Jump to content


Toggle shoutbox Squawkbox Open the Shoutbox in a popup

Please don't post Youtube videos in the chat box. The forums software auto embeds them. 

@  Donocropolis : (23 October 2020 - 05:51 AM)

It was either the Bumblebee or Cliffjumper. Can't remember the colors.

@  Kalidor : (22 October 2020 - 06:43 PM)

What did it look like?

@  Donocropolis : (22 October 2020 - 01:34 PM)

I swear I remember getting the Happymeal G1 minibot as a child, but I live 2.5 hours from St. Louis, which is the only place they apparently came out. It's possible that I got it on a family vacation, though, as we went to Six Flags pretty often.

@  ▲ndrusi : (22 October 2020 - 01:07 PM)

Conversely, I had the Gobot helicopter from Wendy's and I was absolutely convinced it was an actual Transformer.

@  Donocropolis : (22 October 2020 - 08:13 AM)

I used to rubber-band Hot-Wheels style construction vehicles together and pretend it was Devestator.

@  Bass X0 : (21 October 2020 - 05:26 PM)

When I was about four years old, my parents bought me Bugbite and tried to tell me it was Bumblebee. I was not yet a fan of Transformers, but I knew that wasn't Bumblebee. I didn't even have the real Bumblebee at that time.

@  Maximus Ambus : (21 October 2020 - 01:39 PM)

It would come with two soundtracks: the eighties classic and one featuring dubstep and the VAs are popular Youtubers.

@  wonko the sane? : (21 October 2020 - 12:13 PM)

But yeah, reading it: I came off as a bit of an ass.

@  wonko the sane? : (21 October 2020 - 11:52 AM)

I just couldn't think of worse music than disco...

@  NotVeryKnightly : (21 October 2020 - 11:35 AM)

What were you trying to imply with the mocking sarcasm, though? Nobody suggested that '80s music was any more "of it's time" than '70s music.

@  wonko the sane? : (21 October 2020 - 11:18 AM)

I said that disco wouldn't fare much better with the same context: media is property of it's time; biases, culture and limitations are all inherent in that. Some stuff can be brought forward because of an inherently timeless nature or the simplicity with which it was made but lots of media is a time capsule of the period of when it was made.

@  NotVeryKnightly : (21 October 2020 - 08:46 AM)

I'm not sure what you're trying to imply, or what you even think I said.

@  wonko the sane? : (21 October 2020 - 08:11 AM)

Yeah, cause disco would make the transition so much better...

@  NotVeryKnightly : (21 October 2020 - 07:17 AM)

I feel the '80s music would be jarring when running over current-day CGI instead of well, '80s visuals.

@  Maximus Ambus : (21 October 2020 - 05:39 AM)

Not a remake, reanimated scene for scene, like that fan vid titled they were always real to me.

@  TheMightyMol... : (21 October 2020 - 04:37 AM)

Because we need more remakes these days.

@  Maximus Ambus : (21 October 2020 - 01:36 AM)

Be a hoot if these Studio Series 86 toys led to Transformers The Move Reanimated like Pokemon Mewtwo Strikes Back Evolution.

@  Paladin : (20 October 2020 - 05:15 PM)

only takes three pounds to be a cereal killer.

@  Kalidor : (20 October 2020 - 04:54 PM)

5 pounds is a lot of cereal! /deadpan

@  Maximus Ambus : (20 October 2020 - 02:32 PM)

Seems the area near my work place is due to be gentrified. Electric car ports, fifty pound haircuts and five pound bowls of cereal in breakfast cafes I'll bet.

@  Steevy Maximus : (19 October 2020 - 11:31 PM)

@ZakuConvoy Lumines Electric Symphony. So still halfway interesting, and it’ll play on the PS TV

@  Demovere Xeno : (19 October 2020 - 10:36 PM)

@Maximus: I paired the Battle Patrol with Ironworks and they look good together, though the Off Road Patrol would probably fit best as vehicles you're likely to find at a construction site.

@  ZakuConvoy : (19 October 2020 - 09:39 PM)

So...was it something like Tearaway or Gravity Rush or was it just a FIFA or a Madden?

@  wonko the sane? : (19 October 2020 - 08:26 PM)

Sounds like they need to clean more often.

@  Steevy Maximus : (19 October 2020 - 06:51 PM)

From the depths of Walmart's backroom comes...a Playstation Vita game in 2020?

@  Telly : (19 October 2020 - 02:20 PM)

and my bow

@  Donocropolis : (19 October 2020 - 11:49 AM)

<GIMLI> And my axe! </GIMLI>

@  Donocropolis : (19 October 2020 - 11:47 AM)

He's got my vote!

@  wonko the sane? : (19 October 2020 - 11:26 AM)

Mayor?

@  Maximus Ambus : (19 October 2020 - 07:38 AM)

Greasepit for the Sports Car Patrol, Airwave for the Airstrike Patrol, Hot House for the Rescue Patrol, Ironworks for ????

@  Steevy Maximus : (19 October 2020 - 04:09 AM)

My local Walmart FINALLY got a restock of Generations during the early September reset and got a big shipment of Earthrise wave 1 (the first I’d seen around here). IF, and that’s a big IF, they restock I’m expecting a bunch of wave 3. Or wave 2. But we’ll be skipping one of those waves.

@  Steevy Maximus : (19 October 2020 - 04:08 AM)

Barricade hanging around

@  Steevy Maximus : (19 October 2020 - 04:08 AM)

Brunt barely appeared here at all, wave 3 was pretty much skipped for a big load of wave 4, with Impactor and

@  wonko the sane? : (18 October 2020 - 10:13 PM)

Brunt is shelfwarming around me. One walmart moved the whole lot of them off to a side shelf, but couldn't be added to liquidate them.

@  unluckiness : (18 October 2020 - 09:01 PM)

Ironworks is a plague. No idea if it was overproduced or if nobody wants it but thing's clogging shelves.

@  Tm_Silverclaw : (18 October 2020 - 04:23 PM)

My walmart the few times I go in will be lucky to have two or three transformers period.

@  TheMightyMol... : (18 October 2020 - 10:29 AM)

I mostly just see walls of Ironworks. And the occassional Siege Hound.

@  Paladin : (18 October 2020 - 08:44 AM)

condolences.

@  Nevermore : (18 October 2020 - 08:40 AM)

My local Symths is still chock full of Earthrise wave 1.

@  wonko the sane? : (18 October 2020 - 08:24 AM)

Yup, generally so much they don't bother with any other waves as the existing stock doesn't sell out.

@  Nevermore : (18 October 2020 - 07:56 AM)

All the damn time.

@  Nevermore : (18 October 2020 - 07:56 AM)

If there's anything there's going to be plenty of stock, it's wave 1.

@  Nevermore : (18 October 2020 - 07:56 AM)

I'm really not worried about wave 1 of a new line EVER.

@  wonko the sane? : (18 October 2020 - 07:47 AM)

At least you got listings for kingdom. walmart canada won't list them until they're actually in stock and that could very well never happen. I'm gonna get mine from BBTS cause I'm not missing out on the maximals.

@  Nevermore : (18 October 2020 - 07:32 AM)

And I don't buy the "they all sold out" explanation. The Kingdom figures are still listed.

@  Nevermore : (18 October 2020 - 07:32 AM)

I don't see any of Friday's reveals at Walmart.

@  Nevermore : (18 October 2020 - 07:23 AM)

There's a difference between "sold out" and "no trace of a listing".

@  Nevermore : (18 October 2020 - 07:23 AM)

There is still a listing for the scalped and sold out Walmart exclusive limited edition version of Gigawatt.

@  Nevermore : (18 October 2020 - 07:22 AM)

But there should still be a listing.

@  Tm_Silverclaw : (18 October 2020 - 06:30 AM)

Probably got scalped and sold out in seconds.


Photo

Moons of Madness


2 replies to this topic

#1 Rust

Rust

    Slightly Off

  • Supporter
  • 48467 posts
  • Gender:Male
  • Location:Nebraska
  • Faction::Autobot

Posted 24 October 2019 - 07:40 PM

The TL;DR at the start: Good for what it is, even though the focus should be narrower.

 

 

So I picked up the newly released Moons of Madness game basically sight-unseen. First I knew about it, it'd popped into my Steam Homepage and described as "Sci-Fi meets Lovecraft" and it was only $20. SOLD!

 

I know what you are thinking "A fool and his money..." but I blew through the game in eight hours, and I was satisfied. Satisfied enough I'm actually thinking of another run through the game.

 

So what IS Moons of Madness? Well, it's a fairly linear walking simulator with some puzzles attached to it. And I know when you boil a game down to the term "Walking Simulator" a lot of people lose interest. Well, keep in mind Alien: Isolation would also classify itself as a Walking Simulator with some puzzles and a crafting system. Moons of Madness keeps things interesting and even incorporates a boss fight into the game so I never felt like "This is it?" That being said, I'm also a 36 year old man who is coming to the horrifying conclusion that modern, cutting edge gaming isn't geared for my aging reflexes and reaction speeds...so maybe "Walking Simulators" just appeal to me a bit.

 

So what is Moons of Madness about? It's a secret manned mission on Mars, working for a company known as the Orochi Group. Huh, that sounds familiar, but I can't place it. Anyway, you play the role of a repair tech named Shane Newhart and after a nightmare, you need to help out to get your base up to snuff as another crew in inbound (As replacements? Reinforcements? It's never specified). Things...go awry from there.

 

I don't want to spoil the story in any great detail, but I had my suspicions when I saw it was a Funcom published game. Moons of Madness is a stand alone tie-in game with Funcom's Maintenance-Mode MMO The Secret World (Now rebranded as The Secret World Legends). Thankfully, knowledge of the setting isn't required though it does get a bit infuriating for those, like me, who played TSW but not to any kind of completion thus references felt only half-understood.

 

But I feel the game itself would lend that air even if I was well versed in TSW's lore. Moons of Madness tries to be a lot over its five to eight hour run time. It tries to be a scifi take on the classic Lovecraft story "The Mountains of Madness", the most obvious reference. It tries to be a Secret World story. It tries to be a cautionary tale about science unbound by morality. It tries to be a supernatural tale. It tries. It tries.

 

It.

tries.

 

The problem is the game wants to be too many things at once. This is a game where the Necronomicon exists alongside cloning facilities and battle androids. And typing that out it sounds awesome. Again, I'm considering after writing this to dive back into a second run at the game so there's something to be said that the premise works...but it's busy. It's very, very busy. And that causes the game to suffer, tonally. That's increased by the decision to have your character comment on everything. You won't be entering a room or area in this game without Shane having something to say about it.

 

Which is fine, since let's face it...we all narrate our own experiences for the audience of ourselves and in stressful situations I can't really blame a person in the midst of it to comment on things if only to keep their own sanity. But the problem comes from Shane's insistent and nigh-hysterical "WHAT WAS THAT?!" moments combined with a tense moment of the score and the obvious visual accompaniment. The writing calls attention to itself at points where the audio and visual storytelling ought to be really driving the focus. There were a lot of times in the game where in Shane remarked upon something that I, the player, hadn't actually SEEN yet...thus the game sort of ruined its own surprises in a way.

 

 

 

Overall, Moons of Madness is a fun romp, and definitely a worthwhile look at during this Halloween season. It just didn't trust itself when it ought to, and tried to do more, storywise, then it really should have. I'm still going to play it again, though.



#2 Fero McPigletron

Fero McPigletron

    Not a Maverick! Maybe.

  • Citizen
  • 9475 posts
  • Gender:Male
  • Location:Asia
  • Faction::Maximal

Posted 25 October 2019 - 12:59 AM

(just saying that well written review. I actually checked around to see what it's about after reading it)

FWXOT0z.gif

   TOY DRAMA THEATER!

1 minute of (minimal) lights, (steady) camera and...  ACTION FIGURES! (mostly Transformers) - Episode 031: Combiners and chest envy 

Episodes here


#3 Rust

Rust

    Slightly Off

  • Supporter
  • 48467 posts
  • Gender:Male
  • Location:Nebraska
  • Faction::Autobot

Posted 25 October 2019 - 04:28 AM

It has a great Lovecraftian premise without the overt Mountains of Madness references. The game just didn't trust THAT story to carry things, and some of the plot gets downright insane for credibility's sake.

 

Minor spoilers

Spoiler




Reply to this topic



  


0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users