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@  Paladin : (26 May 2020 - 08:10 PM)

it's too hugging hot today.

@  -LittleAutob... : (25 May 2020 - 03:39 PM)

I'll agree with you on that.

@  -LittleAutob... : (25 May 2020 - 03:39 PM)

*Figured -_-

@  -LittleAutob... : (25 May 2020 - 03:39 PM)

I fugured

@  Steevy Maximus : (25 May 2020 - 01:37 PM)

I'm actually sad Cyberverse won't get another season. 2 and 3 (of what I've seen) have REALLY nailed it in being fun little actions shows, like the Sunbow series.

@  Rycochet : (25 May 2020 - 01:00 PM)

Yes.

@  Maximus Ambus : (25 May 2020 - 12:52 PM)

I'm waiting for Animated season 4. Am I insane?

@  wonko the sane? : (25 May 2020 - 11:22 AM)

I'm waiting for the next season to show up on netflix.

@  Sabrblade : (25 May 2020 - 10:59 AM)

Many of us have already watched the rest of the Cyberverse episodes since the whole third season aired in the UK last September.

@  -LittleAutob... : (25 May 2020 - 10:18 AM)

*9th

@  -LittleAutob... : (25 May 2020 - 10:17 AM)

I just saw the 8th episode... omg

@  Bass X0 : (25 May 2020 - 01:28 AM)

Already seen it online.

@  -LittleAutob... : (24 May 2020 - 09:42 PM)

Who's excited for tomorrow? The only thing that makes Monday worth it is the Cyberverse episodes .-.

@  wonko the sane? : (24 May 2020 - 12:30 PM)

Welcome. I just came into that trick myself recently, so happy to share.

@  Nevermore : (24 May 2020 - 12:05 PM)

Thanks, wonko the sane? for the tip with the cloning. That helped a lot!

@  -LittleAutob... : (24 May 2020 - 12:02 PM)

Heheh.... yes... I don't think a sniper would be very good at making a vaccine... 0.0

@  Nevermore : (24 May 2020 - 11:48 AM)

All right! Cloning my old HHD to an SSD and then swapping out the drive was successful, it would appear. Finally.

@  Bass X0 : (24 May 2020 - 11:30 AM)

Scientist Perceptor is. Sniper Perceptor less so.

@  -LittleAutob... : (24 May 2020 - 10:51 AM)

Perceptor would be more responsible.

@  -LittleAutob... : (24 May 2020 - 10:48 AM)

Oof x~x

@  TheMightyMol... : (24 May 2020 - 10:45 AM)

He'd cure the virus, but he'd probably commit at least two crimes against nature and weaponize a third in the process.

@  -LittleAutob... : (24 May 2020 - 09:39 AM)

'Horrible consequences' would most likely happen with Brainstorm...

@  -LittleAutob... : (24 May 2020 - 08:16 AM)

Totally. And Percy's not even human. XD

@  TheMightyMol... : (24 May 2020 - 06:50 AM)

Can't do much worse than our current government, I say go for it.

@  Sabrblade : (23 May 2020 - 10:13 PM)

Little do we realize that the Perceptor in question is the Mini-Con combiner. :p

@  -LittleAutob... : (23 May 2020 - 10:11 PM)

He would!!!

@  -LittleAutob... : (23 May 2020 - 10:11 PM)

Horrible consequences? I... Doubt that would happen.

@  wonko the sane? : (23 May 2020 - 09:55 PM)

Even if he would come up with the answer by tomorrow.

@  wonko the sane? : (23 May 2020 - 09:54 PM)

I'd rather not deal with the horrible but unintended consequences of that.

@  -LittleAutob... : (23 May 2020 - 09:52 PM)

Lets let Perceptor make a vaccine for COVID-19. Who agrees with me :)

@  -LittleAutob... : (23 May 2020 - 08:43 PM)

I'll take your word for it. =D

@  TM2-Megatron : (23 May 2020 - 08:42 PM)

Although the TV edits of Robocop do contain some hilarity

@  TM2-Megatron : (23 May 2020 - 08:41 PM)

I can't think of any instance where sanitizing a film is a good thing.

@  -LittleAutob... : (23 May 2020 - 06:42 PM)

.... and thats a good thing? :doh

@  Steevy Maximus : (23 May 2020 - 06:39 PM)

I'm watching Predator on Starz! That means it has all the language and gore uncensored!

@  Sabrblade : (23 May 2020 - 04:23 PM)

*grabs popcorn*

@  -LittleAutob... : (23 May 2020 - 12:49 PM)

*watching everyone argue* O^O

@  fourteenwings : (23 May 2020 - 10:22 AM)

By that logic we might as well just get rid of the Shoutbox wholesale! I'd rather have like 3 or 4 things stuck for a week or so than one person dominating the whole thing (no offense Nevermore).

@  PlutoniumBoss : (23 May 2020 - 03:30 AM)

I would argue that "full of something one doesn't read" and "devoid of reading material" are functionally identical at the end-user level. :D

@  NotVeryKnightly : (22 May 2020 - 07:58 PM)

If it emptied, it would become empty.

@  PlutoniumBoss : (22 May 2020 - 07:53 PM)

It would be the same effect as if the shoutbox simply emptied once or twice a week.

@  NotVeryKnightly : (22 May 2020 - 07:27 PM)

I don't see how having walls of the same guy on top whenever I go to any page on this site is "refreshing".

@  PlutoniumBoss : (22 May 2020 - 06:10 PM)

I don't know, I find the occasional flushing of the box to be refreshing.

@  Telly : (22 May 2020 - 04:20 PM)

but its gets annoying seeing a wall of text from him that takes up most of the shoutbox

@  PlutoniumBoss : (22 May 2020 - 03:53 PM)

Eh, that's just Nevermore.

@  fourteenwings : (22 May 2020 - 12:11 AM)

@Nevermore: Good rule of thumb is if you feel like you need not just multiple statements but also multiple shouts to make a point, best just make a thread.

@  NotVeryKnightly : (21 May 2020 - 05:36 PM)

Dude, do you just, not know when to stop?

@  Nevermore : (21 May 2020 - 03:35 PM)

Instead of "I have only ten hours to get all my stuff from place A to place B", it's more like "I temporarily stored 90% of my stuff in easily accessible place C in my spare time, so now I have ten hours to get the remaining 10% of my stuff over to the new place before permanently saying goodbye to the old place".

@  NotVeryKnightly : (21 May 2020 - 03:33 PM)

At these point you two are just repeating what you already said.

@  Nevermore : (21 May 2020 - 03:32 PM)

Again using my "moving apartments" analogy. If you can store the stuff you don't immediately need for everyday life somewhere else, it reduces the critical time of permanently switching your primary base of residence over to the new place because there's less stuff to move when the time comes.


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Games that let you build/create


24 replies to this topic

#1 tec

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Posted 29 May 2019 - 11:22 PM

Spin off time

 

Id like to focus on games that let you make levels or stuff or just whole games We all know about the the RPG maker series right? Well its stuff like that

 

Well today Id like to talk more about racing games and games with track editors

One of the first track editors I can remember was Exsitebike on the NES But we are going to skip ahead a bit and talk about the PS2 and a very little known game

 

HSX

This little known gem has one of the best track editors I have ever seen there is simply no end to the way you create your tracks and you do that by drawing a ribbon note this ribbon can be flat with sharp bends or flowing and loopy and twisty

Race upside down? sure spirals? yep what about a tube like track like F-Zero?

Tricky hard to make but yes it can be done can you make sections of the track invisible? yes

What about wavy where the hover machines bounce around? Yes

Does the track have to make a full loop? No you can make a track thats a slalom.

How long can you make a track? Well I once made a track that took 10 mins to complete

How big can you make the track? By using clever tricks you can make tracks that break past the game world

I had a track go so high that the game sphere was a dot on the screen

 

hghj88y.jpg HSXc.jpg HSXd.jpg

 

 

 


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#2 Tm_Silverclaw

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Posted 30 May 2019 - 01:18 AM

Dragon Quest Builder 1 and 2

 

Do I really need to go into detail? The name says it all.



#3 wonko the sane?

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Posted 30 May 2019 - 06:55 AM

The perennial classic: Minecraft!

Fallout 4: settlement and weapon/armor upgrading

Terraria: I bought this when it was new but only recently began to like it. So much has been added and changed it feels like an entirely different game then when I first got it.

Starbound: Like terraria, but in space!


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#4 K Gatzby

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Posted 30 May 2019 - 10:25 AM

Does SimCity count in this?

 

If so, also Tropico.


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#5 Pocket

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Posted 30 May 2019 - 10:29 AM

The makers of LittleBigPlanet have a thing in early-access phase called Dreams that looks extremely promising. It's basically an entire game dev kit you can use from a PS4. Vinesauce did a few streams already showing off some of the stuff people have made with it.

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#6 Confuzor

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Posted 30 May 2019 - 04:40 PM

In that vein, LittleBig Planet itself.

Oh and of course Super Mario Maker.

Edited by Confuzor, 30 May 2019 - 06:46 PM.


#7 abates

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Posted 30 May 2019 - 05:04 PM

I used to love Roller Coaster Tycoon. Building an insanely complex roller coaster and laying out amusement parks was the best.

I see it's still around but now a mobile game with micro-transactions and wait times. Mobile ruins everything.

#8 videomaster21XX

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Posted 30 May 2019 - 11:27 PM

Only thing in this vein I've ever messed with was RPGMaker 95 and I learned real quick I can't really do 'maps'

 

Game was also too limiting for what I wanted to do.

 

I've seen there is a way to have a Tales Of battle system in some recent builds, and If I ever manage to get my hands on one I might give it another go. Though I'd like to team up with people who can cover the things I just can't manage. Like maps.

 

Otherwise yeah... damn I really don't do this kinda thing. I've never played Minecraft or even messed around with level editors. Damn. Never really thought about it before.


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#9 The Predaking

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Posted 31 May 2019 - 11:17 AM

I really enjoyed Mario Maker, and I plan on getting the sequel whenever I get a Switch again.

 

Dragon Quest Builder 1 and 2

 

Do I really need to go into detail? The name says it all.

 

I am super excited for the sequel that is coming out here on July 12th! I loved the first game so much, and this one seems to address a lot of my issues with the first game!


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#10 Coglestop

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Posted 31 May 2019 - 01:50 PM

Haven't tried DQ builder yet but I have quite a few other games centered around building, including:

Minecraft (java, win 10 and Android)
Super Mario Maker
Starbound
Terraria
Space Engineers
Kerbal Space Program
Starmade
Scrap Mechanic
Garry's mod
Little big planet 1 and 2
Mod Nation Racers

Also have quite a few that have a lot of building included, but isn't the primary purpose of the game, such as:
No Man's Sky(base building)
City of Heroes(supergroup base building)
Forza Horizons 4(livery editor)
3d Dot Game Heroes(voxel character/item editor)

#11 wonko the sane?

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Posted 31 May 2019 - 06:31 PM

Oohh, oohh, I just remembered a couple from my steam list.

 

Brickrigs and Trailmakers are quasi lego-esque vehicle building games. Brickrigs is the more complicated of the two, but both are fun in different ways. Brickrigs is very finely detailed, and detail oriented, while trailmakers is more mythbusters styled "slapdash and upgrade the design after the crash" styled.


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#12 Sarcastrophe

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Posted 01 June 2019 - 04:07 PM

Definitely love these types of games & programs, ever since the days of RPG Maker 95 and Jetpack. HSX reminds me of the randomly-generated tracks for F-Zero X, which I loved.

Blast Works: Build, Trade, Destroy for the Wii let you make your own shoot-em-up game, designing ships, shot patterns, etc. I never got the hang of it as much as I would have liked, but it seemed very full-featured.

For the PC, there's SMBX, which is a Mario game maker with a couple of included games to play through. There's an updated SMBX2 now with more characters and features as well.

Similarly, there's Mega Man Maker, which I haven't had a chance to play yet, but seems like it might be a decent salve for the pain of Mega Man Universe being cancelled.

As far as games with building aspects, I very much enjoyed Banjo-Kazooie: Nuts & Bolts, and I'm happy to see a few games now (Scrap Mechanic, Trailmakers) picking up its ideas and running with them.



#13 Pocket

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Posted 02 June 2019 - 01:39 AM

I used to love Roller Coaster Tycoon. Building an insanely complex roller coaster and laying out amusement parks was the best.I see it's still around but now a mobile game with micro-transactions and wait times. Mobile ruins everything.


They've also released a mashup of the first two games for tablets, called RollerCoaster Tycoon Classic. It's one of the few games I've bothered to get for my iPad because, yeah, it's one of the few real games available for it. Or if you want to try out a third-party approach to the same genre with better resolution and full camera movement, there's Parkitect on PC.

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#14 videomaster21XX

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Posted 02 June 2019 - 12:01 PM

This thread triggered a memory.

 

There used to be this racing game on the computer. I don't remember what the computer was, but I used to play games like Commander Keen, Scorched Earth, and M.U.L.E. on it.

 

There was this one racing game where you could build your own tracks. Though honestly I'm not sure if it was 'racing' I think it was only your car on the road?

 

Things I remember the best was if you crashed it switched to a picture of your windshield broken. I remember you could change view as well so you could look out the side or even the back while 'racing'. Also by changed I mean there were no frames in between. It was a picture of a good windshield, then a broken one. Nothing in between.

 

I know one of the obstacles you could put on a track was people on the track, though if memory serves correct they were basically yellow 'cut outs' in the shape of a person.

 

The thing I remember the most, because it freaked me out, is if you crashed into water, there was a picture of a still shark there and it gave you the message "Hope you can swim"

 

Anyone have any clue what the heck I'm talking about?


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#15 Coglestop

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Posted 02 June 2019 - 12:40 PM

At first it sounded like Stunts, but I don't remember a shark in that game, though it was released in the right era.

#16 wonko the sane?

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Posted 02 June 2019 - 01:48 PM

I was going to suggest "trackmania" but it's entirely the wrong era.


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#17 Coglestop

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Posted 02 June 2019 - 08:06 PM

Found the game.  It wasn't Stunts, which was a similar game released the same year, but Stunt Driver, released in 1990 for DOS. 

0oCe1ya.png


Edited by Coglestop, 02 June 2019 - 08:19 PM.


#18 videomaster21XX

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Posted 03 June 2019 - 09:08 AM

Pretty sure that has to be it. I watched LGR's review of the game and the track editor looks like what I remember.

 

I remember back then being able to make tracks like that was really neat, and it's about the only other 'building' thing I think I ever messed with.

 

(I don't remember the shark looking like that, but unless there were slightly different versions of this game for different computers, it's more likely my memory is off. I mean this was like 20 years ago. or so.)


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#19 Pocket

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Posted 03 June 2019 - 06:55 PM

I like how the color scheme is just the EGA palette with more shades. Id's games did that too. What's up with that?

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#20 Coglestop

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Posted 03 June 2019 - 11:43 PM

Easier for the art team, I'd imagine.



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