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@  unluckiness : (16 June 2019 - 01:20 AM)

And for hug's sake, I hope that the new Fire Emblem's PC isn't one of the DLC

@  Sean Whitmore : (15 June 2019 - 04:11 PM)

Smash Bros could never touch a new franchise again, and I'd still have laundry lists of side characters and villains I'd love to see included.

@  unluckiness : (15 June 2019 - 09:36 AM)

DINNER

@  SG Roadbuster : (15 June 2019 - 09:36 AM)

cuz i wanna fight a boat

@  SG Roadbuster : (15 June 2019 - 09:35 AM)

if we must have another zelda character, id want the king of red lion

@  MEDdMI : (14 June 2019 - 10:38 PM)

I would unironically love Tingle in Smash.

@  Paladin : (14 June 2019 - 02:06 PM)

they HAVE to put Travis Touchdown in at some point now, right???

@  TheMightyMol... : (14 June 2019 - 01:24 PM)

Right after Shaq.

@  Locoman : (14 June 2019 - 12:36 PM)

When will we get Bluster Kong in Smash?

@  unluckiness : (14 June 2019 - 08:20 AM)

The last three DLC characters are Tingle, Charles Barkley and L Tetris block with Reverse L Tetris block as an Echo fighter.

@  MEDdMI : (14 June 2019 - 08:09 AM)

Pipe dream Smash entry: The Prince from the Katamari series. :D

@  MEDdMI : (14 June 2019 - 06:35 AM)

The space/time around them gets frozen too! ....or something.

@  unluckiness : (14 June 2019 - 06:01 AM)

I still want to find out how freezing people suspends them in midair

@  Tm_Silverclaw : (14 June 2019 - 02:45 AM)

We really need Subzero or Scorpion in Smash. Violence aside, they are pretty big gaming icons as well.

@  Steevy Maximus : (13 June 2019 - 08:18 PM)

Given Nintendo's relationship with Tecmo, I'm still waiting for Ryu Hyabusa

@  TheMightyMol... : (13 June 2019 - 07:19 PM)

I'm still waiting for Doomguy.

@  Steevy Maximus : (13 June 2019 - 06:47 PM)

I just started watching High School DxD (don't judge me...) and I caught on the Nintendo Treehouse some request Rias for Smash lol

@  ▲ndrusi : (13 June 2019 - 11:25 AM)

I have having to watch a video to find out why someone wanted me to watch the video

@  Nevermore : (11 June 2019 - 04:58 PM)

I remember when the TPB for The Dark Age 2 was delayed for an entire year...

@  Trpodeca : (11 June 2019 - 03:55 AM)

I just wish they'd release the Astro City paperback trades.

@  Nevermore : (10 June 2019 - 05:31 AM)

As an open-minded heterosexual, I wouldn't mind seeing more of that.

@  Nevermore : (10 June 2019 - 05:29 AM)

Currently in the process of re-reading Kurt Busiek's Astro City. Big props for the issue featuring the "Dancing Master" and its portrayal of non-stereotypical gay characters.

@  TM2-Megatron : (10 June 2019 - 05:25 AM)

Don't phone charges often contain special rapid charge circuitry, though? The voltage might be higher too, given the selfie stick probably has a very basic battery.

@  SHIELD Agent 47 : (09 June 2019 - 11:28 PM)

Glad to be of assistance!

@  Telly : (09 June 2019 - 10:32 PM)

*checks selfie stick and phone charger* huh. perfect fit. thanks!

@  SHIELD Agent 47 : (09 June 2019 - 09:58 PM)

I would use the USB-to-AC adapter that came with my iPhone, though I gather you must have a different brand of cell phone.

@  TM2-Megatron : (09 June 2019 - 05:42 PM)

In that case a generic adapter is probably your best bet, then. Keep in mind a lot of hotels now have plain USB outlets in rooms too, though; but I guess that's not guaranteed

@  Telly : (09 June 2019 - 05:31 PM)

yeah, i just need something small to plug into the wall. im not sure im taking my laptop on my trip later this year and i want a way to charge my stuff

@  TM2-Megatron : (09 June 2019 - 05:04 PM)

They also have wall outlets with built-in USB in addition to the two regular plugs; I installed those around my place so I have USB ports everywhere

@  TM2-Megatron : (09 June 2019 - 05:02 PM)

You might be able to get a generic adapter to use with it at Radio Shack if you know the appropriate voltages or whatever

@  TM2-Megatron : (09 June 2019 - 05:01 PM)

It came with a USB cable with no AC adapter? A lot of lower priced electronics do that, presumably assuming that USB is pretty ubiquitous

@  TM2-Megatron : (09 June 2019 - 05:00 PM)

Yeah, must be, I guess.

@  Telly : (09 June 2019 - 04:59 PM)

maybe having bluetooth has something to do with it?

@  Telly : (09 June 2019 - 04:58 PM)

the one i got has an on/off button, and came with a usb to attach to my laptop to charge it. its this one https://www.walmart....ility/432985497

@  TM2-Megatron : (09 June 2019 - 04:51 PM)

Selfie sticks have power? I thought they were to just hold the phone away from you

@  Telly : (09 June 2019 - 04:44 PM)

need some technical help.how do i charge my selfie stick without using my laptop? is there some kind of portable charger? i know it sounds like a dumb question, but i dont know very much about this stuff

@  MEDdMI : (08 June 2019 - 06:58 PM)

Different songs or overdosing don't work for me. My brain can play multiple songs at once. Best to do something else to distract me.

@  Xellos : (08 June 2019 - 05:36 PM)

Still, the worst is having the last song I hear before going into work being stuck in my head all day.

@  TheMightyMol... : (08 June 2019 - 05:00 PM)

Get a different song stuck in your head too. Let them battle for supremacy. Only the strong survive.

@  Nevermore : (08 June 2019 - 03:53 PM)

Keep listening to it over and over until you got the lyrics memorized. By that point, it will start to fade out of your system.

@  Nevermore : (08 June 2019 - 02:48 PM)

I've discovered the easiest cure for having a song stuck in your head is overdosing to the point of fatigue.

@  Steevy Maximus : (08 June 2019 - 12:27 PM)

Jedi Fallen Order sure does look a LOT like a Souls style game with Star Wars flavoring

@  Kalidor : (07 June 2019 - 06:18 PM)

I have a hard time believing that you speaking at length and with great detail is something you wouldn't be good at. Glad you had fun.

@  Nevermore : (07 June 2019 - 02:51 PM)

Funny thing is I wasn't nervous at all. Might have helped that I was able to speak freely due to having assembled my speech from a lot of smaller segments I had previously told to my colleagues on the shopfloor, with a few punchlines added.

@  Nevermore : (07 June 2019 - 02:49 PM)

Allegedly I did well. Lots of applause, and was told I was leagues beyond the guy who spoke before me (though that wasn't difficult, that guy was dry as a river on Mars).

@  Nevermore : (07 June 2019 - 02:48 PM)

So I volunteered to hold a small speech at our strike assembly today (lots of Amazon employees, plus some people from IKEA, Smyths toys and some other local retailers).

@  Maximus Ambus : (07 June 2019 - 01:17 PM)

Today Dolly the Sheep and Super Salmon, tomorrow Neo Sapiens. We're through the looking glass people.

@  Kalidor : (07 June 2019 - 12:55 PM)

Happy birthday @Pinkcolliebot

@  Pinkcolliebot : (07 June 2019 - 12:03 PM)

Today's My Birthday!!!

@  TheMightyMol... : (07 June 2019 - 03:16 AM)

Think how many copies of Optimus Prime's brain could fit on that.


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1987 replies to this topic

#1901 2019

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Posted 27 February 2017 - 10:13 AM

 

Unfortunately, it was one of those videos where the guys voice annoys me, so I didn't get to the end of it.

 

Oof, those are pretty terrible. Second only to people who don't edit at all.


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#1902 GodSentinelOmega

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Posted 27 February 2017 - 07:20 PM

I've that video, if its the one i'm thinking of and they does go a bit OTT in parts.

Also, a link to more huge theories doing the rounds. Known as the Eos Revelations, these include time paradoxes, connections to FFXVs previous detup as part of Fabula Nova Crystalis, even explanations as to game trailers like the 'Omen Trailer' being important.

Take with quite a hefty grain of salt of course, but worth a read.

https://www.reddit.c...6cd&st=izo8vevm

fslookup.jpg

 


#1903 Caldwin

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Posted 27 February 2017 - 09:37 PM

I did it! I DID IT!!!! I...MOTHERHUGGING...DID...IT! So long, Pitioss. I hope to never...ever...evereverever...see you again!

*savesavesavesavesave*


HUG YOU, PITIOUS! I HUGGING BEAT YOU!!!!

HAHAHAHAHAHAHAHAHAHAHAHA!!!!!!
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#1904 Strafe

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Posted 27 February 2017 - 10:36 PM

Whoa, nice work! I never made an attempt at it, it sounds pretty fiendish. Doubly rewarding for completing it, though.

 

I saw some of video detailing the theory that Pitioss details the history of the Astrals. Makes sense and I believe it. Unfortunately, it was one of those videos where the guys voice annoys me, so I didn't get to the end of it. I might try to find a text version of the explanation later.

 

Oh, gosh. That's like 85% of youtube videos, for me.

You don't even need a silky baritone like myself, though it is a nice bonus. Everyone is high strung and trying way too hard, I just don't have the patience any more.



#1905 Caldwin

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Posted 27 February 2017 - 10:52 PM

Thanks. It is pretty fiendish. I mean, you can't die there. There aren't any enemies. But it takes some precision jumping and Noctis ain't quite Mario! Between my first night and my second night, I figure I was working on that for roughly 8 hours. Doing that hunt for that big bird at the top of Ravatough was a cake walk in comparison.

Jury's out on which is harder, Pitioss or Costlemark. Costlemark has high level enemies and if you don't know which way to go in that last bit of a maze, you could find yourself in an endless loop with an increasing number of tough enemies.

Pitioss may not have enemies and may not kill Noctis...but like I said, it requires precision jumping and Noctis ain't quite Mario.

They're both fiendish. The rewards are worth it, I suppose. You get a Royal Arm for completing Costlemark and you get the Black Hood and Genji Gloves (don't...hugging...miss them!) for completing Pitioss. So very fiendish, but pretty rewarding.

Just glad I finally have it behind me now!

Next stop, Adamantoise...after a crap-ton of leveling up.
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#1906 2019

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Posted 01 March 2017 - 02:30 AM

I finally got around to finishing the game, ever since I got waylaid by DQB and the new Tales game.

 

I liked the ending, actually, it got my emotions going but it wasn't terribly bleak or anything. The main problem I have is how without the exploration and sidequests in the second half it just moves way too fast, but that's apparently yet another thing to blame on a certain person rather than the team that finished the game. That said the content itself was pretty good, if it had been spaced out a bit the game would have been godly. I hope that the DLC and updates eventually add free roaming areas in Nifilheim for example so you can stretch your legs- on the train trip you can clearly see a lot of the map has been made and is usable.

 

Still, 50+ hours put into the game is nothing to scoff at, it's definitely not an unfinished product in terms of value.

 

 

So now I guess I'm going to repeatedly fail to land at Pitioss until I get it right...


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#1907 Caldwin

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Posted 01 March 2017 - 10:59 AM

The second half did go fast. It's much shorter than any previous FF. But the first half and the post-game are so full of content, like you said, I don't consider it unfinished at all.

Good luck with Pitioss. I guess the good thing about it is that as frustrating as it is, really if you have the patience and the time (maybe a YouTube video guide), you'll get through it eventually.

Just don't be afraid to go outside, save and take it up again later. There's a few points where after opening some passage ways, you'll be surprisingly close to the entrance. And it doesn't reset when you leave. That's a saving grace right there.
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#1908 Caldwin

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Posted 28 March 2017 - 06:55 PM

Chapter 13.2 was rather brief. Finished it in less than an hour. Episode Gladiolus actually has save points, so I decided to get to the first one and end it there for now. Got some Mass Effect to play.
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#1909 Blade Raider

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Posted 23 May 2017 - 01:33 AM

This year is the 30th anniversary of Final Fantasy. I became aware of this when ProJared started a Let's Play of the original NES game back in March. I was in need of a game to play at the time and realized there's a handful of numbered FF games I haven't beaten and/or played. I started with the original because I had a VC copy that I never beat. Eventually, I decided to play all me favorites as well and now I have a goal for this year: Beat every numbered FF game...and whatever other FFs I want to play

Here's the general rules I'm going with:
First rule: No MMOs. Nothing against them, it's just that they aren't really meant to be beaten. Plus, I'm not willing to do subscription gaming. By the way, is XI even playable anymore?

Second: My goal is for XV to be the finale of this. I do not own a system that it can be played on, so while I'm saving for that I'll be focusing on the other games. Priority are ones I haven't beaten or played.

The following I've beaten over the years:
IV, IV: The After Years, V, VI, VII, VII: Dirge of Cerberus, Tactics, VIII, IX, X, X-2, XIII, XIII-2 (maybe a few others I'm forgetting)

What I've beaten this year for far:
FF NES (Beat it on April 1st oddly enough)
III DS (Can't remember exactly when, but it was early May)
XII PS2 (tonight, actually)

Currently playing:
IV DS (beaten before, playing on the side)
II PSX


Final Fantasy NES:
I got about halfway years ago and just lost interest. After watching some of ProJared's early episodes where he goes over some basic stuff, most of which are in the manual the VC doesn't have, I felt a lot better about trying again. I did use guides and maps as well to make it easier on myself. Once you get the airship, I feel this one becomes more fun. The game has a lot of problems and cheap tactics, but I'm glad I finally beat it.


III DS:
Pretty much the same feeling I have about the first game, but with different annoyances. The main issue is the game loves all it's new toys and wants you to use them a little to much. Mini dungeons are annoying. I will give it this though, the moment you realize your starting area in the game is only one tiny point on the world map is a great one. If you have a choice, keep away from the DS version. Mognet is unable thanks to the DS Wi-Fi no longer working.


XII PS2:
Not gonna lie, I hate this game. I'm not sure if it's the worst FF I've played, but definitely low on the list. The characters are bland and unimportant to their own story and the game play is crap. XII tries so hard to be a single player MMO, but fails miserably. If I had the skill and time, I would love to make an essay on comparing XII and Xenoblade and how Xenoblade does everything XII was trying to do better. I say this because I put off playing Xenoblade for years because it looked like it played a lot like XII.

Anyways, my original save was at the final dungeon and I've tried a few times over the years from the beginning to give the game a second chance, but couldn't stand it every time. So this time, I loaded the original save and level grinded enough to beat it so I'll never have to play it again. I will end on a nice comment, XII is a pretty game.


IV DS:
Now here's something I will praise. IV was my first FF. I played it on an emulator back around 2000 or 2001 when that was still fairly a new thing. This is the game where the story and characters took center stage and the gameplay was still great.

The DS version is by far the best version of IV they've made (at least in English). It's the only one that has a very solid translation (and it only took 4 or 5 tries). Coming off I and III where you're the "Heroes of Light" and not much else, IV becomes even more meaningful. The main character Cecil is a Dark Knight ordered to kill innocent people by his king. You start the game off playing a murderer that has to redeem himself. That's impressive for a SNES game (though the old translations try to soften the tone).

This time around I'm playing the New Game Plus mode with fun stuff like the ability to rack up lots of EXP from a single battle and turn off encounters. Having a lot of fun revisiting one of my old favorites.


Lastly for tonight II PSX:
So I bought FF Origins to play II. I got it off Amazon for $10. I picked this one because it was the cheapest hard copy option. I started playing it on the PS3...and some of you might know where this is going. Turns out that the hard copy (the PSN version is fine) of Origins is one of the rare PSX games that does not work properly on the PS3. II can not be beaten because the game crashes at some triggers. I checked and there's at least one point you can not get pass. This is why I have the PS2 hooked up and why I skipped on over to XII to get it out of the way.

Anyways, I only got a little ways into the game. The plot seems decent enough, though I see the issues with the battle system. It's a neat idea until you realize how you're suppose to increase HP. I'm going start over on the PS2 hardware soon. Thankfully I didn't get to far into the game before the glitch happened.


Edited by Blade Raider, 23 May 2017 - 01:34 AM.


#1910 Blade Raider

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Posted 29 May 2017 - 07:15 PM

I've finished my playthrough of Final Fantasy II (PSX edition). Seems that my PS2 has issues with reading just this disc. I've tried others and everything works (side note, I loaded the Armada game and Gundam Battle Assault 2 for the first time in years, they're still fun). Because of that, I did long play sessions in hopes of finishing it before the PS2 craps out completely.

Anyways, about the game itself, I'm a little mixed on it. The story surprisingly engaging at first. It's basically Star Wars, but for a NES game that's kind of impressive. You are a group of rebels that are sent on missions to fight the Empire. The plot fizzle outs toward the end. I also spotted similarities to FFIV's plot, though mostly just the same tropes being used more effectively.

That said,There is also a lot of backtracking in II, mainly to the rebel's base. I think it helped sometimes as a good way to not get lost when you weren't sure where to go next. This is the kind of game plot I give credit for effort mainly due to the time it was made.

One of the more engaging things is the Keyword system. Some NPCs will say words in red. You can memorize those words, ask them about those words, or use items. Rather than the NPC just telling everything about says Dargoons, they'll just mention them and you have to memorize the word and then ask about Dargoons or maybe they don't know and you have to ask someone else. I've seen Western RPGs do this sort of thing with choices, but those all become convoluted very quickly. This is a simple version of that that only does what the it's suppose to, keep the player engaged in what being said. I wish Square tried to use this more, but then I remember how convoluted modern FFs are. Also, there's a bookcase that you can use most of the Keywords on to learn more about them.

As for the battle system, I think there's a good battle system here, but it's a mess. The idea is stats go up as they're used in battle (or menu for some things) and this gets rid of "Levels." The problem is it doesn't get rid of levels, it adds more. Instead of increasing the character's Level, you now have to level each stat one by one. There are 10 Attributes (HP, STR, etc.), 8 weapons (including unarmed and shield), and 16 Spells (there's more spells, but characters can only have 16 max). This would be fine if some weren't a pain in the ass to level.

The saving grace of this game's battle system are the 2 weapons that might be the 2 most broken things in Final Fantasy. The Blood Sword and Healing Staff. The Blood Sword will always hit for a precentage of the monster's MAX HP. Not current HP, but max. This means high HP bosses are easier than a lot random encounters. And you get 2 of that sword. Meanwhile, if the Healing Staff is used on a party member, they are healed. If the character has a good staff level, it will heal more HP than any spell could hope to in this game.

All in all, FFII was an experiment that went badly. I feel this game is mostly forgotten because later games followed up on every concept in this game and did it better...except the Keyword system. I kind of wish another FF title tried again with that.



#1911 Blade Raider

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Posted 31 May 2017 - 03:17 PM

So I've started a replay of V (using the PSX version). I haven't played this one in years and don't remember much of the story. I do remember enjoying the game and it's Class system. For some added fun I'm randomizing my Classes. There's 6 Classes to start with, so I rolled a die to select them (I'll probably draw names or something once I have more than 6).

Rules are simple:
1) No duplicate classes unless a character has mastered all other classes.
2) A character can only change after they've mastered that class, again randomized, but will be a new class.

So after getting the first set of Classes my party looks like this:
Bartz - Black Mage
Reina - Knight
Galuf - Thief
Faris - Blue Mage

That's right, no White Mage. This should be at least a bit interesting.

#1912 GodSentinelOmega

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Posted 06 July 2017 - 10:46 AM

Well, FFXVs Episode Prompto DLC is out. Has anybody else played it? Do you think it was worth the wait?

fslookup.jpg

 


#1913 Caldwin

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Posted 06 July 2017 - 06:25 PM

I only just started it about 15-20 minutes ago. I wanted to play more, but I really need to start thinking about making some supper. So far I like it. It's very much a shooter, which fits me. And I always liked Prompto as a character.

As far as if it's worth the wait, the wait didn't really mean much to me because I've been busy with Mass Effect Andromeda, Zelda Breath of the Wild and I'm still on Mass Effect 3. So it was actually harder to break out of my ME3 playthrough for a bit to play this. But it is pretty good...of the 15-20 minutes I've played so far.

I'll probably pick it up again tomorrow. I'll be switching between this and ME3 until I'm done with one of them.
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#1914 2019

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Posted 06 July 2017 - 07:08 PM

Haven't played the episodes yet but the off-road Regalia is hella fun.


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#1915 Internet Jesus

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Posted 06 July 2017 - 07:12 PM

Well, FFXVs Episode Prompto DLC is out. Has anybody else played it? Do you think it was worth the wait?

It's pretty fun. It takes awhile to get used to the controls, but it's fun once you get your bearings.


But in the current, digitized world, trivial information is accumulating every second, preserved in all its triteness. Never fading, always accessible. Rumors about petty issues, misinterpretations, slander... All this junk data preserved in an unfiltered state, growing at an alarming rate. It will only slow down social progress, reduce the rate of evolution. You seem to think that our plan is one of censorship. What we propose to do is not to control content, but to create context.


#1916 RYNO

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Posted 09 July 2017 - 09:08 PM

So just heard my copy of FF12 Zodiac Age has ship. Any one else getting this? This is one of the few FF games I haven't beaten yet, so looking forward to beating it

#1917 Tm_Silverclaw

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Posted 10 July 2017 - 12:44 AM

Same here.



#1918 GodSentinelOmega

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Posted 10 July 2017 - 09:34 AM

I would, if 12 amd most other FF weren't just on PS4.

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#1919 Rhinox

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Posted 10 July 2017 - 09:58 AM

I plan on getting it tomorrow myself.  12 was one of the last games I got for PS2 and I always felt bad I didn't beat it.  I'm really looking forward to it.


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#1920 Caldwin

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Posted 10 July 2017 - 10:33 AM

I've been debating getting Zodiak Age. But I never did finish it on PS2 and I still have the system hooked up. So I could pick up where I left off years ago if I really wanted to. I mean, I invested so much time leveling them to where they are and unlocking all their quickenings. 

 

On the one hand, I doubt I'll ever return to it on PS2. On the other hand, I'm not sure I have the heart to start all over again.


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