The choice of alt mode was easy. Rattrap was a motorcycle in Dawn of Future's Past... but I didn't want to use Ransack. And unfortunately for me I completely missed out on Groove.
Enter POTP Wreck Gar.
In the States he's a Walgreen's exclusive but here in Canada its EBGames who carries him. And sure enough the 1st EB I went to had multiples so I bought 2: one to keep as Wreck Gar and one to modify. I then planned on getting a loose generations Rattrap for parts as I intended to use the head and the arms.
But when I got home I fell on 2 obstacles. First the arms as they use different sizes ball joints and also as Wreck Gar's arm houses the kickstand. Ok forget the arms I'll just repaint them. But the 2nd problem I cant ignore: the head. Wreck Gar uses a balljoint but Rattrap is on a mushroom peg. No head, no dice.
So I opted for the solution I used for my Dragnet custom I did all those years ago: I made a green stuff cast of Rattrap's head.
First I applied vegetable oil on Rattrap's face to ensure the green stuff wouldn't stick to it, then pushed a glob of Green Stuff on the face. Let that cure overnight.
With that done I repeated the procedure the next day but on the back of the head. The following day I had my mold's 2 parts: front and back.
Having my mold the next step was to make sure it would fit on the balljoint. Removing Wreck Gar's head, I once again used veggie oil to prevent stickage and then filled my mold with more green stuff, then sticking the thing on the balljoint. Let it cure one day again, then I un-molded. There we go: a Packrat head fitting the Wreck Gar balljoint.
OK so we're ready to start for real now! I opted to base the color scheme on the Transmetal version as this is a vehicle - but still wanted to keep SOME elements of the original, which were carried over to the Most Wanted version. 1st the head: I wanted the head to be mostly blue (like the original) but with a green "cap" like the transmetal toy. For the arms I opted to replicate the "blue forearms/gold hands" the original had, so just a coat of blue while leaving the hands unpainted worked.
One thing I REALLY wanted to replicate was the vacuum metalized look of the transmetal toy, and I had a method. Using Cheetimus's technique of painting headlights, I adapted that to larger surfaces. I used the wheels as a test 1st. So I spray painted the wheels with my silver paint (the same can I use for my SG Dinobots) and after, gave the thing a generous layer of clear blue. After 2 layers of blue I basically achieved the effect. (Fun fact: in the picture of the painted head 2 images above this paragraph you can see the back piece in silver, awaiting its 1st coat of clear blue)
Now we're getting somewhere. I painted the entire back torso in this method but the front needed something more. To evoke the transmetal version I gave him a gray chest but painted the left "pectoral" green to match the green panel on the transmetal toy.
Moving on, I painted the lower legs using the same method (man I never used so much clear blue before), but gave the biceps and thighs a light grey color. I opted for green for the feet as when in vehicle mode, these would match the green panels on the back of packrat's beast mode.
So all that's left is the windshield! Using masking tape I covered all the clear parts and gave it the silver spray treatment. Then of course I gave it a couple clear blue coats, and replaced the autobot symbol with a maximal one. Just need to reassemble the sucker!!
So there we have it, COMBINER WARS/POTP PACKRAT! My Fractyl now has his counterpart. All in all this took me 2 weeks working on and off on this. Getting the blues to match was tough but I'm pleased with the result. The windshield looks a bit "frosted" due to the sealant I used but I don't mind. The clear paint makes the joints EXTREMELY tight so I wont transform him too often but he'll join the rest of my pre-Beast Wars cast on the shelf. Woohoo!!!
Edited by Devcon, 11 September 2018 - 12:50 PM.