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@  Paladin : (21 September 2018 - 11:10 AM)

random thought: has Nintendo ever made a 3DS that looks like a Pokedex? because that seems like a GOLDMINE waiting to happen...

@  Nevermore : (21 September 2018 - 03:23 AM)

Wiigii! Titans Return Grotusque for only 60 Euros (actually 70 but I somehow had an eBay gift card for reasons that escape me) with free shipping from within my own country!

@  Whirl Maximus : (21 September 2018 - 03:02 AM)

That was the plan for Predators too with the Super Predators.

@  Waspinator : (21 September 2018 - 01:46 AM)

So, apparently in the new Predator movie, the Predators don't hunt us for honor or the challenge or anything like that, but because they're stealing human DNA to modify themselves. Congrats Hollywood, on making a monster far less cool and scary.

@  Pennpenn : (20 September 2018 - 08:46 AM)

I only started playing it recently so I don't know what it was like before. Actually surprised they haven't finished the story yet. Then again, unless they introduce another world it's pretty much just Maleficent and whatever the Foretellers are playing at left.

@  Tm_Silverclaw : (20 September 2018 - 08:30 AM)

Geeze.. I reloaded up Kingdom Hearts X for the first time in a long time. That game has massivily inflated from when I played it when it first launced in the US.

@  Pennpenn : (19 September 2018 - 09:07 AM)

It's an annoying thing to have happen in any game. I'm hoping they actually finish releasing all the story mode parts before 3 comes out.

@  Tm_Silverclaw : (19 September 2018 - 06:24 AM)

Ahh. Hadn't played that in a long time.. Since before the PVP I think.

@  Pennpenn : (19 September 2018 - 04:33 AM)

Kingdom Hearts Union Cross. Specifically the PVP fights.

@  Tm_Silverclaw : (19 September 2018 - 04:31 AM)

What game PennPenn

@  Pennpenn : (19 September 2018 - 03:13 AM)

Man, I love it when you've got limited attempts at something in a game, said game crashes at the end of the thing, so you lose the attempt but don't get any credit.

@  wonko the sane? : (18 September 2018 - 08:44 PM)

I know. I'm back to the classic purple for the first time since the comic theme was introduced.

@  Fenix Twilight : (18 September 2018 - 08:32 PM)

Alright thanks, gonna be weird without the speech bubble boxes but I'll manage.

@  wonko the sane? : (18 September 2018 - 07:59 PM)

Nope, ongoing problem for a bunch of us. The mods know, so... just hunker down and wait. In the mean time: changing themes will sort it out for a bit. Only the comic theme is affected.

@  Fenix Twilight : (18 September 2018 - 05:36 PM)

Is something going on? I'm missing the buttons to go to the newest post and there's no banner for the forum list, it just says "logo" in the corner.

@  TheMightyMol... : (18 September 2018 - 06:03 AM)

Leader-1!

@  Whirl Maximus : (18 September 2018 - 02:25 AM)

"huh?" 'chuckle' in every reaction shot. That's all I remember of Armada.

@  Paladin : (16 September 2018 - 07:36 PM)

if youre looking for sympathy its in the dictionary between shit & syphilis.

@  TheMightyMol... : (15 September 2018 - 03:10 PM)

Uuuhhhhhh.......

@  Rycochet : (15 September 2018 - 11:56 AM)

Due to it's concentrated lousiness, even small doses of Energon will age you, yes.

@  Lazy Garou : (15 September 2018 - 10:32 AM)

unicron trilogy video was great, but made me feel a hundred years old.

@  wonko the sane? : (12 September 2018 - 07:32 AM)

Awesome. Good job man.

@  Lazy Garou : (11 September 2018 - 09:30 PM)

cleaning up, mostly.but the little plastic piece where the power cable hooked up was broken. That I managed to put back together.

@  Patch : (11 September 2018 - 04:48 PM)

So he also has White Castle-like qualities?

@  TheMightyMol... : (11 September 2018 - 02:23 PM)

Just keep him away from the plumbing, he's really hard on the pipes.

@  RichardT1977 : (11 September 2018 - 01:22 PM)

Overlord has some castle-like qualities to him

@  wonko the sane? : (11 September 2018 - 12:15 PM)

Fix it, like, found a working power adaptor, or fix it like: there was saudering involved.

@  Lazy Garou : (11 September 2018 - 11:58 AM)

that feeling when you fix something and works like a dream. we now have a working snes in my house and I have tested 10 games on it and they all work.

@  Arazyr : (11 September 2018 - 10:44 AM)

...Now I want a Transformer that turns into a castle.

@  wonko the sane? : (11 September 2018 - 09:37 AM)

You should be careful man, lots of allsparkers life in castle law states. It's a good way to get shot you know.

@  ▲ndrusi : (11 September 2018 - 09:35 AM)

Which house? Mine? Dammit I thought I locked my door!

@  GrungeWerX : (11 September 2018 - 01:20 AM)

GrungeWerX in tha HOUSE!!! WOOT!!

@  TM2-Megatron : (10 September 2018 - 11:54 PM)

There's been consistently good sc-fi flicks; most just fly under the radar as lower-budget or indie pictures

@  Steevy Maximus : (10 September 2018 - 09:28 PM)

If you can forget about that garbage Ghost in the Shell feature...

@  Steevy Maximus : (10 September 2018 - 09:27 PM)

Upgrade is a GREAT dark sci fi throwback film. Kind of feels like the genre has been nailing some good stuff after a LONG time of drek

@  Sabrblade : (10 September 2018 - 06:34 PM)

Hey, Steve is a Vehicon!

@  abates : (10 September 2018 - 04:44 PM)

I thought it was spelled "Stege".

@  Arazyr : (10 September 2018 - 02:10 PM)

So, "I before E, except after Siege"? :D

@  SHIELD Agent 47 : (10 September 2018 - 01:59 PM)

Memorandum to all: the word "siege" is spelled with the "i" before the "e".

@  SHIELD Agent 47 : (08 September 2018 - 12:55 PM)

Happy birthday to Star Trek and Star Trek: The Animated Series!

@  MEDdMI : (08 September 2018 - 07:55 AM)

*smacks TMM upside the head*

@  TheMightyMol... : (08 September 2018 - 02:51 AM)

& Knuckles.

@  Pennpenn : (07 September 2018 - 11:01 PM)

Re: Coded?

@  Waspinator : (07 September 2018 - 09:14 PM)

Final Fantasy: The Movie: The Game: Pocket Edition HD Boogaloo

@  Tm_Silverclaw : (07 September 2018 - 01:03 AM)

Funny thing is, I think the pocket edition graphics give the game more personality.

@  MEDdMI : (06 September 2018 - 11:10 PM)

Final Finception

@  Waspinator : (06 September 2018 - 10:29 PM)

They've made a PS4 version of Final Fantasy 15 Pocket Edition. For those keeping score, it's the PS4 version of a smartphone version of a PS4 game.

@  wonko the sane? : (05 September 2018 - 09:20 PM)

Ah HA! turns out the trick to installing the rift software was to run it as an admin. Stupid windows 10.

@  wonko the sane? : (05 September 2018 - 04:58 PM)

Awright! I got the display port working! Which means I can now connect my occulus rift!

@  MEDdMI : (04 September 2018 - 10:38 PM)

*just stares*


Photo

A crazy idea about VR that just might work


8 replies to this topic

#1 Pocket

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Posted 14 July 2018 - 02:41 AM

I was thinking about VR recently. How it's biggest hurdle is the motion sickness that most users get when they try to control a character that can move around while they sit in one place. One solution to this is "room-space VR", where rich people who can afford to add a whole extra room to their house put sensors around the room and actually physically move around in it. But they're still limited to that small space, and moving any further requires them to teleport around like a hyperactive wizzrobe. The only way to get around this limitation would be to play in a huge space that's elaborately laid out to match the game's map.

And that's when it hit me: Such spaces already exist, and I bet they're hurting for business these days. Yep, I'm talking about laser tag arenas. Imagine if we could take that experience and combine it with VR?

Here's what I'm picturing: Someone designs and programs a multiplayer video game with a single map, whose basic geometry is then recreated inside the building using the kind of cheap materials typical of a laser tag arena. Location trackers are mounted in the corners to triangulate players' locations. A rack of high-end computers is installed to serve as the server and clients, rendering everyone's viewports and streaming them wirelessly to their headsets. Instead of light sensors, players wear a crude mo-cap suit composed of a chest plate, gloves, spats, elbow pads and knee pads fitted with Wiimote-style motion detectors. With this, the server can be aware of the exact location, facing angle, and rough pose of every player at all times and can recreate their avatar accordingly. The player's gun, also fitted with motion sensors, has an extra button on the top allowing the player to cycle between different virtual weapons.

As far as gameplay, I'm still a bit stumped, mostly because I'm used to games that give players limited "health" and force them to "respawn" if they run out. Obviously you can't do that when you're relying on players occupying physical space from the start of the round to the end. The most you could really do is temporarily disable their weapons, and perhaps force them to run to one of several "recharge stations" to get them back. But there's loads of potential here. Any number of the classic FPS game modes, from capture the flag to territory control to Splatoon's Turf Wars, could be loosely recreated. And if you have a big group that rented out the facility for a whole afternoon, you could switch between modes and shuffle teams at will with the push of a button, because it's all done using software.

I dunno. Maybe I'm a hopeless dreamer, or maybe I'm missing an obvious reason why this couldn't work, but it feels like this could really be the next big thing. If it took off, it wouldn't even have to be limited to former laser tag arenas; there's lots of real estate in the US waiting to be exploited. All those empty Kmart and Toys-R-Us stores? Big enough to host a small version of those Battle Royale things that the kids are into these days. Abandoned malls? Imagine a co-op game that recreates the classic mall zombie invasion.

Thoughts? Ideas? Questions? Complaints?

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#2 NotVeryKnightly

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Posted 14 July 2018 - 03:18 AM

Isn't this what they call "Augmented reality"?

I mean, I'm not too familiar on the details or what games it's used for but the basic idea sounds similar.

#3 Glenn

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Posted 14 July 2018 - 06:21 AM

So.. your 'fix' for VR is basically... 'go outside and play'?

#4 wonko the sane?

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Posted 14 July 2018 - 07:17 AM

Well, folks keep bitching that kids don't get enough exercise. Running from zombies is exercise!



#5 videomaster21XX

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Posted 14 July 2018 - 09:18 AM

My guess is the biggest issue is cost of setting this all up. It sounds expensive, like really expensive.

 

Also I've never actually gotten to do laser tag. Do you have to sign a waiver in case of injury?

 

Gonna be honest the 'abandoned mall' turned into something where you can fight off a zombie horde sounds amazing. Imagine the scenario being cycled out. Like instead of zombies it's aliens, maybe even buy a license and have the xenomorphs from the famous Alien franchise, or ghosts you have to 'capture'.

 

Issues I can see is if the headset malfunctions and doesn't display a fellow player correctly or just plan shuts off or even doesn't display you to others. You are going to get a LOT of people smashing into each other, which can cause injury and possible lawsuits.(Or I suppose even not displaying where a wall/object is correctly would cause people to run smack into it. That could really cause problems)


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#6 wonko the sane?

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Posted 14 July 2018 - 09:43 AM

I've done lots of lazertag over the years: granted nothing recently. But unless the policy requirements have changed, I never signed anything. And the fact that to legally agree to something you have to be either 18 or accompanied by an adult. Of course, the laws are different up here than the states, so... yeah. Case by case I guess.



#7 Pocket

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Posted 14 July 2018 - 05:26 PM

Issues I can see is if the headset malfunctions and doesn't display a fellow player correctly or just plan shuts off or even doesn't display you to others. You are going to get a LOT of people smashing into each other, which can cause injury and possible lawsuits.(Or I suppose even not displaying where a wall/object is correctly would cause people to run smack into it. That could really cause problems)


I was going to say it would be very hard for a video game to glitch out in such a spectacular way that players' avatars just straight-up disappear from each other's view, but I have somehow had this very exact thing happen to me more than once playing TF2. Other forms of desync ought to be noticeable to players, though, and we'd definitely need a pre-game safety spiel something like "If your viewport ever freezes, goes blank, or appears to lose sync with your movements, stop right where you are and wait. If the problem isn't fixed after ten seconds, remove your headset and flip the panic switch. An attendant will stop the simulation."

 

Theme parks toss their guests around at excesses of 100 miles an hour every day, in machines composed of millions of moving parts, and you still hardly ever hear about accidents. And the way they manage this is by being aware of everything that could possibly go wrong and having failsafes in place for every single one, plus a few extra just to be sure.

 

Here are the failsafes that I've thought of, all of which I'd plan to include because you can never have too many:

  • Using a computer that runs on a custom, minimal Linux OS because Windows is to blame for like 90% of all computer problems everywhere ever
  • Ideally, also building the game engine entirely from scratch so programmers can start with just the bare essentials and ensure that those work perfectly before they start adding more complex stuff like realistic rendering
  • Making the motion sensors sensitive enough that the game can distinguish between a player who isn't moving and a sensor that has stopped responding (or gotten stuck in a loop)
  • Programming the game to immediately end the simulation for all players if any part of anyone's suit stops responding for more than a second
  • Having a booth where a staff member can monitor every player's intended viewport at once, with instructions to end the simulation if they see any obvious problems
  • The aforementioned panic switch is connected to a completely separate, low-tech comm system accessible from the booth so that it's not reliant on the player's likely-malfunctioning suit transponder
  • Including a radio in the booth that can override everyone's earphones to provide safety or emergency instructions, in case anyone still has their headsets on during a shutdown

But most importantly,

  • Testing this thing for like a year before it's ever released to the public so we have plenty of time to iron out the bugs that would make any of the above measures necessary, because excessive downtime isn't going to do anyone any favors either

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#8 wonko the sane?

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Posted 14 July 2018 - 06:16 PM

It was already said, but should be said again.

 

The technology has wicked potential, and I can easily something like starting to pop-up... in like a decade. It's still ludicrously expensive, and the hardware needed to run it on scale will be equally expensive.

 

A decent intermediary step would simply be augmented reality games, where all you would need are the glasses and headset and the wireless tie to the computer. Much smaller requirements, and MUCH less dangerous in case of a critical fail since the majority of the scene would still be physical stuff like an actual lazer tag arena. You still get the flexibility of options as well since you can control what goes on the glasses.



#9 videomaster21XX

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Posted 14 July 2018 - 10:50 PM

I was going to say it would be very hard for a video game to glitch out in such a spectacular way that players' avatars just straight-up disappear from each other's view, but I have somehow had this very exact thing happen to me more than once playing TF2. Other forms of desync ought to be noticeable to players, though, and we'd definitely need a pre-game safety spiel something like "If your viewport ever freezes, goes blank, or appears to lose sync with your movements, stop right where you are and wait. If the problem isn't fixed after ten seconds, remove your headset and flip the panic switch. An attendant will stop the simulation."

 

The issue there is what if you aren't showing up to other people? Standing still will do nothing, here comes a guy running at top speed and crashes into you because the system isn't displaying you properly to their headset.

 

I can see augmented reality coming first, and that's not a bad first step.


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