Generations Selects GS-TT03 Turtler/Snaptrap Gallery and Review!

Creating havoc and chaos everywhere he goes in the Allspark Studio today is Seacon leader Turtler/Snaptrap!  Will he butcher all the Autobots in your Toxic Sludge Swamps diorama, or set up a poker night with the rest of his unit?  Tune in after the break to find out!

The Seacons
Sadly, I never even saw the Seacons during the original G1 run.  My first exposure to the designs was during the Beast Wars II toy series of the late 90’s.  Being a fan of both G1 and Beast Wars, I couldn’t help but be enamored with the figures, though my budget at the time only allowed for a late in the game grab of a set with no combiner parts off BBTS that I think was the result of a find in a flooded warehouse (more on that in another review).  I wanted to get a complete set, and never imagined that one day Hasbro would release them in the original toy colors, especially after I missed the Timelines Seacons set released by FunPub (I STILL need that set).

To my further surprise, TakaraTomy (and Hasbro) went all in on the Seacon love and gave us the currently being released Generations Selects set, remolded from several Terrorcon molds and the Moonracer mold.  In spite of many things being on lockdown due to COVID-19 at the moment, the Generations Select Seacons have finally made it to the United States and have begun to trickle out in groups of 2 through the mail.  Today we will look at Turtler/Snaptrap, a remold of the Terrorcon Hun-Gurrr.

Seacon Color Discrepancy?
Before we really get started, let’s talk about colors.  One of the first things Western fans will note is that the colors on the Generations selects figures do not match the G1 toys exactly.  There is a good reason for that, and one I had totally forgotten until I was reminded by fellow Allspark staffer SOS.

You see, my only exposure to the G1 Seacons came as an adult, out of a wonderful discovery that, being a speaker of Spanish, I would get to enjoy all of the Japanese G1 shows in a dub language I understood.  It has been a long time since I watched Super God Masterforce en español, and I had forgotten about the colors used in the cartoon, which Takara has matched in the Generations Selects line.  So, there you have it, the reason for the colors not matching the toys.
 
Beast Mode
Turtler’s beast mode is that of a turtle.  What kind of turtle?  Well, with those teeth and claws it’s certainly not a sea turtle.  But I digress.  Much like the original figure, this turtle has articulated jaws that make for an impressively deadly looking var-mode.  Sadly, that is about as far as the articulation goes.  The rear legs can be moved backwards at the “knees”, but they can’t really support the figure in any sort of standing pose. This really only makes sense in the context of the show, since most turtles I have seen don’t seem to be able to do this in real life.  If you have seen something different, pics or it didn’t happen.

Anyhow, the front legs don’t move in any meaningful way.  This would usually really disappoint me, but let’s be honest, this is a fully armored alien robot turtle with cannons built into his shell and the ability to upgrade his weaponry.  If that doesn’t impress you, he has blades coming out of his butt.  If that doesn’t impress you, I don’t want to know you.  Ever.  Seriously, never speak to me at a convention.

The combiner mode feet and the Piranacon laser rifle can be attached to the back to make an even more absurdly looking attack turtle.  He’s a giant pink and teal attack turtle with 7 shell mounted blasters.  How can you not love this alternate mode?  I love it so much I want to buy a second set of the full team, but kindly they keep selling out before I can impulse buy them.

Robot Mode
Turtler is an extensive remold of the Terrorcon Hun-Gurrr mold.  The arms, hips, and thighs are pretty much intact from the base mold.  From there, the lower legs and feet, torso, and head are all significantly different.

Turtler’s robot mode articulation more that makes up for his var-mode brickness.  Articulation from this mode includes:

  • Ankle tilts
  • Double-jointed knees
  • Thigh swivel
  • Hip swivels and rotating joints
  • Ratchet-jointed shoulders
  • Elbow swivels
  • Ball-jointed head

 
{insert previous rant on ball-jointed heads with little to range}
The robot mode head on this figure is about the same as that of Hun-Gurrr, which is to say it can slightly look up, down and tilt side to side.  This is better than most figures we have been getting, so I will mark it down as a huge plus.

Turtler/Snaptrap not only impresses in action poses, he has somewhat of an remarkable wardrobe.  The combiner chest can be used as a shield or attached to the back to look more like the G1 figure.  When done like this, the shell pistols can also attach in retro fashion, and the combiner rifle can attach to the back.  While it robs Turtler of an arm wielded shield, I think I prefer this configuration because it does not impede the articulation the way the shield does when placed on Turtler’s arm.

Another nice feature is that the shell blades can be attached to his forearms for improved hand to hand combat. The adaptability of all the components on Turtler, combined with his impressive poseability, make him one of the best Scramble City style combiner leader figures to date.

Torso Mode
As an extensive remold of Hun-Gurrr, Turtler is one of the more stable combiner torsos.  The ratchet hips allow for solid stances with the added weight of the combiner limbs, and the shield attached to the chest locks the combiner arms in better than any other set, to my knowledge.  The combiner head only rotates on a swivel, but it has a satisfyingly anime style neck, so I will call it a draw.  All in all, this is the best combiner torso for this ecosystem.  I love it.  As of the writing of this review I only have two Seacons in hand, so here is Piranacon using just Turtler and Gulf for the time being:

Overall Thoughts
I give Turtler 8,000/10,000 gallons of seawater!  Turtler is the best combiner leader to date, and all of the positives outweigh any negatives.  He looks like a ferocious beast in his turtle mode, a savage warrior in robot mode, and he forms the best torso in the Combiner Wars ecosystem.  I highly recommend this mold, and if you have not yet made the purchase, I hope this review motivates you.

Sources:
Transformers Universe
TFWiki.net
 

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