Activision’s Power to Create Worlds

{mosimage} How do you build a planet that doesn't exist? Especially of that planet quite literally looks built? Game Informer has updated their blog with a look behind the scenery for the upcoming Transformers: War for Cybertron video game, and an interview High Moon's Ivan Power, Sean Miller, and Jim Daly about how their world was shaped.

Click here to read the article and watch the interview.