To be fair, the games they could choose were probably limited by the lack of analog sticks...which WAS a really stupid decision on their part, but I guess that probably kept this somewhat affordable. And Sony doesn't actually OWN any of the games people seem to want (like Castlevania, Crash, and Spyro), so it's not really Sony's fault. That's kind of the problem with relying so much on third-party support...you don't actually OWN anything that makes you successful down the line.
The first Persona is a welcome surprise, though. It's probably the shortened and butchered original PS1 version, but it's always nice to have more RPGs on these machines.
But that doesn't make this game lineup any more appealing. Especially since I could easily see them releasing a different version with analog sticks in the future. And since most of these games are available on the PS3 if nothing else. More than half of these games just don't appeal to me.
But I'll defend Rayman's inclusion. It's a very pretty game for the time period and it's the only platformer on this machine other than Jumping Flash. Visually, it's probably the game that's aged the best on this list. Maybe it would've been a better idea to have Legend of Mana on here, knowing the audience, but, again, that wouldn't be Sony's call to make.
Sony still has rights (I can understand Gran Turismo because of the car rights) to:
Wipeout (and 3 iterations to pick from)
Legend of Dragoon
Moto Toon Grand Prix 2
Disruptor (a FPS from Insomniac)
Sony produced a LOT of self content, especially through Pysgnosis.
Chrono Cross, Final Fantasy Tactics, Legend of Dragoon, Alundra, Brave Fencer Musashi, Arc the Lad.
As for Rayman? I counter with Adventures of Lomax. A spin off from Lemmings (which Sony owns), it covers much the same area as Rayman as a 2D action platformer, and it doesn't look half bad, either. There's also cult classic Klonoa, which exemplifies the experimentation going on during that era of game design.
I just get the feeling that Sony was so worried about tieing the system to the current market (with GTA, Persona and Tom Clancy especially), that they didn't know or care about the actual console legacy.
Edited by Steevy Maximus, 29 October 2018 - 09:20 PM.