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@  PlutoniumBoss : (14 November 2018 - 04:06 PM)

Well the fare is fowl if the fowl is fair.

@  RichardT1977 : (14 November 2018 - 03:10 PM)

1/4 of duck is 1/4 of the turd in turducken

@  Paladin : (14 November 2018 - 12:18 PM)

not really. duck meat is fowl.

@  wonko the sane? : (14 November 2018 - 12:01 PM)

Couldn't we just cook the duck? I mean, it would be tastier...

@  MEDdMI : (14 November 2018 - 12:09 AM)

That is much less than a duck, therefore it also floats. BURN THE INTERNET! ((Although it's an old article, I was surprised to find a result))

@  MEDdMI : (14 November 2018 - 12:04 AM)

http://discovermagazine.com/2007/jun/how-much-does-the-internet-weigh

@  wonko the sane? : (13 November 2018 - 05:11 PM)

If thou knows how to weigh wireless signals, thou are surely more of a witch than I.

@  MEDdMI : (13 November 2018 - 01:26 PM)

Does it weigh the same as a duck?

@  wonko the sane? : (13 November 2018 - 12:26 PM)

Nay! Tis merely the miracle of WIFI!

@  MEDdMI : (13 November 2018 - 11:49 AM)

WITCHCRAFT!

@  wonko the sane? : (13 November 2018 - 11:40 AM)

Mwahahaha! I am writing this WIRELESSLY from my desktop!

@  unluckiness : (13 November 2018 - 10:28 AM)

yes.

@  Pennpenn : (13 November 2018 - 07:48 AM)

Is that nightmare fuel for wanking or nightmare fuel that is- actually you know what never mind.

@  TheMightyMol... : (13 November 2018 - 05:07 AM)

This is the Internet. Everything produces wanking nightmare fuel.

@  PlutoniumBoss : (13 November 2018 - 01:52 AM)

Yet both have produced wanking nightmare fuel. (Rule 34 is a harsh mistress)

@  fourteenwings : (12 November 2018 - 11:41 PM)

I don't know if "magic animals" and "mecha" abide by the same design principals.

@  Tm_Silverclaw : (12 November 2018 - 09:20 PM)

PS4 controllers are crap. x.x;

@  Paladin : (12 November 2018 - 08:16 PM)

it took me way too long to realize that didn't actually say "wanking nightmare fuel."

@  NotVeryKnightly : (12 November 2018 - 08:14 PM)

I'm quite sure that directors don't make the designs because that would be ludicrous amount of work for a single person.

@  Noideaforaname : (12 November 2018 - 05:35 PM)

I guess "walking nightmare fuel" is an improvement...

@  Bass X0 : (12 November 2018 - 04:12 PM)

It’s something when the new Pokemon movie is completely accurate to the original source character designs than the Transformers movies. Michael Bay would have created hyper stylised redesigns of Pokemon and many completely new designs if he was doing it.

@  Maximus Ambus : (12 November 2018 - 01:54 PM)

RIP Stan Lee.

@  Tm_Silverclaw : (12 November 2018 - 04:25 AM)

Ehh.. Except for a couple of people, the video game section isn't that bad.

@  NotVeryKnightly : (11 November 2018 - 08:27 PM)

It feels like this hasn't been said enough: anybody who cares what people at TFW does would surely just check there themselves.

@  Gryllid : (11 November 2018 - 06:50 PM)

And with the Seinfeld/Cyberverse names, the genders matched up, and some of them seem fitting enough ("Peterman" for a leader figure prone to dramatic pronouncements; "Puddy" for a big, strong, gruff guy, etc.)

@  Gryllid : (11 November 2018 - 06:46 PM)

Well, the codenames aren't completely random. Shatter and Dropkick were "Red Light" and "Blue Light", weren't they? Referencing their colors.

@  PlutoniumBoss : (11 November 2018 - 09:05 AM)

I'm sure the Hasbro logistics guy in charge of assigning the code names would be amused too, if he knew what TFW2005 was.

@  SHIELD Agent 47 : (11 November 2018 - 01:30 AM)

Yup. TFW2005.

@  Nevermore : (10 November 2018 - 02:57 PM)

Even though we have seen time and again that those names are just randomly applied names from whatever "theme" Hasbro has chosen for the respective line, with no intentional relation between code name and character.

@  Nevermore : (10 November 2018 - 02:57 PM)

I love how folks on TFW2005 still assume the code names for toys from new toylines are mystery games Hasbro has created for the fans, and thus are trying to interpret a meaning into those names to guess the character.

@  Tm_Silverclaw : (09 November 2018 - 07:56 PM)

I haven't watched many eps yet... Mainly cause I've gotten where I just wait till seasons end and watch the whole thing.

@  RichardT1977 : (09 November 2018 - 07:23 PM)

I presume he's going to feature heavily in episode 15

@  RichardT1977 : (09 November 2018 - 07:20 PM)

And like I said in one of the discussion threads, his voice reminds me of the English dub of Alexander Armstrong from Fullmetal Alchemist

@  Tm_Silverclaw : (09 November 2018 - 07:20 PM)

Ahh, I ment shown up as a Main character yet, but I wasn't specific. :D

@  RichardT1977 : (09 November 2018 - 07:19 PM)

He showed up in "Maccadam's", and has at least been heard in a few other prior episodes.

@  abates : (09 November 2018 - 07:06 PM)

Yeah, he's shown up a couple of times.

@  Tm_Silverclaw : (09 November 2018 - 07:01 PM)

I ment in the show.

@  Nevermore : (09 November 2018 - 06:38 PM)

Which one?

@  Tm_Silverclaw : (09 November 2018 - 05:31 PM)

Has Cyberverse Grim even showed up yet?

@  Paladin : (09 November 2018 - 05:26 PM)

now that it's out in the open, can I just say NuRID Grimlock is the most interesting version of the character in TWENTY YEARS?

@  Foffy : (09 November 2018 - 05:08 PM)

grimlock eats sloppily at olive garden (ASMR)

@  abates : (09 November 2018 - 05:07 PM)

Sorry, just had to get that off my chest.

@  abates : (09 November 2018 - 05:07 PM)

It could have fit perfectly in Robots in Disguise too. Just have Grimlock waving a pool noodle around and give the line to Drift.

@  abates : (09 November 2018 - 05:07 PM)

Underquoted Transformers: The Movie quotes: "Grimlock, get your noodle out of my face."

@  RichardT1977 : (09 November 2018 - 04:58 PM)

Yeah, IIRC Wilbur was a spring pig.

@  Tm_Silverclaw : (09 November 2018 - 01:48 PM)

I read that as "First sow of the season" and I was about to say that I wasn't aware pigs were typically born in the winter.

@  Paladin : (09 November 2018 - 08:59 AM)

ugh. first snow of the season...

@  wonko the sane? : (09 November 2018 - 08:22 AM)

Shield agent, that's just nuts...

@  Pennpenn : (09 November 2018 - 03:56 AM)

Though there are rumours he's secretly a Pine.

@  SHIELD Agent 47 : (09 November 2018 - 01:15 AM)

Idea: in a universe wherein plant alt-modes are common, Maccadam transforms into a macadamia tree.


Photo

Phil's review of Planet X Apollo aka FoC Ultra Magnus


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#1 Philister

Philister

    Teutonicons Rising!

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Posted 08 May 2018 - 06:22 AM

PlanetXApollo_Map.jpg
For more pics, click on the image above

Prelude: Legal stuff first as always. Apollo is not a figure released by Hasbro or Takara-Tomy and thus not officially a Transformer. He hails from third party company Planet X and is, of course, meant to be Fall of Cybertron Ultra Magnus, but for legal reasons he can’t be called by that name. Instead he is named after the Greek god of light, the arts, spring, and healing. Or possibly the guy from Battlestar Galactica, who knows.

Robot Mode: Apollo’s standard robot mode is a repaint of Planet X’s previous Jupiter figure, based on Fall of Cybertron Optimus Prime. The figure is about Voyager-sized, I’d say, and looking very powerful. Like quite a few Ultra Magnus figures that are repainted from Optimus Prime figures he is mostly white with several blue highlights. He also sports some green highlights, though, referencing Minimus Ambus from Combiner Wars and the IDW Comics.

The figure’s articulation is excellent, no room for complaint here, and the detailing looks pretty good as well. I especially like the way the back is put together with the two wheels and the black panels. A bit fiddly to put together, but looking great. Apollo carries a white rifle for a weapon, which he can either hold in hand or plug into his forearm. His second weapon is a big hammer, which I originally didn’t like at all, but have since grown to adore. There are so many Mighty Thor poses possible here, it just looks cool. Hammer and rifle can also combine, somewhat, into a bigger gun.

Apollo also comes with a blue Matrix of Leadership as an accessory. Now as you would expect said Matrix can be stored inside the figure’s chest. Sadly that fact is not mentioned in the instruction sheet at all and since the chest panels are pretty tight and take a bit of force to open, I initially overlooked this feature (I tried to pry open the chest, but didn’t want to exert too much force since I wasn’t sure whether it was supposed to open). Anyway, the Matrix fits inside the chest very nicely. Sadly, this won’t be the last time the instruction sheet is found wanting.

Overall this is a very nice robot here. While personally I always preferred the War for Cybertron Optimus design to the Fall of Cybertron one, I still very much like this robot mode. Thumbs up and no complaints.

Alternate Mode: Apollo transforms into the same Science-Fiction style truck as Fall of Cybertron Optimus Prime, naturally. The transformation is a good deal more complicated than that of the Deluxe-class figure, unsurprisingly, but still not all that hard. Though I have to say, again, that the instruction sheet could be improved a lot. The tiny grey-scale images don’t really help much when something small and fiddly needs to be transformed. Anyway, we end up with a mostly white Science Fiction truck.

The truck looks pretty spiffy and, while a good deal smaller than the robot mode, nicely conveys the image of power. Now according to the instruction sheet you can mount Apollo’s gun on top, but for the life of me I couldn’t figure out how. It doesn’t help, of course, that said instruction sheet shows Jupiter’s gun instead of Apollo’s, which is quite a bit different. So, maybe you can mount the gun on top, maybe you can’t. Even without it, though, a very nice vehicle mode.

Super Vehicle Mode: In most cases the Magnus armor worn by the various Ultra Magnus figures (those that have a smaller inner robot) takes the form of a trailer. Not this time. Apollo’s vehicle mode is basically being covered by a big armored shell and the resulting super truck looks bigger, more angular, more powerful, and just very, very cool. In this mode you can attach Apollo’s rifle to either side, no problem, and all pieces of the armor are accounted for, no leftovers. The only thing that is left-over in this mode are the black smokestacks on Apollo’s shoulders. They must be removed in order for the bigger shoulder pads with the missile launchers to be attached. Maybe this could have been handled a bit differently. Otherwise, though, a superb armored truck mode. Very nice.

Super Robot Mode:
The main attraction of this figure is, of course, the super robot mode. The white inner robot puts on a big suit of armor, turning an already very powerful looking robot into a hulking fighting machine. I’ve read quite a few negative comments on the look of this mode. Looks like a dwarf, looks like he overdosed on steroids, bla bla bla. To this I can only say: please remember that this isn’t supposed to be G1 Ultra Magnus. It’s an Autobot from the War for Cybertron / Fall of Cybertron video games and those pretty much all look like they can barely walk with the amount of armor and weapons they carry. So Apollo very much fits that look.

Let’s start with the one tiny thing that bothers me here: in order to put on Apollo’s boots, you have to remove those black exhaust pipes that were on the rear end of the vehicle / the back of his thighs. Those are so tight, though, that they are almost impossible to get off unless you’re using pliers. No, I’m not kidding. And, again, the instruction sheets are lacking, because they do not mention those exhaust pipes at all, neither putting them on, nor taking them off.

Apart from that, though, I really love this super robot mode. Apollo, while clearly recognizable as an Ultra Magnus inspired character, has a very unique look about him. He is very muscular-looking, but still nicely articulated. All the armor pieces hold together very nicely, only the shin guards might pop off if you pose him too vividly. His two weapons, rifle and hammer, look great and can be combined (as mentioned above) and attached to his forearm. The entire look of the figure fits nicely with the hammer as a weapon, making him look like a meched-out fantasy character indeed. I love it.

So bottom line: I love this super robot. He’s not perfect, no, but his few tiny flaws don’t take anything away from him. Two thumbs up!

Accessories: Another thing not mentioned in the instruction sheet (I know, it’s becoming a running gag) is that Apollo’s armor pieces can combine not just into a shell for his car mode, but also into a kind of armored wall / weapon storage shed. It’s rather similar to the way the pieces connect for the vehicle shell, but vertical. Apollo can take cover behind his wall and shoot his rifle or store his weapons inside of it. A nice add-on. Now if only they had actually mentioned it in the instructions…

Remarks: Ultra Magnus was not a playable character in the campaigns of the Fall of Cybertron video game. His armored super robot form was available in the Havoc DLC pack for the multiplayer mode, though, while his inner robot is, of course, a white repaint of the Fall of Cybertron Optimus Prime design. And yes, technically he is supposed to be the same guy as Prime Ultra Magnus, but the continuity chaos that is the Aligned Continuity is another story.

Planet X is bringing out lots of designs based on War for Cybertron / Fall of Cybertron. While I liked the games, I wasn’t exactly chomping at the bit to get more figures from it. When I saw Apolllo, though, I just had to have him. He reminds me of my very first Third Party figure Fansproject City Commander in all the right ways and while he does have some problems (especially the instruction sheets!!!), he is still a very nice figure. Recommended to all Fall of Cybertron and Ultra Magnus fans.

Rating: B

You own this figure? Rate it on TFU!





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