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@  fourteenwings : (24 February 2021 - 12:18 AM)

Huh, good point (x3)

@  ▲ndrusi : (23 February 2021 - 11:46 AM)

Yeah. 1. People treat it like Twitter. 2. There's no "take it to P&R" since there's no P&R for the Shoutbox. 3. There's similarly no way to avoid either subjects or people in the Shoutbox since there's no division and it doesn't respect the ignore function, so people end up engaging when they normally wouldn't.

@  fourteenwings : (23 February 2021 - 10:56 AM)

Is there something about the Shoutbox that just means we get politics taking over the thing at least once a week?

@  wonko the sane? : (23 February 2021 - 08:26 AM)

At least your government is willing to talk about the collapsing medicare system. In quebec, their ignoring it in favour of talking about language again! Oh, and unconstitutionally denying access to eduction.

@  Shockwave 75 : (23 February 2021 - 07:52 AM)

At least here in my home province of Ontario we have a conservative gov't who doesn't want to cuz $$$$, but the argument is that they'll end up paying in medical care anyways for those sick people so why not?

@  Shockwave 75 : (23 February 2021 - 07:51 AM)

We have paid sick leave here in Canada too, but it's not very much and not everyone has it. So we're trying to get the gov't to extend it, and give it to everyone.

@  Nevermore : (23 February 2021 - 02:23 AM)

The only reason people still go to work despite being sick is because they feel emotionally obliged to serve their employer.

@  Nevermore : (23 February 2021 - 02:20 AM)

Some people abuse the system by somehow getting sick with a different plague every five weeks.

@  Nevermore : (23 February 2021 - 02:20 AM)

Those six weeks are out of the employer's pocket by legal mandate. If you're still sick after those six weeks, the health insurance company takes over the payment.

@  Nevermore : (23 February 2021 - 02:19 AM)

That's the good thing in Germany - we have legally mandated paid sick days. Six weeks (!) for a single cause (consecutive or recurring, as long as it's the same cause; reinfections long after the fact don't count), Everytime the employee gets sick with a new cause, another six weeks start.

@  tigerhawk : (22 February 2021 - 04:48 PM)

That's how my family got sick, my brothers a teacher, he has a class for expelled students, they gave full attendance these past few lockdowns out of sheer boredom, they can turn in sick and break isolation and he nor the other staff, who also got sick, couldn't do anything about it.

@  TM2-Megatron : (22 February 2021 - 03:03 PM)

Yeah, pretty sure the only reason people don't stay home when they're sick is that the vast majority of society lives paycheque to paycheque, and they can't afford even one missed day of work.

@  -LittleAutob... : (22 February 2021 - 11:27 AM)

That's unfortunate... I know masks can be annoying, but I think not being able to breath comfortably for a while is better than actually having the virus and not being able to breath at all. bUt Oh, pEoPLe dOn'T bELiVe ThE dAmN vIrUs Is rEaL

@  wonko the sane? : (22 February 2021 - 08:28 AM)

Hahahaha! Oh, you're serious. Yeah, no one is going to do that. Far too many are in positions where they simply cannot afford the time off, and most of the rest are the kind who won't wear the mask in a global pandemic, never mind when they alone have the sniffles.

@  Shockwave 75 : (22 February 2021 - 08:20 AM)

I just hope a take-away from this will be for people to stay home when they're sick, and if they have to go out, wear a mask so as not to spread their illness.

@  TM2-Megatron : (21 February 2021 - 08:25 PM)

I think it's mostly the masking that's kept the flu season down so much, and that's unlikely to be kept up for that long. I'm sure there'll be some people who keep wearing masks for years after this, but I suspect a larger number are anticipating people able to toss them once vaccinations are complete.

@  wonko the sane? : (21 February 2021 - 05:27 PM)

Same in canada. Doctors report it to be basically non-existant. I kinda hope they keep some stuff up after everyone is vaccinated. Like hand sanitizer at store entrances, and actually cleaning the shopping carts.

@  tigerhawk : (21 February 2021 - 05:17 PM)

On the plus side cold and flu cases are down 80% this winter thanks to lockdowns, or at least that's the case in the UK.

@  Hg Dragon : (21 February 2021 - 04:37 PM)

This is quite possibly the most miserable i have ever felt.

@  Hg Dragon : (21 February 2021 - 04:37 PM)

i'll be nice and not bypass the cupcake monkey, but COVID can *bleep* itself in the *bleeping* *bleeper* with a *bleeping* cactus.

@  tigerhawk : (21 February 2021 - 02:39 AM)

He only appeared the once in the US comics and got one follow up in the UK comic. He never suffered badass decay like Omega Supreme and the combiners.

@  Rycochet : (19 February 2021 - 05:15 PM)

Trypticon's debut issues in the marvel comic were the absolute best 'To sell a toy' comics of the book.

@  tigerhawk : (19 February 2021 - 03:04 AM)

Then the audience goes "This was a stealth Transformers film wannit!"

@  tigerhawk : (19 February 2021 - 03:03 AM)

Godzilla vs Trypticon, co written by Christina Hobson and Max Borenstein.

@  Bass X0 : (19 February 2021 - 01:36 AM)

I now want G1 Grimlock to transform into Mecha Godzilla.

@  Steevy Maximus : (17 February 2021 - 04:23 PM)

I preferred Rush when Midway made it.

@  Bass X0 : (17 February 2021 - 03:13 PM)

The best Rush comes from Canada.

@  ▲ndrusi : (17 February 2021 - 02:54 PM)

In *other* wonderful and fantastic news, guess whose Kingdom Cheetor and Paleotrex FINALLY arrived today?

@  Bass X0 : (16 February 2021 - 03:07 PM)

yeah, its a good show. watch as much as you can.

@  tigerhawk : (16 February 2021 - 04:58 AM)

Goodnight Sweethearts turned out to be a gem, I only knew Nicholas Lyndhurst in Only Fools and Horses but never saw this show before.

@  Bass X0 : (15 February 2021 - 04:07 PM)

Then we got Ultra Magnus, Fortress Maximus, Dai Atlas, Megatron, Galvatron, Starscream, Thundercracker, Skywarp and Banzai-Tron in Alternity...

@  Sabrblade : (15 February 2021 - 12:04 PM)

Heh, that new Binaltech comic that Ichikawa wrote for one of the Japanese Generations books even had the other Dinobots make fun of Grimlock for his "Autobot Car" body.

@  wonko the sane? : (15 February 2021 - 12:03 PM)

They got that rescue bot grimlock that turns into a motorcycle. That's... pretty neat...

@  Otaku : (15 February 2021 - 11:35 AM)

Just to make Grimlock feel more "wrong", they even highlight how his character just seems ill-suited for a sports car alternate mode in his own backstory.  Hindsight is 20/20, so I now wish they'd made a T-rex that transformed into a sportscar.  Still probably would have been as much or more of a pain to transform, but at least it'd feel more like Grimlock. :D

@  Rycochet : (13 February 2021 - 04:39 PM)

Some Alternators were fine, then you have Grimlock/Wheeljack, with three transformers worth of fiddly and a giant buttflap.

@  Telly : (13 February 2021 - 01:49 AM)

thats the main reason i got rid of my alternators. too much of a pain to transform

@  Stepwise : (13 February 2021 - 12:13 AM)

Didn't use a hammer, but feeling a little less sentimental.

@  Stepwise : (13 February 2021 - 12:12 AM)

(The video I found to get some hints had alcohol and a hammer, and by the time I was done, I understood why.)

@  Stepwise : (13 February 2021 - 12:11 AM)

I posted something about feeling all sentimental when I transformed alternators Smokescreen a few days ago...and tonight I tried transforming Grimlock.

@  Stepwise : (13 February 2021 - 12:10 AM)

they don't taste great.

@  Stepwise : (13 February 2021 - 12:10 AM)

I'm eating my words...

@  Kaon : (12 February 2021 - 01:48 AM)

How is everyone tonight

@  Telly : (11 February 2021 - 06:31 PM)

even intergalactic despots need some down time

@  wonko the sane? : (11 February 2021 - 05:07 PM)

Then he went and hid in a hot tub for a few months...

@  Bass X0 : (11 February 2021 - 04:52 PM)

Galvatron: "You'll do my proxy bidding, or taste my wrath!"

@  TheMightyMol... : (11 February 2021 - 02:13 PM)

There's kind of a range there.

@  Rycochet : (11 February 2021 - 11:41 AM)

IDW Autobot evil.

@  tigerhawk : (11 February 2021 - 07:47 AM)

IDW Overlord evil or Sunbow Megatron evil.

@  Tm_Silverclaw : (11 February 2021 - 07:34 AM)

Deceptively or Decepticonly?

@  Rycochet : (10 February 2021 - 05:58 PM)

I am deceptively evil.


Pillars of Eternity: You are eventually going to have ROLEPLAYING in your Roleplaying Game, yes?

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#1 Rust


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Posted 14 February 2021 - 11:38 AM

Steam had the Definitive Edition of Pillars of Eternity on sale for $10. So I thought to myself Why not? So I’m now 6 hours into Pillars of Eternity, and I’ve got to say the better question to ask myself would have been Why bother?



There’s just something about this “Not AD&D” Combat system that is just a slog to me. Limiting magic to X number of castings per day is aggravating, I’m still not too sure what the various weapon types/weaknesses actual do, and there’s little in the way of actual engagement during combat (again, because with Magic being a limited resource you aren’t using it as much).


I have a Priest who can’t heal anyone, and I’ve got “bards” that can just chant up skeletons.


It’s a fantasy world with obnoxious spellings (Why are they called erls? Just call them Earls for gawd’s sake!), grimdarkness without context, and overly friendly NPCs.


It’s not that I’m offended by exposition dumps from the locals when being thrown into a brand new world, but Obsidian has this way of writing that makes it come across as less “This is a helpful bit of dialogue” and more “Ron Perlman’s opening narrative of Fallout: New Vegas” levels of not trusting the player to roleplay.


And I think that’s key to why I’m kind of dissatisfied with the game. I’m not being allowed to be my character. I’m not allowed to be any kind of character, really. The dialogue for PCs is pretty bland and there’s not even a “fail state” dialogue option like in New Vegas, where you’d be shown the fact your character doesn’t have the skill to pull off the speech check but can do so anyway. Here the dialogue options are just locked away completely - which begs the question why include them in options at all? I get coding is more magic than science to begin with, but why not just include something along the lines of “If Skill=Yes Show”?


I’m not being immersed, I suppose is my complaint about the game. No where that I’ve so far gone feels like anything more than sound stages. They’ve got some interesting maps and encounters on said maps (though I’ll badger on that for a minute in a bit), but nothing to really pull me into the world. Get me invested in what’s going on. Heck, I’m 6 hours in and still have zero idea what’s going on beyond Gilded Vale is a bit sketchy (But not sketchy enough for the companions I picked up there who were very eager to leave ever voice a complaint whenever I go back there to rest in the inn) and I’m the kid from The Sixth Sense.


Heck, running across a fellow “bard” mentioning he’s being trailed by guys in robes doesn’t even prompt a dialogue option of “Hey, I ran afoul some guys in robes…”. Though, in fairness, it does give the prompt “What’s a few assassins between friends?” which is the most emotional line Obsidian’s so far written for the PC so I guess I’ll take it.


There’s just very little roleplay for this Roleplaying game, and the combat mechanics are shackled to a system that was dated going on twenty years now. Those nice maps also feature “high level encounters”. So yeah, obviously you back out of those. But it irks me they are present at all on maps with fully viable combat encounters to your party’s current level. This is a game in which every single bit of a forest gets its own unique map. There's little reason to include a "variety" of level ranges to maps when there are multiple maps per geographic area. You could cordon off certain maps with high level encounters while allowing those who like to explore the ability to fill out a map without running around encounters that are impossible at your current level with your current gear in a innocuous portion of a forest where you've run afoul, at worse, some Forest Trolls. (Oh and for a system that also includes enemy types that root the party after engaging and always brings up "?" in regard to knowledge about a new creature type...maybe don't make the high level encounters such that when you foolishly run up to the enemy there's no way to actually retreat from the encounter)


Throw everything together, the dated combat, the lack of meaningful roleplay, the world that is seemingly resistant to every attempt made to try and engage with it…Pillars of Eternity is making me want to play other games rather than play with it. I got super excited when my latest companion came armed with a gun. Within a combat encounter I was just like “Man, the gunplay in Arcanum is better than this.”


Also firing a smoothbore into spirits does damage.


And since everything’s on the “Not AD&D” system, I remain confused as to whether Damage Reduction is better with higher or lower numbers. I want to assume the former, but if so that means the loot tables are borked because I’ve got 6 hours without a single piece of armor upgrade for anyone in my party.

Edited by Rust, 14 February 2021 - 11:44 AM.

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