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#42
Posted 15 June 2020 - 09:40 AM
I have found myself buying a lot more games digitally than I ever expected to. A lot of that has come from my kids getting to be old enough to want to play games too. My Switch has become the family console, and it's just too much of a pain constantly having to swap game cards around. Plus, I'm finding we're buying a ton of smaller games that I don't have any real strong desire to cling to, so I'm mostly OK with giving up on physical copies there. There are definitely some games I make sure to have physical copies for though, and a few that I have both physical and digital.
The PS4, on the other hand, is pretty much my console. I have a few games that are appropriate for the kids, but generally I'm the only one using it. Games normally only get swapped when I've finished one and move on to the next. There's no major inconvenience, so my preference for physical wins out there. The only game I have digitally for the PS4 is the Castlevania Rondo/Symphony pack, which doesn't have a physical release to the best of my knowledge.
Having said that, I honestly wonder just what the situation is with physical games on the PS4. I have 72 games on my Switch, 58 of which are digital. My 200GB SD card is about 75% full. On my PS4 though, I have I think around 17 physical games installed and just the 1 digital game. My 1TB drive is full. Like I said earlier, a lot of my Switch games are on the smaller side. But still, the one digital PS4 game I have should be pretty small. Just what all is getting installed on the system to completely fill up the drive using so relatively few games, all of which are played with the physical disc in the system? Do they install the entire game on the hard drive and just use the game disc for a DRM check? If that's the case, I kinda wonder if Sony had originally wanted to go the same direction as Microsoft tried to go with the Xbone, but then did a quick turnaround when they saw the reaction.
Side note, I find it kind of staggering putting numbers to my collection this gen. I feel like I'm playing games less than ever before, while simultaneously buying a lot more games than ever before. I know, that includes my wife's and kids' games too, and a lot of them are small games that were bought on sale for next to nothing, but it's still eye opening to me.
#43
Posted 15 June 2020 - 05:35 PM
I like Digital games for their convenience. That is about it though.
I would still rather get the physical version of the game on a disk/cart/card/etc as it allows me to play it on any console at any point down the line. Plus, I like using the consoles for media players, so I will be getting the one with the optical drive.
#45
Posted 23 June 2020 - 11:03 PM
So turns out the quick turnaround for Spider-Man is due to it just being a an upscaled port of the PS4 game with new Miles content.
You know, I'm ok with that for the most part. Insomniac proved with the first game that they have the "feel" just right. No need to totally reinvent the wheel if what you have just works just fine. This also might mean that there could be a PS4 version of the game for those of us who might have to put off a PS5 for quite a while.
Most recent I've heard is that its a sidegame, like Uncharted Lost Legacy or other similar expansion type games; Likely using upscaled version of all the assets but probably a shorter game.
Well, if that's true, then as long as it's priced accordingly I don't see a problem with that.
#46
Posted 24 June 2020 - 02:34 PM
I have found myself buying a lot more games digitally than I ever expected to. A lot of that has come from my kids getting to be old enough to want to play games too. My Switch has become the family console, and it's just too much of a pain constantly having to swap game cards around. Plus, I'm finding we're buying a ton of smaller games that I don't have any real strong desire to cling to, so I'm mostly OK with giving up on physical copies there. There are definitely some games I make sure to have physical copies for though, and a few that I have both physical and digital.
The PS4, on the other hand, is pretty much my console. I have a few games that are appropriate for the kids, but generally I'm the only one using it. Games normally only get swapped when I've finished one and move on to the next. There's no major inconvenience, so my preference for physical wins out there. The only game I have digitally for the PS4 is the Castlevania Rondo/Symphony pack, which doesn't have a physical release to the best of my knowledge.
Having said that, I honestly wonder just what the situation is with physical games on the PS4. I have 72 games on my Switch, 58 of which are digital. My 200GB SD card is about 75% full. On my PS4 though, I have I think around 17 physical games installed and just the 1 digital game. My 1TB drive is full. Like I said earlier, a lot of my Switch games are on the smaller side. But still, the one digital PS4 game I have should be pretty small. Just what all is getting installed on the system to completely fill up the drive using so relatively few games, all of which are played with the physical disc in the system? Do they install the entire game on the hard drive and just use the game disc for a DRM check? If that's the case, I kinda wonder if Sony had originally wanted to go the same direction as Microsoft tried to go with the Xbone, but then did a quick turnaround when they saw the reaction.
Side note, I find it kind of staggering putting numbers to my collection this gen. I feel like I'm playing games less than ever before, while simultaneously buying a lot more games than ever before. I know, that includes my wife's and kids' games too, and a lot of them are small games that were bought on sale for next to nothing, but it's still eye opening to me.
I imagine it's the same on both Xbox, and playstation, but yes, the disc is pretty much just a drm check.
#49
Posted 24 June 2020 - 05:09 PM
I will not pay full retail price for a digital game. The only exception I can think of in my collection that I paid full price when it came out was the Miku Hatsune Project DIVA Future Tone arcade port, but that was digital only to begin with.
#51
Posted 16 September 2020 - 03:58 PM
Releases November 12 against the Xbox Series. Standard version is $499, all digital is 399. No comment on backwards compatibility (aside from some PS4 titles offered to PS Plus members on the new device).
Probably the biggest news is the console exclusivity for Final Fantasy 16 (which seems to be another "back to basics" title like FF9), but will be available on PC. Also a stinger for God of BOI 2: Ragnarok due next year.
#52
Posted 16 September 2020 - 04:29 PM
So the same price as Microsoft for the full version and not as steep of a discount for the digital version.
#54
Posted 16 September 2020 - 05:48 PM
Yeah, they undercut themselves with the digital version. Aside from being able to play physical media, it has the same capabilities of the other one.
The XSeS is more of a late generation revamp of the XBoneX in terms of power and capabilities (though it has some of the XSeX compatabilities that the XBoneX does not), whereas the XSeX and PS5 are really similar in terms of capabilities.
But yeah, it will all come down to how the general populace, who ask for the latest Mario game for the XBox, perceives it.
#57
Posted 16 September 2020 - 07:35 PM
Horizon, Sack Boy's Adventures and Miles Morales are going to see a release on PS4, according to Sony execs, they also said "about 99% of PS4 games" should be playable on the PS5.
https://www.gamespot...s/1100-6482283/
https://blog.playsta...ray-disc-drive/
Eh, still nothing to drive me to an IMMEDIATE purchase of a PS5. I mean, I'll probably get one eventually, but I think the Xbox Series S (especially with Game Pass) is a pretty darn tempting offer, especially with the wealth of prior gen games available. From the looks of things, it might well be a year or two before the PS5 fully supplants the PS4, and much of that will depend on the games and what happens in the PC space.
The new Nvidia Ampere chips have made a damn fine showing at the upper tier, so it will be interesting to see how a 3060 or even 3050 might compare to the PS5 and XBSX.
- Confuzor likes this
#60
Posted 16 September 2020 - 08:07 PM
I don't see myself getting a PS5 on release date. Mainly because I don't see a point. I'd play what exactly on it?
Maybe if this 'second stimulus check' actually happens. (Which I'm not crossing my fingers on) I'll try for one on release date, but otherwise I think a good option is to just wait for tax return season and try for one then. They might be still hard to come by then, but that'll give it some time to amass some games.
Sure there are a few I saw that'd be neat, but I wouldn't say they are system sellers.
Not like Breath of Wild was with the Switch.
- Shadewing likes this
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