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@  Trpodeca : (18 January 2020 - 04:21 PM)

I was using my account on another comptuer, and oddly it seemed to default to $US rather than converting it.

@  TM2-Megatron : (18 January 2020 - 02:02 PM)

You should be able to set eBay to display in your local currency, although personally I like to know the actual currency the item is listed in so I know if I need to account for forex fees or not

@  Trpodeca : (18 January 2020 - 06:34 AM)

I'd also like to take the opportunity to say I despise Ebay for showing the list prices in US money.

@  Trpodeca : (18 January 2020 - 06:23 AM)

Well there is an overpriced limited edition, but I don't want to pay that much money for it.

@  Trpodeca : (18 January 2020 - 06:21 AM)

Well great. The one Usagi Yojimbo volume I don't have and it's out of stock.

@  Rycochet : (17 January 2020 - 06:15 PM)

I both love and hate that the Alien franchise seems to have had more luck finding a niche as a line of children's toys than it has at producing worthwhile films.

@  Donocropolis : (17 January 2020 - 06:35 AM)

I've seen them on the shelves at Walmart. They're pretty great looking retro Aliens toys. https://www.walmart....-Vary/934039489

@  fourteenwings : (17 January 2020 - 01:11 AM)

IIRC somebody on here mentioned an unbranded Alien toy a couple of weeks ago? It seems like it was actually part of a collection for the Alien movie series by Lanard. Mattel's making some stuff too.

@  NotVeryKnightly : (16 January 2020 - 03:12 PM)

Is it really a worse name than say, HMS Spanker?

@  Maximus Ambus : (16 January 2020 - 02:36 PM)

'Boaty McBoatface' was a actual thing?! Wow.

@  NotVeryKnightly : (14 January 2020 - 02:00 PM)

Might be worth bringing back this thread.

@  ThunderWear : (14 January 2020 - 01:53 PM)

Of course I had the idea to download all the pdfs like a week too late. Anyone got an archive?

@  Steevy Maximus : (14 January 2020 - 12:48 PM)

The Collector Club is dead. Seems like it all came down shortly after New Year

@  ThunderWear : (13 January 2020 - 11:06 PM)

I can't get to the collector club website. anyone else? I was literally going to download all the fiction to finish reading.

@  Maximus Ambus : (13 January 2020 - 04:50 AM)

News today is all 'there's a CHANCE it would snow in July' and 'dogs COULD bite back'.

@  Benbot : (12 January 2020 - 10:05 PM)

Holy crap, do many people get hurt by them?

@  wonko the sane? : (12 January 2020 - 02:11 PM)

Even in fallout, they never carpet bombed with nukes.

@  Maximus Ambus : (12 January 2020 - 12:43 PM)

I hope the stockpiled nuclear weapons of the US and Russia are accounted for then.

@  Nevermore : (12 January 2020 - 12:22 PM)

Geez. 1760 (!) bombs from World War II that had not detonated and were still armed have been found. That's only the numbers for the federal state of Germany I live in, and only for the first three quarters of 2019. For all of 2018, the total number was 2811 (!!) bombs.

@  CVReynolds : (11 January 2020 - 11:05 PM)

I've been wanting a Tarantulas that turns into a more realistic tarantula for a long time. Maybe Takara will someday do a Masterpiece, which would be neat. But I really want to see a modernized look like in the IDW comics.

@  Tm_Silverclaw : (11 January 2020 - 09:43 PM)

We need more Waspinators.. and rattraps.

@  Ashley : (11 January 2020 - 07:09 PM)

I'm on board with that

@  Dekafox : (11 January 2020 - 06:17 PM)

What I'm hearing is we need Cyberverse Waspinator

@  NotVeryKnightly : (10 January 2020 - 01:27 AM)

He's appeared across more branding changes than Waspinator, so maybe it's more the other way around.

@  Ashley : (10 January 2020 - 12:01 AM)

is C3PO the Waspinator of Star Wars? he'll live forever, because it's funny for him to suffer

@  Sabrblade : (09 January 2020 - 11:52 PM)

He's still waiting for them to be funny.

@  ▲ndrusi : (09 January 2020 - 10:35 PM)

Why?

@  Maximus Ambus : (09 January 2020 - 04:02 PM)

I've been watching South Park, Family Guy and The Simpsons with a straight face for a decade now.

@  wonko the sane? : (09 January 2020 - 03:18 PM)

If that's what it takes to get you to take the medication, sure.

@  Bass X0 : (09 January 2020 - 01:52 PM)

If I go crazy, will you still call me Superman?

@  fourteenwings : (09 January 2020 - 11:37 AM)

I mean, it is easier to protect HDDs, and you can retransfer the data over and over forever?

@  NotVeryKnightly : (09 January 2020 - 10:45 AM)

Not in this comparison. He's making his own files, so they're (presumably) not restricted by DRM, so he can copy them as many times as he wants. It's potentially more reliable in the long term than hoping the specific copies you originally bought never accrue any damage for the rest of your life.

@  Echowarrior : (09 January 2020 - 10:44 AM)

I prefer physical copies too. Easier to protect something physical and tangible.

@  Maximus Ambus : (09 January 2020 - 09:55 AM)

I prefer having physical copies.

@  Tm_Silverclaw : (09 January 2020 - 08:56 AM)

I have plenty of physical media I turn into digital media for my plex server. Just finished ripping Ultra Seven

@  fourteenwings : (09 January 2020 - 08:50 AM)

Isn't the general consensus that we're supposed to be over physical media anyways?

@  Paladin : (09 January 2020 - 08:17 AM)

i still don't own a Blu-Ray player.

@  TheMightyMol... : (09 January 2020 - 07:35 AM)

My current TV works just fine. I don't see a need to upgrade. And by the time I do, the Next Big Thing will probably be out anyway.

@  Benbot : (09 January 2020 - 03:58 AM)

Me neither. I'm no rebel, though. I'm just poor.

@  Maximus Ambus : (09 January 2020 - 03:38 AM)

I haven't gone 4K yet, I'm a rebel.

@  Ashley : (07 January 2020 - 11:50 PM)

the comic theme is amazing

@  Bass X0 : (07 January 2020 - 03:18 PM)

Sounds like Victor Caroli but I’m not sure.

@  Bass X0 : (07 January 2020 - 02:35 PM)

Should I recognise the narrator of the Mutant Hunt trailer?

@  Maximus Ambus : (07 January 2020 - 04:30 AM)

I got me Titans Return Blaster, now watch them unveil Earthrise Blaster and Generations Perceptor, a retool of Titans Blaster.

@  ThunderWear : (06 January 2020 - 10:22 PM)

I recently switched to to the comic theme here at the Allspark and I'm so happy I just want to look at it.

@  NotVeryKnightly : (06 January 2020 - 08:12 AM)

Can you not take so many lines to say anything?

@  fourteenwings : (06 January 2020 - 07:47 AM)

Iunno, maybe people having unique pronunciations of things re:how they understand language makes the world a more colourful place, rather than one where we correct every seemingly grievous error?

@  Nevermore : (06 January 2020 - 06:12 AM)

Others insist on "Michael Yackson".

@  Nevermore : (06 January 2020 - 06:01 AM)

Because the very combination of those sounds is unknown to them, and thus they avoid it as if it were contagious.

@  Nevermore : (06 January 2020 - 06:00 AM)

For example, the English "J" sound consists of sounds that exist in German: Basically, it's just a "d" sound followed by a very soft "sh". Yet there are many Germans who insist on calling the late King of Pop "Michael Checkson".


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Unpopular gaming opinions


426 replies to this topic

#301 Glenn

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Posted 08 February 2019 - 02:42 PM

ET was the best atari game ever.



#302 mx-01 archon

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Posted 08 February 2019 - 03:50 PM

How many pen-and-paper RPGs lack dice, stats, or other ways to track numbers? How many rely on using books full of charts for reference? The only "nuance" that differs is that a video game doesn't have a human GM, it has a programmed code. It still comes down to numbers. And, really, if you're just power-leveling in a video game to overwhelm things with numbers, rather than actually learning how the game works and actually playing it, then you've killed the challenge yourself. (And the only reason you can't do that in a tabletop RP is that the GM will get bored and stop you.)

Basically, I disagree not because of your opinion, but because your argument is based on a fallacy.

 

I did cover that before as well. 

 

The difference between pen-and-paper and console RPGs is that P&P allows for "true" choice.

 

Fans joke about the early Pokemon episodes - "Pikachu! Use Thunderbolt on Rhydon's horn!  It's a lightning rod!" - for not accurately representing the game's mechanics properly.  But that's the kind of thing you can do in P&P.  Creative, outside-the-box thinking can bring victory just as much as playing the numbers game can.

 

CRPGs lack that ability for nuance.  They can't give the player all the theoretical applications for casting a lightning bolt spell.  It's just a means to do damage, and nothing more.  When you boil the game down to purely numbers like that, then again, the choice becomes purely binary.  It's either the right choice, or the wrong choice.  There's no "Wow, unconventional strategy, but I'll reward you for your chutzpah".  It's "fire heals the fire elemental, stupid!", because the game doesn't have a mechanism to realize that you were trying to deprive the monster of oxygen by starting an even bigger inferno within the enclosed cave.

 

And that's where it all comes right back down to illusion of choice again.  You may have 50 different moves and spells at your disposal, but in any given circumstance, only one of those is probably numerically "correct".  You can write that solution down, pass it around, and everybody and their grandma can now beat that game following the exact same set of instructions.

 

 

And because I feel that it keeps getting lost in the argument, I feel I need to reiterate here that my arguments pertain only to pure turn-based, menu-based combat.  The moment any other elements are added to the mix, then my stance considerably softens (doesn't mean I'll give it an automatic pass, just that I'll be more willing to entertain their idiosyncrasies).  Final Fantasy's ATB system adds urgency to your choices (at least when played on "Active" mode.  If the game gives you the option to "Wait", then we're back at the base problem again) with a time limiter.  Mario RPG/Paper Mario action commands add an element of reflex testing.  Strategy RPGs typically add unit positioning as a major factor in how the math plays out, and as long as the CPU doesn't perform moves in a scripted way, then that can disrupt a winning formula. Small little things like that make a big difference.  Literally anything that can disrupt the binary win/lose system that isn't just horrific RNG.

 

You can throw around words like "fallacy", but I think I've outlined my reasonings on the matter well enough.  Feel free to provide examples where a game may subvert my expectations, because I feel like I've played enough of those types of games over the years that I pretty much have "seen it all".


Edited by mx-01 archon, 08 February 2019 - 04:06 PM.


#303 The Doctor Who

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Posted 08 February 2019 - 05:33 PM

Gee, who would have thought that, if you strip away all the fun from a game's mechanics, they're really boring?


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#304 ultra magnus13

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Posted 08 February 2019 - 06:34 PM

Saying turn based combat is "press win button, or press lose button" is pretty silly. Chess is turn based combat. With solid game design turn based combat can easily be as, if not more deep when it comes to game mechanics or strategy.
I finally got rid of that big white box.

#305 mx-01 archon

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Posted 08 February 2019 - 06:48 PM

Gee, who would have thought that, if you strip away all the fun from a game's mechanics, they're really boring?

 

That's rather precisely the problem, isn't it?

 

For me, that describes precisely the enjoyment that I get from turn-based RPGs anymore.  Once you get past the glitz and glam of the unique attack animations, that's all that's left.

 

I mean, you can boil Super Mario Bros. down to "all you do is hold right and press the jump button occasionally", but that rather betrays the level of skill and difficulty behind performing those actions and the precision required to actually win.  Practice, practice, practice.  The game actually challenges you.

 

But you break an RPG down in that way "hold X to win.  If fighting Ice enemy, instead move cursor down to 'Fire', and THEN hold X to win",  That's precisely the roadmap to victory.  There's no real nuance to it.  There's not much separating the capability of a "professional" gamer and a newbie with a guidebook.  If you properly understand the mechanics behind it, then the game cannot possibly challenge you because it specifically slows down and gives you the time to make the right choice, every time.

 

 

I feel like I've struck a nerve because these systems are a core of a lot of beloved classic games, and even a lot of new ones.  But I've played enough of them over the years that I've become jaded by that lack of innovation, and as an adult, I have no love for the time sink they represent without providing a level of gameplay that I can feel personally rewarded by.

 

 

Saying turn based combat is "press win button, or press lose button" is pretty silly. Chess is turn based combat. With solid game design turn based combat can easily be as, if not more deep when it comes to game mechanics or strategy.

 

I think you've missed the point here.  It's not just the turn-based structure that holds them back, it's also the effectively  binary nature of the choices presented to you.  No CRPG requires you to plan 20 moves ahead.  You just have to be able to handle the very next thing being thrown at you, which is something that's frequently broadcast to you if it's something that's going to be actually game-ending.


Edited by mx-01 archon, 08 February 2019 - 07:26 PM.


#306 The Doctor Who

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Posted 08 February 2019 - 08:46 PM

 

I feel like I've struck a nerve because these systems are a core of a lot of beloved classic games, and even a lot of new ones.

I'm just laughing at you because you come off like a coffee shop hipster.

 

Like, I'm imagining you saying all this while lounging in a faux grunge decorated cafe with a title like "Le Petite Ennui", dark purple beret on head, unpronounceable coffee in one hand, tiny cigarette in the other, while you explain to the waitperson that "Turn-based RPGs just don't have the capacity to excite me anymore. There's just no real challenge!  Just press the right button and you win! Trust me, I've seen it all, there's just nothing more for me to experience there."

 

Meanwhile they're wishing you'd just tell them what kind of stuffed croissant you want.

 

Stuffy French accent optional.

 

Like, I get it, you don't like turn-based RPGs and that's fine, but I don't know if you realize how much of a pretentious hack you come off talking about how you've seen it all and they're all played out and there's just nothing new to do with them. Like... maybe you just don't enjoy those kinds of mechanics? It's entirely possible to just dislike something. It doesn't have to be a deeply insightful commentary on an entire genre and its inability to provide lasting value, because... and I'm not sure if you've noticed, there are a lot of turn-based RPGs that have provided lasting value to a lot of people. So, like, maybe it's not so much that the turn-based RPGs are inherently unable to measure up to other types of games as much as you just don't respond to those mechanics?

 

And, like, if that's all you're trying to say, then that's cool. You can like or dislike what you want, but, like, maybe change your tactic a bit, because it's not doing you any favors.


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#307 mx-01 archon

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Posted 08 February 2019 - 09:16 PM

Umm, okay?

 

I know fully well that I'm not going to convince everyone, or anyone, since that's the nature of this thread in general, to post opinions that likely don't have mainstream support.

 

But I'm not here to just fart out an incendiary opinion and just walk away.  I try to provide my reasonings and details so that others can try to understand my logic and reasoning, and hopefully provide talkback, because I'm legitimately curious as to how other people react to the subject.

 

I've probably come off as a bit standoff-ish and belligerent about the topic because I'm not getting the talkback that I've actively solicited.  From my standpoint, you are the elitist hipster who's so convinced he's right that he won't bother to entertain the other side.  To try to discuss a topic seriously, and have you and Andrusi come out and say that they're actually laughing/scoffing is just rude.

 

What elements have I missed that make my opinion "wrong"?  What does a turn-based system do that nothing else can do?  What evolutions/improvements have been made to the system over the years that I may have glossed over, that you feel provide the level of depth that I may not be giving a fair shake?



#308 Glenn

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Posted 09 February 2019 - 06:53 AM

Who the hug cares.. you don't like it, others do. Move on with your goddamned life and let people enjoy things.

Jesus

Edited by Glenn, 09 February 2019 - 06:53 AM.


#309 Caldwin

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Posted 09 February 2019 - 07:11 AM

I never really cared for mods on Skyrim. Aside from official DLC, I'm just fine with vanilla.
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#310 Cabooceratops

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Posted 09 February 2019 - 08:04 AM

Who the hug cares.. you don't like it, others do. Move on with your goddamned life and let people enjoy things.

Jesus

The literal intent of this topic is for people to air their opinions like this, and while I may or may not agree with him, (I dunno about the former, and I agree with the latter, with the proviso that Archon check out Sonic Colors or Generations that more or less do everything he's looking for.) he is well within his right to A) Just say he dislikes a thing, and B) Explain why he dislikes a thing. The ridicule is unnecessary and kind of against the spirit of the topic.

Also, Skyrim is a garbage game with a garbage plot, garbage characters, and garbage game mechanics. =P

Edited by Cabooceratops, 09 February 2019 - 08:06 AM.

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#311 Internet Jesus

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Posted 09 February 2019 - 08:12 AM

I actually like the vague nonsense in Kingdom Hearts.
 
The only thing I really don't like is spreading the story out to ancillary games that at the surface make no goddamn sense, but are actually vital to the story.
 
Like

Spoiler

 

But other than that, god I love the vague bullshit. It's stupid, but fun.


But in the current, digitized world, trivial information is accumulating every second, preserved in all its triteness. Never fading, always accessible. Rumors about petty issues, misinterpretations, slander... All this junk data preserved in an unfiltered state, growing at an alarming rate. It will only slow down social progress, reduce the rate of evolution. You seem to think that our plan is one of censorship. What we propose to do is not to control content, but to create context.


#312 Glenn

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Posted 09 February 2019 - 09:02 AM

Who the hug cares.. you don't like it, others do. Move on with your goddamned life and let people enjoy things.

Jesus

The literal intent of this topic is for people to air their opinions like this, and while I may or may not agree with him, (I dunno about the former, and I agree with the latter, with the proviso that Archon check out Sonic Colors or Generations that more or less do everything he's looking for.) he is well within his right to A) Just say he dislikes a thing, and B) Explain why he dislikes a thing. The ridicule is unnecessary and kind of against the spirit of the topic.

Also, Skyrim is a garbage game with a garbage plot, garbage characters, and garbage game mechanics. =P
which they both did.. and then repeated themselves.. and then had to have the 'who was right' battle.. and started insulting each other.. meanwhile the rest of us are just trying to enjoy the thread while those two have to measure their e-peen by getting the last word.

And yes on the Skyrim sucking stuff

Edited by Glenn, 09 February 2019 - 09:08 AM.


#313 The Doctor Who

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Posted 09 February 2019 - 09:19 AM

Correction: I am laughing at him waving his E-Peen around like it makes his opinion more meaningful.  Which, honestly, seems completely in keeping with a thread about spitefully mocking things you don't like.

 

And, yeah, Skyrim is a pretty garbage game.


Edited by The Doctor Who, 09 February 2019 - 09:19 AM.

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#314 Rust

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Posted 09 February 2019 - 09:38 AM

Not sure why a thread entitled "Unpopular gaming opinions" that results in an unpopular opinion being voiced un-ironically is justification for dog piling said opinion giver. Especially not after a member of the staff effectively said "Cool It."  Nothing says "moral superiority" quite like mocking personal attacks on another poster, right?

 

 

 

Also to buck the trend since I'm working yet again to see myself through the game, Skyrim's a dang solid game and a fine entry into the franchise proper. Skyrim's fault was the sheer ambition of it and the arbitrary launch date. Where the game is polished, it's very polished - ie the Thieves Guild quest chain and the city of Whiterun and how its citizens interact with each other and have individual stories. Where the game is rushed, it is VERY rushed - ie the Companions having the faintest outline of a story with absolutely zero substance to it (two major faction characters die with barely a impact), and the city of Falkreath (Which doesn't even have a city story like Dawnstar, Morthal, or Markarth and isn't home to a faction like Whiterun, Riften, and Winterhold).



#315 Caldwin

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Posted 09 February 2019 - 04:52 PM

So the unpopular part of my opinion wasn't that I like Skyrim without mods...it was that I like Skyrim.
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#316 ▲ndrusi

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Posted 09 February 2019 - 10:21 PM

I've probably come off as a bit standoff-ish and belligerent about the topic because I'm not getting the talkback that I've actively solicited.  From my standpoint, you are the elitist hipster who's so convinced he's right that he won't bother to entertain the other side.  To try to discuss a topic seriously, and have you and Andrusi come out and say that they're actually laughing/scoffing is just rude.

Okay no. First of all, I wasn't part of the discussion in December when you started going on about how you can only lose in a turn-based JRPG if you ignore context clues and play like an idiot (your words) and anyone who says a boss is difficult in any such game is wrong and just going off half-cocked 100% of the time (again, your words) so it's impossible for me to be to blame for how you're coming off. Second, that is not a thing I ever said. I made a joke about how you'd expressed two opinions I didn't like, and you apparently decided that this meant I, personally, was now obligated to give you the "talkback" you wanted. And then I said "no, it was a joke" "no, seriously, it was a joke" "no I'm really not interested in this discussion." But it turns out I'm even less interested in having my name dragged through the mud like this, so here. Here is all the talkback I have to offer.

/clears throat

You appear to have a very specific image in your head of What Turn-Based JRPGs Are Like, which is "you grind up to the appropriate level and then spam attacks with a type advantage until you win," and I can't think of one I've played in the past fifteen years that fits what you've described, except maybe Pokémon (and even then, always having something super effective to spam is gonna take a lot of grinding, well past what I'd think would be the "surely this isn't how the game is meant to be played" point). Now, initially, I didn't think that was literally what you meant. I thought you were simplifying for the sake of snappiness and what you meant was, essentially, that strategizing in a video game isn't a skill or challenge unless you have to do it fast (which, if taken as a given, makes your point tautological). You said various things that seemed to support this interpretation, like "more layers of 'complexity' just create extra steps in that formula" and the thing you've repeated a couple of times about how you can just follow a strategy someone else gave you.

But then you said two things that didn't seem to fit:
 

Strategy RPGs typically add unit positioning as a major factor in how the math plays out, and as long as the CPU doesn't perform moves in a scripted way, then that can disrupt a winning formula.

No CRPG requires you to plan 20 moves ahead.  You just have to be able to handle the very next thing being thrown at you, which is something that's frequently broadcast to you if it's something that's going to be actually game-ending.

Unit positioning in a strategy RPG is no less something you can write down and hand off to a newbie than anything you can do in a menu (at least in the strategy RPGs I've played--I guess there are probably ones out there where you don't get the nice exact movements you'd need). Similarly, needing to plan 20 moves ahead doesn't prevent someone from just telling you what those 20 moves should be.

So... does this mean you really are approaching this with the belief that JRPG strategies are always on that level? Because like I said, I haven't played one recently that fit that description. I'm always managing buffs and debuffs or status ailments or something series-specific like Octopath Traveler's boost points and shield counters.

If that's not it, then I'm afraid I don't really understand what it is you actually want, out of either a JRPG or this conversation. Maybe it would help if you gave us an idea of what games you're actually thinking of?

#317 unluckiness

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Posted 14 February 2019 - 03:16 AM

Final Fantasy VII is hideous even compared to its contemporaries with a boring, generic story.

Aside from the implied forced bestiality I guess

VIII is the best children's card game game ever.


Edited by unluckiness, 14 February 2019 - 07:56 AM.

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#318 Pale Rider

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Posted 16 February 2019 - 09:02 PM

Resident Evil is a dumb name for the series. I get why the first game was called that because it took place primarily in a big scary house (i.e the titular "residence"). Not so much the rest of the games.

Capcom got right the first time with Biohazard.

Edited by Pale Rider, 16 February 2019 - 09:05 PM.


#319 Demovere Xeno

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Posted 17 February 2019 - 12:48 AM

Resident Evil is a dumb name for the series. I get why the first game was called that because it took place primarily in a big scary house (i.e the titular "residence"). Not so much the rest of the games.

Capcom got right the first time with Biohazard.

It was cool how both versions tied the two titles together for 7... though the Japanese one (Biohazard 7: Resident Evil) still made more sense within the context of that one game compared to the US one (Resident Evil 7: Biohazard), which just ends up sounding like it describes every game in the series. :p



#320 wonko the sane?

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Posted 17 February 2019 - 09:01 AM

The series has been going on so long, and been in so many locations, you could infer that the evil HAS taken up residence in the world.


Per Nick Nemesis's Suggestion: I hate everything.



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