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@  Bass X0 : (22 June 2017 - 05:47 PM)

No. We still say miles. Kilometers is only really used for actual specific distances whereas miles being used in a common phrase is still miles.

@  SHIELD Agent 47 : (22 June 2017 - 04:59 PM)

People from outside the U.S.: as we are all English-proficient here, do you ever use the phrase "I saw it coming from miles away.", or do you say "kilometers" instead?

@  Hg Dragon : (22 June 2017 - 04:06 PM)

Wow, that was supposed to :shout" hours ago...

@  Hg Dragon : (22 June 2017 - 04:05 PM)

Indeed. Especially on opening week. We're talking avg, 5-8%. It's more at your discount/sub-run houses.

@  Steevy Maximus : (22 June 2017 - 10:25 AM)

AMC knows it, freakin $7 for a regular drink

@  Paladin : (22 June 2017 - 08:22 AM)

and if you want to support your theaters, buy more concessions. because they get SHIT from the ticket sales...

@  Hg Dragon : (22 June 2017 - 08:15 AM)

So, we charged an extra $1 per. F'em

@  Hg Dragon : (22 June 2017 - 08:13 AM)

First, they threatened to stop sending us digital because we weren't upcharging for it (back when we were still "mixed" format). Then they threatened to stop sendingus 3D because we didn't upcharge for those either initially.

@  Hg Dragon : (22 June 2017 - 08:12 AM)

Can't blame the theater totally for those ticket prices. The studios have a say in them as well.

@  Noideaforaname : (22 June 2017 - 12:00 AM)

Charge 'em for the lice! Extra for the mice! Two percent for looking in the mirror twice!

@  TM2-Megatron : (21 June 2017 - 11:45 PM)

Even here in Canada where price gouging is commonplace, IMAX 3-D is still $19.50

@  TM2-Megatron : (21 June 2017 - 11:44 PM)

$27 a ticket? That's ludicrous

@  Sean Whitmore : (21 June 2017 - 11:40 PM)

I gave up on IMAX this year. I was just about able to put up with $20 per ticket, but by the time the new Kong came out, my theater started charging $27 per. They must be outside their damn minds.

@  unitremover : (21 June 2017 - 10:50 PM)

I paid for a ticket to a 2D showing but they showed it in 3D anyways for some reason. I think me taking an Ibuprofen before I went for other reasons is the only reason I didn't walk out with a massive headache.

@  TM2-Megatron : (21 June 2017 - 10:38 PM)

One thing I'll give Bay and/or the promoters of this film... I like how they've advertised on the poster that this was actually shot with real, IMAX 3-D cameras. I wish the marketing of other films exhibited a similar interest in the quality of the equipment used. Hell, for some films, being visually interesting is about all they have going for them

@  TM2-Megatron : (21 June 2017 - 10:35 PM)

I assume the Autobots will be even bigger assholes in this one, especially Optimus

@  TM2-Megatron : (21 June 2017 - 10:35 PM)

I have my ticket to see it in IMAX this Saturday... looking forward to another bizarre, 3 hour spectacle of something or other

@  wonko the sane? : (21 June 2017 - 08:58 PM)

Bay already said he won't do another... but what does a persons word mean these days anyway. Doesn't really matter how bad the movies are (or aren't. You know, whatever floats your goat.) so long as they make money. And his flicks do make money.

@  Telly : (21 June 2017 - 06:12 PM)

maybe this one will do poor enough that theyll have to rethink their entire strategy going forward. and hopefully this WILL be bays last one (specially if it does do poorly). well, rethink after bumblebee anyway

@  wonko the sane? : (21 June 2017 - 06:07 PM)

Yeah... the reception for the movie has been... mixed to poor to say the least. Thanksfully, I gave up on the bayverse films after the first one.

@  Telly : (21 June 2017 - 05:46 PM)

well theres SOMETHING showing in movie theaters. whether it can actually be CALLED a "movie" seems to be debatable

@  Patchouli Kn... : (21 June 2017 - 05:45 PM)

Oh, is the new movie out?

@  Dracula : (21 June 2017 - 05:41 PM)

I got a rock.

@  Xellos : (21 June 2017 - 05:31 PM)

BB here

@  SHIELD Agent 47 : (21 June 2017 - 04:38 PM)

Who here got a Bumblebee shirt and who got the Optimus shirt at the premiere?

@  Nevermore : (21 June 2017 - 02:50 PM)

"Bowdlerizing" basically means censorship, in the "removing anything the person in charge of the editing considers unsuitable for children" sense.

@  Foffy : (21 June 2017 - 01:38 PM)

Sorry, not sure what happened there. Shout edited; link should work now.

@  Robowang : (21 June 2017 - 01:29 PM)

So bowdlerizing is sending someone to a 404 link?

@  Foffy : (21 June 2017 - 09:49 AM)

http://tvtropes.org/...Main/Bowdlerise

@  Robowang : (21 June 2017 - 09:46 AM)

What the hell is "bowdlerlize"?

@  unluckiness : (21 June 2017 - 08:39 AM)

Language evolves. As long as enough people know what the other's talking about, they'll use whatever term's handy despite incorrect etymology or meaning.

@  NotVeryKnightly : (21 June 2017 - 06:48 AM)

Just saying, it doesn't suggest that Xanatos "changed the face of cartoon villainy", which would require something like influence of Xanatos himself on cartoons in general. His name being used as a shorthand on the internet isn't really relevant to this, especially when it's not about his fame specifically.

@  Patchouli Kn... : (21 June 2017 - 05:36 AM)

The English language is a bit like that, though. We know what it means to bowdlerize something, even if very few of us remember Thomas Bowdler.

@  NotVeryKnightly : (21 June 2017 - 01:58 AM)

The Grandfather Clause page outright says that Xanatos Gambit is kept at that name not because Xanatos is super famous and influential but simply because the term itself is used a lot on the internet.

@  NotVeryKnightly : (21 June 2017 - 01:53 AM)

The site's had a history of being weirdly biased to naming things after specific examples even when it's not the best choice, though it used to be worse (i.e. Spikeification)

@  NotVeryKnightly : (21 June 2017 - 01:49 AM)

TVT's naming choice is hardly proof of that a character "changed the face of cartoon villainy".

@  RichardT1977 : (20 June 2017 - 10:47 PM)

I'd say he's second only to the Big Bad of "Watchmen" in that regard (younger fans sometimes check out this website, and I'd rather not spoil his identity until they're old enough to read the comic).

@  RichardT1977 : (20 June 2017 - 10:46 PM)

Proving just how much Xanatos changed the face of cartoon villainy.

@  Sean Whitmore : (20 June 2017 - 10:28 PM)

My favorite trope is "Xanatos Gsmbit", but my favorite name for a trope is "Xanatos Speed Chess"

@  Paladin : (20 June 2017 - 04:19 PM)

they're good dogs, Dracula.

@  Dracula : (20 June 2017 - 01:33 PM)

I quite like "All Animals Are Dogs"

@  RichardT1977 : (20 June 2017 - 01:03 PM)

Mine would be the Funny Moments page for Dragon Ball Z Abridged.

@  Bass X0 : (20 June 2017 - 01:02 PM)

My favourite pages are "comic book time", "not allowed to grow up" and "did not do the research".

@  Benbot : (20 June 2017 - 11:51 AM)

Uh oh, I just ventured into TV Tropes again.

@  Locoman : (20 June 2017 - 11:04 AM)

ALL HAIL THE DARK LORD OF THE TWIN MOONS.

@  Foffy : (20 June 2017 - 09:30 AM)

What about a cow woman?

@  unluckiness : (20 June 2017 - 09:20 AM)

Don't have a cow man

@  Robowang : (20 June 2017 - 08:54 AM)

or before 1992. Even worse.

@  Paladin : (20 June 2017 - 08:48 AM)

is it after 1997? then probably bad.

@  Benbot : (20 June 2017 - 08:19 AM)

I've completely lost track of whether it's in a good phase or bad


Photo

Subnautica: Anyone else looking forward to this?


41 replies to this topic

#1 Kevin S

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Posted 11 January 2017 - 12:13 PM

http://store.steampo...com/app/264710/

Anyone else looking into this? Caught a few recommended videos of it on YouTube & felt like a purchase. Game is currently in early access & not all the features of the game are implemented, and the longer you play the buggier it gets.

(Apparently, the game currently keeps track of all environmental changes in such a way, that as the save games rack up, you almost completely brick your game.)

It's interesting, you ship crashes, and you make it to a life pod, only to be knocked out in planet fall. When you wake up, your pod is damaged & on fire. First task is to grab the fire extinguisher & put out said fire.

The pod you're in has a small locker for storage, a health kit generating device, and a super advanced 3d printer like device. Over the course of the game, you find other life pods, investigate the remains of the Aurora (the ship you were in, once you get proper radiation protective gear), find out the Aurora isn't the first ship to crash, and more. You can also scan things to learn new recipes & learn about creatures (& other things) that you find on the planet.

There's some jump scare like elements with some of the huge sea creatures, but I've been mostly able to avoid them.

I love it a lot when it's working, but I've saved so many times that my game constantly crashes in areas that have too much sea life. Right now, I'm actually stuck at a point where I can't even move 1 meter before crashing. Might have to quit until a proper update, but I really want to make it back to my base. Since I really like some of the layout, and I'd like to see if I could grab pics, so I might be able to reproduce it in the final version.


My FlickR folder...

And yes, I was too lazy to come up with a decent TF related forum name, and just *GASP* used my own.

#2 Ironbite

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Posted 11 January 2017 - 12:50 PM

Rust might be posting pictures of this.

Ironbite-might be

darkmatchsmall.jpg

 


#3 Rust

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Posted 11 January 2017 - 04:26 PM

It's possible.

 

Spoiler

 

As for your game, easy fix.

 

Head to your game folder (Steamapps/common/Subnautica), head into your saved game folder and inside ought to be a CellsCache and CompiledOctreesCache folder. Delete both of them. Reboot the game - boom. Enjoy a lag and crash free game.


Numbers 24:17
lup_zps837154f7.jpg
We can easily forgive a child who is afraid of the dark; the real tragedy of life is when men are afraid of the light. Plato


#4 Kevin S

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Posted 11 January 2017 - 05:08 PM

I heard that would delete my base.
My FlickR folder...

And yes, I was too lazy to come up with a decent TF related forum name, and just *GASP* used my own.

#5 Rust

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Posted 11 January 2017 - 05:33 PM

From the horse's mouth. It doesn't delete your base, I can attest to that.


Numbers 24:17
lup_zps837154f7.jpg
We can easily forgive a child who is afraid of the dark; the real tragedy of life is when men are afraid of the light. Plato


#6 Steevy Maximus

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Posted 11 January 2017 - 07:26 PM

I'm eager to see it reach a higher level of status.  They've been working on it for a while, but I remain a bit skittish on dropping money on an Alpha. 



#7 Kevin S

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Posted 11 January 2017 - 10:20 PM

Aside from the bugs, it's pretty fun.  And thanks for the tip Rust. 

 

Spoiler

 

Oh, and here's the bedroom I'm fairly proud of.  It isn't much, but given what you're given to work with, I like it.

2017-01-11_00022.jpg 2017-01-11_00020.jpg 2017-01-11_00018.jpg

 

I'm playing the freedom version of the game, since I've a hard enough time feeding myself in real life.  I'd rather not have to worry about it in this game as well.


My FlickR folder...

And yes, I was too lazy to come up with a decent TF related forum name, and just *GASP* used my own.

#8 Steevy Maximus

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Posted 12 January 2017 - 12:59 AM

From watching Youtubers, the Aurora is home to Prawn parts, and you can repair the engine room to get rid of the radiation

#9 Rust

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Posted 12 January 2017 - 04:57 AM

It's not the Blueprint that's the issue...it's assembling the components for it. I'm honestly considering building a second PRAWN myself - one for mining and one for combat/exploration.

 

As I've been detailing in the Random Video Game Image thread, I actually have been constructing my third base to begin exploring the Lost River biome. I've not read a lot into the game, so a lot of this is new.

 

qntJvoC.jpg

 

It's like an alien world to the alien world down here.

 

rAT7MHr.jpg

5N1tB30.jpg

 

Beautiful scenery and the only place I've so far found Nickel deposits (What I need Nickel for I don't know), but there's no food or water to be found here.

 

jQsgfdl.jpg

 

A bad, bad idea. Even with my grappler arm, there's little chance I'll be able to get back up. I saved here, knowing full well that my jump into the dark would be a death sentence.

 

3fqyANN.jpg

 

Worth jumping down for the view. Ironically, there's food at this level.

 

I found something down here.

 

Spoiler

Numbers 24:17
lup_zps837154f7.jpg
We can easily forgive a child who is afraid of the dark; the real tragedy of life is when men are afraid of the light. Plato


#10 videomaster21XX

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Posted 12 January 2017 - 10:28 AM

Nope, Nope, Nope, Nope, Nope, Nope.

 

I can handle zombies, vampires, werewolves, ghost girls, and even living dolls and to an extent spiders and insects.

 

But underwater creatures creep the HUG out of me.

 

Pass.


It's a secret to everybody

Spoiler

#11 Kevin S

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Posted 12 January 2017 - 11:35 AM

Well finally made my PRAWN after tracking down the spore sack & had enough aluminum oxide collected.

Set up an exterior grow bed for additional spore sack so I'll never run out.

Also set up a scanner room & equipped my PRAWN with a drill arm & preassure compensator. As well as upgraded my knife to diamond reinforcement.

Any recommendations for finding silver? Always have a hard time finding it.

Edited by Kevin S, 12 January 2017 - 11:35 AM.

My FlickR folder...

And yes, I was too lazy to come up with a decent TF related forum name, and just *GASP* used my own.

#12 Rust

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Posted 12 January 2017 - 11:54 AM

Silver is found in Sandstone deposits. Your best bet is the Kelp Forest. I used to hate the Lead drops from Sandstone, but that's a requirement of making Reactor Rods for the Nuclear Reactor, so the huge locker of Lead suddenly becomes your best friend.


Numbers 24:17
lup_zps837154f7.jpg
We can easily forgive a child who is afraid of the dark; the real tragedy of life is when men are afraid of the light. Plato


#13 Kevin S

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Posted 12 January 2017 - 12:03 PM

Yeah, I'm missing the reactor plans & I think the propulsion arm for the PRAWN. Otherwise I think I've somehow managed to get everything else.
My FlickR folder...

And yes, I was too lazy to come up with a decent TF related forum name, and just *GASP* used my own.

#14 Rust

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Posted 12 January 2017 - 12:15 PM

You got the Modification Bench, which is more then I've got. The Nuclear Reactor parts can be found in the biome between the Kelp Forest and the Red Sand area. Be careful though - Reapers prowl the area.


Numbers 24:17
lup_zps837154f7.jpg
We can easily forgive a child who is afraid of the dark; the real tragedy of life is when men are afraid of the light. Plato


#15 Kevin S

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Posted 12 January 2017 - 12:31 PM

You got the Modification Bench, which is more then I've got. The Nuclear Reactor parts can be found in the biome between the Kelp Forest and the Red Sand area. Be careful though - Reapers prowl the area.

I found the modification bench & water filtration at the 2nd Degassi base, which if you can find the entrance isn't too far from your life pod / safe shallows. Just try looking into every cave or crevice that can fit a Seamoth.

Managed to stumble onto it when looking for spore sack

Edited by Kevin S, 12 January 2017 - 12:32 PM.

My FlickR folder...

And yes, I was too lazy to come up with a decent TF related forum name, and just *GASP* used my own.

#16 Rust

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Posted 12 January 2017 - 01:59 PM

Yeah, I missed a Item Modification piece at the Degassi base. Been back there twice, still can't locate the final piece I need. I'll wait it out till I do my next Cache wipe, then nab it.


Numbers 24:17
lup_zps837154f7.jpg
We can easily forgive a child who is afraid of the dark; the real tragedy of life is when men are afraid of the light. Plato


#17 Kevin S

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Posted 12 January 2017 - 07:39 PM

Finally built myself a Cyclops.  I already hate it.  I'm not sure if it's diving, and it handles like a slug swimming in super glue.

 

Also, my upgrade bit seems to be having issues.  It doesn't show me my inventory or the Cyclops upgrade slots at all.  Will check again tomorrow, to see if the bug stays.  Supposedly, I've got the blueprints to make a Cyclops pressure compensator.  However, I'm not sure what device builds it, or I've got some sort of bug that's preventing me from making it.

 

Oh well, tomorrow's another day.


My FlickR folder...

And yes, I was too lazy to come up with a decent TF related forum name, and just *GASP* used my own.

#18 Rust

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Posted 13 January 2017 - 07:55 PM

The Cyclops really feels meaningless. Mine is a PRAWN elevator.


Numbers 24:17
lup_zps837154f7.jpg
We can easily forgive a child who is afraid of the dark; the real tragedy of life is when men are afraid of the light. Plato


#19 Boss Borot

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Posted 13 January 2017 - 08:33 PM

You have to install a fabricator inside the Cyclops to craft some of its items.

I'm not that fond of the Cyclops either, but it does make a decent little mobile base (when it works correctly). I like being able to bring a small garden with me, and sometimes I like to dive deep and shut off all the interior lights. I hope eventually they add the ability to shut the lights off inside the base units as well.



#20 Kevin S

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Posted 13 January 2017 - 08:41 PM

Oh, and I'm not certain Rust, but you might have screwed yourself out of the modification table.  I've noticed that artifacts that you can scan, after the deletion fix, pretty much takes a nose dive.  I've gone back to wrecks that I thought I'd left pretty much untouched (since at the time, I had a very limited oxygen supply), but now they're pretty much barren.

 

If you can't make a better tank, I hope you've at least got 2 tanks & the rebreather (one tank in your papercraft, and one in your inventory).  Sure, you end up with less carrying space, but it can come in handy to have more oxygen.


My FlickR folder...

And yes, I was too lazy to come up with a decent TF related forum name, and just *GASP* used my own.



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