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Is it just me or....


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#1 MrBlud

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Posted 19 April 2012 - 01:54 AM

For some reason I really identify Inferno and Grapple with the collar things they had on the G1 show and G1 molds. I realize that was merely an aspect of the mold they decided to carry over but for me it's as integral to their character (or at least the representation) as say the door wings on Prowl/Bluestreak/Smokescreen or the hood on Huffer.

The updated Universe molds are wonderful and all but because they lack them; having instead regular fully movable heads they've always felt "off" to me. Same thing with Botcon Huffer honestly but that was a repaint so I can't really complain.

I know having their heads in something like that would've probably *massively* impeded their articulation but I still hope/wish someone like Venksta would make an aftermarket version I could use to "fix" mine.

Anybody feel the same way?

#2 Razorsaw

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Posted 19 April 2012 - 02:03 AM

Not really. It honestly looks kind of dumb.

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#3 Destron D-69

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Posted 19 April 2012 - 02:09 AM

if it had a way to connect the hook on grapple ... and came with head wings for inferno
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#4 lastmaximal

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Posted 19 April 2012 - 02:21 AM

I do miss it quite a bit -- the unconventional overall head+collar shape is certainly key to their look, for me, very much like Gears and Huffer -- but not exactly enough to shell out that kind of dough for it.

Edited by lastmaximal, 19 April 2012 - 02:22 AM.

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#5 tec

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Posted 19 April 2012 - 02:33 AM

yep I miss it Inferno..or Grapple I have always had one or the other sence I was a kid
and I like the great head design tucked far in the back of the vehical

Ah well cant get all your nastalga bombs in one toy

Thanks Pax!!

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#6 MrBlud

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Posted 19 April 2012 - 02:35 AM

QUOTE(Destron D-69 @ Apr 19 2012, 03:09 AM) <{POST_SNAPBACK}>
if it had a way to connect the hook on grapple ... and came with head wings for inferno


Well the ideal Inferno one would obviously come with the wings sticking out like on the show.

...connecting the hook on Grapple would be pretty awesome.

You could probably use the same basic shape for each but have a connection point on the back of Grapple's for the hook and places on the side of Inferno's for the wings.

Edited by MrBlud, 19 April 2012 - 02:36 AM.


#7 C16

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Posted 19 April 2012 - 03:06 AM

but guise the hook is already connected on grapel
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#8 Axaday

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Posted 19 April 2012 - 04:06 AM

I could go for it, Blud. I hadn't really thought about it before you mentioned it, but I could. I had Inferno and my brother had Grapple as kids and I've always thought that mold was one of the best.

#9 Chip

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Posted 19 April 2012 - 04:36 AM

I agree. I absolutely wouldn't want some aftermarket thing, though; the point of the thing was that it was an integral part of the transformation, so having an extra cosmetic piece would just feel wrong.

#10 NightViper

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Posted 19 April 2012 - 08:03 AM

Inferno has never looked like Inferno to me. Whether it's because of the missing neckbrace, or the completely different body style, I'm not sure. (Actually, it's probably a bit of both.) But whatever the reason, it makes me want a new Inferno as much as some other fans want a new Ironhide.

The Universe toy just completely fails to capture the character, in my opinion. And, unfortunately, the same goes for any G1 Inferno repaints out of the Universe mold (Grapple, Artfire, any would-be Haulers).

#11 NotVeryKnightly

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Posted 19 April 2012 - 08:10 AM

Hmm, would a ladder for Inferno have helped? Just wondering how much of the essential Inferno-ness is lacking in the Universe toy.

Edited by Item42, 19 April 2012 - 08:11 AM.

ohhhh
so stupid nonsense chuuni swords


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#12 NightViper

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Posted 19 April 2012 - 08:15 AM

QUOTE(Item42 @ Apr 19 2012, 09:10 AM) <{POST_SNAPBACK}>
Hmm, would a ladder for Inferno have helped? Just wondering how much of the essential Inferno-ness is lacking in the Universe toy.


If it would change the overall design of the to make the vehicle mode look longer and the robot mode look "taller", maybe.

But really ladder or pump truck doesn't really matter to me. It's just that G1 Inferno was one of the first toys to have somewhat human proportions compared to the Autobots around him. Which always made that aspect of his toy stand out in my mind. So the big chunky no-waist Universe toy was a disappointment since we first saw images of it.

Edited by NightViper, 19 April 2012 - 08:16 AM.


#13 Cybersnark

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Posted 19 April 2012 - 09:06 AM

QUOTE(NightViper @ Apr 19 2012, 09:15 AM) <{POST_SNAPBACK}>
If it would change the overall design of the to make the vehicle mode look longer and the robot mode look "taller", maybe.

But really ladder or pump truck doesn't really matter to me. It's just that G1 Inferno was one of the first toys to have somewhat human proportions compared to the Autobots around him. Which always made that aspect of his toy stand out in my mind. So the big chunky no-waist Universe toy was a disappointment since we first saw images of it.

This. G1 Inferno was built like a basketball player. Universe Inferno is just too short and blocky. He's like a kid wearing a cardboard box costume.

#14 BB Shockwave

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Posted 19 April 2012 - 09:45 AM

Me neither. I mean, yeah, the G1 toys had it because the heads were inside the (non-rotateable) turrets, but I can understand how a different transformation makes them redundant.

It is important for Hot Spot/Defensor, though. I always liked how he was the only Gestalt at the time to have his gestalt head integrated into his alt mode in this way.

#15 Axaday

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Posted 19 April 2012 - 12:59 PM

QUOTE(Cybersnark @ Apr 19 2012, 09:06 AM) <{POST_SNAPBACK}>
QUOTE(NightViper @ Apr 19 2012, 09:15 AM) <{POST_SNAPBACK}>
If it would change the overall design of the to make the vehicle mode look longer and the robot mode look "taller", maybe.

But really ladder or pump truck doesn't really matter to me. It's just that G1 Inferno was one of the first toys to have somewhat human proportions compared to the Autobots around him. Which always made that aspect of his toy stand out in my mind. So the big chunky no-waist Universe toy was a disappointment since we first saw images of it.

This. G1 Inferno was built like a basketball player. Universe Inferno is just too short and blocky. He's like a kid wearing a cardboard box costume.


A point guard, maybe.

#16 Destron D-69

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Posted 19 April 2012 - 01:03 PM

yes C16 it is - but if we're willing to modify our toys to the point of 'wishing for 3rd party add ons' - popping off a mushroom clip, isn't really crossing any new ground icon-arcee.gif
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#17 Walky

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Posted 19 April 2012 - 01:26 PM

I find Universe Inferno's proportions match the cartoon pretty well. He's just a box with legs.



Basketball player, not so much.

Edited by Code of Walky, 19 April 2012 - 01:28 PM.


#18 Cheetimus Primal

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Posted 19 April 2012 - 01:28 PM

I'm pretty sure that's what the toy was too.
In both modes.
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#19 Walky

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Posted 19 April 2012 - 01:36 PM

Naw, the toy's robot mode was indeed more tall-looking than fat-looking. He still had a big gut, regardless, it was just a big gut that looked tinier since it was a smaller portion of his tall torso. ...a tall torso which was possible because Inferno transformed into the worst-ever fire truck toy. Oy.

#20 Cheetimus Primal

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Posted 19 April 2012 - 01:38 PM

And when that same transformation was done decades later it just made Optimus look fat. Funny that.
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