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@  Maximus Ambus : (07 December 2019 - 11:55 PM)

It kept repeating until I sat up.

@  Maximus Ambus : (07 December 2019 - 11:54 PM)

I've been up since three and when sheepish I was hallucinating something knocking twice against my bedroom door.

@  TheMightyMol... : (07 December 2019 - 06:58 PM)

Then repaint Apeface and Snapdragon as Transmetal Optimus Primal and Megatron. It's crazy enough to work.

@  PlutoniumBoss : (07 December 2019 - 05:32 PM)

Moral imperative.

@  Nevermore : (07 December 2019 - 05:13 PM)

Wishful thinking, rumor or leak?

@  Maximus Ambus : (07 December 2019 - 04:48 PM)

Snapdragon for Earthrise.

@  TM2-Megatron : (04 December 2019 - 10:22 PM)

Still not the weirdest thing a Nic Cage character has done in a film

@  TheMightyMol... : (04 December 2019 - 04:00 PM)

Couldn't be worse than him pissing fire as Ghost Rider.

@  Rycochet : (04 December 2019 - 03:38 PM)

The Tim Burton Superman Movie is the DC movie we deserve. It would have Nic Cage in a technosuit punching polarbears.

@  Paladin : (04 December 2019 - 02:59 PM)

Wonder Woman was great. Shazam was amazing. Aquaman... exists.

@  RichardT1977 : (04 December 2019 - 01:54 PM)

TBF, Aquaman and Shazam! were pretty good.

@  TheMightyMol... : (04 December 2019 - 01:00 PM)

Not a difficult feat.

@  Benbot : (04 December 2019 - 11:50 AM)

You just put more effort into telling a compelling story than all of WB's execs.

@  Cybersnark : (04 December 2019 - 11:41 AM)

Cue the flashback to Jonathan, reassuring a terrified child: "What you are is never as important as who you are." Cue Superman's response to Brainiac: "I already know who I am."*John Williams fanfare plays*

@  Cybersnark : (04 December 2019 - 11:38 AM)

I don't think we even really need to see Krypton. I'd start with Clark growing up in Kansas, thinking he's normal, and follow him through the development of his powers. There've been enough alternate takes on Krypton that it could actually work as a mystery; is this the pre-Crisis utopia, the sterile science world, or the relic of a fallen empire? Brainiac was there, and he tempts Clark with the knowledge of what he really is.

@  Otaku : (04 December 2019 - 11:12 AM)

First, a Krypton film, ending with baby Kal-El being found on Earth.  Then Supe's early career film, establishing his values... and if Jonothan Kent needs to die, it happens because of something like a heart attack while Clark is savnig folks on the other side of the world.  After we know Clark minimizes property damage and never kills, have Zod & Company show up and force him to make tough choices.

@  Otaku : (04 December 2019 - 11:07 AM)

Man of Steel seems like someone came up with a Superman trilogy and then the execs said "We've got to catch up to Marvel, make it one film!".  I don't mean that based on the film's actual pacing, but because various story beats make more sense to me if they weren't all squished together.

@  Cybersnark : (03 December 2019 - 07:44 PM)

I've been wanting to write a Superman movie trilogy for years; "Man of Steel" (featuring a Terminator-like Brainiac) was going to be first, with "Last Son of Krypton" (featuring the Eradicator) as the sequel and "Man of Tomorrow" (in which Luthor makes his face-heel turn) as the conclusion. Thanks to Snyder I have to re-arrange my titles.

@  Nevermore : (03 December 2019 - 06:15 PM)

I still wish "Man of Steel" had instead been an adaptation of both the John Byrne miniseries of the same name and the Jeph Loeb/Tim Sale miniseries "Superman For All Seasons".

@  SHIELD Agent 47 : (03 December 2019 - 04:42 PM)

A take I just read: Man of Steel is shot with such a lack of lighting that it is easier to discern what is going on in a porn film.

@  Maximus Ambus : (03 December 2019 - 12:20 PM)

Making Soylant is harder then it looks, it's not like the movies, you have to keep whacking and hacking at the ingredient, it'll scream and fight, maybe bite but eventually it will go down.

@  Paladin : (03 December 2019 - 11:48 AM)

varies from person to person.

@  Benbot : (03 December 2019 - 11:34 AM)

It's an acquired taste

@  CORVUS : (03 December 2019 - 11:17 AM)

Soylent? Its pretty awful.

@  unluckiness : (03 December 2019 - 02:49 AM)

Depends on your denomination of Christianity

@  Patch : (02 December 2019 - 05:52 PM)

@Benbot Do they have a soy-free version? Like maybe just "Lent?"

@  Maximus Ambus : (02 December 2019 - 02:03 PM)

Just occurred to me 'Autobot' Megatron happened in Target 2006.

@  Benbot : (02 December 2019 - 11:48 AM)

have you tried Soylent? It's pretty good! https://soylent.com/

@  Paladin : (02 December 2019 - 10:01 AM)

i prefer free-range human usually. pain in the ass to hunt though...

@  TheMightyMol... : (02 December 2019 - 09:42 AM)

If your human is all bones, you may have purchased a skeleton by accident. Contact your grocer to inquire about exhange policies.

@  Maximus Ambus : (02 December 2019 - 09:31 AM)

Vegans are categorised as human therefore just fall under Soylant, they are usually all bones.

@  wonko the sane? : (01 December 2019 - 04:47 PM)

Cause... that latter one is technically all burgers anyway.

@  wonko the sane? : (01 December 2019 - 04:46 PM)

So... a burger made without meat, or a burger made with the meat taken from a vegan?

@  Maximus Ambus : (01 December 2019 - 04:22 PM)

I had a vegan burger last week, this week I'll give a vegan steak a shot.

@  wonko the sane? : (30 November 2019 - 12:37 PM)

a proper paradox would have broken the board. Nice try though.

@  Maximus Ambus : (30 November 2019 - 01:47 AM)

This shout is empty.

@  Tm_Silverclaw : (30 November 2019 - 12:01 AM)

I've got the admit. tubi tv is great. It's got a lot of stuff.. Including Super Sentai.

@  Steevy Maximus : (29 November 2019 - 10:35 PM)

There is frankly no better place to (legally) find schlock on the internet for free than Tubi TV

@  Steevy Maximus : (29 November 2019 - 10:33 PM)

It's got all the graphic violence and gratuitous nudity a late 80s OVA should have.

@  Steevy Maximus : (29 November 2019 - 10:32 PM)

Available for free with ads on Tubi TV.

@  Steevy Maximus : (29 November 2019 - 10:32 PM)

It's "Goku: Midnight Eye". Originally produced in the late 80s, it apparently wasn't dubbed until the late 90s given Steve Blum was the lead.

@  wonko the sane? : (29 November 2019 - 06:38 PM)

The description makes it sound like some high grade, mid 80's shlock. Which, frankly, is my groove.

@  TheMightyMol... : (29 November 2019 - 12:37 PM)

Was wondering how long it would take someone to ask.

@  wonko the sane? : (29 November 2019 - 09:58 AM)

okay, it's been like two days so far: what anime is this, cause I'm dying to know.

@  Steevy Maximus : (27 November 2019 - 09:23 PM)

You know you're in for a good time when an old anime starts with a crime lord uses roller skates in his cybernetic legs to skate down the side of the building, launches to a dock and into a getaway boat.

@  Pinkcolliebot : (26 November 2019 - 03:55 PM)

Hey Everyone I'm Making The TF Roll Out Short "Gotta Go Fast!"

@  Benbot : (26 November 2019 - 12:52 PM)

That's what I was hoping for. But here I am, at work the following day.

@  wonko the sane? : (26 November 2019 - 12:29 PM)

You say "die in bed" and I'm thinking "why is that a problem?".

@  fourteenwings : (26 November 2019 - 07:06 AM)

If you don't get out of bed ever your muscles will lock in super-uncomfortable ways and you may get blood clots

@  MEDdMI : (25 November 2019 - 08:53 PM)

You did nothing, and so rocks fall down and you die.


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Unpopular gaming opinions


426 replies to this topic

#341 Fnu Aw

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Posted 27 March 2019 - 03:59 PM

I liked Battlefront 1 more than Battlefront 2.


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#342 Caldwin

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Posted 30 April 2019 - 08:53 PM

I actually prefer the slower paced Street Fighter II games. Sure my first SNES SF game was Turbo and for a while was the only version of SFII I could play. So I got used to Turbo speeds. But now with the 30th Anniversary Collection and the Arcade 1UP machine, I've gotten used to the slower pace and Turbo is actually a bit too fast paced for me.
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#343 Tm_Silverclaw

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Posted 30 April 2019 - 09:29 PM

I hate Sonic's blue spheres levels.

 

HATE



#344 mx-01 archon

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Posted 01 May 2019 - 09:18 PM

I hate Sonic's blue spheres levels.

 

HATE

 

I don't think this is unpopular opinion.  I generally have no clue what's going on in them, myself.  Just start moving around in directions and then it's "oh, alright, I 'died'.  I guess.  Or something...".  Pure nonsense.

 

Not to stir up the hornet's nest around the stuff that got me villified the last time, but that's totally in keeping with the parts I dislike about classic Sonic, in that a lot of it feels like blindly moving forward with no sense of direction, which is counter-intuitive to me.  A guy who spends his life moving around "at the speed of light" should be perfectly in control of his surroundings at all times, and Classic Sonic just makes me feel like I'm stumbling on every bump and rock in sight.

 

 

Or for the TL;DR, no matter what his fans are accustomed to, I still don't think the 80s/90s-style "trial-and-error" platformer is really the right genre for Sonic to reside in.


Edited by mx-01 archon, 01 May 2019 - 09:29 PM.


#345 Ximen

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Posted 18 May 2019 - 01:47 AM

I think BFA (WoW) is not bad.

I don't like GW 2 mounts.

Fortnite is boring.



#346 Tm_Silverclaw

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Posted 18 May 2019 - 06:51 AM

So effing tired of SF2



#347 Caldwin

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Posted 18 May 2019 - 09:11 AM

That could be my fault. I've been on a Capcom kick lately. I'm sure I've been talking about it a lot.
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#348 Tm_Silverclaw

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Posted 18 May 2019 - 09:22 AM

No, it's just capcom's insistence of putting it everywhere and acting like we should be glad it's there (Sega classic coming to mind) instead of some of their other games.

I mean I get it.... SF2 is an icon.... but can be gotten literally everywhere. Stop forcing it down our throats.

#349 ▲ndrusi

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Posted 21 May 2019 - 12:24 PM

I hate Sonic's blue spheres levels.
 
HATE

 
I don't think this is unpopular opinion.  I generally have no clue what's going on in them, myself.  Just start moving around in directions and then it's "oh, alright, I 'died'.  I guess.  Or something...".  Pure nonsense.
 
Not to stir up the hornet's nest around the stuff that got me villified the last time, but that's totally in keeping with the parts I dislike about classic Sonic, in that a lot of it feels like blindly moving forward with no sense of direction, which is counter-intuitive to me.  A guy who spends his life moving around "at the speed of light" should be perfectly in control of his surroundings at all times, and Classic Sonic just makes me feel like I'm stumbling on every bump and rock in sight.
 
 
Or for the TL;DR, no matter what his fans are accustomed to, I still don't think the 80s/90s-style "trial-and-error" platformer is really the right genre for Sonic to reside in.

It seems to me that your real problem with classic Sonic games is that you heard enough memes about them to form a deep-seated impression of what they were all about before you'd actually played any of them yourself, and now you're trying to play the game you imagined instead of the game that's in front of you.

Classic Sonic games are essentially about exploration. You find objects and things that might be routes you could take, you play with the physics, you figure out how different objects and setpieces work. Physics in particular are the defining feature of classic Sonic--the main reason Sonic Mania was so much better received than Sonic 4 is because Mania got the physics right. Speed is certainly an element, but it's a reward for figuring things out, whether it's "congratulations, you're at the beginning of Emerald Hill Zone and you realized you can press right to go right" or "yes, that's the right spot to jump on a curved hill so instead of going backwards you'll go forwards and cover ground faster than you would running alone" or "you got through that difficult platforming section, now please enjoy this loop and some rings." Or, yes, "you've memorized exactly where to jump so that you'll just miss the wall and not have to stop." Generally as the game goes on it makes you work harder. But the key is that it's not enough to have Sonic's ability to move his legs back and forth really fast--you also need his grasp of his environment.

Once you understand what Sonic understands that allows him to go fast, you can go fast, too.

#350 K Gatzby

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Posted 21 May 2019 - 12:58 PM

No, it's just capcom's insistence of putting it everywhere and acting like we should be glad it's there (Sega classic coming to mind) instead of some of their other games.

I mean I get it.... SF2 is an icon.... but can be gotten literally everywhere. Stop forcing it down our throats.

Alpha and 3 deserve more love than SF2.


Signatures are overrated.

#351 Spark

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Posted 23 May 2019 - 02:34 PM

Any time "crafting" is in a game, it's usually a tacked on feature used for a retail box call out instead of just, y'know, finding the actual gun or ammo or what have you.

 

I think Horizon Zero Dawn is the ONLY time I've ever thought crafting was done well in a game instead of something that grinds it to an absolute halt.


 

No, it's just capcom's insistence of putting it everywhere and acting like we should be glad it's there (Sega classic coming to mind) instead of some of their other games.

I mean I get it.... SF2 is an icon.... but can be gotten literally everywhere. Stop forcing it down our throats.

Alpha and 3 deserve more love than SF2.

 

SF Alpha 3 remains the best Street Fighter.


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#352 videomaster21XX

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Posted 23 May 2019 - 06:58 PM

I...I don't like Street Fighter.

 

Should I see myself out?


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#353 Caldwin

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Posted 23 May 2019 - 07:04 PM

We can't be friends anymore.
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#354 videomaster21XX

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Posted 23 May 2019 - 10:54 PM

We can't be friends anymore.

W-well it's not like I wanted to be friends with you anyway b-baka!


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#355 tec

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Posted 24 May 2019 - 01:12 AM

You can all rag on vanilla SF2, SF2CE, SF2T, SF2 Red Wave ,SSF2Turbo

 

But no one can say nothing about Super Street Fighter 2 ill shank an Allsparker


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#356 mx-01 archon

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Posted 24 May 2019 - 02:51 AM

 

 

I hate Sonic's blue spheres levels.
 
HATE

 
I don't think this is unpopular opinion.  I generally have no clue what's going on in them, myself.  Just start moving around in directions and then it's "oh, alright, I 'died'.  I guess.  Or something...".  Pure nonsense.
 
Not to stir up the hornet's nest around the stuff that got me villified the last time, but that's totally in keeping with the parts I dislike about classic Sonic, in that a lot of it feels like blindly moving forward with no sense of direction, which is counter-intuitive to me.  A guy who spends his life moving around "at the speed of light" should be perfectly in control of his surroundings at all times, and Classic Sonic just makes me feel like I'm stumbling on every bump and rock in sight.
 
 
Or for the TL;DR, no matter what his fans are accustomed to, I still don't think the 80s/90s-style "trial-and-error" platformer is really the right genre for Sonic to reside in.

 

It seems to me that your real problem with classic Sonic games is that you heard enough memes about them to form a deep-seated impression of what they were all about before you'd actually played any of them yourself, and now you're trying to play the game you imagined instead of the game that's in front of you.

Classic Sonic games are essentially about exploration. You find objects and things that might be routes you could take, you play with the physics, you figure out how different objects and setpieces work. Physics in particular are the defining feature of classic Sonic--the main reason Sonic Mania was so much better received than Sonic 4 is because Mania got the physics right. Speed is certainly an element, but it's a reward for figuring things out, whether it's "congratulations, you're at the beginning of Emerald Hill Zone and you realized you can press right to go right" or "yes, that's the right spot to jump on a curved hill so instead of going backwards you'll go forwards and cover ground faster than you would running alone" or "you got through that difficult platforming section, now please enjoy this loop and some rings." Or, yes, "you've memorized exactly where to jump so that you'll just miss the wall and not have to stop." Generally as the game goes on it makes you work harder. But the key is that it's not enough to have Sonic's ability to move his legs back and forth really fast--you also need his grasp of his environment.

Once you understand what Sonic understands that allows him to go fast, you can go fast, too.

 

 

No, I've played all the classic Sonic games.  Just, not at the point when they were super-popular (outside of messing around with Sonic 2 infrequently as a kid when I was over at friends' places, and generally failing hard at Chemical Plant Zone 2), and more when I was more critical of game design and such.

 

I have no problems with explorative platformers.  That's what Mario started to become, at least once the ratchet scrolling of Super Mario Bros. was out of the way and you had a bit more freedom of movement.  And I love speed blitzing my way around Megaman X and Zero, after I've gotten used to the stage layouts.

 

But Sonic's level design simply doesn't fly with me as being at all representative of who he is, and how he's portrayed outside the actual gameplay.  He's a "gotta go fast" guy, never once second-guessing his actions and always blazing forward at full clip.  He navigates hazards like he's got a sixth sense for danger.  The gameplay doesn't make you feel like that Sonic whatsoever.  You can only go full speed essentially if you have a map?  That doesn't sound like Sonic at all.  And as I mentioned earlier, most of the level design of those classic games wound up forcing you to slow down rather than speed up.  All those manually cranked elevators in Chemical Plant and Casino Night, and waiting around for block staircases to shift into the right position and such.  The games felt like they were trying to impede your speed at all costs (which they kinda were, since full speed meant they had to design larger levels, which could cause loading problems), rather than let you be free.



#357 Tm_Silverclaw

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Posted 24 May 2019 - 03:48 AM

The people who PvP in FFXIV are complete idiots.



#358 TheMightyMollusk

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Posted 24 May 2019 - 05:04 AM

The people who PvP in FFXIV are complete idiots.

To be fair, most of them are bots.

#359 Tm_Silverclaw

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Posted 24 May 2019 - 06:22 AM

Than the bots could at least learn to attack healers.



#360 Glenn

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Posted 24 May 2019 - 09:22 AM

I kind of forgot FF XIV had pvp..



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