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@  Paladin : (14 February 2016 - 09:11 AM)

Valentine's Day. Bummer.

@  Smokey : (14 February 2016 - 04:42 AM)

Oh, and happy birthday Razorsaw.

@  Smokey : (14 February 2016 - 04:39 AM)

I HATE THAT HEDGEHOG!

@  Smokey : (14 February 2016 - 04:33 AM)

*punches through a silk screen* SILENCE!!!

@  Plokatron : (14 February 2016 - 02:53 AM)

@Smokey Nimcombots! You useless hunk of junk wheres my cheese omelet?!!

@  Smokey : (14 February 2016 - 02:32 AM)

Snoo PINGAS usual, I see?

@  Plokatron : (14 February 2016 - 01:52 AM)

Going to try and dress up as AoSTH Robotnik. Only two things I see being had for the costume. The Moustache and the classic yellow target belt thing. May need some help. :drunk

@  Plokatron : (14 February 2016 - 01:40 AM)

Hmmm bit of cool news for me. I'm going to my first Comic Con!! No not the Comicon a comic con in cape girardeau. First Con thats been close enough for me to go to!! Blast it will be.

@  unluckiness : (14 February 2016 - 01:31 AM)

Chromedome aside, it's not like they're doing anything in MTMTE.

@  Whirl Maximus : (14 February 2016 - 01:23 AM)

It just hit me, MTMTE might lose Brainstorm, Chromedome, Fort Max, Rewind, Ravage and Blaster to RiD.

@  Cabooceratops : (13 February 2016 - 11:45 PM)

Decepticons, Transform and Rise Up!

@  Smokey : (13 February 2016 - 08:04 PM)

I'm actually rather fond of the phrase "You are being decieved," to be honest.

@  Smokey : (13 February 2016 - 08:03 PM)

"You are being decieved."

@  Boomhauer : (13 February 2016 - 07:57 PM)

"Hope is not real"- Scourge, from IDW comic Autobots Wage Their Battle

@  Smokey : (13 February 2016 - 07:50 PM)

We can only hope.

@  Boomhauer : (13 February 2016 - 07:46 PM)

Also the Season 2 Trailer makes me hopeful for Clampdown getting more toys since he seems to be one of the blessed escapees

@  Smokey : (13 February 2016 - 07:20 PM)

I had been hoping we'd get a good Windblade toy, and RID delivered this time.

@  Smokey : (13 February 2016 - 07:20 PM)

Yeah, RID Windblade is basically a gigantic slap in the face to the people who think RID could NEVER be anywhere near as good as "collector's" lines like Generations.

@  Boomhauer : (13 February 2016 - 07:13 PM)

Bisk is fun, but I'm more excited about Strongarm's fishgun, Scorponok with a different transformation for once and a Windblade that can stand up

@  Smokey : (13 February 2016 - 06:43 PM)

One-steps are pretty much the most fun thing ever. It's kind of addicting to just shift from one mode to another over and over again.

@  Smokey : (13 February 2016 - 06:41 PM)

That makes him even better than a Warrior.

@  Cabooceratops : (13 February 2016 - 06:39 PM)

Bisk is a 1-Step

@  Smokey : (13 February 2016 - 04:38 PM)

I hope Bisk is either a Legends or he's less messed up than he looks.

@  Plokatron : (13 February 2016 - 01:53 PM)

@Rycochet He is indeed voiced by Wierd Al. He is also a awesome brother. :D

@  Rycochet : (13 February 2016 - 07:15 AM)

Polkatron dares to be stupid and is voiced by A. Yankovic.

@  TheMightyMol... : (13 February 2016 - 07:07 AM)

He got all the musical talent in the family.

@  BillBarclay : (13 February 2016 - 05:59 AM)

Polkatron? is he Plokatron's spotty brother?

@  BillBarclay : (13 February 2016 - 05:58 AM)

Polkatron? is he Ploj

@  Plokatron : (12 February 2016 - 11:21 PM)

@Cabooceratops So was what I said. :D

@  Cabooceratops : (12 February 2016 - 09:10 PM)

It's called a joke, Polkatron, you may have heard of the concept?

@  Plokatron : (12 February 2016 - 08:06 PM)

@Nutjob R/T @TheMightyMollusk Yesh are you Baybots thinking so litteral?

@  TheMightyMol... : (12 February 2016 - 02:41 PM)

Optimus makes a lousy helmet.

@  Nutjob R/T : (12 February 2016 - 02:11 PM)

Wait when did Optimus Prime fly off the top of your head?

@  Plokatron : (12 February 2016 - 01:55 PM)

@Paladin @TheMightyMollusk @NotVeryKnightly Dumb dumb dumb on Hasbros part. Optimus flew withing the first three episodes of the G1 cartoon. No not the glide flight thing that only Deceps uses after that I mean the jetpack part. Plus I can site four other times he flew off the top of my head.

@  Boomhauer : (12 February 2016 - 12:45 PM)

Optimus already got to fly in RID's Season finale, though one could argue he was just falling with style instead of flying properly.

@  Rycochet : (12 February 2016 - 12:09 PM)

The Unicron Trilogy had awful shows but some really neat toys even if it did get off to a shaky start with some of the unnecessarily flawed Armada stuff.

@  NotVeryKnightly : (12 February 2016 - 12:09 PM)

Didn't he fly in Beast Hunters?

@  NotVeryKnightly : (12 February 2016 - 11:58 AM)

What about Animated?

@  TheMightyMol... : (12 February 2016 - 11:55 AM)

Someone who never saw the Unicron Trilogy. God do I envy them....

@  Paladin : (12 February 2016 - 11:49 AM)

...Hasbro's billing that new "Power Surge Optimus Prime" as "the first time Optimus takes flight." who thought THAT sounded right....

@  TheMightyMol... : (12 February 2016 - 11:34 AM)

More likely, they'll all follow the same visual style to retain brand coherency. The most you could hope for is better writing, but don't hold your breath.

@  Dracula : (12 February 2016 - 10:25 AM)

Cool. Bay can't possibly direct all of those. Maybe we'll get someone else's vision of what a TF movie could look like.

@  Paladin : (12 February 2016 - 10:14 AM)

ugh. we're apparently getting 1 TF film A YEAR starting 2017. and Bumblebee gets a spinoff film...

@  Plokatron : (11 February 2016 - 03:23 PM)

Guess no one has the comic then. Blast I need that close up of Ironhide's helmet!

@  Arazyr : (11 February 2016 - 01:41 PM)

Happy Birthday, young'un. 8^)

@  D Buster Prime : (11 February 2016 - 01:21 PM)

It's my BIRTHDAY! I'm 35 years young!

@  BillBarclay : (11 February 2016 - 10:54 AM)

nah! it's Venus that's going to Botcon!

@  Paladin : (11 February 2016 - 10:45 AM)

could've also meant Cree Summer...

@  Dracula : (11 February 2016 - 08:39 AM)

Good going, Blackarachnia. I heard it's been hard for her to get roles after Hasbro brought in Airachnid.

@  BillBarclay : (11 February 2016 - 06:34 AM)

you mean Venus Terzo! she's supposed to be going to Botcon


Photo
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Fall of Cybertron not coming to PC


86 replies to this topic

#1 BB Shockwave

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Posted 16 February 2012 - 08:04 AM

I mean, seriously...

Is it THAT hard to program a port to PC? Really? And their reason is, get this... "because it?s outside the area of expertise".

Yes, the game using the same engine as WFC is outside the expertise for the same programmers who made WFC, suuuure.

Now I could go on about how we should hire Death's Head to force them to release the game to PC, but how about realistically? What could we do?

Would sending payment WELL in advance to pre-order the game for PC convince them? (IE, now?) 'Cause I would... and I bet many others would.

Edited by BB Shockwave, 23 February 2012 - 07:58 AM.

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#2 Powered Convoy

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Posted 16 February 2012 - 08:13 AM

Time to buy a PS3 or X-Box 360 if you haven't already it would seem then.

Randy

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#3 The Doctor Who

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Posted 16 February 2012 - 08:16 AM

Well... I was looking forward to FoC, but being a PC gamer, I guess I won't be playing it.

No, I'll tell you what this is. PC gamers expect more options. Screen resolution, FoV, texture options, a whole slew of graphics and gameplay settings that are common on PC games, while, from what I've seen, console gamers don't have, in part because they don't need them. I've noticed that often Console to PC ports will lack many of these options, suggesting that it may take a lot of work to add them after the fact.

Probably they just don't want to have to do that.

It would make a lot more sense than for the same guys who made WfC to suddenly declare they don't know how to make a PC game. WfC seemed to work quite well and I had a lot of fun with it on PC, but hey... I guess that's forty to fifty bucks I just saved. Makes me wonder if I really want that FoC Jazz as much now.


Oh who am I kidding, I'll have to get Jazz XD

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#4 BB Shockwave

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Posted 16 February 2012 - 08:26 AM

It's especially surprising they'd cite these reasons, when WFC has gotten extremely good reviews for PC as well. And I never experienced any performance issues either.

QUOTE(Powered Convoy @ Feb 16 2012, 02:13 PM) <{POST_SNAPBACK}>
Time to buy a PS3 or X-Box 360 if you haven't already it would seem then.

Randy


I will never buy a console to play ONE game.

And don't tell me about other console games... I keep track of what's coming out, none of them interest me. My gaming interests are Turn-Based and Real-Time Strategies, RPGs, puzzle games, and Diablo-like action RPGs - while most stuff on consoles are 'vanilla' hack and slash RPGs (basically, FPS with a sword), FPSs, God of War like action games, and of course, various racing/flying simulators.

I was the same way when Transformers Tatakai was made for PS2. I was not gonna buy a PS2 (and modchip it) to play ONE game that interest me.

I might borrow a console from a friend, or go to him and play the game, that's all. But already all the modding possibilites are totally lost for FoC, and imagine what talented modders could have done with a TF game containing combiners and Dinobots. icon-screamer.gif

Edited by BB Shockwave, 16 February 2012 - 08:27 AM.

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#5 Vestras

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Posted 16 February 2012 - 08:27 AM

Crap in a hat.

I don't have the funds for a console jump, I've been getting by on portables and my left over PS2/Steam library for ages.


This annoys me a lot, but at the same time, considering how badly they handled the PC side of things on WFC, I'm not surprised (No server/room migration, no checks on cheater/hackers, no DLC cause they are jerks).
Clearing out some old TFs and Mugenbine in my BST Thread. You know you want some of these.

#6 gargunkle

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Posted 16 February 2012 - 08:29 AM

Disappointing I suppose. I played WfC on the PC. I prefer PC with mouse/keyboard for shooter games. However, I found WfC pretty annoying in robot mode with the perspective forced to the side of the character. And none of the bonus content came out for PC either, so I am not entirely surprised they aren't making this one for it.

I probably won't get FoC (or if I do, not until well after release).
QUOTE(kyde)
Not my finest work, but when life gives you lemons, they're yellow so just paint black stripes on them and call them Bumblebee. Kids will buy them.


#7 Powered Convoy

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Posted 16 February 2012 - 08:30 AM

Waits for Quantumhawk to post...

Randy

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#8 Esser-Z

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Posted 16 February 2012 - 08:47 AM

Well balls.

#9 MrBlud

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Posted 16 February 2012 - 08:51 AM

QUOTE
Yes, the game using the same engine as WFC is outside the expertise for the same programmers who made WFC, suuuure.


Considering the jive poor job they did with the PC port for the first one....yes, I would say it is.

I feel bad for the people who only have a PC that wanted to play this but I can't fault the developers for not wanting to release an inferior product.

#10 Zodberg

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Posted 16 February 2012 - 08:53 AM

I imagine it is entirely possible for them to perhaps change their minds in the half year until the game is released.
Woooo!

#11 ZacWilliam1

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Posted 16 February 2012 - 08:53 AM

How is this news to anyone?

They've been saying exactly this since they announced the game. I give them points for focusing on what they're good at and hope it results in a better game.


-ZacWilliam, a console gamer and always has been. Computers are for the Internet. Gaming's for consoles.

Edited by ZacWilliam1, 16 February 2012 - 08:55 AM.

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#12 BB Shockwave

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Posted 16 February 2012 - 08:57 AM

- BB Shockwave, depends on what your definition of "gaming" is. But I am gonna take a guess and say you probably weren't born yet when some of us were playing games on ZX Spectrum or Commodore 64.

QUOTE(MrBlud @ Feb 16 2012, 02:51 PM) <{POST_SNAPBACK}>
QUOTE
Yes, the game using the same engine as WFC is outside the expertise for the same programmers who made WFC, suuuure.


Considering the jive poor job they did with the PC port for the first one....yes, I would say it is.

I feel bad for the people who only have a PC that wanted to play this but I can't fault the developers for not wanting to release an inferior product.


What poor job? It ran absolutely fine for me, only froze/crashed maybe once through my walkthroughs, and despite me turning the graphics up to max (on a dual-core pentium with 2 GB ram and an ASUS 8600 GT card) it had barely any lag at all.

QUOTE(Zodberg @ Feb 16 2012, 02:53 PM) <{POST_SNAPBACK}>
I imagine it is entirely possible for them to perhaps change their minds in the half year until the game is released.


They didn't for the DOTM game... Though I am not sure that one used the same engine. I mean, WFC/FoC still uses the Unreal engine.

Edited by BB Shockwave, 16 February 2012 - 09:00 AM.

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#13 MrBlud

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Posted 16 February 2012 - 08:59 AM

QUOTE(BB Shockwave @ Feb 16 2012, 08:57 AM) <{POST_SNAPBACK}>
- BB Shockwave, depends on what your definition of "gaming" is. But I am gonna take a guess and say you probably weren't born yet when some of us were playing games on ZX Spectrum or Commodore 64.

QUOTE(MrBlud @ Feb 16 2012, 02:51 PM) <{POST_SNAPBACK}>
QUOTE
Yes, the game using the same engine as WFC is outside the expertise for the same programmers who made WFC, suuuure.


Considering the jive poor job they did with the PC port for the first one....yes, I would say it is.

I feel bad for the people who only have a PC that wanted to play this but I can't fault the developers for not wanting to release an inferior product.


What poor job? It ran absolutely fine for me, only froze/crashed maybe once through my walkthroughs, and despite me turning the graphics up to max (on a dual-core pentium with 2 GB ram and an ASUS 8600 GT card) it had barely any lag at all.


"This annoys me a lot, but at the same time, considering how badly they handled the PC side of things on WFC, I'm not surprised (No server/room migration, no checks on cheater/hackers, no DLC cause they are jerks)."

#14 ZacWilliam1

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Posted 16 February 2012 - 09:26 AM

QUOTE(BB Shockwave @ Feb 16 2012, 08:57 AM) <{POST_SNAPBACK}>
- BB Shockwave, depends on what your definition of "gaming" is. But I am gonna take a guess and say you probably weren't born yet when some of us were playing games on ZX Spectrum or Commodore 64.


Was that Pre-1976?

My Grandfather had a Commodore 64 (I think it's probably still in their basement.) I played a few games he programmed in for it. But we were always a console family. Collecovision with Atari attatchment. Then NES. Then, well every single major console (and some minor) released since then.

We had a couple computers during my childhood, but other than a stint with one of the Space Quest games, and Jeopardy, and You Don't Know Jack it didn't get gamed on much.

Console games just always seemed superior to me. You didn't ever have to worry about wether your system would run them or not or if you'd have to buy new hardware or patch or program or would just be out of luck. You just put the game in and played.


-ZacWilliam, to this day is uncomfortable gaming at his PC. I'd much rather be in a comfy chair with a controller and a big HD tv.
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#15 Touch My Thighs

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Posted 16 February 2012 - 09:27 AM

Good, the less shoddy ports, the better. If it's developed on Console, keep it on Console.

It's on the winds

More relative than that; a spark is felt

Where I catch the beauty of feeling.


#16 Esser-Z

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Posted 16 February 2012 - 09:33 AM

QUOTE(Hora Hora @ Feb 16 2012, 09:27 AM) <{POST_SNAPBACK}>
Good, the less shoddy ports, the better. If it's developed on Console, keep it on Console.

There's a flaw in your reasoning. No need for it to be a "shoddy port".

But, ah well. I'll live without the game. That's what I get--I miss a few games I want to play because I lack the consoles. On the flipside, I have access to the massive indie gaming field. S'cool.

#17 ▲ndrusi

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Posted 16 February 2012 - 09:36 AM

I just want to know whether it's coming to 3DS.

QUOTE(The Doctor Who @ Feb 16 2012, 08:16 AM) <{POST_SNAPBACK}>
No, I'll tell you what this is. PC gamers expect more options. Screen resolution, FoV, texture options, a whole slew of graphics and gameplay settings that are common on PC games, while, from what I've seen, console gamers don't have, in part because they don't need them. I've noticed that often Console to PC ports will lack many of these options, suggesting that it may take a lot of work to add them after the fact.

I can confirm that, if you've designed a piece of software around certain assumptions, suddenly converting all of those assumptions into configurable options is a royal pain in the ass.

QUOTE(orionpax44 @ Jun 24 2012, 01:03 AM) <{POST_SNAPBACK}>
Childrens toys? whaa the boxes seriously say ages 5+ I consider myself the plus.
QUOTE(mx-01 archon @ Sep 9 2012, 01:53 PM) <{POST_SNAPBACK}>
You're talking to ▲ndrusi. Assume everything that he posts is snark.

#18 -VP-

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Posted 16 February 2012 - 09:39 AM

I spend enough on having a decent gaming rig and a Wii for the kids, I'm not forkingout the cash for a 360/PS3 just for this. They just lost a customer.

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#19 Touch My Thighs

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Posted 16 February 2012 - 09:40 AM

QUOTE(Esser-Z @ Feb 17 2012, 12:33 AM) <{POST_SNAPBACK}>
QUOTE(Hora Hora @ Feb 16 2012, 09:27 AM) <{POST_SNAPBACK}>
Good, the less shoddy ports, the better. If it's developed on Console, keep it on Console.

There's a flaw in your reasoning. No need for it to be a "shoddy port".



Except time, money, and patience.

It's on the winds

More relative than that; a spark is felt

Where I catch the beauty of feeling.


#20 Esser-Z

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Posted 16 February 2012 - 09:42 AM

QUOTE(Hora Hora @ Feb 16 2012, 09:40 AM) <{POST_SNAPBACK}>
QUOTE(Esser-Z @ Feb 17 2012, 12:33 AM) <{POST_SNAPBACK}>
QUOTE(Hora Hora @ Feb 16 2012, 09:27 AM) <{POST_SNAPBACK}>
Good, the less shoddy ports, the better. If it's developed on Console, keep it on Console.

There's a flaw in your reasoning. No need for it to be a "shoddy port".



Except time, money, and patience.

There is no reason people cannot put the effort in to make a good port and thereby gain additional income from the product.



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