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Mirror's Edge gameplay
#1
Posted 21 July 2008 - 11:06 AM
http://www.gametrail...ayer/36297.html
#2
Posted 21 July 2008 - 02:06 PM
"Whether it's directly or not, you prey on others to live. That reality never changes. And it's the same for everyone here."
#3
Posted 21 July 2008 - 02:52 PM
then the fun is seeing it be done? Why in the world are they doing this as a
first person game? It looks floaty and just overall boring in this incarnation...
Edited by PiratedTVPro, 21 July 2008 - 02:55 PM.
#4
Posted 21 July 2008 - 03:05 PM
www.comicbooksandwhatever.blogspot.com
#5
Posted 21 July 2008 - 03:08 PM
I think someone over at Kotaku had the same problem when viewing gameplay trailers, but when he played it he didn't have any feelings of nausea.
"Whether it's directly or not, you prey on others to live. That reality never changes. And it's the same for everyone here."
#6
Posted 21 July 2008 - 03:35 PM
Supposedly they did a lot of research into this and are using a limited pallet
of colors to help prevent motion sickness. I really don't understand the first
person view, but then again I really prefer 3rd person games in general, so...
#7
Posted 21 July 2008 - 04:24 PM
I don't really get the choice in camera angle either.
#8
Posted 21 July 2008 - 07:32 PM
#9
Posted 22 July 2008 - 12:40 AM
Crackdown with codes gives me great sence of hight
I realy want a game to mess with me this way I have jumped and climed my way around before never knew it was called something till District B-13 came out
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#10
Posted 22 July 2008 - 07:46 AM
I don't really get the choice in camera angle either.
Well, get on it as soon as you've got Ghostbusters on the shelf.
#11
Posted 23 July 2008 - 04:53 PM
I'm intrigued