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@  Paladin : (13 November 2019 - 10:45 AM)

sonics' still gonna be a terrible movie but at least they whined loud enough to make him look passable for a 2-minute trailer. "yay."

@  ▲ndrusi : (13 November 2019 - 10:37 AM)

But of course to annoying people there's no such thing as different decisions made for different reasons, there is only "I like it so it's right" and "I don't like it so it's wrong."

@  ▲ndrusi : (13 November 2019 - 10:35 AM)

Even if we pretend it's objective truth that they were both bad, then they were bad in very different ways.

@  ▲ndrusi : (13 November 2019 - 10:33 AM)

Sonic's previous movie design looked genuinely bad. The Transformers '07 designs just looked insufficiently like what certain loud and obnoxious parts of the fandom think Transformers are required to always look like.

@  Otaku : (13 November 2019 - 08:50 AM)

Um... Purple Monkey Dishwasher?

@  TheMightyMol... : (13 November 2019 - 08:25 AM)

Do we really need to have Every Movie Transformer Thread Ever in the Squawkbox?

@  Bass X0 : (13 November 2019 - 08:13 AM)

Sure it made money but that doesn’t mean it has appealing character designs. Lot of god awful fugly faces in the Transformers movies.

@  Otaku : (12 November 2019 - 08:25 PM)

@Liege My issue with Transformers (2007) were elements I thought were unnecessary.  I know it was supposed to just be a joke, but I didn't ever need to hear about "Sam's Happy Time". >.> Which, being in awe of the first "live action" TF-film, didn't even register until I'd already purchased and watched it on DVD a few times (after seeing it in theaters 3 times).

@  Liege : (12 November 2019 - 08:22 PM)

For all the Bayisms in the 07 movie, it was tempered by Spielberg as producer. Designs aside it was an enjoyable popcorn blockbuster about a boy and his first car who happens to be an alien from another planet. They sequels are just Bay going unchecked after he proved how much bank he could bring in.

@  TM2-Megatron : (12 November 2019 - 07:12 PM)

I didn't find the designs in the '07 movie to be that bad, personally. What got really offputting was how Cybertronians in general become such huge a-holes in the later films; the designs were very much secondary to their horrible personalities

@  Sabrblade : (12 November 2019 - 06:59 PM)

And yet, Transformers still broke the bank at the box office, opened up the brand to a whole new generation of fans, shot the brand up to mainstream appeal, and enabled all kinds of new collector-oriented lines and other avenues to come about. Not saying Sonic's movie will do the same for his series, but the 2007 TF movie certainly did more good than harm.

@  Bass X0 : (12 November 2019 - 06:09 PM)

Paramount changed Sonic due to fan backlash but refused to redo Transformers 2007 with new cgi appearances based on their classic forms everyone’s knows and loves, and can relate to. Trailer 1 Sonic is as appealing a design as 2007 Bumblebee...

@  TheMightyMol... : (12 November 2019 - 02:14 PM)

I don't. They're a pain in the ass to repair.

@  Benbot : (12 November 2019 - 12:48 PM)

I wish car companies would bring back flip up headlights

@  TheMightyMol... : (12 November 2019 - 09:07 AM)

Wear a hazmat suit. It's Walmart, they're used to weird.

@  wonko the sane? : (12 November 2019 - 07:54 AM)

2 inches of snow on the side of the house, 2 feet of snow on the deck. I hate this winter already.

@  Tm_Silverclaw : (11 November 2019 - 11:33 PM)

But that requires actually going IN walmart. ;P

@  Liege : (11 November 2019 - 11:22 PM)

Pro tip for anyone hunting the for the Walmart 35th exclusives: try the seasonal aisles rather than the toy section. I found the display with all the exclusives and a bunch of the reflector wave practically untouched amongst those novelty arcade machines and a bunch of frozen merch.

@  SHIELD Agent 47 : (11 November 2019 - 09:45 PM)

Although that does spark an idea for me. In a new continuity, Censere the Necrobot could be the herald Cityspeaker for Quintessa the Necrotitan just to play on their monikers utilizing Greek for dead, nekrós.

@  SHIELD Agent 47 : (11 November 2019 - 09:26 PM)

I hate to burst your bubble, Maximus Ambus, but 90% of things said in IDW turned out to be amnesiac half-rememberings courtesy of Adaptus or outright lies courtesy of Shockwave.

@  Jenny : (11 November 2019 - 08:54 AM)

The toy's designed to look like Wipe-Out, anyway.

@  NotVeryKnightly : (11 November 2019 - 08:14 AM)

Didn't they try to retcon that into a figure of speech because that connection went against everybody else's long-term plans?

@  Maximus Ambus : (11 November 2019 - 03:53 AM)

There's still some connection given Trypticon was created by Mortilus.

@  NotVeryKnightly : (11 November 2019 - 12:12 AM)

Yeah that toy doesn't exactly look like Necrobot.

@  Sabrblade : (10 November 2019 - 08:24 PM)

But.... it's just "Necro" not "Necrobot".

@  TheMightyMol... : (10 November 2019 - 05:10 PM)

But why does the God of Death need a giant space kaiju? Wait, never mind, answered my own question.

@  Maximus Ambus : (10 November 2019 - 02:15 PM)

Yowza I just realised Titans Trypticon comes with Necro AKA Censere AKA Mortilus.

@  Nevermore : (10 November 2019 - 01:15 PM)

I... think the best equivalent would actually be the British "There is room for improvement".

@  Nevermore : (10 November 2019 - 01:15 PM)

There's always a sense of irony to it, but what the ratio between irony (you really failed) and straightworwardness (at least you achieved something) is depends on the situation and the speaker.

@  Nevermore : (10 November 2019 - 01:12 PM)

The meaning can be both literal (you succeed on one level but fail on another), or it can be utterly ironic (you fail in every regard but the most technical; or even worse, "you really gave your best"), and anything in between.

@  Nevermore : (10 November 2019 - 01:10 PM)

For example: A singer can hit the notes really well, but clearly isn't a native speaker and what little of the lyrics you can make out sounds nothing like what it's supposed to be.

@  wonko the sane? : (10 November 2019 - 01:06 PM)

The premise seems to be the mixing of technical and aesthetic technical qualities towards the overall success.

@  wonko the sane? : (10 November 2019 - 01:05 PM)

But both "hollow victory" and pyrrhic victory" are referring to having lost as much as you've gained. IE; a battle was won but both armies were destroyed. The town being seiged is victorious, but all the soldiers are still dead. Nevermore's concept is more "You did it, but it's so ugly we don't know if you actually succeeded".

@  Sabrblade : (10 November 2019 - 11:35 AM)

Alternately, one could probably also call it a "hollow victory".

@  Sabrblade : (10 November 2019 - 11:35 AM)

Example: In the Powerpuff Girls episode "Uh Oh Dynamo", the monster-of-the-day was a really tough, giant-size one that required the use of a really destructive mech to defeat it. While the monster was ultimately beaten, the city of Townsville was utterly trashed by the mech's weapons in the process. So, while the city was saved from the monster, it was harmed even worse by the mech that saved it, making the victory bittersweet.

@  Sabrblade : (10 November 2019 - 11:32 AM)

@Nevermore, sounds to me like what one might call a "bittersweet victory". The goal was met, but at great cost or by disastrous result that call into question if the achieved goal could even be called a success.

@  Arvegtor : (10 November 2019 - 09:40 AM)

Seems to be close enough to "Pyrrhic victory"

@  NotVeryKnightly : (10 November 2019 - 09:37 AM)

What do you get from putting the German term through a translator?

@  wonko the sane? : (10 November 2019 - 08:57 AM)

That is a ridiculously interesting concept. But I don't think english has a singular term for what you're describing.

@  Nevermore : (10 November 2019 - 08:28 AM)

Is there an English equivalent for what we Germans call "deductions in the B rating"? Context: Someone did something and suceeded on a technical level (as in, achieved the intended goal), but failed to some degree in the details, i.e. there was some collateral damage, or while a technical success, the end result is an aestetic failure. It can be used highly ironically, as in "barely achieved the intended goal, but failed so much in every aspect that's not purely technical that it might as well be considered an utter failure altogether." The German term is derived from the old judging syste in figure skating, which gave separate ratings for "technical merit" and "presentation", with the latter being the origin of the German term.

@  SHIELD Agent 47 : (10 November 2019 - 02:32 AM)

Huh. I did not know before today that "medieval" had an alternate spelling "mediaeval". Like "paleontology" and "palaeontology".

@  Maximus Ambus : (09 November 2019 - 04:15 PM)

'Beast Wars in underrated' the comment went. I exploded.

@  PlutoniumBoss : (09 November 2019 - 02:19 PM)

Absolutely.

@  wonko the sane? : (09 November 2019 - 02:14 PM)

So... you can look like a cop from the 70's AND a huge nerd at the same time?

@  PlutoniumBoss : (09 November 2019 - 02:09 PM)

I feel like the best way to carry the Switch would be an under-arm torso holster.

@  Tm_Silverclaw : (09 November 2019 - 12:31 PM)

It's not. hell. If the 3DS zelda case just stretched a LITTLE more it would fit.

@  TheMightyMol... : (09 November 2019 - 03:38 AM)

I feel like the Switch Lite is a bit big to have hanging on your belt like that, but I don't take my Switch out with me often anyway.

@  Tm_Silverclaw : (09 November 2019 - 01:13 AM)

I must be the only one who wants a switch lite case with a belt loop. o.O

@  TheMightyMol... : (08 November 2019 - 03:03 PM)

I'm gonna have "Chainsaw Buffet" and "Candy For the Cannibal" by Lordi playing in my head all night.

@  Maximus Ambus : (08 November 2019 - 12:36 PM)

Trick or treaters can only consent to cannibalism in Germania.


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Diablo III Thread


818 replies to this topic

#41 The Predaking

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Posted 17 July 2008 - 10:48 AM

Thanks! I'll give that a try when I get home tonight.

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#42 Chaotic Descent

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Posted 17 July 2008 - 11:13 AM

QUOTE(Hg Dragon @ Jul 17 2008, 11:30 AM) <{POST_SNAPBACK}>
QUOTE(The Predaking @ Jul 17 2008, 08:20 AM) <{POST_SNAPBACK}>
Is there a page that shows the various recipes for the Hordaric Cube in Diablo 2? I have been playing it for a while now, but I'd like to see what I could make with it.

GameFAQs to the rescue.

Granted, it looks to be for an older version of the game and hasn't been updated in a while, but I think it still holds for the most part.

huh... more up to date than the one I found... I didn't even know you could update to the highest runes.

I did find what I think he might be looking for though. Crafted recipes.
http://www.battle.ne...fteditems.shtml

#43 MintBerryCrunch

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Posted 17 July 2008 - 03:26 PM

I never played the other Diablos, but I'd definitely play this.
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#44 The Predaking

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Posted 11 October 2008 - 09:15 PM



Wizard class! Looks awesome!

QUOTE
Diablo III Update: Meet the Wizard
At the Diablo III Class Design panel, game director Jay Wilson went into more detail about the game?s third playable class, the wizard. A wielder of the elements and a master manipulator of time, the wizard combats the hordes of the Burning Hells by hurling environment-shattering lightning bolts, channeling explosive arcane energies, and creating pockets of space outside the normal flow of time.

To find out more, check out the video introduction or visit the brand-new wizard information page to read the latest excerpt from the journal of Abd al-Hazir and see some of the wizard?s powers in action.

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#45 Chaotic Descent

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Posted 11 October 2008 - 10:01 PM

QUOTE(The Predaking @ Oct 11 2008, 10:15 PM) <{POST_SNAPBACK}>


Wizard class! Looks awesome!

QUOTE
Diablo III Update: Meet the Wizard
At the Diablo III Class Design panel, game director Jay Wilson went into more detail about the game?s third playable class, the wizard. A wielder of the elements and a master manipulator of time, the wizard combats the hordes of the Burning Hells by hurling environment-shattering lightning bolts, channeling explosive arcane energies, and creating pockets of space outside the normal flow of time.

To find out more, check out the video introduction or visit the brand-new wizard information page to read the latest excerpt from the journal of Abd al-Hazir and see some of the wizard?s powers in action.


I'm a bit confused about the info page. Is that describing THE wizard that YOU play? What about the male wizard?

#46 Rust

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Posted 11 October 2008 - 10:22 PM

You have to remember the information written on the official website is "outdated" in terms of game lore mechanics (The Cult Member entry actually details the final entry of this "journal").

So presumably, this female Wizard went out into the world, armed with knowledge of primal magics, and began teaching what she knew to anyone who wanted to learn.

#47 Varnon

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Posted 11 October 2008 - 10:32 PM

Interesting. Makes me think the necromancer will not be returning. Nor the druid or sorceress.

Ravage, you can select to play as male or female of each class in this game.

Also
HIGHLIGHT to view:
Is that Leoric?
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#48 Rust

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Posted 11 October 2008 - 10:40 PM

QUOTE(Varnon @ Oct 11 2008, 10:32 PM) <{POST_SNAPBACK}>
Interesting. Makes me think the necromancer will not be returning. Nor the druid or sorceress.


The Witch Doctor essentially replaces the Necromancer. Though it's worth pointing out Blizzard hasn't ruled out an eventual return by the classic heroes via expansions - only that the core game will ship with five archtypes.

My guess is we're up for Ranger (Bow and Arrow class) and either the Assassin or something new.


QUOTE
Also
HIGHLIGHT to view:
Is that Leoric?


HIGHLIGHT to view:

Could be, but at the same time that'd be implying he wasn't destroyed in Diablo I


#49 Varnon

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Posted 11 October 2008 - 11:02 PM

QUOTE(GC Rust @ Oct 12 2008, 03:40 AM) <{POST_SNAPBACK}>
QUOTE(Varnon @ Oct 11 2008, 10:32 PM) <{POST_SNAPBACK}>
Interesting. Makes me think the necromancer will not be returning. Nor the druid or sorceress.


The Witch Doctor essentially replaces the Necromancer. Though it's worth pointing out Blizzard hasn't ruled out an eventual return by the classic heroes via expansions - only that the core game will ship with five archtypes.

My guess is we're up for Ranger (Bow and Arrow class) and either the Assassin or something new.


QUOTE
Also
HIGHLIGHT to view:
Is that Leoric?


HIGHLIGHT to view:

Could be, but at the same time that'd be implying he wasn't destroyed in Diablo I



HIGHLIGHT to view:
Well, he was undead to begin with... so maybe. Definatly had a similar vibe to it.

I think it would be cool, and a good move for blizzard to release a the other classes via expansion.
The Sorcerer from D1 basicaly became the Sorceress. Very few spells were lost. The warrior and rouge didn't really have interesting skills on their own. But all the D2 classes have something worthwhile. I also think it is okay if some skills are duplicated in other classes. Its not like "unique" skills in D2 weren't sometimes really really similar to a skill from another class.
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#50 Chaotic Descent

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Posted 12 October 2008 - 12:15 AM

QUOTE(Varnon @ Oct 11 2008, 11:32 PM) <{POST_SNAPBACK}>
Interesting. Makes me think the necromancer will not be returning. Nor the druid or sorceress.

Ravage, you can select to play as male or female of each class in this game.

I know. That's why I asked if it was describing the playable character, since there are TWO.

QUOTE(GC Rust @ Oct 11 2008, 11:22 PM) <{POST_SNAPBACK}>
You have to remember the information written on the official website is "outdated" in terms of game lore mechanics (The Cult Member entry actually details the final entry of this "journal").

So presumably, this female Wizard went out into the world, armed with knowledge of primal magics, and began teaching what she knew to anyone who wanted to learn.

that's what I thought at first, but then the movie seemed to tie together the story with the gameplay footage, making me think he was describing the player character.

QUOTE(Varnon @ Oct 12 2008, 12:02 AM) <{POST_SNAPBACK}>
QUOTE(GC Rust @ Oct 12 2008, 03:40 AM) <{POST_SNAPBACK}>
QUOTE(Varnon @ Oct 11 2008, 10:32 PM) <{POST_SNAPBACK}>
Interesting. Makes me think the necromancer will not be returning. Nor the druid or sorceress.


The Witch Doctor essentially replaces the Necromancer. Though it's worth pointing out Blizzard hasn't ruled out an eventual return by the classic heroes via expansions - only that the core game will ship with five archtypes.

My guess is we're up for Ranger (Bow and Arrow class) and either the Assassin or something new.

I think it would be cool, and a good move for blizzard to release a the other classes via expansion.
The Sorcerer from D1 basicaly became the Sorceress. Very few spells were lost. The warrior and rouge didn't really have interesting skills on their own. But all the D2 classes have something worthwhile. I also think it is okay if some skills are duplicated in other classes. Its not like "unique" skills in D2 weren't sometimes really really similar to a skill from another class.

and the sorceress is really just the female wizard here.
I got the strong impression we would get the necromancer in the expansion. I also couldn't find any quotes that really gave a clear indication what their intentions were for the classes. at first I had heard that they WEREN'T going to use ANY previous classes beyond the barbarian. all I found since then was that they wanted to do 5 archetypes that were a good spread, and that they weren't going to narrow down the possibilities beyond what we had already seen. It was misleading to hear "the barbarian is the only class from previous games that we've shown", since unless you're new to Diablo, that's redundant.
I bet we'll get another affliction-type class though. maybe something like the paladin, but differing further from combat. I was thinking cleric. (semantics, really. clerics historically can't use blades. in fantasy, they tend to be more into the arcane than a paladin.) maybe we'll get some other kind of "exotic" melee combat like a samurai or ninja. ("pirate?? pirate??" -_-; no. "Yarrr!")

#51 The Predaking

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Posted 12 October 2008 - 01:00 AM

A warlock rip off could be neat, but I bet the witch doctor is taking that role.

I am betting that we get either a Ranger/Elf/Rogue class that can use either poison blades, arrows, or traps and the other class will be some kind of defensive warrior.

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#52 Rust

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Posted 12 October 2008 - 08:03 AM

Defensive Warriors don't see much playtime. See Diablo II Paladins. Besides, the Barbarian basically takes the role of the "tank". I wouldn't at all be surprised to see the final class be a Healer of some sort.

#53 The Predaking

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Posted 12 October 2008 - 10:42 AM

QUOTE(GC Rust @ Oct 12 2008, 08:03 AM) <{POST_SNAPBACK}>
Defensive Warriors don't see much playtime. See Diablo II Paladins. Besides, the Barbarian basically takes the role of the "tank". I wouldn't at all be surprised to see the final class be a Healer of some sort.


But the healer isn't a good solo class, and unlike WOW, D3 won't be made for grouping in mind. I'm still betting it will be a Defensive combat guy, possibly with healing abilities.

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#54 Varnon

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Posted 12 October 2008 - 02:26 PM

QUOTE(The Predaking @ Oct 12 2008, 06:00 AM) <{POST_SNAPBACK}>
A warlock rip off could be neat, but I bet the witch doctor is taking that role.

I am betting that we get either a Ranger...

On first glance I thought of Power Rangers. Wouldn't that be odd to have a ranger class?
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#55 Rust

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Posted 12 October 2008 - 03:52 PM

Not really. The Rogue and Amazon were both bow wielders, but both were also female exclusive classes. Since the new set up is allowing both male and female versions of a character, it'd make sense to create just a generic bowman, a Ranger.

I also say Assassin is a good possibility. We've got a huge meat shield in the Barbarian, but we lack a fast hitting melee class.

#56 Varnon

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Posted 12 October 2008 - 06:34 PM

Well I did know what you meant, I just had powerrangers on the brain when I read that word.
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#57 mx-01 archon

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Posted 14 October 2008 - 12:14 PM

That just looks slick. The wizard class is looking a lot more active and dynamic than in D1 or D2, which makes it just that much more fun to watch them strutting their stuff. I hope they've learned something from D2 skill balance, to make all of them usable, because having neat looking tricks like Slow Time simply fall off the wayside would be a shame. And I wonder if there's a "repel" type skill as well to complement it, because the trailer shows the Wizard reflecting the Magic Missiles, not just flinging her own in retaliation.

Edited by mx-01 archon, 14 October 2008 - 12:15 PM.


#58 The Predaking

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Posted 14 October 2008 - 03:37 PM

I wonder if these are her uber skills though. I mean, is this something we could do at level 6 or is this going to be a level 30 character's abilities?

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#59 mx-01 archon

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Posted 16 October 2008 - 01:28 PM

We don't even know how the skill system will work in D3, if there's going to be a tree like D2, or skill books like D1, or some combination inbetween, or even something new entirely.

As long as they revamp the skill system to avoid useless and stagnating skills like D2, it should all be good.

#60 Varnon

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Posted 16 October 2008 - 01:45 PM

I think it will be like it was in the final days of D2.
Multiple usefull skills and lots of snynergies.
But... I think there will be skills that are unlocked after level 30.

The first version of D2 was pretty stupid actualy... You just hold onto all your skills points untill level 30, then spend two or three per level on all the level 30 skills.
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