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@  Paladin : (25 June 2017 - 06:57 AM)

nobody here has moved past Wave 1. maybe if they hadn't crammed it with repaints....

@  Noideaforaname : (25 June 2017 - 06:46 AM)

Nitro's gonna be a pain in the butt to find, isn't he?

@  Pennpenn : (25 June 2017 - 03:51 AM)

Actually, on the subject of TLK toys, the voyager Nitro Zues or whatver looks pretty good. If I see it cheap I might give it to the Thunderwing head.

@  Pennpenn : (24 June 2017 - 09:58 PM)

Been playing a bit of Saints Row 4 and honestly the Blast Blast is hilariously overpowered.

@  Rycochet : (24 June 2017 - 05:28 PM)

And a better headsculpt.

@  unluckiness : (24 June 2017 - 05:23 PM)

It actually has half decent gimmicks too.

@  TheMightyMol... : (24 June 2017 - 04:03 PM)

It's still crap but at least it takes up less space.

@  Rycochet : (24 June 2017 - 10:31 AM)

I'd rather have Armada Sideswipe than Alternator Sideswipe.

@  Tm_Silverclaw : (24 June 2017 - 09:50 AM)

What he's really doing is buying all the sideswipe, so that after the apocolypse.. He'll have an army to take ove the world!

@  unluckiness : (24 June 2017 - 09:00 AM)

We could be taking this the wrong way. What if this person means to sacrifice their own money to prevent Armada Sideswipes from falling into the hands of those who don't know better?

@  Rycochet : (24 June 2017 - 06:26 AM)

People say silly things online all the time, usually followed by a smilie or a wink. Take away the context and they go from being a joke to absurd hyperbole.

@  TheMightyMol... : (24 June 2017 - 06:07 AM)

But that would miss the entire point of hyperbole.

@  Pennpenn : (24 June 2017 - 06:03 AM)

Well that's a stupid attitude from someone who would waste a lot of money. I mean, they should just... not buy movie toys?

@  Bass X0 : (24 June 2017 - 04:52 AM)

Most insane thing I read of the day: "I would rather buy 100 Armada Sideswipes and PRiD Airachnids than buy any Bayformers crap"

@  Nevermore : (23 June 2017 - 06:10 PM)

His dialogue is full of allusions to his infamous lookalike, though sometimes as subversions. Oh, and sometimes he sings Karaoke. Check his rendition of "My Way", it's on Youtube.

@  Nevermore : (23 June 2017 - 06:09 PM)

The entire idea behind the character is that he looks and talks like Hitler, but is actually a good guy. Maybe with a dickish attitude, but he's not the villain.

@  Nevermore : (23 June 2017 - 06:08 PM)

Alfons Hatler is a supporting character from a German Edgar Wallace parody movie and its sequel.

@  Nevermore : (23 June 2017 - 06:07 PM)

I'd like to remind everyone that Alfons Hatler exists, which is all sorts of awesome.

@  wonko the sane? : (23 June 2017 - 05:41 PM)

See, you say that and you know there's new a bubsy game coming. Don't make us keep re-baselining our horror reactions.

@  Sean Whitmore : (23 June 2017 - 03:31 PM)

Epilogue is the worst thing to happen to mankind. And I'm including, like, all the wars and stuff.

@  Evac : (23 June 2017 - 02:11 PM)

... Did Linkara cover that one?

@  Paladin : (23 June 2017 - 01:50 PM)

the comics where Barbara quit being Batgirl after she was beaten into a miscarriage.

@  Boomhauer : (23 June 2017 - 01:20 PM)

His choice to be Batman had more punch when he was a completely normal guy met with the same dillema instead of the DNA garbage that muddies the message for no other reason than to give Old Bruce another ass-kiss before the show is over. It's a boring episode whose entire concept is repeating things already known and spark Squawkbox arguments.

@  The Predaking : (23 June 2017 - 01:11 PM)

But he still chose to be batman. Not only did he chose to be batman, he did it better.

@  Tm_Silverclaw : (23 June 2017 - 12:46 PM)

I have to agree.. Part of the problem with Epilogue is it takes away from "Terry CHOSE to be batman" and changed it a bit to "Terry was designed to be batman."

@  NotVeryKnightly : (23 June 2017 - 12:13 PM)

Do you mean the DCAU continuity comics or Future's End?

@  Paladin : (23 June 2017 - 11:36 AM)

can we all at least agree it's a better ending for Batman Beyond than the comics?

@  wonko the sane? : (23 June 2017 - 10:52 AM)

There was no evidence of it to support it in the show, and generally using someone to MAKE a batman is a jerkish thing to do.

@  Benbot : (23 June 2017 - 10:37 AM)

why does it matter?

@  Tm_Silverclaw : (23 June 2017 - 10:25 AM)

I think the problem with Epilogue was making Terry effectivly Batman's son.

@  Benbot : (23 June 2017 - 10:24 AM)

what's your problem with it?

@  The Predaking : (23 June 2017 - 10:02 AM)

Epilogue give a great end to Batman Beyond and even has a Mask of the Phantasm character

@  MrBlud : (23 June 2017 - 09:55 AM)

I don't post in the Shoutbox often, but when I do, it's to confirm "Epilogue" is garbage.

@  Paladin : (23 June 2017 - 08:43 AM)

even "Epilogue" ? (braces for that argument again)

@  The Predaking : (23 June 2017 - 08:26 AM)

Its a really great show.

@  The Predaking : (23 June 2017 - 08:25 AM)

Justice League unlimited

@  unluckiness : (23 June 2017 - 08:14 AM)

Sprinkles or nothing!

@  MEDdMI : (23 June 2017 - 07:06 AM)

>_< 3 hrs, $5,628 to go for the Two Scoops Kickstarter http://kck.st/2qgIkCd

@  wonko the sane? : (23 June 2017 - 06:16 AM)

Yeah, miles is only used when accuracy doesn't actually matter, or we're dealing with americans.

@  Nevermore : (23 June 2017 - 03:55 AM)

We even use "miles" in similar contexts in German even though we use kilometers for actual measurements.

@  The Doctor Who : (23 June 2017 - 02:40 AM)

Makes sense, really. Colloquialisms exist in their own weird little universe where terminology can persist after it's no longer relevant otherwise.

@  abates : (23 June 2017 - 01:17 AM)

We also measure car milage in kilometres but still call it milage.

@  Bass X0 : (22 June 2017 - 05:47 PM)

No. We still say miles. Kilometers is only really used for actual specific distances whereas miles being used in a common phrase is still miles.

@  SHIELD Agent 47 : (22 June 2017 - 04:59 PM)

People from outside the U.S.: as we are all English-proficient here, do you ever use the phrase "I saw it coming from miles away.", or do you say "kilometers" instead?

@  Hg Dragon : (22 June 2017 - 04:06 PM)

Wow, that was supposed to :shout" hours ago...

@  Hg Dragon : (22 June 2017 - 04:05 PM)

Indeed. Especially on opening week. We're talking avg, 5-8%. It's more at your discount/sub-run houses.

@  Steevy Maximus : (22 June 2017 - 10:25 AM)

AMC knows it, freakin $7 for a regular drink

@  Paladin : (22 June 2017 - 08:22 AM)

and if you want to support your theaters, buy more concessions. because they get SHIT from the ticket sales...

@  Hg Dragon : (22 June 2017 - 08:15 AM)

So, we charged an extra $1 per. F'em

@  Hg Dragon : (22 June 2017 - 08:13 AM)

First, they threatened to stop sending us digital because we weren't upcharging for it (back when we were still "mixed" format). Then they threatened to stop sendingus 3D because we didn't upcharge for those either initially.


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Is Fort Max worth it for Metroplex owners?


58 replies to this topic

Poll: Is Fort Max worth it for Metroplex owners?

Is Fort Max worth it for a Metroplex owner?

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#21 MightyMegs

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Posted 14 February 2017 - 01:07 PM

I've spent plenty of $ on sticker and upgrade kits for Metroplex... and I still like Fort Max better.



#22 Kup

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Posted 14 February 2017 - 01:15 PM

Fort Max may be one of the first modern Transformers I sell since my great purge about 7 years ago. And I've only had him since Christmas. He makes me want an original, and Bain really hit it on the head about those ramps.

 

I owned an incomplete original in the early 2000s. Cerebros/Spike is better. Everything else is trumped by a 30 year old toy.

 

FM is the 2016 version of Titanium Soundwave when compared to the original. Stupid feet...stupid legs. Least he isn't wearing a diaper.


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#23 Bainreese

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Posted 14 February 2017 - 01:49 PM

I can't believe it took that long for someone to call Fort Max lazy.

 

I'm not a Hasbro sycophant like some and I'm not a constant basher like others.  I understand I have adult expectations on what is otherwise a kids toy line.  But come on.  Ramps would have been a single piece of molded plastic tacked with a pin onto the ends that would have covered very obvious hands and would have been completely inline with the G1 figure.  It would have provided more play value for the toy and would have been more appropriate than the two red mini-ramps that are meant to marry up with completely different figures someone may or may not own.

That is only the ramp issue....glaring and obvious as it is.  That doesn't even touch on the fact that the 30 year old toy it was meant to be an update for had more play features.

The ramps are a pet peeve of mine for sure.  Perhaps even to the point of being Phazer-level annoying with my disdain for what a big miss it was.  But I don't even play with my toys like kids do and it bugs me its missing such a simple, cheap, and obviously needed play feature.


Edited by Bainreese, 14 February 2017 - 01:51 PM.

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#24 G.B.Blackrock

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Posted 14 February 2017 - 02:41 PM

I kinda touched on this over in the Trypticon thread.  I think part of what is making Titan Masters such a successful line for so many of us is the fact that Hasbro has given us something that we didn't even get with G1 Headmasters.

#1.  An entire line of Headmasters rather than just a subline

#2.  Play integration and swap-ability between all size classes.

#3.  Smaller transformable vehicles as well as base-modes for almost all larger than deluxe figures.

#4.  Titan Master features in the guns and larger figures specifically designed around the Titan Masters.

 

#1 is undeniably true, and quite cool.

#2? There was never any size of Headmaster head that didn't work in all other Headmasters made, to the best of my knowledge. Perhaps it was more accidental than intentional, but I'm disinclined to include this as a distinct point in TR's favor....

#3 is a MAJOR plus.

#4 is true... but honestly, I'm not all that enthusiastic about it. Still, it's intentional, and there are folks who like it, so I guess it works.

 

Yeah, we live in a pretty good time, don't we?


Edited by G.B.Blackrock, 14 February 2017 - 02:41 PM.


#25 G.B.Blackrock

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Posted 14 February 2017 - 02:43 PM

Quite honestly, I'm surprised at the amount of disdain that TR Fort Max is getting in this thread.

 

But I'm certainly happy to have my G1 Fort Max affirmed.



#26 NightViper

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Posted 14 February 2017 - 02:45 PM

I like the toy, so I hold no disdain for it... 

 

But yeah. All the other options offered in this thread are better. 



#27 Powered Convoy

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Posted 14 February 2017 - 02:54 PM

Same here.  He's certainly nice.  Just not as good as Metroplex or the original.

 

Fortress and Cerebros are great though.




#28 Benbot

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Posted 14 February 2017 - 03:09 PM

I don't think either one is worth it.  



#29 Bainreese

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Posted 14 February 2017 - 03:29 PM

 

 

#2.  Play integration and swap-ability between all size classes.

 

 

 

#2? There was never any size of Headmaster head that didn't work in all other Headmasters made, to the best of my knowledge. Perhaps it was more accidental than intentional, but I'm disinclined to include this as a distinct point in TR's favor....

 

 

Yeah, we live in a pretty good time, don't we?

 

 

Perhaps a better way to say this is that they have made a gimmick where the headmasters are interchangeable between size classes and made a far greater variety of size classes that interact with the headmaster.  In G1 the headmasters were all of a size with one another with the exception of Scorponok and Fort Max.  Whereas with TR we've not only got a Fort Max, but we have leaders, voyagers, and deluxes that all have interchangeable heads and even some legends that have integrated headmaster compartments.

We do live in a great time and my irritation with Hasbro for being lazy with Fort Max should not overshadow my love for all the other things they are doing in the same way that being critical of my daughter's overuse of the word 'like' 5 times in a sentence doesn't mean I love her less.  ;-)


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#30 Spark

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Posted 14 February 2017 - 03:36 PM

Quite honestly, I'm surprised at the amount of disdain that TR Fort Max is getting in this thread.

 

But I'm certainly happy to have my G1 Fort Max affirmed.

As you should.  G1 Fort Max is way more fun.  And a hell of a lot sturdier... grumblegrumblefallingofframpsandcollapsinglegsgrumblegrumble..


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#31 ▲ndrusi

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Posted 14 February 2017 - 03:40 PM

I don't even think of Metroplex and Fortress Maximus as serving the same purpose, honestly. Plex is part of the Legends/Cyberverse collection, Max is part of the not-those collection.

QUOTE(orionpax44 @ Jun 24 2012, 01:03 AM) <{POST_SNAPBACK}>
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#32 G.B.Blackrock

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Posted 14 February 2017 - 03:55 PM

 

 

 

#2.  Play integration and swap-ability between all size classes.

 

 

 

#2? There was never any size of Headmaster head that didn't work in all other Headmasters made, to the best of my knowledge. Perhaps it was more accidental than intentional, but I'm disinclined to include this as a distinct point in TR's favor....

 

 

Yeah, we live in a pretty good time, don't we?

 

 

Perhaps a better way to say this is that they have made a gimmick where the headmasters are interchangeable between size classes and made a far greater variety of size classes that interact with the headmaster.  In G1 the headmasters were all of a size with one another with the exception of Scorponok and Fort Max.  Whereas with TR we've not only got a Fort Max, but we have leaders, voyagers, and deluxes that all have interchangeable heads and even some legends that have integrated headmaster compartments.

 

 

There's certainly greater variety now, but I was thinking of Headmaster Jrs. as being a distinct size-class from the previous years' Headmasters. The heads still worked back-and-forth, though.



#33 HellCat

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Posted 14 February 2017 - 08:12 PM

I bought the SDCC FM in a sale before Christmas. It's nice enough as a big Transformer but definitely underwhelming. The city mode is only really a glorified hub to attach Leader base modes too and most of the TM pegs only work in this mode. A lot of the ports for weapons (including those designed to seat TMs) feel really badly placed and conflict with each other.

The weird box on his left leg annoys me and really would have benefitted from being some kind of vehicle.

If you want to have a toy where size is the gimmick then it works. But as a transformer and the big ticket item of the fun Titans Return line it's really underwhelming.

#34 DirtyByrd

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Posted 14 February 2017 - 09:36 PM

I have only had Fort Max since Christmas. I like him but I find myself questioning how to display him due to space constraints. So sadly, he is not displayed. I still want Generations Metroplex but I'm not willing to shell out the exorbitant prices he is going for now. I also never owned any of the G1 cities. All that being said, I'm glad to finally own a city-former.

#35 Sciflyer

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Posted 14 February 2017 - 09:37 PM

I passed on Generations Metroplex back when he was released because he just seemed kind of "meh" to me.  His city mode looked pretty half-assed to my eyes, but I will grant that his rolling battle platform mode was decent.  I did track down a loose Scamper a couple of years ago though, and I really like him.  Because I don't own Metroplex, he has been added in as Fort Max's little buddy.

 

I do understand the criticism that TR/LG Fort Max is underwhelming in his city mode, what with the lack of ramps to cover those fists (seriously, it's unforgivable).  And yes, G1 Fort Max succeeds in both alt modes where the modern update falls short.  However, I have - and continue to have - a lot of fun with TR/LG Fort Max. Yes, I bought both releases and no, I don't regret them. Cerebros and Fortress are great and I have found a lot of ways to display other Transformers in my collection around him.

 

So yeah, uh, get whichever one appeals to you or don't.  If you already own Metroplex and are on the fence about Fort Max, I'd say do it.  He ticks different boxes and is aesthetically pleasing in robot mode.  He'll look great in your collection and who knows, you might even have a little fun with him.



#36 LV!

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Posted 14 February 2017 - 10:09 PM

I should probably give up on the fantasy that I'm ever going to be willing to pay for an SDCC Metroplex and just buy the little Decoy guys who are the only part of it I really wanted in the first place.



#37 D Buster Prime

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Posted 14 February 2017 - 11:22 PM

Price is a HUGE factor. If you already own Metroplex, he is absolutely not worth it at full retail, as he's overall an inferior figure (unless you need Cerebros).

Find him at a decent sale price, and he becomes a relatively inexpensive way to add something massive to the collection.

Regarding his base mode, Blaster somehow manages to provide a much better base for Titan Masters at a fraction of the cost.

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#38 MrBlud

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Posted 15 February 2017 - 01:00 AM

 

 
#2.  Play integration and swap-ability between all size classes.
 

 
 
#2? There was never any size of Headmaster head that didn't work in all other Headmasters made, to the best of my knowledge. Perhaps it was more accidental than intentional, but I'm disinclined to include this as a distinct point in TR's favor....
 
 
Yeah, we live in a pretty good time, don't we?
 
 
Perhaps a better way to say this is that they have made a gimmick where the headmasters are interchangeable between size classes and made a far greater variety of size classes that interact with the headmaster.  In G1 the headmasters were all of a size with one another with the exception of Scorponok and Fort Max.  Whereas with TR we've not only got a Fort Max, but we have leaders, voyagers, and deluxes that all have interchangeable heads and even some legends that have integrated headmaster compartments.

We do live in a great time and my irritation with Hasbro for being lazy with Fort Max should not overshadow my love for all the other things they are doing in the same way that being critical of my daughter's overuse of the word 'like' 5 times in a sentence doesn't mean I love her less.  ;-)
You want "play integration" but when Hasbro gives you some they hear

(it) would have been more appropriate than the two red mini-ramps that are meant to marry up with completely different figures someone may or may not own.


Edited by MrBlud, 15 February 2017 - 01:01 AM.

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#39 Bainreese

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Posted 15 February 2017 - 02:58 AM

 

 

 

 
#2.  Play integration and swap-ability between all size classes.
 

 
 
#2? There was never any size of Headmaster head that didn't work in all other Headmasters made, to the best of my knowledge. Perhaps it was more accidental than intentional, but I'm disinclined to include this as a distinct point in TR's favor....
 
 
Yeah, we live in a pretty good time, don't we?
 
 
Perhaps a better way to say this is that they have made a gimmick where the headmasters are interchangeable between size classes and made a far greater variety of size classes that interact with the headmaster.  In G1 the headmasters were all of a size with one another with the exception of Scorponok and Fort Max.  Whereas with TR we've not only got a Fort Max, but we have leaders, voyagers, and deluxes that all have interchangeable heads and even some legends that have integrated headmaster compartments.

We do live in a great time and my irritation with Hasbro for being lazy with Fort Max should not overshadow my love for all the other things they are doing in the same way that being critical of my daughter's overuse of the word 'like' 5 times in a sentence doesn't mean I love her less.  ;-)
You want "play integration" but when Hasbro gives you some they hear

(it) would have been more appropriate than the two red mini-ramps that are meant to marry up with completely different figures someone may or may not own.

 

 

Yes, I'd rather the figure be a complete toy itself before it starts trying to be compatible with everything else.  Sort of like a hitch on my car is great to be able to tow a trailer.  But don't leave the hood of the car off so that I can have a hitch.


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#40 LBD "Nytetrayn"

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Posted 16 February 2017 - 12:56 AM

I got Fort Max for Christmas, and Metroplex a couple of Christmases ago, and honestly? I love him. Honestly, I don't feel he's much like Metroplex at all, even despite the shared parts, save for in robot mode, where some of the iffier issues are shared as well (i.e. kind of a wobbly stance).

 

That said, not having owned a G1 Fort Max, I still want to. He just seems better overall, though TR Fort Max does kind of have his own thing going on. Different from Metroplex, but not as well done as G1. I still want to get a rifle for Cerebros, and a large gun for the robot and ship modes.

 

Really, the best way to describe Fort Max as being like a compromise between G1 Fort Max and Generations Metroplex. The base mode has grown on me as well.

 

But if you own Metroplex and want Trypticon? I'd probably say save for Trypticon, though that also depends on your feelings about Fort Max being Fort Max. I've wanted Fort Max for three decades, and I'm probably not getting him any time soon (and for what my wife paid for TR, she might have been able to get the reissue for not much more), so this is good by me.

 

Then again, part of that probably owes to the longtime fantasy of "being" Spike, being in command of this huge base and this huge starship and joining with this huge robot. Fortress Maximus was the realization of what Spike was supposed to be, that relatable connection between the viewer and the Transformers themselves.

 

So yeah, your mileage may vary.

 

--LBD "Nytetrayn"


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