Posted 21 February 2008 - 12:41 AM
According to the latest issue of Game Informer magazine, Microsoft and Marvel had a bit of a falling out, and the Marvel MMO is no longer being produced. You may remember the lawsuit that was filed against Cryptic by Marvel in 2005 that cited copyright and trademark infringement due to the CoH character generator's ability to create characters that looked similar to Marvel characters. The suit was settled and part of that settlement was that Cryptic was going to produce Marvel's MMO. Cryptic has since sold City of Heroes to its publisher, NCSoft, and has taken on to publishing themselves.
Essentially, what we have now is a brand new game, using the assets from the Marvel game, only now its set in the Hero System gameworld of Champions. I've never played that game myself, but its been around since the 80s and has gone through many revisions. This will give Cryptic the freedom to indulge a lot more than they could have with the Marvel title.
Some of their plans include a more fluid combat system that's mapped to the controller rather than the traditional MMO HuD layout that you find in PC games. A costumer generator that takes what we got in City of Heroes "To the next level" and the option for any character class to buy any super power they want, but some powers cost more for certain classes. The graphics are going to be vividly colored cel shaded style 3D and the game will include loot and equipment that you can find and use with your character. Each weapon you use can be toggled on and off graphically (The way World of Warcraft lets you toggle capes and helmets) so that if you do find a nice drop and it doesn't go with your costume you don't have to display it.
2009 can't get here soon enough.
Posted 21 February 2008 - 01:14 AM
You forgot the link, btw... http://www.champions-online.com/
Apparently in addition to creating your hero, you also create his arch-nemesis, so Ezenek can be pursued by the Claksrakoran bounty hunter hired to kill him by the mining cartels.
Posted 21 February 2008 - 01:17 AM
Posted 21 February 2008 - 01:19 AM
Posted 21 February 2008 - 01:45 AM
Now only if they'll allow different sizes for an out-of-costume mode(Ezenek piloting his mech is around 9' tall, outside of his mech, he's only about 1.5' tall). In CoH I had to compromise by using a 'holographic overlay' of what Eze looked like out of the armor.
Heh, I'll have to modify his backstory in order to explain how he ended up on Earth, since there will be no strange energy signatures caused by the Rikti invasion that he mistakes for rare ZPE tapping crystals.
Posted 21 February 2008 - 08:47 AM
Posted 21 February 2008 - 12:51 PM
Consider me very interested.
"Pack up the tea, boys! We're joining the Space Marines!"
Posted 21 February 2008 - 01:24 PM
Consider me very interested.
Little to early to say that, but it does seem promising at this point. I do look forward to trying it out, that's for sure.
I DO hope they KEEP the any player can get any power aspect. City of Heroes was ORIGINALLY supposed to work that way but they changed it before the final stages of Beta. I'm also not seeing anything yet that makes me think they've increased the variety of gameplay options over CoH. One of my major complaints with CoH was that it was TOO combat heavy and didn't have much to do outside of taking on hordes of enemies(actually, that's a common complaint I have with MOST MMO's , comes from the fact that my first MMO was Ultima Online, I think)
Posted 21 February 2008 - 04:41 PM
Posted 22 February 2008 - 08:28 AM
This game will be mine.
Posted 22 February 2008 - 08:47 AM
Also, this new game won't be coming from the same team that made CoH, for the most part, since a lot of the current developers came over to NCSoft following the acquisition. But it will have Emmert.
Posted 22 February 2008 - 12:49 PM
Posted 23 February 2008 - 10:52 PM
Quite the variety of environments there. Looks like it has some decent facial animation as well. Both appear to be major improvements over what they did with CoX.
Edited by Zedoben, 23 February 2008 - 10:52 PM.
Posted 24 February 2008 - 01:13 AM
Posted 24 February 2008 - 03:59 PM
Champions Online takes the character creation a step farther by having you also design your hero's arch nemesis. You choose your adversary's name, powers and costume. Remember, a foil is often the reflection of his or her darker half. Whoever you create will torment you throughout your superhero career.
Cryptic promises thousands of heroes will be online at one time, each with their own arch nemesis (along with many other enemies and threats). Those thousands of PCs and NPCs won't be crowded into a single city. Instead, Cryptic is tapping into the vast Champions universe for its MMO. You may live in futuristic Millennium City, but you'll travel to Canada, the moon, the underwater city of Lemuria, and the mystical dimension Qliphotic. Make sure your passport is up to date.
That sounds like pretty cool stuff. I played City of Heroes for several months and had fun but found it too repetetive. I'll play a free trial period of this for sure, but whether I stick around depends on how they address that. Personally I'd rather have seen Crpytic make a CoH 2 or some such instead adapting an RPG I don't care about, but oh well.
*glares at his dust-gathering copy of City of Villains*
Posted 25 February 2008 - 02:19 AM
(Deactivated) Nemo Yojimbo
Posted 25 February 2008 - 02:45 AM