The Trilogy was a resounding triumph, I feel, and I'm lucky to be in a territory with an active, listening distributor.
The main thing that stands out for me is a comment some idiot (not on here) made about the line "finally having a direction" after Archer's team. Because the only "direction" this goober understood was "giving me what I want, all Geewun With Knees all the time." But that's what any enterprise gets when it leans hard into catering to fan tastes.
Heading into Combiner Wars I wasn't sure what to expect, but I was excited. Coming off of T30 was a huge rush, as that particular iteration of Generations was stellar -- Arcee, Chromia, Windblade, lots of MTMTE-inspired stuff, Mini-Cons. But I WAS excited, because the previews looked good. Besides, here Hasbro was, venturing into territory it had heretofore chosen not to dwell in: combiner assortments.
And what followed was a master class in mold reuse and design sharing. The same people who were giddy that the line finally had "direction" kept moaning about the number of redecos and retools when it was the only way they even GOT their beloved Combiners. My only complaints were about some engineering bits -- I am perhaps too easy to please, but it's hard to enjoy the stuff when the relevant car half doesn't hold together in arm mode. Well, those and like 1/3 of the line being the 84 crew. But hey, it HAS been an absurd amount of time since the original Classics etc molds were released, so these aren't really FOR me.
Hasbro, the only remaining combiner I want now is a G2 Defensor. C'mon. Amazon that up. I'll be all over it.
(edit: well, the only combiner from existing molds.)
I was firmly in the minority with with Titans Return, as I didn't like that Headmasters became a linewide gimmick, meaning my improved Hot Rod and Blurr and Kup and Perceptor now had detachable heads. I AM a purist about some things, I guess, whaddyagonnado. But the molds were pretty good in general, and the Hot Rod thing got resolved handily one line later, so. I DID like how that gave the figures a new "bot and driver" play pattern, something that especially gave the Legends class figures a nice unifying design principle that really clicked.
Power of the Primes was an obvious mess of a line, a mixed bag of gimmicks and characters that needed to be crossed off a list. But for all of that it was another excellent demo of mold reuse and generally fun ideas (the Evolution leaders and sure, tiny Pretenders), enough to really make it feel as cut short as it was. It's unfortunate Takara couldn't luxury up the line like they did with Unite Warriors and Legends-line TR.
The trilogy can't really be discussed without their complementary exclusives, which seemed to be very aggressive efforts from Hasbro to fill gaps, both in terms of what couldn't fit in the regular retail lineup and what couldn't be offered by the usual Club avenue. This many giftsets and exclusives was also a Generations first, IIRC. I liked them all, although one could REALLY tell it was a tough process finding avenues for them, especially with TRU's collapse. It was a rare set of lines where I went all in on these as well, from the Combiner Wars box sets to Arcee and Grotusque to the Trilogy trio from Amazon.
I look back fondly on the trilogy, despite freely snarking at it being so obviously G1 With Knees, and hope that now that Hasbro's gotten this out of its system they can feel free to experiment more with Stege onward. While, y'know, finding room for the remaining stuff on that checklist. (And that they balance that out with plenty of Studio Series because I need a break from G1 every now and then, and without RID2015 that's harder to have.)
And it's hard not to look back fondly. Even though the line design was transparently "84-87+ checklist", it was a nice list to be crossing off and I hope we're not completely done with it. We got some real standouts and memorable releases, too.
CW - Ultra Magnus, Computron (two distinct box sets!) and SCROUNGE, Sky Lynx, Liokaiser, Rook
TR - Nautica, Finally Headmaster Arcee, Gnaw, Brawn, Galvatron, Hardhead/Quake, the Jumpstarters, Overlord
POTP - Rodimus Prime, Abominus, Battleslash/Roadtrap, Slash, Punch/Counterpunch
Edited by lastmaximal, 05 August 2018 - 01:00 AM.