In ME with 4-5 button presses youd get up a wall where as AC basically boils down to hold A. Which wouldnt really have worked for ME if it was that simplified and when you got moving properly it was awesome but that system was completely unforgiving.

That said i was really hoping ME2 would have fixed some of the issues or atleast toned down the complexity but what are ya gonna do. Maybe 14 years from now someone company will make that sequel, hell anythings possible now a days.



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