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@  MEDdMI : (01 March 2017 - 02:38 PM)

I'm genuinely amused/impressed, even if it wasn't intentional.

@  Benbot : (01 March 2017 - 02:38 PM)

That's a lot of shouting

@  MEDdMI : (01 March 2017 - 02:37 PM)

Wow, Bass, your post took up the entire Shoutbox exactly without being over/under a line.

@  ShadowMan024 : (01 March 2017 - 02:36 PM)

The best Marvel issue is, was, and always will be Decepticon Graffiti. The Battlechargers are awesome.

@  Bass X0 : (01 March 2017 - 02:27 PM)

ReGeneration was criticised for being too slow paced and drawn out way too long, yet the Decepticon leaders are introduced and dispatched just to tick the box that they made an appearance. I also preferred the single stand alone stories from the original Marvel comics instead of each issue having like four different plots running through it, which didn't make for satisfying reading IMO. If a writer is writing for a trade, don't release individual issues. I also thought the artwork was poor - before, the Marvel comics tried to have the best artwork they could at the time, whereas now they were intentionally limiting themselves to appear "retro", and it shows. The pacing was the worst though, some characters just stand around doing nothing to progress their part of the story, like Shockwave's segments. In contrast, compare any six consecutive issues from the Marvel comics and a whole lot more happens than in RG1. Furman also fell into his pattern of wasting space world building and pointless scenes when the story had to end at #100.

@  LBD "Nyt... : (01 March 2017 - 02:10 PM)

Even then, Furman's material never really had a huge toy-push aspect to it, other than "here's new character!"

@  LBD "Nyt... : (01 March 2017 - 02:09 PM)

Considering it was a wrap-up for a story whose toyline had ended anyway, I feel like it worked out well enough. I mean, the last major iteration did play an important part in things.

@  Steevy Maximus : (01 March 2017 - 02:04 PM)

New comics didn't need to shill any toys at all...so there wasn't any push to do weird and different things.

@  Steevy Maximus : (01 March 2017 - 02:03 PM)

The big problem is that stuff like the old comics were produced under the idea of shilling toys...which ultimately resulted in a lot of the weirdness people remember

@  Rycochet : (01 March 2017 - 02:01 PM)

He was hired to write an exercise in nostalgia and that's what he produced.

@  LBD "Nyt... : (01 March 2017 - 01:38 PM)

Speaking of Marvel, finally read the rest of ReGeneration One, thanks to a Comixology sale. I... don't understand the hate.

@  lastmaximal : (28 February 2017 - 09:09 PM)

Works for some, not all. http://tfwiki.net/wiki/Trademark

@  Waspinator : (28 February 2017 - 08:57 PM)

Yeah, making it "Autobot X" seems to be their way of getting around many of those issues with overly generic terms

@  Rycochet : (28 February 2017 - 08:41 PM)

Hasbro would just call the toys Marvel's Thunderstrike or Autobot/Decepticon Thunderstrike.

@  ShadowMan024 : (28 February 2017 - 08:19 PM)

D.C. owns Bumblebee and they've made toys of her, so if a Mattel licensee can share names with a TF...

@  Telly : (28 February 2017 - 07:42 PM)

doesnt marvel own that? i know theyve got the comic character, not sure about the name for toys though. there ever been a thunderstrike figure? would it even be in the same area as a tf name?

@  ShadowMan024 : (28 February 2017 - 07:38 PM)

You know, "Thunderstrike" would actually be a pretty kickass TF name! Surprised it's never been used!

@  ShadowMan024 : (28 February 2017 - 07:27 PM)

Thunderstruck.

@  Waspinator : (28 February 2017 - 07:25 PM)

How about Thunderblust? http://gatherer.wiza...iverseid=157411

@  ShadowMan024 : (28 February 2017 - 07:23 PM)

Or Shockburninator, who turns into a satellite and a dragon.

@  Waspinator : (28 February 2017 - 07:22 PM)

Burninationblastatron

@  ShadowMan024 : (28 February 2017 - 07:22 PM)

It's Thunderblast, but she turns into a wingaling dragon instead of "transforming" into a boat.

@  ShadowMan024 : (28 February 2017 - 07:22 PM)

Thunderburninator.

@  Waspinator : (28 February 2017 - 07:20 PM)

You need to get "blast" in there somewhere

@  ShadowMan024 : (28 February 2017 - 11:26 AM)

THATCH-ROOF COTTAGEEEEEEEEES

@  TheMightyMol... : (28 February 2017 - 03:06 AM)

Only if the packaging looks like a thatch-roofed cottage.

@  ShadowMan024 : (27 February 2017 - 09:27 PM)

They need to make a dragonbot named "Burninatron."

@  BlackMax : (27 February 2017 - 09:15 PM)

I find upcoming Last Knght's Steelbane sexy. A very Skyrim name for a giant robot who is also a dragon? Be still my heart.

@  MEDdMI : (27 February 2017 - 06:24 PM)

I never found most Hollywood heartthrobs sexy, even if they were around my age. I think I knew even back then that the char they play doesn't reflect how the actor really looks/behaves.

@  Rycochet : (27 February 2017 - 06:11 PM)

The only thing I've seen with Megan Fox in is the Jonah Hex movie... She was bad, but everyone and everything was bad.

@  RichardT1977 : (27 February 2017 - 05:53 PM)

Modern western culture, ladies and gentlemen...

@  ▲ndrusi : (27 February 2017 - 04:50 PM)

Ha! You can't fool a true Z-block afficionado like me! That's actually an S-block viewed from behind!

@  The Doctor Who : (27 February 2017 - 04:36 PM)

*unveils a Tetris Z-Block in moody lighting* Not at aaaaall?

@  ▲ndrusi : (27 February 2017 - 04:27 PM)

That would be silly.

@  ▲ndrusi : (27 February 2017 - 04:26 PM)

Because I definitely wasn't. Nope. Not at all.

@  ▲ndrusi : (27 February 2017 - 04:26 PM)

Am I the only straight male Nintendo fan who was never strangely aroused by the Tetris Z-block?

@  ShadowMan024 : (27 February 2017 - 01:28 PM)

Her acting makes her come across as a living Pat Lee illustration.

@  ShadowMan024 : (27 February 2017 - 01:27 PM)

No. No, you're not.

@  Bass X0 : (27 February 2017 - 01:26 PM)

And am I the only straight male Transformers fan who never found Megan Fox attractive?

@  ShadowMan024 : (27 February 2017 - 01:21 PM)

Especially since she's the same age as my parents.

@  ShadowMan024 : (27 February 2017 - 01:19 PM)

It's like I instinctually knew that by the time I watched the movies, it'd be weird since IRL she was way older than me.

@  ShadowMan024 : (27 February 2017 - 01:18 PM)

Am I, like, the only straight male Star Wars fan who never had a thing for Leia?

@  Bass X0 : (27 February 2017 - 12:44 PM)

Call the police!

@  Paladin : (27 February 2017 - 08:24 AM)

Kubo got robbed. TWICE.

@  Lazy Garou : (27 February 2017 - 08:10 AM)

god! Thrawn is awesome.he's got super detective skills!

@  Telly : (27 February 2017 - 01:10 AM)

i didnt. not until '83 anyway :thumbsup

@  TM2-Megatron : (27 February 2017 - 01:00 AM)

Yeah, that was a hard one to take. So many nerds from '77 on must've grown up having a crush on her

@  ShadowMan024 : (27 February 2017 - 12:34 AM)

I mean, I knew it was coming, but just hearing Carrie say "May the Force be with you" hurt :(

@  ShadowMan024 : (27 February 2017 - 12:32 AM)

They always save the saddest deaths for last in the "in memoriam" sequence.

@  TM2-Megatron : (27 February 2017 - 12:30 AM)

I am glad they made the right choice with Best Animated, even if it was a tough call this year.


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What's your Transformers franchise/series pitch?


115 replies to this topic

#101 Blot

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Posted 16 January 2017 - 10:04 PM

The Predacons could represent the Rakshi "elements".


I read that too fast and now I'm disappointed we don't have a Transformer cartoon by Ralph Bakshi.

#102 Black Hat

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Posted 25 January 2017 - 04:10 PM

*Exits lurk mode*

 

Huh, this looks like a fun thread. I actually had an idea for a TF series just the other day.

 

Transformers: 2088

 

TLDR: A late 80s style anime OVA series in line with, say, Bubblegum Crisis and the like, with loads of shoutouts to different Transformers series.

 

 

Synopsis: So as with every Transformers story ever, there's a massive civil war between the Autobots and the Decepticons. Cybertron is in ruins, and a small group of Autobots led by Optimus Prime decide to set out in search of the legendary colony worlds, to find the resources to revitalize Cybertron and win the war. Of course, the Decepticons don't like this very much and so Megatron and a band of Decepticons follow them. Unfortunately, due to a terrible miscalculation, both ships end up in completely the wrong place and crash land in Japan circa the far off future of 2088. Obviously this isn't particularly good for either faction, and so both sides are in a rush to get back to Cybertron, with help from the local populace- the Autobots receive assistance from a shy mecha anime otaku called Atari Hitotonari, whilst the Decepticons recruit all manner of goons, criminals, terrorists and general scum.

 

The cast:

 

Autobots:

 

Optimus Prime: Well, we all know this guy. He's Optimus Prime. Heroic, courageous, powerful and wise, etc etc. He is, however, a little clueless dealing with humans... Aesthetically he'd resemble a slightly more G1/Brave-esque version of the DotM Voyager figure, with super-robot proportions, solar panels, fuel tanks and a big honking gun of JUSTICE. Transforms into a customized "Moon Rocker" armoured truck.

 

Arcee: Intelligence officer, spy and general number one super girl. Sweet, kind and gentle, but a crack shot and an excellent warrior. Acts as something of a "team mom". Gets on well with humans in general. Aesthetically she'd be very similar to her G1 self, albeit with a slightly refined design. Transforms into a sleek, curvy Cadillac-esque futuristic car.

 

Minerva: Medical officer, with knowledge of both Transformer and organic biology. A Headmaster, can use her smaller head robot form to operate on humans. A pacifist at heart, avoids combat if at all possible. Aesthetically her robot mode would slightly resemble Animated Arcee in terms of silhouette, albeit with classically Minerva colours. Transforms into a futuristic doctor's call car.

 

Rook: The muscle of the team, Rook is very much like Judge Dredd, if Judge Dredd were a transforming alien robot. Utterly fearless and always ready to crush some Decepticon skulls with his power fist. Slightly less confident around humans, who confuse him immensely. Aesthetically he'd closely resemble his CW toy, except without the combinery bits, and much BIGGER. Transforms into a big ol' police APC.

 

Beatbox: Scout, cultural relations officer and all around cool guy. Somewhat of a mix between G1 Bumblebee and Jazz in personality, he digs Earth culture immensely, and probably "gets" humans better than any other Autobot. Aesthetically he'd be very much like ROTF Skids, but less movie-ish and with a less hideous head design. Transforms into a futuristic hatchback.

 

Alpha Bravo: The team's air support. Selfless, brave and cautious, he will always evaluate possible risks to human life before attacking. That doesn't stop him from being a highly competent fighter though. Aesthetically he'd be something of a mix of Cybertron Evac and CW Alpha Bravo. Transforms into a futuristic rescue helicopter.

 

Atari Hitotonari: Human, and honourary Autobot. A shy, reserved girl most of the time...except when she's talking about giant robot anime, when she enthusiastically gushes non-stop. Naturally overjoyed to be working with actual robots. Aesthetically she'd be very much like KP Atari, except less UGUU and more 80s (think Kenichi Sonoda).

 

 

Decepticons:

 

Megatron: Evil overlord of the Decepticons, conquerer of a thousand worlds and general despot. Also incredibly cranky, and utterly disdainful of humans. Aesthetically he would be very much like Cybertron Defence Scattorshot, except more...Megatron-y. Transforms into a mobile rocket launcher/missile tank.

 

Starscream: Snarky, sneaky bastard, always undermining Megatron. Ultimately desires leadership of the Decepticons, but can make do with annoying Megatron at every opportunity for now. Aesthetically would be styled after his G1 self, but with MP-03 hip pods and a more futurist look. Transforms into a futuristic fighter jet, styled after a Sukhoi Su-37 Berkut.

 

Soundwave: Megatron's most trusted acolyte, and communications officer of the Decepticons. Largely reserved and fairly emotionless, but shows hints of sadism. His minions transform into briefcases instead of cassettes. Aesthetically would be something of a mix between Animated and FoC Soundwave with a healthy dose of G1. Transforms into a surveillance vehicle.

 

Ravage: One of Soundwave's minions, acts as an assassin, spy and attack cat. Very loyal to Soundwave. Aesthetically, he's...well, he's a robot jaguar made of bits of briefcase.

Buzzsaw: Another of Soundwave's minions, primarily works as an interrogator. A nasty, nasty piece of work. Asthetically he's a yellow robot condor, albeit one with actual buzzsaws on his wings.

 

Flip Sides: The third of Soundwave's minions. With the unique ability to mimic any voice and transform into anything of equivalent size- including humans- she is a master infiltrator. A shame she mostly uses her skills to goof off and buy human music. Asthetically she's a petite humanoid female robot in the colours one would expect from a Flip Sides.

 

Rampage: Mad as a box of ferrite-frogs, alternates between "KILL KILL KILL" and "RUN AWAY RUN AWAY RUN AWAY" at the drop of a hat. The only thing that stays constant about him is that he's completely hyperactive, be it scurrying about in "crab" mode or jumping up and down furiously in "jackhammer" mode. Aesthetically, you guessed it, he's basically a less bayformer-y ROTF Rampage (except he actually uses his legged form). He's also coloured like the G1 Predacon. Transforms into a bulldozer.

 

Ironsides: Also known as "Fraulein Eisen" (which infuriates her to no end). She's pure Tsundere, and alternates between being a simpering sycophant and an incandescent ball of rage, depending on the situation. Without exception, however, she takes endless joy in blowing the shit out of things with her cannon. Also has an outrageously bad (but rather cute) German accent. Aesthetically, she's a fairly heavily armoured but not especially hulking 'con, roughly between RID Strongarm and IDW Chromia in terms of bulk, wearing most of her tank kibble in an impressive armoured trench coat. She's also bright scarlet. Transforms into a Tiger tank, which she scanned in a museum. (Whoever guesses the horrendously obvious character reference gets a cookie.)

 

Crowbar: A vicious thug with a crude sense of humour. Smokes cy-gars all day, drinks far too much distilled Energon and is generally an unpleasant, nasty piece of work. Nobody else can stand him, but he's kept around as he's a superb (if underhanded) fighter. Aesthetically he'd resemble the Dreads from DotM but a bit less Bayformer-y and with a smidge of Boomer. Also, instead of a police SUV he turns into a futuristic black muscle car.

 

The toyline: Whilst they would scale well with "normal" TF toys (so the cars would be roughly deluxe sized) the toys would be closer to collector's figures rather than your traditionally toyetic Transformer- think CHUG scale MPs. In an ideal world, they'd be handled by Sentinel, who have done (awesome) TF stuff in the past, and are generally masters of robot figure engineering.


Black Hat, lover of GEETOO, YOONICRUN TRILUGEE, BEEDUBBLEYOO, MOOVEE, REEDUN, and all around despicable individual.


#103 Fortress Ironhold

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Posted 25 January 2017 - 05:53 PM

GTA-style open world sandbox video game. 

 

The game focuses on Chester Byron, a police officer - turned - UNIT:E operative. Byron's home town, a major city, is a weirdness magnet, and so a group of six Autobots - Bumblebee, Swerve, Brawn, Powerglide, Beachcomber, Seaspray - have been assigned to an outpost on the edge of town to help deal with it. The party consists of Byron, one of these Autobots, and 1 - 2 mini-cons (if you have any); you the player can switch between which one you want to be unless the plot locks you into someone for an event. If you want to swap out who you're walking the beat with, you just head back to the outpost. 

 

Byron starts out the game with a service pistol and a laser pistol that can be set to stun or kill; each weapon has its advantages. The mini-con has a laser pistol that they use in robot mode, and one or more abilities linked to their alternate mode. Each mini-con is a triple-changer that has a weapon mode in addition to their robot and alternate modes, and so you can assign one to your Autobot pal in lieu of their regular weapon (robot mode) or in addition to their regular firepower (vehicle mode). 

 

Some missions will be given to you, while other missions you can undertake on your own based on following clues. Depending upon how well you handle each mission, you get positive and/or negative reputation that will affect how Chester interacts with the residents, and he may also gain contacts he can tap for more information. If you control an Autobot or mini-con, you can transform them into their alternate mode to explore different areas; if you're playing as Chester, your Autobot partner will transform if you ask them to. 

 

 

 

Sample Missions:

 

1. Reports are surfacing of an alligator in the city's sewer systems. If you follow up on these rumors and go into the sewers, your partner's sensors will detect a Cybertronian. Following the signal will lead you to what appears to be the alligator. If you parlay instead of opening fire, you'll see that this gator is actually a mini-con named Raider Gator. You gain him as an ally then and there, but when you ask him what he scanned for his alt mode, he'll tell you that there's a real gator down there... at which point it will attack you. The game will lock you into Chester or Raider, as your Autobot partner will be needed to restrain the beast. Best solution to this event is to have Brawn as your partner, as he can hold it fast while you deliver the 12 blasts needed with your stun setting to knock it unconscious without killing it. This best ending will give you Raider (whose weapon mode is an automatic shotgun), double the good reputation, and a contact at the city zoo. 

 

2. An urban legend has it that if you go to the skate park aspect of the main city part about 3 in the morning, you'll see a hover board that's moving about by itself. If anyone tries to ride it, they'll be thrown. If you choose to follow up on it, take your pal Powerglide and a mini-con to check it out. You'll unlock a mini-game in which either Chester or the mini-con will have to ride the hover board, and upon your success a street thug type will emerge to congratulate you. This thug is actually the Decepticon Pretender Doombox, who will separate from his shell; the shell will fight Chester & the mini-con, while Doombox will fight your Autobot pal. Doombox is 100% melee, so if Powerglide is on your team it's just a matter of strafing him senseless. If you beat Doombox, the hover board will reveal itself to be the mini-con Fan Dingo, whose weapon mode is a machete. You'll also have Doombox to interrogate later for more information. 

 

3. DEF agent Mason Dixon needs your help to investigate a drug deal involving a group that has suspected Cybertronian tech aiding them. If you and Swerve help him crash the party, you'll find that the tech includes the mini-con Sweetsour, who is being held captive by the Decepticon mercenary Grimetime. Mason will create a diversion that will allow you to load the drugs (as evidence) and Sweetsour onto your Autobot partner's alt mode (hence Swerve being the easiest), at which point either you, your mini-con pal, or Mason will use Sweetsour's grenade launcher mode to blast the pursuing Grimetime. Succeed and you'll have Grimetime to interrogate as well, but at the cost of now having that syndicate as an enemy. 


Lexicon: still up and running!

**

"At my last intern briefing, Craig was clearly tired. His message had changed to, "Stay out of trouble, period." It seemed that, as director of security, Livingstone was growing old fast. If he didn't watch out, he'd become one of us - a 'Mormon' or a 'straight,' which is what Clinton staffers called FBI agents, the Secret Service, and former Bush employees."

Aldrich, Gary. Unlimited Access Washington D.C.: Regency, 1996. Pg 38

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#104 Fortress Ironhold

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Posted 27 January 2017 - 12:30 AM

Continuing the above - 

 

Other possible mission ideas may include an eventual jailbreak, in which you have to recapture one or more of the Decepticons you've already captured, and a heist mission in which you have to somehow slip in and steal some Cybertronian tech that is in the wrong hands. 

 

Another sample mission idea includes you having to - as unobtrusively as possible - pick up FBI sharpshooter Dale Reinhardt from the facility where he just finished giving a public demonstration and ferry him to a stand-off so that he can be in place without alerting the crooks at the center of everything to his arrival. (Bumblebee mission?)

 

I've also been thinking about an underwater salvage mission (Bumblebee or Seaspray + Raider Gator?) and perhaps a DLC mission pack which would expand the map out and have you work alongside a covert operative named William Schwartz who knows entirely too much about Cybertronians for someone who's not affiliated with UNIT:E. 


Lexicon: still up and running!

**

"At my last intern briefing, Craig was clearly tired. His message had changed to, "Stay out of trouble, period." It seemed that, as director of security, Livingstone was growing old fast. If he didn't watch out, he'd become one of us - a 'Mormon' or a 'straight,' which is what Clinton staffers called FBI agents, the Secret Service, and former Bush employees."

Aldrich, Gary. Unlimited Access Washington D.C.: Regency, 1996. Pg 38

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#105 Verno

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Posted 27 January 2017 - 07:18 AM

transformers__deicide___cover_1_by_rh1n0

 

 

AS THE HEAVENS RAGE, IT'S ALL OR NOTHING AS THE WAR WITHOUT END... ENDS!

OVERVIEW
Deicide, noun. The act of killing a god or gods.

 In the centuries after the Great War and the signing of the Pax Cybertronia, the struggle on Cybertron has turned from a pursuit of peace to one of maintaining it, as the Maximals and Predacons try to coexist on a world still deeply scarred and deeply divided.

But some still dream of a united Cybertron, and a recent dark discovery has given these dreamers renewed hope. The Cybertronian Empire, a Great War-era enemy, long thought defeated, has not only returned but is now headed for Cybertron. Centuries before, an alliance was forged between the Autobots and Decepticons when this foe first emerged -- some on Cybertron now hope that a similar partnership may arise between the Maximals and Predacons as they face off against this mutual enemy once again.

Meanwhile, on a higher Astral Plane of existence, a mysterious Entity appears. Confused by its new guise and surrounds, it is greeted by a glowing, golden figure: Primus. Questions abound for the Entity, but Primus assures it that all will soon become clear -- there is much to explain before the imminent return of the Chaos Bringer, Unicron!

Can the inhabitants of Cybertron unite under one banner and survive the impending onslaught? Can Primus hold Unicron at bay long enough to see out a plan first set in motion millennia before? And what role does the mysterious entity have to play in it?


- Beast Wars 20th Anniversary -
TRANSFORMERS: DEICIDE -- the 20th Anniversary Comic Book series that could have been...
TRANSFORMERS: UNITY -- the BotCon 2016 Comic Book that should have been...


#106 Fortress Ironhold

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Posted 11 February 2017 - 05:06 PM

Out of curiosity, I wondered what I'd end up with if I tried to map some of the vehicles from MASK to the Spychangers. 

 

It went from there until I came up with a full crossover idea: MASKFormers. 

 

 

The premise is that a group of Decepticons have teamed up with human mercenaries and criminals in order to better fulfill their mutual aims, leading to MASK being created by the Autobots and the federal government as a counter. With a few exceptions, each MASK or VENOM agent is paired with a Spychanger partner, the partner taking the place of their vehicles. 

 

In order to try and get every character with a vehicle, I used both sets of G2 Go-Bots molds, the two original RiD 2001 molds, and a series of six Spychanger molds I'd already created for something else I was doing... but even then I still couldn't get everyone. 

 

Basic release sets would be two MASK Autobots, one VENOM Decepticon, and figures representing their human partners. Boulder Hill will have two MASK Autobots, plus Alex, Scott, T-Bob, and Lester since I couldn't partner them up without introducing another set of six, leaving me with un-partnered spares. 

 

MASK:

 

Thunderhawk + Matt (sports coupe mold)

 

Rhino + Bruce (RiD 2001 Scourge mold)

 

Firecracker + Buddy (F-150 mold)

 

Hurricane + Hondo (Lamborghini mold)

 

Razorback + Brad (NASCAR stock car mold)

 

Shark + Gloria (Porsche 911 Turbo mold)

 

Afterburner + Dusty (pro stock mold)

 

Detonator + Jacques (Porsche racer mold)

 

Fireforce + Julio (police car mold)

 

Raven + Calhoun (Dodge Viper mold)

 

Bulldog + Boris (military jeep mold)

 

Meteor + Ace (original F-14 mold)

 

Goliath + Nevada (original Transportpanzer Fuchs mold)

 

Bandit + Ali (original LCAC mold)

 

VENOM:

 

Buzzard + Miles (F1 mold)

 

Pirhana + Sly (supercar mold)

 

Jackhammer + Bruno (original Gaz Tigr mold)

 

Outlaw + Nash (original AAVP7A1 mold)

 

Manta + Vanessa (original F-15 mold)

 

Ratfang + Maximus (RiD 2001 X-Brawn mold)


Lexicon: still up and running!

**

"At my last intern briefing, Craig was clearly tired. His message had changed to, "Stay out of trouble, period." It seemed that, as director of security, Livingstone was growing old fast. If he didn't watch out, he'd become one of us - a 'Mormon' or a 'straight,' which is what Clinton staffers called FBI agents, the Secret Service, and former Bush employees."

Aldrich, Gary. Unlimited Access Washington D.C.: Regency, 1996. Pg 38

**

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#107 ShadowMan024

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Posted 12 February 2017 - 04:16 PM

All right, folks, here's the latest revision. It'd still be produced by the people behind Legendary Defender, and it'd have a tone that's a love letter to old Super Robot anime.

 

Ocean City. The most advanced city in the world, and home to Blackrock Enterprises, a company founded by technology and alternative energy tycoon Garrison Blackrock. The city is fueled by Blackrock's greatest invention, the clean energy source known as SynthEn. However, what he doesn't know is that he's created a perfect synthesized version of a substance called Energon. This catches the attention of an Energon surveying vessel captained by the rookie Autobot Optimus Prime. After landing and expecting to find a goldmine of energy, he and his team discover to their shock that the planet is inhabited by an advanced organic race. The young Prime almost decides to leave the planet, but then they find out it's already been infiltrated by the Decepticons. They aren't just any Decepticons, though - they're an elite squadron led by Shockwave, the leader of the Decepticons! The 'Cons discovered this planet while searching for their long lost leader, Megatron. After facing off with the Decepticons and saving a SynthEn plant, the Autobots become Ocean City's local heroes. However, they're unable to tell the Autobot colonies about their discovery, as the Decepticons destroyed their ship. Can Optimus and Team Terra fend off the Decepticons, or will Earth become another Decepticon conquest?

 

AUTOBOTS:

Optimus Prime: The young and untested captain of a motley group of misfits, Optimus was once a promising rising star in the Elite Guard. However, after failing a vital mission and losing a good friend, he was drummed out of the corp and reassigned to an Energon surveying vessel known as the Eight Track. However, despite his failure, he's still a good leader, although he can get exasperated with his team at times. He's an optimistic (get it?) and noble idealist, and is always willing to put others above himself. However, behind all the talk of honor and duty there's an Autobot with major self-esteem issues, and he's constantly questioning his skills as a leader. He transforms into an off-road pickup truck (like Alternators Prime) and uses a greatsword. He's got a heroic build like Animated Prime with tall shoulder kibble. He is, of course, red and blue. His upper torso transforms like RTS Laser Prime with a leg transformation like Generations Kup. (Voiced by Matthew Mercer)

 

Iceberg: The oldest and toughest member of Team Terra, Iceberg is a veteran of the Great War. He saw many of his friends die as the war raged on, and in the end they had all died in vain - the Decepticons won the war and drove the Autobots from Cybertron. He's wise and peaceful (think Rhinox) and finds the organic life on Earth fascinating - he was rather pleased to learn how clean SynthEn was after he learned the environmental issues the Earth went through. Before the war, he was a skilled boxer, and absolutely refuses to use bladed, explosive or projectile weapons of any sort. He's always there to give the Optimus advice. He transforms into an armored truck with a plow) and uses the halves of his plow as brass knuckles. He's got a bulky body like Prime Breakdown, and his legs are colored a bit differently from each other because one of them is a replacement due to an amputation he had to have during the War. He's mostly white with some grey. (voiced by Beau Billingslea)

Smokescreen: A mysterious martial artist, Smokescreen is one of the last surviving members of the Cyber-Ninja Corps. He never talks, but he has no other choice - in the attack that wiped out most of the Cyber-Ninjas, his speech synthesizer was damaged. He's cool and collected, although he finds it very hard to tolerate any nonsense from the rest of Team Terra. While he can't speak, he's good at getting his point across through body language - he's particularly good at glaring at those who anger him. Other than that, he also broadcasts code directly to his allies, letting them know how he feels or what he needs to say. He's a master of stealth, using noise dampeners and a cloaking device to sneak behind enemy lines, where he strikes using an array of shurikens and a pair of energy katanas. He transforms into a high-speed police cruiser. His robot mode is very slender with shoulder fins (like an Eva Unit) formed from his spoilers and is overall very ninja-like - his faceplate is permanently up to hide his scarred face. He's basically Snake Eyes as an Autobot. Like any good ninja, he's mostly black and dark silver. (Voiced by Steve Blum in flashback sequences)

Scattershot: The smallest member of Team Terra, Scattorshot is the engineer of the team. Feisty and independent, she's constantly trying to prove herself. She's a bit of a rules stickler, and respects Optimus greatly - her greatest ambition is to become a Prime someday. Despite not being a big bruiser, she's got a tough spirit from her training and refuses to give up, even in the toughest circumstances. That said, she's rather sarcastic and can sometimes be a bit abrasive - she argues with Downbeat often due to his recklessness. Her weapons are a pair of shoulder mounted machine guns and a rifle, giving her the most firepower of the team. She transforms into a small half-track anti-aircraft vehicle (like a dune buggy with treads) replacing the rear wheels and a pair of machine guns on the roof), and is mostly blue with some tan. She has an androgynous figure with surprisingly wide shoulders. She doesn't have "lipstick" like most fembots, and has flat-soled boots instead of heel struts. (Voiced by Michelle Ruff)

Downbeat: Downbeat is a hot-blooded young Autobot, and the tech expert of the team. He may act like a reckless goofball, but he's smarter than he seems to be - largely because he does most of the computer work. That said, despite his intelligence, he's kind of a reckless idiot. He was arrested for hacking into the Velocitronian Racing Database to enter himself in the Velocitron Cup and was given the choice of being jailed or performing community service. He picked the latter, and ended up going through Autoboot Camp before being assigned to Optimus's team. He uses arm-mounted sonic blasters that can either stun his foes or smash things open. He turns into a tricked-out tuner car with oversized wheels. His robot mode is built like a distance runner. He's mostly yellow and black - you know, typical kid-appeal colors. (Voiced by Jason Spisak)

Bulwark: An ornery old 'bot, Bulwark is an ex-Wrecker who joins the Autobots early in the first season - he was marooned on Earth a long time ago after his ship was attacked by the Maraudicons. He's almost always in a bad mood, and when you're an ex-Wrecker, you have a good reason to be. He's seen new recruits die within solar cycles of their entry into the team - and he's also been beaten around by some of the worst Decepticons around. He doesn't trust any Decepticon, and has a "shoot first, ask questions never" response to them. He's the biggest Autobot on the team, being a bit taller and bulkier than Iceberg. He uses explosive harpoons to deal massive damage to his enemies. He the sound of a boat whistle to scare the scrap out of Decepticons before blasting them to bits. He transforms into a high-speed military hovercraft - a more aggressive and blocky version of the G.I. Joe Killer W.H.A.L.E.. I actually based his personality off of the unused concept for Prime Sea Spray, since holy shit that was a cool idea. He's mostly sea green with brown highlights. (Voiced by Richard Epcar)

Evac: The team's medic, who joins a few episodes after Bulwark. Evac is calm and collected, which are excellent qualities for any medic. He wants to be a pacifist, but unfortunately he finds himself forced to fight. Dedicated to healing and protecting others, Evac has a fascination for humans, and studies human medicine in his spare time, despite the fact that he's in no way capable of performing it. Although he's relatively young, he's wise beyond his years, and often serves as the mediator when the team is arguing. He's a search and rescue 'bot, sent to track down Team Terra in the hopes they could be rescued. He's a bit taller than Iceberg and Bulwark, but he's much thinner and not as heavy. He's equipped with an arm-mounted tow hook he can use as an electrified whip/flail. He transforms into a medical helicopter. He has a spindly robot mode resembling Cybertron Evac's robot mode, but with the rotors folded down on his back similar to Movie Blackout behind his tailrotor "wings." He's mostly orange with some white detail. (Voiced by Dave Mallow)

 

GOOD HUMANS:

Christopher Blackrock: The college age son of Blackrock Enterprises CEO Garrison Blackrock, Christopher Blackrock is a bit of a rebel. He moved out of his father's house as soon as he could, and is currently working as a mechanic despite being, you know... Rich. His passion has always been working on cars, and back when his father wasn't so busy, the two would work on old cars together. Chris is a bit temperamental and tends to argue with Backstreet, who's become his Autobot partner. That said, he means well and is a loyal ally of the Autobots. He looks sorta like he's from the 80's, almost like IDW Hot Rod's holomatter avatar. He's also usually seen with a toothpick in his mouth.

 

Erika Yoke: A college-age student, Erika is the daughter of a Blackrock Enterprises computer technician. Shy and withdrawn, Erika became friends with Chris as soon as they met in college. She's the exact opposite of the brash and outspoken young man, and often serves as a voice of reason whenever he's in a bad mood. She's embraced being around the Autobots - she's always been more comfortable around machines than humans. She's Ironclad's partner, and enjoys spending time with the gentle giant. She's basically a female hikikomori in a sense, and dresses up in a more modern "geek girl" style than Chris.

 

Garrison Blackrock: The CEO of Blackrock Enterprises, Garrison Blackrock is a businessman with a code of honor. He started his company to make alternative energy cheaper and more efficient - and he succeeded. He also refuses to make military technology, instead focusing the technology wing of his corporation on peaceful tech, such as medical technology. He used to be able to spend time with his son, but he's grown so busy with his job that he drove him away. He's one of the Autobot's staunchest allies, supplying them with SynthEn and repairs. As for his appearance, basically just imagine Tony Stark - stylish yet professional.

 

DECEPTICONS:

Megatron: The long lost leader of the Decepticons, Megatron wasn't always a remorseless warlord. Back in his early days, he was a miner trying to rally against the corrupt senate of Cybertron. He gained a large following, and succeeded in toppling the tyrannical regime. Unfortunately, he let the power get to his head, and he became just the sort of tyrant he fought against. He sought out an ancient artifact, the Eye of Xal, but vanished long ago. He's been hidden on Earth ever since, in deep slumber... Until his soldiers awaken him. He refuses to take on Earth modes, and transforms into a Cybertronian jet based on TLK Megatron's jet mode (in other words, even though it's not an Earth vehicle, it's actually recognizable as a vehicle). His robot mode is very knight-like, and he has horns like TLK Megatron. His jet mode wings fold into a "cape" like RID 2015 Starscream.

 

Shockwave: The current leader of the Decepticons, Shockwave is a computer on legs. Once he was a senator on Cybertron, and one of the only good ones. However, after becoming a victim of Empurata and Shadowplay, he was convinced to join Megatron's Decepticons. He wasn't out for revenge, but he deemed the Senate's reign illogical. Now that Megatron's gone, he's serving as their current leader and has placed a moratorium on the war, leading to a cold war between the Decepticon Empire and the Autobot Colonies. He transforms into an Osprey-styled hoverjet. He's incredibly slim in robot mode, almost like Prime Soundwave or IDW Whirl.

 

Starscream: A fierce young Decepticon warrior, Starscream is a loyal follower of the cause. He was taught by the ex-Decepticon Cruellock about the "old ways" of the Decepticons, and has a strong code of honor because of it. He wasn't alive for the Great War, but heard stories of Megatron's valorous rule, and he believes it. However, he doesn't believe that humans should be collateral damage of the war - he pities them for their weakness, but slowly grows to genuinely like them. He decides to betray the Decepticons and found his own faction after finding his mentor - the Predacons. He transforms into a fighter jet. His robot mode is somewhat slender like Animated Starscream and has tattoo-like markings almost like ROTF 'Screamer. His face is mostly human-like aside from having a mouthful of pointed teeth, kind of like BW Dinobot or (more accurately) Viral.

 

Bonecrusher: Bonecrusher is always angry. He hates everything. EVERYTHING. A former gladiator, he was known as the Gouger of Gygax. He joined the Decepticons solely because it gave him the opportunity to break things. He's not terribly bright, but his ability to grow stronger when he gets angrier makes him a valuable asset. He's basically a heel wrestler. He transforms into a military bulldozer. His robot mode is really big and bulky to the point its almost ape-like, and he has a trapjaw like Animated Bulkhead.

 

Skywarp: Skywarp could be a deadly asset to the Decepticons. He's wily, fast, stealthy and has the ability to teleport. However, despite all this, he's little more than a lazy prankster who mostly uses his powers to pull dumb pranks like pushing people down stairs. He's not very well-liked by other Decepticons because of this. He's often teamed up with Bonecrusher - the two serve as "comic relief" bad guys, but they're far from incompetent. He transforms into a stealth jet. He's a bit bulkier than 'Screamer and has a head based on Armada Skywarp.

 

Flatline: Flatline can be summed up as a "medic" - a medic who performs experiments on his patients. Sadistic and twisted to the core, he also serves as an interrogator - he knows Cybertronian anatomy perfectly, which aids him in torturing Autobots and any Decepticons who step out of line. He's downright hated by everyone, even other Decepticons, but he's such a good medic that they keep him around. He's perfectly capable of fighting, but he's a coward who hides behind Vehicon troops he modified - the Predacons. Creepily enough, he has an "interest" in organics, which disturbs his peers. Of course, this "interest" involves vivisection and experimentation... He transforms into a hearse. His robot mode is basically a stylized version of IDW ROTF Flatline - he's got four eyes, a mouthful of jagged teeth (longer and pointier than 'Screamers, almost resembling a deep sea fish) and two smaller arms on his chest. He's got a hunchback, as well.

 

Bludgeon: One of the most feared Decepticons, Bludgeon is known as "The Blade of Megatron." Completely loyal to the Decepticon leader, Bludgeon is single-handedly responsible for the near-extinction of the Cyber-Ninja Corps., and is personally responsible for Smokescreen's broken speech synthesizer. It's rumored that he's not even truly alive - even other Decepticons are scared of him. However, as feared as he is, he has his own fears - he's highly superstitious, so he avoids anything humans would call "bad mojo." Still, it's very hard to convince him that there's something supernatural that's out to get him. Ironically, his speech synthesizer was damaged. He was unlucky enough to anger Bonecrusher, and the brutal Decepticon tore his lower jaw off. Naturally, since this is a PG-rated series we don't see that happen (it's in his backstory), but he kind of looks like his IDW version did before he got his Pretender shell, with wires hanging from below his head where his lower jaw was. He transforms into a high-speed "H-tank" like Armada Megatron and uses twin swords.


Edited by ShadowMan024, 25 February 2017 - 10:22 PM.

Transformers is a brand that really has something for everyone. We are a darn lucky fandom.


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#108 Broadside

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Posted 16 February 2017 - 08:27 AM

So, I mentioned this before but didn't go into much detail; I'd really like a Transformers franchise headed by a toys-to-life video game, where the characters are scanned into the game via a "Space Bridge" portal. I'm imaging gameplay as a vaguely Crash Bandicoot-esque platformer where the playable characters are divided into ground vehicles, air vehicles and sea vehicles. There'd be different routes through the levels and hidden areas depending on the character you were using.

Toys would come in Statue, 3-Step and Warrior varieties, with the more expensive 3-Steps and Warriors getting in-game bonuses, as well as the ability to scan their vehicle modes for alt-specific powerups.

The plot would involve an evil plot by Megatron to harness the power of Unicron for yadda yadda something-or-other.

 

Meanwhile, there would be an accompanying TV show set prior to the game around the time of the Transformers' first arrival on Earth, using a set of characters from the game. They would be:

  • Optimus Prime (firetruck) - Closer to the friendly cowboy dad of G1 than the stoic, humorless Prime version. Kind of a goofball, relatively speaking.
  • Bumblebee (sportscar) - The young, enthusiastic and excitable rookie with a tendency to rush into things without thinking them through.
  • Windblade (jet) - Another rookie, but stricter and more by-the-book. Learns to loosen up over the course of the series. She's got a bit of a knight vibe going on.
  • Seaspray (hovercraft) - Third of the youngsters. Laid-back and easily amused; tends to go along with Bumblebee because he thinks it's funny.
  • Evac (rescue helicopter) - Team medic. Something of a TFA/TFP Ratchet-esque grump.
  • Broadside (tugboat) - Team engineer and former Wrecker. Pretty gung-ho and likes blowing things up when she's in the mood.

I haven't thought through the Decepticons as much, but they'd probably be something like Megatron, Starscream, Lugnut, Ransack, Crumplezone, and Sky-Byte. (To use a metaphor, Megatron would be Dr. Robotnik, Ransack would be Scratch, Crumplezone would be Grounder, and Starscream would be a cross between Snively and Coconuts.)

In contrast to the relatively action-packed (but still funny) game, the cartoon would be closer in tone to the Sonic Boom cartoon. (Seinfeld with robots!)


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#109 Fear or Courage

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Posted 16 February 2017 - 10:12 AM

While we're on the subject of video games, I always had a thought for a combiner-themed game focused on the Scramble City teams, that re-entered my mind during Combiner Wars. Essentially, it would be themed around creating your own custom combiner out of the available cast of G1 characters/Combiner Wars toys. You'd pick your team leader, four limbs, and a micro partner.

 

During gameplay, you'd directly control your team leader FoC-style (because if it ain't broke), while the rest of your team member would be AI-controlled, with strategic commands you could give them. In times of trouble, you could call them all to you and merge into your giant combined form, though I'd imagine there'd need to be some sort of limiter on this, like a depleting power meter.

 

Of course, picking your team would also be strategic, as I imagine each member you select would have different special abilities and stats, both solo and when added to the combiner.



#110 Shenanigans

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Posted 16 February 2017 - 02:52 PM

So Republic Commando but you can all combine? Sounds cool!


 Shenanigans

Nonsense; mischief; often, a treacherous or deceitful trick.


#111 ShadowMan024

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Posted 16 February 2017 - 09:53 PM

Here's some more info on my TF series in bulleted form.

  • The art style for the Transformers is like a more anime-ish version of Nick Roche's art style mixed with Animated to give the TFs varied silhouettes and face designs.
  • The show's design aesthetic is "retro Japanese vision of the future." Expect things to look like a mix between Epcot architecture and 80's sci-fi anime.
  • The human designs would resemble the FLCL character designs.
  • Like I said earlier, the animation would be handled by Studio Mir, and the writers of Legendary Defender would be writers for the show.
  • The series would be a celebration of Transformers history - new characters would appear alongside legacy characters, and instead of mostly being G1 references, legacy characters would be from every Transformers series - for example, there'd be Scattorshot and Overhaul (Cybertron), Obsidian and Tankor (BM), Sky-Byte (RID 2001), Bonecrusher, Barricade and Flatline (Movieverse), Skywarp and Jetfire (Armada), Optimus (Alternators), Drift (IDW), Dinobot and Inferno (BW), Bisk (RID 2015), Vehicon troopers (Prime), Autotroopers (Moreso like Animated instead of the originals from the series that must not be named). And those are just the examples I've come up with already - there'll be a lot more!

Edited by ShadowMan024, 17 February 2017 - 02:40 PM.

Transformers is a brand that really has something for everyone. We are a darn lucky fandom.


There are days when the wind doesn't feel like wind so much as it's a swarm of invisible wraiths shrieking and tearing and clawing at everything.

#112 Fear or Courage

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Posted 17 February 2017 - 11:50 AM

So Republic Commando but you can all combine? Sounds cool!

Basically, but third person instead.



#113 Cybersnark

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Posted 18 February 2017 - 01:27 PM

Inspired by the Beast Wars Netflix thread:

A rogue faction of Predacons has established a colony on Animatros, mainly to get away from the war. The planet is wild and has no sentient species --though it is covered in decaying ruins of temples and cities, some of which mask caverns leading deep into the crust. Geographically diverse, Animatros boasts a wide variety of animal species, some of which resemble Earth animals, dinosaurs, or mythological beasts. Some Predacons resemble native species, others are still wearing beast modes from Earth, Nebulos, Cybertron, or wherever they just arrived from.

All who wish to join them must undergo reformatting via what they call the Beast Matrix (which was discovered on Earth, used to reformat a number of Decepticons into new Predacon bodies, and was then stolen by them and brought here --its origin is never identified, but the animation model makes clear that it's the Transmetal driver). The reformatting makes them Predacons, wiping away their old allegiance; there are no Autobots or Decepticons here, only beasts.

The action begins when Grimwing (and Blackbeak) arrive and are at first confronted and then (once they announce that they are refugees, not invaders) welcomed by Ripclaw. She shepherds him through the Reformatting and gives him/the audience a brief introduction to Animatros.

The founders are the Predacon Council, which includes Sky-byte (the reasonable-yet-overworked authority figure), Carnivac (the honourable warrior), Backbite (the chief scientist), Scourge (the intelligence chief), Backstop (the wise philosopher), and Ripclaw herself (who is Carnivac's rival, believing that Predacons should take a more aggressive stance against their "enemies" --anyone not-Predacon).

We also meet Blackarachnia, who was involuntarily reformatted, despises her techno-organic alt-mode, and is being given "conversion therapy" by Ripclaw (to make her embrace her "true" Predacon nature).

Eventually, Scourge launches a coup (backed by numerous non-council supporters, including Repugnus, Iguanus, as well as Backbite and Ripclaw); Backstop, Carnivac, and Sky-byte are forced to flee, but Carnivac convinces Grimwing to stay behind and pledge allegiance, serving as a double-agent for the loyalists.

The resistance goes on the run, G.I. Joe: Renegades-style, picking up allies among the wild-dwelling ex-Autobot/Decepticons of Animatros (some of whom still bear old enmities). Meanwhile Grimwing tries to understand Scourge's plan --methodically tearing down the carefully-balanced "socio-ecology" Sky-byte was trying to build, in favour of Scourge's philosophy of "freedom, red in tooth and claw."

Seeking an ally, Grimwing eventually rescues Blackarachnia, thinking that she'll hate Ripclaw --she does, but she hates all Predacons, and starts trying to kill everyone. Scourge actually applauds this: this is the natural state of Predacons; total warfare, where only the strongest may survive!

Ripclaw and Backbite start to realize they helped put a sociopath in power (Ripclaw is horrified that Scourge is crazy; Backbite is only horrified that Scourge is uncontrollable).

Eventually (at the end of S1), the fractured loyalist groups come together, as Carnivac gives his life to allow them to escape Scourge's huntsmen (which inadvertently leaves Grimwing orphaned, because no-one else knew he was a double-agent). The rebels brand themselves as "Maximals," adopting Carnivac's symbol in his memory.

That. . . ended up more social-commentary-y than I thought it would.

Edited by Cybersnark, 18 February 2017 - 01:29 PM.


#114 Black Hat

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Posted 18 February 2017 - 01:46 PM

An Azumanga Daioh style comedy series directed and written by Sakamoto-senpai, revolving around mysterious transfer student Windblade and her adorable misadventures in New Character School as she attempts to gain the respect of the older, more well-known Transformers. Featuring Kotono Mitsuishi as hyperactive best friend Thunderblast, Romi Park as dread rival Megaempress, and Megumi Hayashibara as Windy-chan herself.


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#115 Broadside

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Posted 18 February 2017 - 05:49 PM

Following up on that "Conan-style Beast Wars AU" concept...

  • It'd be a collection of self-contained stories, not necessarily in chronological order, and taking place over a fairly long period of time. Character development would be done "Sonic style"; the main character (and others) wouldn't change so much as you'd learn more about who they were.
  • Main protagonist would be Optimus Primal, the exiled Maximal warrior and wandering hero. He'd mostly be sullen and solitary (like Conan), but with a strong moral compass and a good sense of humor once you get past that (like show Optimus).
  • Setting would be the continent of Cyboria on the technorganic world of Cybertron. Settings would be reasonably varied to show off a good selection of alt modes. (And I apologise for the pun.)
  • Vehicle Transformers, if they existed at all, would be figures of distant myth.
  • The main recurring villains would be Tarantulas, a scientist and sorcerer seeking power and knowledge, and Gnashteeth, an ambitious warlord carving out her own empire on the outskirts of Predacon territory, but most stories would have their own villains (or none).
  • Other characters would include:
    • Cheetor, a youth that Primal is asked to escort across the desert to pay off an old debt; 
    • Nightscream, a young girl that Primal rescues from raiders, and Savage, her beast companion;
    • Rattrap, the comic relief (recurring?) thief, who's a shifty coward but nevertheless is very good at what he does;
    • Dynabot, the Predacon wanderer with a rivalry with Optimus; eventually, they'd come to realise that they're very similar in many ways, and reach a mutual respect;
    • Blackarachnia, the enigmatic seer of the "web of fate" who's on no side but her own;
    • Claw Jaw, pirate captain fixated on catching or killing the Orcanoch;
    • Botanica, Amazon queen of the Regalis forest (probably with elements of Galadriel, too).
  • I figure the series would work as a comic, a cartoon, as prose stories... whatever, really. Though if it was a cartoon: Samurai Jack artstyle, please.
  • I'd want to include Leo Primal and Maximus Primal, but first I'll have to work out what "Primal" actually means.

(And, incidentally, Gnashteeth would still be voiced by David Kaye. Because hot damn that is a sexy voice.)


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#116 Fortress Ironhold

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Posted 18 February 2017 - 07:18 PM

Pseudo-G1 setting.

Once upon a time, the Quintessons thought nothing of seeding random planets with their various scientific experiments, using the entire populace as one giant sample pool. Chief among these were the transtectors, aka "Master Braces", which would bond with and cybernetically enhance the wearers, thereby allowing organic life to become "emergency" reinforcements. Unfortunately for the Quintessons, the design of the containers meant to drop these onto the various planets were not as robust as they should have been, and so many transtectors were lost, either burning up in orbit or being destroyed on impact with the surface. Enough survived to be worn by people and animals, resulting in Cybertronian science and scout parties discovering what was happening. This was one of the many injustices an early Prime used in making the case that the Quintessons needed to be stopped before any more innocent inhabitants were turned into lab rats. The war succeeded in stopping the Quintessons and forcing their retreat, but decisions made during the fighting set the stage for the fracture that would become the Cybertronian Civil War.

When the Autobots first make themselves known to Earth, Optimus Prime makes it a point to take a rotating assortment of key lieutenants and experts (such as Skids and Jetfire) with him when he goes to speak with various political leaders. Other Autobots, such as Perceptor and Beachcomber, often follow along, using Prime's meeting as an opening to get to know the actual humans.

Prime's visit to the Arizona state legislature allows Perceptor and Beachcomber the excuse to attend a large traveling exhibition of artifacts that is on display in nearby Mesa. Their guide is prominent local writer and pundit Richard Cutler, who seems to be a magnet for danger and also seems to know more about certain matters than a "normal" civilian should. Sure enough, when the Autobots discover that one of the artifacts is in fact a transtector, Soundwave is listening in. The con and his horde of cassettes (including a number of generics) immediately strike, overwhelming the two Autobots. Cutler manages to help them fight back by using a conveniently handy piece of rebar to strike down a few of the generics, but it's clear that nobody can hold out for long and so one of the workers tries making off with the transtector. Several cassettes go after this person, who Cutler is trying to protect.

The Autobot cavalry finally arrives, with Powerglide swooping in to provide air support while the other Autobot reinforcements battle from the ground. Unfortunately, Powerglide makes a critical mistake, and as a result Cutler's legs are amputated by a blast meant to take out Soundwave. Cutler has no choice but to don the transtectors himself, both to keep himself from bleeding out and to keep himself in the fight. Not only does this action provide him with new cybernetic legs, he quickly discovers that he can assume the form of a Cybertronian. This development forces Soundwave to pull back, as the objective is now firmly in enemy hands and he's lost too many generics to take it back.

On one hand, Cutler - whose Cybertronian form "Shadowpulse" takes its name from a word he caught in the HUD display - is now a powerful warrior in his own right who can easily go toe-to-toe with the likes of Soundwave and win. On the other hand, he's still a bit displeased over the fact that the Autobots kinda blew his original legs off, so he's not keen on working with them, either.
Lexicon: still up and running!

**

"At my last intern briefing, Craig was clearly tired. His message had changed to, "Stay out of trouble, period." It seemed that, as director of security, Livingstone was growing old fast. If he didn't watch out, he'd become one of us - a 'Mormon' or a 'straight,' which is what Clinton staffers called FBI agents, the Secret Service, and former Bush employees."

Aldrich, Gary. Unlimited Access Washington D.C.: Regency, 1996. Pg 38

**

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