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#41 BB Shockwave

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Posted 20 April 2012 - 09:42 AM

QUOTE(Cheetimus Primal @ Apr 19 2012, 06:48 PM) <{POST_SNAPBACK}>
He has the wings, they are molded on to his head pointing backward.



....

Never thought of it that way... I thought that was more of a hommage to the toy's helmet. Like Grapple's head mold is more alike to the cartoon design's helmet.

#42 Mouse_Pad

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Posted 20 April 2012 - 12:21 PM

I don't know why anyone would want to walk around with a box around their head that blocks their peripheral vision.
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#43 CORVUS

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Posted 20 April 2012 - 12:23 PM

QUOTE(Mouse_Pad @ Apr 20 2012, 01:21 PM) <{POST_SNAPBACK}>
I don't know why anyone would want to walk around with a box around their head that blocks their peripheral vision.

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#44 Esser-Z

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Posted 20 April 2012 - 12:27 PM

QUOTE(Mouse_Pad @ Apr 20 2012, 01:21 PM) <{POST_SNAPBACK}>
I don't know why anyone would want to walk around with a box around their head that blocks their peripheral vision.

To be fair, he's a robot. He can have additional optical sensors.

#45 Chip

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Posted 20 April 2012 - 01:18 PM

QUOTE(NightViper @ Apr 19 2012, 09:15 AM) <{POST_SNAPBACK}>
QUOTE(Item42 @ Apr 19 2012, 09:10 AM) <{POST_SNAPBACK}>
Hmm, would a ladder for Inferno have helped? Just wondering how much of the essential Inferno-ness is lacking in the Universe toy.


If it would change the overall design of the to make the vehicle mode look longer and the robot mode look "taller", maybe.

But really ladder or pump truck doesn't really matter to me. It's just that G1 Inferno was one of the first toys to have somewhat human proportions compared to the Autobots around him. Which always made that aspect of his toy stand out in my mind. So the big chunky no-waist Universe toy was a disappointment since we first saw images of it.


Huh. I'm apparently one of these people, like Walky, who've always thought of Inferno as a big lump of Dery squatness; probably because I didn't own the G1 mold until I was an adult, so I just had the fiction. If anything, Universe Inferno struck me as more athletic than I'd expected. So maybe the Universe toy splits the difference just fine.

I do kinda want him to have a red face though, like in the comics. Maybe copper red. Maybe I'll do that.

Edited by Chip, 20 April 2012 - 01:19 PM.


#46 Cheetimus Primal

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Posted 20 April 2012 - 04:23 PM

And then this happened...

http://www.tfw2005.c...rd-add-kit.html

While it's chock full O nostalgia it comes off as kinda dumb. What are the wings for? Why prohibit neck movement which then limits how expressive it can be?
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#47 windsweeper

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Posted 20 April 2012 - 04:33 PM

The collar is an important part of the look to me. It's iconic like Shockwaves hexagonal, one eyed head, Jazz' visor (even Bay kept that) or Hot Rod's spoiler.

Too many reimagings in both the toys and comics have taken such things away or added things that just look off in recent years, such as Blurr's wing head or Hot Rod's horns.

I was always a huge Inferno fan but the first toy I had was the Actionmaster. Don't get me wrong, I was a huge Actionmaster fan but AM Inferno never looked right to me because he was missing his collar.

Edited by windsweeper, 20 April 2012 - 05:21 PM.


#48 ZacWilliam1

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Posted 20 April 2012 - 04:35 PM

QUOTE(Cheetimus Primal @ Apr 20 2012, 05:23 PM) <{POST_SNAPBACK}>
And then this happened...

http://www.tfw2005.c...rd-add-kit.html

While it's chock full O nostalgia it comes off as kinda dumb. What are the wings for? Why prohibit neck movement which then limits how expressive it can be?


Eh, it's not like it's a perminent attachment is it? As long as it could come off and on easy I'd totally take one to make my Inferno and Grappel look more "Classic".

ZacWilliam, provided the cost weren't higher than like $8 or so...
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#49 CORVUS

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Posted 20 April 2012 - 04:39 PM

I can assure you it will probably cost at least $10. This is, after all, fan-produced, and casting materials aren't cheap.

#50 Cheetimus Primal

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Posted 20 April 2012 - 04:40 PM

Unless it goes through Shapeways.
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#51 MrBlud

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Posted 20 April 2012 - 04:41 PM

...and that is so bought. icon-silverbolt.gif

Kinda wish it came down under the head too but I'll take it anyway.

Basically what Windsweeper said. I consider it essential to his "look" even though it does impede articulation.

Edited by MrBlud, 20 April 2012 - 04:46 PM.


#52 Cheetimus Primal

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Posted 20 April 2012 - 04:43 PM

I love me some G1 inferno but oddly enough I prefer his new look so I'm good.
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#53 CORVUS

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Posted 20 April 2012 - 05:10 PM

QUOTE(Cheetimus Primal @ Apr 20 2012, 05:40 PM) <{POST_SNAPBACK}>
Unless it goes through Shapeways.

True that.

#54 NICK TYRANNO

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Posted 20 April 2012 - 05:22 PM

I don't hate it. If I actually HAD an Inferno to stick it on I might bite.

#55 Magnusblitz

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Posted 21 April 2012 - 01:22 AM

I actually...really like that.

#56 BB Shockwave

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Posted 21 April 2012 - 04:03 AM

QUOTE(Mouse_Pad @ Apr 20 2012, 05:21 PM) <{POST_SNAPBACK}>
I don't know why anyone would want to walk around with a box around their head that blocks their peripheral vision.


Ask Stacks! Or Shockwave and Whirl. Then again, the latter two don't have peripherial vision. icon-fire.gif

#57 mx-01 archon

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Posted 21 April 2012 - 04:12 AM

QUOTE(BB Shockwave @ Apr 21 2012, 02:03 AM) <{POST_SNAPBACK}>
Ask Stacks! Or Shockwave and Whirl. Then again, the latter two don't have peripherial vision. icon-fire.gif


Or depth perception...

#58 Chip

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Posted 21 April 2012 - 06:17 AM

QUOTE(Cheetimus Primal @ Apr 20 2012, 05:23 PM) <{POST_SNAPBACK}>
And then this happened...

http://www.tfw2005.c...rd-add-kit.html

While it's chock full O nostalgia it comes off as kinda dumb. What are the wings for? Why prohibit neck movement which then limits how expressive it can be?


Yeah, doesn't interest me. Now, if this were integrated into some new back-mounted ladder assembly, that would interest me.

#59 CORVUS

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Posted 21 April 2012 - 11:54 AM

Agreed. THAT I would really like.

#60 Esser-Z

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Posted 21 April 2012 - 12:17 PM

QUOTE(mx-01 archon @ Apr 21 2012, 05:12 AM) <{POST_SNAPBACK}>
QUOTE(BB Shockwave @ Apr 21 2012, 02:03 AM) <{POST_SNAPBACK}>
Ask Stacks! Or Shockwave and Whirl. Then again, the latter two don't have peripherial vision. icon-fire.gif


Or depth perception...

Assuming their optics work anything at all like human eyes, that is. They likely have highly advanced sensors, with significantly more visual capability than us.



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