IIRC, you play Heroes of the Storm, so her new Teleporter is pretty similar to Medivh's Portals. You place an exit in a similar manner to Reaper's Shadow Step/Mei's Ice Wall (for reference, Reaper's max Shadow Step range is 35 meters, Sym's max range is currently 25, internally), and then entrance is placed at your feet. Either gate is destructible. Allied players can press a button while next to a gate to move to the opposite one, with a slight cooldown between warps. Teleporters no longer have a usage limit, they just expire eventually. It's no longer an ultimate, just her new "E", replacing her current Photon Barrier.
Likely best used for getting other immobile characters up to high grounds, and possibly to set up some sneaky flanks depending on the sight lines.
The devs had also said that they had it so you could launch D.Va nukes and stuff through the Teleporters, although that was before they added the button input to confirm a warp (at that stage of development, the new Teleporter was one way only, so on-contact was fine. But now you can hop back and forth), so I'm not sure if that's still a thing.
While we're at it, the laundry list of other planned changes are as follows:
- shifted from Support to Defense, so DPS upgraded accordingly: Photon Projector upgraded from 30>75>120 DPS to 65>130>195, but now takes 4 seconds to fully charge, up from 2. Range increased (IIRC, similar range to Zarya and Moira now), but now fires a straight beam with no lock-on. Leeches energy from Barriers, restoring ammunition (so theoretically she's a Barrier breaker now, burning through the shields and then frying the tank behind with a max-damage laser).
- charged Photon Projector now pretty much a Pharah rocket: faster, but explodes on impact now. 130 dmg at full charge.
- turret count reduced from 6 to 3, but individual turrets have been made more powerful to compensate. 30HP now, up from 1 (D.Va and Reaper can't accidentally knock them over from across the map anymore). Now activated as a projectile, firing at a similar speed to a Pharah rocket until they impact a viable surface, at which point they become active. Destructible in mid-air.
- new ultimate: an infinitely wide/high Barrier generator with 5000HP. Effectively cuts off a zone from incoming fire. Lasts until destroyed.
That's all we've heard about her until this point. She should be going up on PTR very soon.
Edited by mx-01 archon, 04 June 2018 - 08:21 PM.