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@  NotVeryKnightly : (19 July 2019 - 01:17 PM)

It seems like, with these kind of things, anything not TF-specific is either in an existing thread or just not discussed since they're not part of something deemed important enough to get its own thread already.

@  Benbot : (19 July 2019 - 12:45 PM)

Yeah, but it's for Transformers specifically

@  Gryllid : (19 July 2019 - 12:39 PM)

There is. It's called "SDCC 2019 thread"

@  Benbot : (19 July 2019 - 12:24 PM)

no general SDCC thread?

@  Benbot : (19 July 2019 - 12:08 PM)

I never even bothered to see it.

@  Tm_Silverclaw : (19 July 2019 - 10:30 AM)

O never hated it, the whole thing was an Indiana Jones movie. I didn't care for the CGI, but that's just nature of the beast.

@  Paladin : (19 July 2019 - 07:58 AM)

sidebar- has enough time passed that we can stop irrationally hating "Crystal Skull" yet?

@  Telly : (18 July 2019 - 09:18 PM)

after 38 years and i dont know how many viewings, today is the first time i noticed indiana jones doesnt use a revolver in the bar fight in raiders...

@  Kalidor : (18 July 2019 - 05:33 PM)

@Sabrblade Depends on when you're here. I used to have the backups happen once daily, now I have them happen once per hour so you might often see a hesitation at the top of every hour for 30-45 seconds.

@  Locoman : (18 July 2019 - 05:11 PM)

isn't that just Modern Family

@  Foffy : (18 July 2019 - 04:45 PM)

that's right. my gym teacher is a clown. new series coming to disney channel next fall

@  Foffy : (18 July 2019 - 04:44 PM)

all these clowns are making me run really fast.

@  Sabrblade : (18 July 2019 - 12:10 PM)

All this awesome SDCC news is really making these boards run slowly.

@  Bass X0 : (18 July 2019 - 07:54 AM)

Racism must be stopped. No matter the cost.

@  MEDdMI : (18 July 2019 - 07:49 AM)

Tine to stop buttering it up.

@  PlutoniumBoss : (17 July 2019 - 09:43 PM)

Well shucks.

@  ▲ndrusi : (17 July 2019 - 08:14 PM)

The joke is a husk of its former self.

@  Paladin : (17 July 2019 - 01:15 PM)

Pop.

@  Shrug : (17 July 2019 - 10:15 AM)

Something something... corn bread?

@  MEDdMI : (17 July 2019 - 07:21 AM)

Ok, ok. Enough of the puns and let's all thank Kal for the amaizeing job he did.

@  Paladin : (17 July 2019 - 06:24 AM)

by now I think this jokes' been creamed.

@  Nevermore : (17 July 2019 - 03:31 AM)

The kernel.

@  Nevermore : (17 July 2019 - 03:31 AM)

Who gives the orders in cybernetic warfare?

@  unluckiness : (16 July 2019 - 09:59 PM)

Zea mays

@  Xellos : (16 July 2019 - 09:53 PM)

Isn't that a kernel of truth.

@  Paladin : (16 July 2019 - 08:43 PM)

huh. suddenly the Squawk is popping.

@  TheMightyMol... : (16 July 2019 - 07:47 PM)

Not placing much stalk in this conversation.

@  Nevermore : (16 July 2019 - 06:22 PM)

That's so corny.

@  Shrug : (16 July 2019 - 06:07 PM)

It's absurd how happy I am that a post of mine made the front page of Reddit.

@  TheMightyMol... : (16 July 2019 - 05:46 PM)

Aww, shucks.

@  TriBlurr : (16 July 2019 - 05:45 PM)

Not till I taste the corn

@  Kalidor : (16 July 2019 - 05:43 PM)

You guys aren't being very nice. You're supposed to tell me I did "good, really good!"

@  TheMightyMol... : (16 July 2019 - 05:40 PM)

Just don't go beyond the rows.

@  Patch : (16 July 2019 - 05:39 PM)

Left over from the failed Beast Machines sequel, Beast Farmers

@  Patch : (16 July 2019 - 05:39 PM)

It's techno-organic corn

@  TriBlurr : (16 July 2019 - 05:26 PM)

We have a cornfield? Can I get a few ears?

@  Kalidor : (16 July 2019 - 12:56 PM)

And lastly, if it becomes too much hassle to deal with - it might just get sent into the cornfield and replaced with a Discord box anyway. So cool it.

@  Kalidor : (16 July 2019 - 12:55 PM)

Second thing is we do actually have the ability to ban users specifically from using Shoutbox if it's being abused like that

@  Kalidor : (16 July 2019 - 12:55 PM)

Hey all - just a reminder and heads up. The Shoutbox has been kept here as a courtesy because it's what you folks like in lieu of Discord - but a few things to remember is that P&R should stay in P&R and isn't really something that needs to be dragged out here in the most public of spaces.

@  Nevermore : (16 July 2019 - 11:04 AM)

Done.

@  NotVeryKnightly : (16 July 2019 - 10:25 AM)

You can make a new one. I doubt anybody would stop you.

@  Nevermore : (16 July 2019 - 10:16 AM)

There was a thread but it appears to have disappeared. Might have been lost in one of the older forum sweeps.

@  NotVeryKnightly : (16 July 2019 - 09:58 AM)

Yeah this is pretty much circumventing the fact that we have different rules for political talk.

@  fourteenwings : (16 July 2019 - 09:55 AM)

Okay, so, basically, can we not do politics in here anymore? I mean, considering how often @Nevermore, you talk about your work conditions, don't you think it's time for a dedicated thread in P&R?

@  unluckiness : (16 July 2019 - 09:39 AM)

Scratch that; that's insulting to honest salads. Whatever that was was the text equivalent of hamburger.

@  unluckiness : (16 July 2019 - 09:38 AM)

Would you like some dressing to go with your word salad?

@  Paladin : (16 July 2019 - 09:34 AM)

yes; it now goes "shit piss hug *BLEEP* ^$@^ motherhuger **** turd fart encyclopedia & Socialism."

@  unluckiness : (16 July 2019 - 09:24 AM)

This is an American site, but isn't that unnecessarily severe language? IIRC it's one of the top four offensive pejoratives to English people

@  SHIELD Agent 47 : (16 July 2019 - 08:52 AM)

It's amusing how so many (U.S.) wankers in this world love to whine "capitalism good socialism bad!" in the abstract while simultaneously pretending that megacorporations dominating de facto monopolies is anathema to the core capitalistic principle of competition benefits everyone.

@  unluckiness : (16 July 2019 - 05:17 AM)

I know Shockwave's super mode is pretty lame and Magnus is kinda greebly but it's not that bad.


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Transformers: More Than Meets The Eye #42 Review & Discussion


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120 replies to this topic

#1 Luke

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Posted 23 June 2015 - 11:28 PM

“The Frail Gaze”

…In which the title is sadly not the worst pun in the issue.

 

Written by: James Roberts
Art by: Alex Milne
Colors by: Joana LaFuente
Letters by: Tom B. Long
Editor: John Barber

 

I like the outcome of this issue. I’m just… not sure I like how we got here. Just for starters, two pages of recap (after a title page that also has a recap!) seems a bit excessive and I really would rather have had another page of story. I was initially happy to see Swerve in his narrator role again, but I wondered why he was taking so long to get to the point… then I turned the page and the whole thing felt like nothing more than filler.

 

So our heroes ended up facing down… wince …personality ticks. It’s painful just to type that. A legendary threat which we have never heard a single legend about until after its introduction is basically the go-to story outline for MTMTE at this point, and this is by far one of the silliest ones. Roberts even lampshades the silliness several times. Since the ticks seem to be a take-off on the Silence from Doctor Who, I’m not sure if he’s making a meta-joke that the Silence are a silly concept. Of course the Silence were more of a threat and used far more effectively than the ticks, so even on that level it feels uninspired.

 

I was happy to see the exposition on Caminus/the Camiens. In particular, the “amica endura” concept seems to be Roberts setting up a way for Scott to easily explain the extremely tortured Windblade-Chromia relationship. Unfortunately the explanation itself feels rather tortured and extremely drawn-out, even prompting Roberts to comment via Skids that this too is silly.

 

Ultimately I think that’s my problem with this issue. Sure it has a lot of the wonderful character moments that Roberts does so well, but it also lacks a lot of the charm and excitement that he also does well. It feels like he’s trying desperately to find enough to fill the pages with and to make it clever enough that no one will notice, which he strangely chose to do by pointing it out. Even the deaths in this arc are “hi-then-die” characters, if we see them at all, largely relying on any feelings we already have for popular Micromasters than building them up to create genuine pathos. Truth be told though, I don’t think this is particularly problematic; I think every comic is allowed an “off-issue” from time to time, and this issue does advance the MTMTE plot quite a bit. I just wish the advancement felt more organic to the story rather than relying so much on the epilogue.

 

Speaking of epilogues though, I’m very intrigued at what Thunderclash will bring to the table and I think both Rodimus and Megatron will have issues with him. That should lead to some wonderful growth in all three. While the dance party seems a little extraneous, Cyclonus did give me the biggest laugh of the entire issue. And Swerve… oh my god after all of the time travel hijinx we finally get an honest-to-god Quantum Leap reference. Has Roberts been reading my dream journal?


Edited by Lukeblast, 23 June 2015 - 11:30 PM.


#2 Fishbug

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Posted 23 June 2015 - 11:47 PM

It's hard to call something "filler" when the whole objective of the story is to wander around aimlessly, but damn. Between the overly long recap, cameo deaths, and asspull ending, this was definitely riding the line.

And to top it all off, I'm still not sure if I'm going to have to rewrite my Space Barnacle-afflicted OC or not.
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#3 Telly

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Posted 24 June 2015 - 12:45 AM

sounds like one i should wait til it hits $1.99 to pick up (being mtmte, i WILL pick it up eventually, unlike that other book where im waiting for trades. though i also pick up the trades for mtmte even though ive got em already. ive become weird...)


Edited by Telly, 24 June 2015 - 12:46 AM.

When I die I will surely go to Heaven for i spent my life in Hell

#4 Master Fwiffo

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Posted 24 June 2015 - 02:33 AM

Windblade was clearly the better of the two this week.


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#5 The Phazer

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Posted 24 June 2015 - 04:32 AM

The Amica Endura thing was really, really over-explained. It worked a lot better when it was just taken as read last issue.

 

As much as I like MTMTE not being decompressed, this arc was so exposition heavy I think it really needed another issue to breathe or some of the b-plots cutting.

 

Another issue while letting us know what was going on on the rest of the LL would for some interludes would have helped (like what the hell is happening with Whirl? Who's the new head of security?).

 

And as much as I like fembots, adding another new character with no existing history to the crew of what is already a book with about five too many characters to work doesn't seem like a good idea. There's no space to make her interesting on her own and the ship already has one more doctor than the plot really needs, so she might well end up as a background nurse - which I feel like would be a step backwards for gender inclusion.



#6 Focksbot

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Posted 24 June 2015 - 05:36 AM

Hmmmm.
 
I have to say, this might be my least favourite issue of MTMTE in a while. I still enjoyed it, but found myself working against a few things that put me off. Those things are:
 
1) The protracted flirting scene. I'm not going to produce a treatise as to why Transformers shouldn't flirt - I just find these kind of scenes very boring. Especially as Nautica sort of seems to have been passed around by Nightbeat, Brainstorm and Skids, who all seem to go a little show-offy or gooey around her. In the wake of the Tim Hunt 'women in science' debacle, this makes me rather uncomfortable.
 
2) All the pop culture references. They used to be a lot more subtle! I liked that the titles of the various issues were named after songs by James' favourite bands. I also liked the 'outside of the fiction' issue playlists. But going all High Fidelity in the closing scene didn't work for me at all. If it was played more for laughs (eg. the Autobots' taste in music is distinctly uncool) then I don't think it would have bothered me, but it's basically just James making the readers a mixtape and dispensing it through DJ Blaster. Hoping this is a one-off indulgence.
 
3) Countdown's death being part of what is essentially the plot of a Red Dwarf episode. I know, I know, I know, if you complain about every minor character being bumped off the writers have nothing left to work with. And in theory, killing characters in a comically absurd scenario should make for some delicious black humour. But it's sad to lose a character and feel like in the end, no one cares at all because the whole tone of the story arc is one of light relief.
 
4) MTMTE seems to have picked up one of the traditional problems of the superhero comic - long speeches and 'witty' repartee taking place in panels that should last a couple of seconds. Sometimes this seems to be deliberate pastiche, sometimes not. If Thunderclash is a character who somehow causes everyone around him to behave more like they're in a Golden Age comics book, then heaven help us.
 
5) The cliffhanger. James has done some great cliffhangers in recent times, building on threats or plot threads we knew were out there, and signalling that they're finally coming to a head. This time it's just "Oh, another weird sci-fi calamity that will have to be explained." Unless I'm missing something? Did Swerve dream the whole episode up? Is it all taking place inside a fiction he's written based on earth culture? 
 
6) Nightbeat being undermined. I can sort of get on board with this idea in theory - the idea that the background characters are just as clever and important as the main characters; it just happens not to be *their* story. But this rather goes against everything we've seen in this series so far, and it leaves Nightbeat as ... what exactly? A device for exposition?
 
7) Velocity. Apart from giving us another female character, which is a commendable aim, I really don't know what she adds to the story. The cast is already huge, with some characters' personal arcs on hold for extensive periods. She seems very similar to Nautica in personality.
 
8) The Amica Endura concept. I just ... don't really understand what this was for. It required a lot of dialogue and explanation, just for two characters to go through the same motions they would have gone through if they were just an ill-suited pair of friends.
 
9) Confusing spacial arrangement of protagonists/antagonists. Not sure whether this is a problem with the art or the writing, but the numbers and positions of the creatures seemed to shift from panel to panel. Ravage blasts one enemy and suddenly half of the room is clear? Skystalker is ripped head to waist, but Firestar, who is standing next to him, doesn't move at all and isn't in any danger, and First Aid is able to examine the body without worrying about where the assailant is? What's going on? The baddie kills one guy and then moves out of the way?
 
Aside from these gripes, it was pacy and fun, and Milne is on great form as usual - although his female robots' pointy fingers are starting to bug me a little. I appreciated the neat explanation for Ravage's behaviour last issue. Cyclonus is written well in his brief scene, and Getaway's 'they're relentless' joke is pretty funny.


#7 Luke

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Posted 24 June 2015 - 06:12 AM

5) The cliffhanger. James has done some great cliffhangers in recent times, building on threats or plot threads we knew were out there, and signalling that they're finally coming to a head. This time it's just "Oh, another weird sci-fi calamity that will have to be explained." Unless I'm missing something? Did Swerve dream the whole episode up? Is it all taking place inside a fiction he's written based on earth culture?

I think the way it's supposed to read is that Swerve makes a "Then my work here is done" joke, sort of a "yeah, I meant for things to turn out EXACTLY like this..." and then as something strange begins to happen to him he either intentionally makes a reference or there is a meta-reference. The way it actually plays out on the page though, it's tough to say. Like most of the issue, it's a case of Roberts being a little too clever and a bit of restraint would have made things a lot easier to understand.

 

7) Velocity. Apart from giving us another female character, which is a commendable aim, I really don't know what she adds to the story. The cast is already huge, with some characters' personal arcs on hold for extensive periods. She seems very similar to Nautica in personality.

I'm actually rather intrigued by a doctor character who apparently isn't very good at it--it took her TEN times to pass her exams!--yet pursued the profession so doggedly in a society that doesn't respect it. What made her so determined? Why this line of work? Seems like she's either blindingly optimistic or stubborn beyond any reason whatsoever, maybe both.

 

How will "tenth time's a charm" interact with First Aid, someone as talented as the legendary Ratchet himself? Will Velocity cause problems, and whose side will Nautica take? There's a lot to work with and unpack here.


Edited by Lukeblast, 24 June 2015 - 06:19 AM.


#8 Broadside

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Posted 24 June 2015 - 06:30 AM

Yeah, I just... didn't really get much out of this one. Felt like it was too slow and too rushed at the same time.

Also, I'm a little irritated that of all the female characters to join the Lost Light, it was Velocity; I presume that that was done since Ratchet is off looking for Drift and First Aid is going to depart for Combiner Wars, so they need a new medic. Still, though, I would've liked at least a couple more ladies to have joined the cast; Javelin, Proxima and her conjunx, maybe?

Honestly, despite having looked forward to these issues, the last two have been a lot of what I dislike about MTMTE and little of what I like.

On the other hand, the moment with Cyclonus agreeing to dance with Tailgate was great. So, there's that.


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#9 Devcon

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Posted 24 June 2015 - 07:00 AM

I sorta got a Quantum Leap vibe with Swerve at the end - when Scott Bacula's character would have completed his task-of-the-week he would vanish and go to his next leap. Him vanishing just after he comments about that, plus the "oh boy" (which was also kinda Bacula's catchphrase on that show) also helps.

Certainly not what is going on, but that just popped into mind
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#10 2019

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Posted 24 June 2015 - 07:03 AM

Velocity's hat is cute.

 

That's really the only thing I can say this week. Bunch of stuff happened, none of it very important, and it ended very quickly.


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#11 Kevin S

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Posted 24 June 2015 - 07:50 AM

The real question is, who will do next month's recap?
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And yes, I was too lazy to come up with a decent TF related forum name, and just *GASP* used my own.

#12 ▲ndrusi

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Posted 24 June 2015 - 09:31 AM

Comixology was reluctant to let me read this issue. I think it knew how annoyed I'd be at seeing Skystalker follow in Countdown's footsteps as as an Expendable Micromaster.

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#13 Fishbug

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Posted 24 June 2015 - 09:34 AM

Comixology was reluctant to let me read this issue. I think it knew how annoyed I'd be at seeing Skystalker follow in Countdown's footsteps as as an Expendable Micromaster.


That was Skystriker, the guy that this story wanted to kill so much that it kept referring to him with a Micromaster name.
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#14 Chris McFeely

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Posted 24 June 2015 - 09:44 AM

I preeetty much hate those Swerve recap pages - they're one of the most self-indulgent things in a book that feels like it's been getting more and more self-indulgent in its second season - and I think I wrote the issue off after having to endure two pages worth of it. 



#15 Fishbug

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Posted 24 June 2015 - 10:04 AM

It wouldn't have been so bad if it wasn't the exact same picture of Swerve the whole time.
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#16 Spectre

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Posted 24 June 2015 - 10:14 AM

I don't mind "filler" stories. I don't need some world-shattering event to play out every issue. I like just seeing this crew get mixed up in space adventures.

#17 Chris McFeely

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Posted 24 June 2015 - 10:20 AM

I've been *crying out* for some not-epic stories - season two was basically one long story from the start of season 2 up to the end of "Elegant Chaos", with each big event feeding into the next, so I'm totally happy to get some one and two-part stories going on that take things back to smaller, character-focused things (well, not that MTMTE is ever NOT character focused, but I think you know what I'm getting at). This, though, was a Red Dwarf episode played straight (a LITERAL Red Dwarf episode, there is an episode about a parasitic creature that feeds on extreme personality traits) and while MTMTE has always been Red Dwarf-y, this was definitely a hop, skip and jump too far for me.



#18 Kil

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Posted 24 June 2015 - 10:31 AM

9) Confusing spacial arrangement of protagonists/antagonists. Not sure whether this is a problem with the art or the writing, but the numbers and positions of the creatures seemed to shift from panel to panel. Ravage blasts one enemy and suddenly half of the room is clear? Skystalker is ripped head to waist, but Firestar, who is standing next to him, doesn't move at all and isn't in any danger, and First Aid is able to examine the body without worrying about where the assailant is? What's going on? The baddie kills one guy and then moves out of the way?

 

This bothered the hell out of me, too. I had to go back over those panels three times to understand what had happened to Skystalker. 


Edited by Kil, 24 June 2015 - 10:31 AM.


#19 ▲ndrusi

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Posted 24 June 2015 - 10:44 AM

Comixology was reluctant to let me read this issue. I think it knew how annoyed I'd be at seeing Skystalker follow in Countdown's footsteps as as an Expendable Micromaster.


That was Skystriker, the guy that this story wanted to kill so much that it kept referring to him with a Micromaster name.

I dunno. At the point where he's in Skystalker's colors, I start thinking maybe it was "Skystriker" that was the error.

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#20 Chris McFeely

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Posted 24 June 2015 - 10:48 AM

Nah, I thought the same so I checked via Twitter, he's supposed to be -striker.