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@  Paladin : (13 November 2019 - 10:45 AM)

sonics' still gonna be a terrible movie but at least they whined loud enough to make him look passable for a 2-minute trailer. "yay."

@  ▲ndrusi : (13 November 2019 - 10:37 AM)

But of course to annoying people there's no such thing as different decisions made for different reasons, there is only "I like it so it's right" and "I don't like it so it's wrong."

@  ▲ndrusi : (13 November 2019 - 10:35 AM)

Even if we pretend it's objective truth that they were both bad, then they were bad in very different ways.

@  ▲ndrusi : (13 November 2019 - 10:33 AM)

Sonic's previous movie design looked genuinely bad. The Transformers '07 designs just looked insufficiently like what certain loud and obnoxious parts of the fandom think Transformers are required to always look like.

@  Otaku : (13 November 2019 - 08:50 AM)

Um... Purple Monkey Dishwasher?

@  TheMightyMol... : (13 November 2019 - 08:25 AM)

Do we really need to have Every Movie Transformer Thread Ever in the Squawkbox?

@  Bass X0 : (13 November 2019 - 08:13 AM)

Sure it made money but that doesn’t mean it has appealing character designs. Lot of god awful fugly faces in the Transformers movies.

@  Otaku : (12 November 2019 - 08:25 PM)

@Liege My issue with Transformers (2007) were elements I thought were unnecessary.  I know it was supposed to just be a joke, but I didn't ever need to hear about "Sam's Happy Time". >.> Which, being in awe of the first "live action" TF-film, didn't even register until I'd already purchased and watched it on DVD a few times (after seeing it in theaters 3 times).

@  Liege : (12 November 2019 - 08:22 PM)

For all the Bayisms in the 07 movie, it was tempered by Spielberg as producer. Designs aside it was an enjoyable popcorn blockbuster about a boy and his first car who happens to be an alien from another planet. They sequels are just Bay going unchecked after he proved how much bank he could bring in.

@  TM2-Megatron : (12 November 2019 - 07:12 PM)

I didn't find the designs in the '07 movie to be that bad, personally. What got really offputting was how Cybertronians in general become such huge a-holes in the later films; the designs were very much secondary to their horrible personalities

@  Sabrblade : (12 November 2019 - 06:59 PM)

And yet, Transformers still broke the bank at the box office, opened up the brand to a whole new generation of fans, shot the brand up to mainstream appeal, and enabled all kinds of new collector-oriented lines and other avenues to come about. Not saying Sonic's movie will do the same for his series, but the 2007 TF movie certainly did more good than harm.

@  Bass X0 : (12 November 2019 - 06:09 PM)

Paramount changed Sonic due to fan backlash but refused to redo Transformers 2007 with new cgi appearances based on their classic forms everyone’s knows and loves, and can relate to. Trailer 1 Sonic is as appealing a design as 2007 Bumblebee...

@  TheMightyMol... : (12 November 2019 - 02:14 PM)

I don't. They're a pain in the ass to repair.

@  Benbot : (12 November 2019 - 12:48 PM)

I wish car companies would bring back flip up headlights

@  TheMightyMol... : (12 November 2019 - 09:07 AM)

Wear a hazmat suit. It's Walmart, they're used to weird.

@  wonko the sane? : (12 November 2019 - 07:54 AM)

2 inches of snow on the side of the house, 2 feet of snow on the deck. I hate this winter already.

@  Tm_Silverclaw : (11 November 2019 - 11:33 PM)

But that requires actually going IN walmart. ;P

@  Liege : (11 November 2019 - 11:22 PM)

Pro tip for anyone hunting the for the Walmart 35th exclusives: try the seasonal aisles rather than the toy section. I found the display with all the exclusives and a bunch of the reflector wave practically untouched amongst those novelty arcade machines and a bunch of frozen merch.

@  SHIELD Agent 47 : (11 November 2019 - 09:45 PM)

Although that does spark an idea for me. In a new continuity, Censere the Necrobot could be the herald Cityspeaker for Quintessa the Necrotitan just to play on their monikers utilizing Greek for dead, nekrós.

@  SHIELD Agent 47 : (11 November 2019 - 09:26 PM)

I hate to burst your bubble, Maximus Ambus, but 90% of things said in IDW turned out to be amnesiac half-rememberings courtesy of Adaptus or outright lies courtesy of Shockwave.

@  Jenny : (11 November 2019 - 08:54 AM)

The toy's designed to look like Wipe-Out, anyway.

@  NotVeryKnightly : (11 November 2019 - 08:14 AM)

Didn't they try to retcon that into a figure of speech because that connection went against everybody else's long-term plans?

@  Maximus Ambus : (11 November 2019 - 03:53 AM)

There's still some connection given Trypticon was created by Mortilus.

@  NotVeryKnightly : (11 November 2019 - 12:12 AM)

Yeah that toy doesn't exactly look like Necrobot.

@  Sabrblade : (10 November 2019 - 08:24 PM)

But.... it's just "Necro" not "Necrobot".

@  TheMightyMol... : (10 November 2019 - 05:10 PM)

But why does the God of Death need a giant space kaiju? Wait, never mind, answered my own question.

@  Maximus Ambus : (10 November 2019 - 02:15 PM)

Yowza I just realised Titans Trypticon comes with Necro AKA Censere AKA Mortilus.

@  Nevermore : (10 November 2019 - 01:15 PM)

I... think the best equivalent would actually be the British "There is room for improvement".

@  Nevermore : (10 November 2019 - 01:15 PM)

There's always a sense of irony to it, but what the ratio between irony (you really failed) and straightworwardness (at least you achieved something) is depends on the situation and the speaker.

@  Nevermore : (10 November 2019 - 01:12 PM)

The meaning can be both literal (you succeed on one level but fail on another), or it can be utterly ironic (you fail in every regard but the most technical; or even worse, "you really gave your best"), and anything in between.

@  Nevermore : (10 November 2019 - 01:10 PM)

For example: A singer can hit the notes really well, but clearly isn't a native speaker and what little of the lyrics you can make out sounds nothing like what it's supposed to be.

@  wonko the sane? : (10 November 2019 - 01:06 PM)

The premise seems to be the mixing of technical and aesthetic technical qualities towards the overall success.

@  wonko the sane? : (10 November 2019 - 01:05 PM)

But both "hollow victory" and pyrrhic victory" are referring to having lost as much as you've gained. IE; a battle was won but both armies were destroyed. The town being seiged is victorious, but all the soldiers are still dead. Nevermore's concept is more "You did it, but it's so ugly we don't know if you actually succeeded".

@  Sabrblade : (10 November 2019 - 11:35 AM)

Alternately, one could probably also call it a "hollow victory".

@  Sabrblade : (10 November 2019 - 11:35 AM)

Example: In the Powerpuff Girls episode "Uh Oh Dynamo", the monster-of-the-day was a really tough, giant-size one that required the use of a really destructive mech to defeat it. While the monster was ultimately beaten, the city of Townsville was utterly trashed by the mech's weapons in the process. So, while the city was saved from the monster, it was harmed even worse by the mech that saved it, making the victory bittersweet.

@  Sabrblade : (10 November 2019 - 11:32 AM)

@Nevermore, sounds to me like what one might call a "bittersweet victory". The goal was met, but at great cost or by disastrous result that call into question if the achieved goal could even be called a success.

@  Arvegtor : (10 November 2019 - 09:40 AM)

Seems to be close enough to "Pyrrhic victory"

@  NotVeryKnightly : (10 November 2019 - 09:37 AM)

What do you get from putting the German term through a translator?

@  wonko the sane? : (10 November 2019 - 08:57 AM)

That is a ridiculously interesting concept. But I don't think english has a singular term for what you're describing.

@  Nevermore : (10 November 2019 - 08:28 AM)

Is there an English equivalent for what we Germans call "deductions in the B rating"? Context: Someone did something and suceeded on a technical level (as in, achieved the intended goal), but failed to some degree in the details, i.e. there was some collateral damage, or while a technical success, the end result is an aestetic failure. It can be used highly ironically, as in "barely achieved the intended goal, but failed so much in every aspect that's not purely technical that it might as well be considered an utter failure altogether." The German term is derived from the old judging syste in figure skating, which gave separate ratings for "technical merit" and "presentation", with the latter being the origin of the German term.

@  SHIELD Agent 47 : (10 November 2019 - 02:32 AM)

Huh. I did not know before today that "medieval" had an alternate spelling "mediaeval". Like "paleontology" and "palaeontology".

@  Maximus Ambus : (09 November 2019 - 04:15 PM)

'Beast Wars in underrated' the comment went. I exploded.

@  PlutoniumBoss : (09 November 2019 - 02:19 PM)

Absolutely.

@  wonko the sane? : (09 November 2019 - 02:14 PM)

So... you can look like a cop from the 70's AND a huge nerd at the same time?

@  PlutoniumBoss : (09 November 2019 - 02:09 PM)

I feel like the best way to carry the Switch would be an under-arm torso holster.

@  Tm_Silverclaw : (09 November 2019 - 12:31 PM)

It's not. hell. If the 3DS zelda case just stretched a LITTLE more it would fit.

@  TheMightyMol... : (09 November 2019 - 03:38 AM)

I feel like the Switch Lite is a bit big to have hanging on your belt like that, but I don't take my Switch out with me often anyway.

@  Tm_Silverclaw : (09 November 2019 - 01:13 AM)

I must be the only one who wants a switch lite case with a belt loop. o.O

@  TheMightyMol... : (08 November 2019 - 03:03 PM)

I'm gonna have "Chainsaw Buffet" and "Candy For the Cannibal" by Lordi playing in my head all night.

@  Maximus Ambus : (08 November 2019 - 12:36 PM)

Trick or treaters can only consent to cannibalism in Germania.


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#41 Rust

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Posted 16 March 2017 - 07:16 PM

How so? TES has been doing the sandbox fantasy experience for 20 years. Breath of the Wild is basically Nintendo's take on a TES game.



#42 Ironbite

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Posted 16 March 2017 - 07:58 PM

No Breath of the Wild is Nintendo's take on a Dark Souls game.

 

Ironbite-I really want to go to Black Marsh in an Elder Scrolls game.


xC9l3eY.gif


#43 wonko the sane?

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Posted 27 June 2017 - 08:06 AM

Welp, figured a little threadcromancy was in order. My cut of ESO is downloaded, installed, patched, and my seemingly still existing beta account was linked to my steam account. I am now ready to actually play!

 

But not now, I've got work to do and desperately need to take a bike ride... I will however, admit that no longer locking the race to the prevailing government was a nice touch. Completely broken in terms of lore, but a nice touch.


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#44 wonko the sane?

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Posted 27 June 2017 - 12:53 PM

There is a reason I don't often play MMO's. I can't get left alone for an hour at a stretch... ever. I had sat down to at least make my character, and was trying to find where on the UI you could get background information on the current factions, hadn't even been at it 2 minutes... "Hey chriss! I need some help!" Drain the spaghetti sauce, dig a hugging hole in the earth... Chores as varied as they are quickly handed out.

 

Finally got some peace and quiet, and hit up ESO wiki to find out the historical information of the factions. I think I will play ebonheart pact... They seem the least, hmmm, morally objectionable.


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#45 Eneon

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Posted 27 June 2017 - 01:26 PM

Catching up on discussions here...

 

I've tried to play Daggerfall multiple times, and while I can get past the dated UI and controls I just can't get over the same-y-ness of the world and characters.

 

I have ESO on both PC and console, but still haven't made it very far past the tutorials. Partly because it's very easy for "live service" games to get their hooks into my completionism-obsessed brain, and I'm already juggling too many as it is to pick up another.

 

How so? TES has been doing the sandbox fantasy experience for 20 years. Breath of the Wild is basically Nintendo's take on a TES game.

Majora's Mask has more of what I want out of a TES game than Breath of the Wild.

The big wilderness is fun, but in TES games I stay in towns as much as I can, and no town in BotW holds a blue candle to Clock Town.

 

Edit:

My ideal TES sequel would probably have an overall smaller map than the last few, but intensely detailed NPC communities and lived-in feeling towns.

Also, more verbs to interact with said NPCs than just theft, murder, and exposition.(and also not be set in Oblivion-style Cyrodiil, Skyrim, or High Rock.)


Edited by Silent_Magnus, 27 June 2017 - 01:54 PM.



#46 Corwin_Trueblood

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Posted 27 June 2017 - 02:24 PM

I haven't picked up Breath of the Wild as of yet. But I have enjoyed Oblivion and Skyrim and have ESO on the Xbox One. Now that the morrowind DLC is out I have really been getting into finally playing it again despite creating my first character over 2 years ago. 

 

Biggest complaint is the need to have people assist you for solo areas at time and group dungeons that have queues that never seem to work... maybe thats just me.

 

Out of boredom I created a guild today so been messing with some of that and working on exploring each area as much as I can solo anyhow


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#47 wonko the sane?

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Posted 27 June 2017 - 03:44 PM

Welp, created my argonian templar (I almost always play argonian. Cause, for some reason, I never get tired of being told I'm not from there.). figured a tank was a good place to start anyway. I'm liking what I'm seeing, and how... streamlined, I guess is the word I want, it seems to be over the beta so long ago.

 

So how do I go about accessing the everything other than the morrowind stuff anyway? I'm certainly not complaining since my first experience with TES was morrowind, but I want to see the rest of the world too.


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#48 Corwin_Trueblood

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Posted 28 June 2017 - 06:55 AM

Welp, created my argonian templar (I almost always play argonian. Cause, for some reason, I never get tired of being told I'm not from there.). figured a tank was a good place to start anyway. I'm liking what I'm seeing, and how... streamlined, I guess is the word I want, it seems to be over the beta so long ago.

 

So how do I go about accessing the everything other than the morrowind stuff anyway? I'm certainly not complaining since my first experience with TES was morrowind, but I want to see the rest of the world too.

Well For some of it you have to first complete the Alliance questline in order to go to the other alliance areas, unless you have friends that play in other alliances then you can teleport to them and start working in the areas they are in.  For most of the DLC you have to buy it or be a ESO plus member. Thieves Guild and Dark Brotherhood can be done from any alliance. I believe once you purchase each DLC there will be a letter in your mailbox that you have to accept to start the quest


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#49 wonko the sane?

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Posted 28 June 2017 - 08:25 AM

Hmm, okay, cool. Thank you.


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#50 Corwin_Trueblood

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Posted 29 June 2017 - 06:08 AM

Hmm, okay, cool. Thank you.

Not a problem.. Despite originally starting back when it first came out I gave up after a couple months and only start up playing again this month so I am still new to a lot of the mechanics of this game... Plus I am hesitant to grouping  with random people so I have done almost all solo so far


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#51 Corwin_Trueblood

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Posted 04 July 2017 - 11:17 AM

Still somewhat new this a lot of the things involving ESO but I am looking for any players on the NA megaserver for my guild. I am a daily player and if I am able to I would gladly help anyone out with quests or anything else.

 

Gamertag: Corwin613


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#52 Corwin_Trueblood

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Posted 06 July 2017 - 09:23 PM

So just curious in general as to who is actually playing this on the xbox one? Really looking for people to quest with on occasion on the North American server


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#53 wonko the sane?

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Posted 07 July 2017 - 06:13 AM

Sorry, I'm on PC... and haven't touched it since I got the switch anyway...


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#54 Corwin_Trueblood

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Posted 07 July 2017 - 09:15 PM

Sorry, I'm on PC... and haven't touched it since I got the switch anyway...

No biggie just can't seem to find many people to group with on the xbox one. Been tempted to get it on the PC too but that seems excessive...


QUOTE(Defunct @ Sep 9 2009, 01:37 PM)
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#55 Caldwin

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Posted 09 July 2017 - 06:09 PM

I played it some on the PS4. But then my Playstation Plus expired and it just wasn't worth it to renew.
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#56 Rust

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Posted 15 July 2017 - 06:07 PM

Is it that time again?

 

xyKp3tM.jpg

 

Yes. Yes it is.

 

"RUN YOU IDIOT!"

 

lOre7zh.jpg

 

"Ralof you damn traitor! Out of my way!"

cNuZjol.jpg

 

"It just...appeared. Like a...hole...in the sky."

OWLsSiq.jpg



#57 Corwin_Trueblood

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Posted 16 July 2017 - 05:50 PM

Already new details of another DLC coming out.. Talon of the Reach or something like that


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#58 Rust

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Posted 20 July 2017 - 07:53 PM

I know nothing about a new official DLC (After all this time that's doubtful, especially with mod support to consoles), but speaking of the Reach while everyone in the Skyrim PC land is checking out Beyond Skyrim: Bruma mod (Which serves as a tease to the expansive Beyond Skyrim: Cyrodill mod), I've been poking around in a little mod I found on the Nexus called Beyond Reach, which takes you deeper into the Reach on the High Rock side of the border.

 

Check out the mod author's trailer:

 

 

It's still a work in progress. By the author's estimation, 80% of the mod is in a finished state and playtesters are hashing out the issues with quests to polish it all off. Going by the trailer, the mod's got serious chops to be up there with the greats and my time in the mod confirms that. You can leave the Reach and return to Skyrim at any point, which is different from most quest mods and the landmass is respectable (equivalent to the size of three Holds in base Skyrim). I only dipped my toe into the starting area - a unique town called Divide, which is built on the crumbling foundations of a vast bridge that no longer serves a purpose because enough dirt and soil has built up around the bridge that it's wholly unnecessary....but still a unique feature.

 

But most impressively, is the church built atop one of the support arches.

 

YnHzfqI.jpg

 

From the back:

 

uvMaTWR.jpg

 

And from the inside:

 

x3sdLkn.jpg

 

The landscape is pretty dang unique too. Just beyond the Divide you'll come to the sundered town of Sabbat, which was victim to foul sorcery you'll uncover on your own. There's also a swampish landscape filled with ruins, giving this land a real sense of history.

 

Sdz07WU.jpg

 

Sorry for all the night shots, only stayed a in-game day. Just to take a peek at what the mod offered mostly, because it's definitely not expecting you to rush right into it straight out of Helgen (Though you can). And while the Divide is interesting, you can tell some elements are unfinished. The alchemy shop in the Divide is permanently locked up tight and though it has a full smithy, no blacksmith in sight. There is a general goods store though, and the town does boast an Inn but it's not obvious or easy to find (It's not actually on the bridge portion and back a ways when you first encounter the Divide).

 

But hey, new armor, new voices (All very well done), and new music.

 

eojUD7p.jpg

 

Oh, and did I mention mod-specific loading screens?

 

xeVelgh.jpg

 

Worth your time to look at, I feel.



#59 Rust

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Posted 22 July 2017 - 03:52 PM

Been investing a LOT of time into the Quest Mod "The Forgotten City". Like, going on 72 hours on this mod alone.

 

MYSTERY!

 

Kfh7bbx.jpg

 

MAJESTY!

 

VTtOu5z.jpg

 

INTRIGUE

 

c7SJvZ3.jpg

 

Welcome, to the Forgotten City...

 

wgtUMnS.jpg

 

THE MANY SUFFER FOR THE SINS OF THE ONE

There's always a lighthouse, there's always a man, there's always a city.



#60 wonko the sane?

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Posted 24 October 2017 - 10:01 AM

Alright, some threadcromancy here. I'm finally sharing my opinions of ESO.

 

I like it! It plays like... well MMO skyrim. I've got no complaints. I've put something like a thousand hours in skyrim spread over console and PC, and I am thoroughly enjoying the enlarged world space to play in. The character skill system is simple enough, and I am slowly converting my dragonknight's skills off magic to stamina abilities as I've not buffed my magic in any way.

 

I also finally made it away from vvardenfell and those idiot dunmers living under Bau durr. I get it, you do what the living god says: I'm still not gonna live under a rock stopped in time. I was surprised at how faithfully they reproduced the cities in morrowind though. I was walking through memory when I first made it to balmora. And The stop in seyda neen was just a nice touch. Even starting the core story line (you know... the one where you die.) in coldharbour (and my given alliance.) and bleakrock. I liked bleakrock, it was... well. Not a nice place, but the people were decent and didn't deserve what happened. Why are we at war anyway?

 

Long story short. I'm liking what I'm seeing and doing so far. I'm even considering making another character just to explore the different classes and play styles.


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