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@  Kalidor : (01 October 2016 - 01:30 PM)

If you're going to pick a sword to die on - make sure it isn't one of those tiny little cocktail swords

@  Bass X0 : (01 October 2016 - 01:16 PM)

What very specific prejudice.

@  ShadowMan024 : (01 October 2016 - 12:28 PM)

This is kinda hilarious. And sad, but mostly hilarious.

@  BillBarclay : (01 October 2016 - 12:09 PM)

doubt it pal! keep on dreaming!

@  SHIELD Agent 47 : (01 October 2016 - 12:06 PM)

May you be serviced by the resident grammar police on whatever forum you claim you will flee to.

@  BillBarclay : (01 October 2016 - 12:02 PM)

Content removed for violating the Allspark rules and guidelines.

@  BillBarclay : (01 October 2016 - 11:58 AM)

Content removed for violating the Allspark rules and guidelines.

@  NotVeryKnightly : (01 October 2016 - 11:57 AM)

You have some horrible reasoning if you think somebody posting a thing in more than one place is somehow totally unacceptable, yet the way you're acting isn't counterintuitively annoying.

@  BillBarclay : (01 October 2016 - 11:52 AM)

Content removed for violating the Allspark rules and guidelines.

@  SHIELD Agent 47 : (01 October 2016 - 11:43 AM)

Huh. That's certainly a different report.

@  Jalaguy : (01 October 2016 - 11:37 AM)

I'm gonna go ahead and clarify that "posting news about a TV crossover in the threads for the relevant TV shows" does not qualify as "spamming".

@  SHIELD Agent 47 : (01 October 2016 - 11:31 AM)

Also, isn't posting in a spam thread often perceived to be support for said spam?

@  SHIELD Agent 47 : (01 October 2016 - 11:31 AM)

I can barely read the grammar in that post.

@  unluckiness : (01 October 2016 - 10:58 AM)

Shouldn't you like, take that up with the other moderators rather than the random passersby reading this thing? Considering that, going by your word, your apparent first response was to resort to defamation, it doesn't reflect well on your assertion of truth.

@  PlutoniumBoss : (01 October 2016 - 10:55 AM)

Did you report the spam through proper channels or did you just whinge about it in a thread?

@  ShadowMan024 : (01 October 2016 - 10:55 AM)

Right.

@  ShadowMan024 : (01 October 2016 - 10:55 AM)

...

@  ShadowMan024 : (01 October 2016 - 10:54 AM)

...

@  ShadowMan024 : (01 October 2016 - 10:54 AM)

...

@  BillBarclay : (01 October 2016 - 10:44 AM)

the truth!

@  ShadowMan024 : (01 October 2016 - 10:41 AM)

what the hug did i just read

@  BillBarclay : (01 October 2016 - 10:38 AM)

Content removed for violating the Allspark rules and guidelines.

@  NightViper : (30 September 2016 - 08:38 PM)

*Snaps towel*

@  ShadowMan024 : (30 September 2016 - 06:10 PM)

FOOL! *points cane at NightViper*

@  NightViper : (30 September 2016 - 06:06 PM)

It's not "Fools of towel play"? Damn.

@  RichardT1977 : (30 September 2016 - 05:20 PM)

Huh, I always thought it was "tools of power play".

@  Nevermore : (30 September 2016 - 03:30 PM)

http://www.allspark.com/forums/topic/133313-instruments-of-destruction-30th-anniversary-edition-youtube-video-and-legal-purchase-links-inside/

@  TheMightyMol... : (30 September 2016 - 03:18 PM)

tools of foul play

@  Nevermore : (30 September 2016 - 03:04 PM)

instruments of destruction

@  SHIELD Agent 47 : (29 September 2016 - 03:01 PM)

Maybe like how Megaempress and her 4 Guards showed up so many male Cybertrons and Destrons. *snerk*

@  SHIELD Agent 47 : (29 September 2016 - 03:00 PM)

Maybe as a female EDC officer who actually kicks his ass for a change.

@  SHIELD Agent 47 : (29 September 2016 - 03:00 PM)

And Carly too.

@  SHIELD Agent 47 : (29 September 2016 - 03:00 PM)

I would be thrilled to see him in the IDW continuity in the near future.

@  zephyrX9 : (29 September 2016 - 02:56 PM)

when the hell is chip chase gonna come back?

@  Robowang : (29 September 2016 - 11:14 AM)

Like a letter to my mom from prison inmates!

@  LBD "Nyt... : (28 September 2016 - 09:29 PM)

Oh wait, I see it's been addressed.

@  LBD "Nyt... : (28 September 2016 - 09:27 PM)

I was when I posted that, yeah. I'll let you know if it happens again.

@  Dracula : (28 September 2016 - 02:10 PM)

You're clicking on threads and they're redirecting to that?

@  LBD "Nyt... : (28 September 2016 - 01:05 PM)

Why do forum pages keep forwarding me to this? http://www.allsparkt...2VjMDYxZTQxYmVl

@  Broadside : (28 September 2016 - 12:05 PM)

Anyone know what the caption on this page refers to? http://tfwiki.net/wiki/Primon

@  RichardT1977 : (28 September 2016 - 09:53 AM)

After the season finale where RM Corp found a way to make thinking Bots, I was hoping for a continuation of the story where Paradim learned the hard way the downside of Bots that can say, "No."

@  Rycochet : (28 September 2016 - 09:40 AM)

I liked Phantom 2040 more.

@  Blues : (27 September 2016 - 05:08 PM)

I LOVE BOT MASTER SO MUCH. Too bad the toys sucked. I even own jungle fiver. I love him so much, but he can barely stand on his own.

@  TheMightyMol... : (27 September 2016 - 05:03 PM)

That's the 90s.

@  MEDdMI : (27 September 2016 - 04:50 PM)

Ninjzz? That's an unfortunate name.

@  Verity Carlo : (27 September 2016 - 04:44 PM)

Also I thought Fico Ossio was quite nice on Revolutions.

@  Rycochet : (27 September 2016 - 04:36 PM)

You know the planet is in a jam, a diabolical plan of only one man. Louis Leon Paradim an international punk, and his army of 3As are his piece of junk.

@  Telly : (27 September 2016 - 04:26 PM)

for the longest time i thought jungle fiver was called jungle fiBer

@  Bass X0 : (27 September 2016 - 04:21 PM)

Does anybody remember the cartoon Bots Master? I enjoyed the show but looking back on it, most of the robot designs were lame. The only cool designs were Jungle Fiver and Ninjzz although the toys were nothing compared to Transformers of course. I thought the main human characters were decent enough for a show about robots. 

@  Verity Carlo : (27 September 2016 - 02:43 PM)

Although this is odd to me, since I'm fairly sure they are/were good friends.


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Fall of Cybertron not coming to PC


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86 replies to this topic

#1 BB Shockwave

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Posted 16 February 2012 - 08:04 AM

I mean, seriously...

Is it THAT hard to program a port to PC? Really? And their reason is, get this... "because it?s outside the area of expertise".

Yes, the game using the same engine as WFC is outside the expertise for the same programmers who made WFC, suuuure.

Now I could go on about how we should hire Death's Head to force them to release the game to PC, but how about realistically? What could we do?

Would sending payment WELL in advance to pre-order the game for PC convince them? (IE, now?) 'Cause I would... and I bet many others would.

Edited by BB Shockwave, 23 February 2012 - 07:58 AM.

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#2 Powered Convoy

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Posted 16 February 2012 - 08:13 AM

Time to buy a PS3 or X-Box 360 if you haven't already it would seem then.

Randy

#3 The Doctor Who

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Posted 16 February 2012 - 08:16 AM

Well... I was looking forward to FoC, but being a PC gamer, I guess I won't be playing it.

No, I'll tell you what this is. PC gamers expect more options. Screen resolution, FoV, texture options, a whole slew of graphics and gameplay settings that are common on PC games, while, from what I've seen, console gamers don't have, in part because they don't need them. I've noticed that often Console to PC ports will lack many of these options, suggesting that it may take a lot of work to add them after the fact.

Probably they just don't want to have to do that.

It would make a lot more sense than for the same guys who made WfC to suddenly declare they don't know how to make a PC game. WfC seemed to work quite well and I had a lot of fun with it on PC, but hey... I guess that's forty to fifty bucks I just saved. Makes me wonder if I really want that FoC Jazz as much now.


Oh who am I kidding, I'll have to get Jazz XD

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#4 BB Shockwave

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Posted 16 February 2012 - 08:26 AM

It's especially surprising they'd cite these reasons, when WFC has gotten extremely good reviews for PC as well. And I never experienced any performance issues either.

QUOTE(Powered Convoy @ Feb 16 2012, 02:13 PM) <{POST_SNAPBACK}>
Time to buy a PS3 or X-Box 360 if you haven't already it would seem then.

Randy


I will never buy a console to play ONE game.

And don't tell me about other console games... I keep track of what's coming out, none of them interest me. My gaming interests are Turn-Based and Real-Time Strategies, RPGs, puzzle games, and Diablo-like action RPGs - while most stuff on consoles are 'vanilla' hack and slash RPGs (basically, FPS with a sword), FPSs, God of War like action games, and of course, various racing/flying simulators.

I was the same way when Transformers Tatakai was made for PS2. I was not gonna buy a PS2 (and modchip it) to play ONE game that interest me.

I might borrow a console from a friend, or go to him and play the game, that's all. But already all the modding possibilites are totally lost for FoC, and imagine what talented modders could have done with a TF game containing combiners and Dinobots. icon-screamer.gif

Edited by BB Shockwave, 16 February 2012 - 08:27 AM.

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#5 Vestras

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Posted 16 February 2012 - 08:27 AM

Crap in a hat.

I don't have the funds for a console jump, I've been getting by on portables and my left over PS2/Steam library for ages.


This annoys me a lot, but at the same time, considering how badly they handled the PC side of things on WFC, I'm not surprised (No server/room migration, no checks on cheater/hackers, no DLC cause they are jerks).
Clearing out some old TFs and Mugenbine in my BST Thread. You know you want some of these.

#6 gargunkle

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Posted 16 February 2012 - 08:29 AM

Disappointing I suppose. I played WfC on the PC. I prefer PC with mouse/keyboard for shooter games. However, I found WfC pretty annoying in robot mode with the perspective forced to the side of the character. And none of the bonus content came out for PC either, so I am not entirely surprised they aren't making this one for it.

I probably won't get FoC (or if I do, not until well after release).
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#7 Powered Convoy

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Posted 16 February 2012 - 08:30 AM

Waits for Quantumhawk to post...

Randy

#8 Esser-Z

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Posted 16 February 2012 - 08:47 AM

Well balls.

#9 MrBlud

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Posted 16 February 2012 - 08:51 AM

QUOTE
Yes, the game using the same engine as WFC is outside the expertise for the same programmers who made WFC, suuuure.


Considering the jive poor job they did with the PC port for the first one....yes, I would say it is.

I feel bad for the people who only have a PC that wanted to play this but I can't fault the developers for not wanting to release an inferior product.

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#10 Zodberg

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Posted 16 February 2012 - 08:53 AM

I imagine it is entirely possible for them to perhaps change their minds in the half year until the game is released.
Woooo!

#11 ZacWilliam1

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Posted 16 February 2012 - 08:53 AM

How is this news to anyone?

They've been saying exactly this since they announced the game. I give them points for focusing on what they're good at and hope it results in a better game.


-ZacWilliam, a console gamer and always has been. Computers are for the Internet. Gaming's for consoles.

Edited by ZacWilliam1, 16 February 2012 - 08:55 AM.

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Or the proverbial ailerons of Titanium Moosebots?

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#12 BB Shockwave

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Posted 16 February 2012 - 08:57 AM

- BB Shockwave, depends on what your definition of "gaming" is. But I am gonna take a guess and say you probably weren't born yet when some of us were playing games on ZX Spectrum or Commodore 64.

QUOTE(MrBlud @ Feb 16 2012, 02:51 PM) <{POST_SNAPBACK}>
QUOTE
Yes, the game using the same engine as WFC is outside the expertise for the same programmers who made WFC, suuuure.


Considering the jive poor job they did with the PC port for the first one....yes, I would say it is.

I feel bad for the people who only have a PC that wanted to play this but I can't fault the developers for not wanting to release an inferior product.


What poor job? It ran absolutely fine for me, only froze/crashed maybe once through my walkthroughs, and despite me turning the graphics up to max (on a dual-core pentium with 2 GB ram and an ASUS 8600 GT card) it had barely any lag at all.

QUOTE(Zodberg @ Feb 16 2012, 02:53 PM) <{POST_SNAPBACK}>
I imagine it is entirely possible for them to perhaps change their minds in the half year until the game is released.


They didn't for the DOTM game... Though I am not sure that one used the same engine. I mean, WFC/FoC still uses the Unreal engine.

Edited by BB Shockwave, 16 February 2012 - 09:00 AM.

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#13 MrBlud

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Posted 16 February 2012 - 08:59 AM

QUOTE(BB Shockwave @ Feb 16 2012, 08:57 AM) <{POST_SNAPBACK}>
- BB Shockwave, depends on what your definition of "gaming" is. But I am gonna take a guess and say you probably weren't born yet when some of us were playing games on ZX Spectrum or Commodore 64.

QUOTE(MrBlud @ Feb 16 2012, 02:51 PM) <{POST_SNAPBACK}>
QUOTE
Yes, the game using the same engine as WFC is outside the expertise for the same programmers who made WFC, suuuure.


Considering the jive poor job they did with the PC port for the first one....yes, I would say it is.

I feel bad for the people who only have a PC that wanted to play this but I can't fault the developers for not wanting to release an inferior product.


What poor job? It ran absolutely fine for me, only froze/crashed maybe once through my walkthroughs, and despite me turning the graphics up to max (on a dual-core pentium with 2 GB ram and an ASUS 8600 GT card) it had barely any lag at all.


"This annoys me a lot, but at the same time, considering how badly they handled the PC side of things on WFC, I'm not surprised (No server/room migration, no checks on cheater/hackers, no DLC cause they are jerks)."

tease-sig.jpg


#14 ZacWilliam1

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Posted 16 February 2012 - 09:26 AM

QUOTE(BB Shockwave @ Feb 16 2012, 08:57 AM) <{POST_SNAPBACK}>
- BB Shockwave, depends on what your definition of "gaming" is. But I am gonna take a guess and say you probably weren't born yet when some of us were playing games on ZX Spectrum or Commodore 64.


Was that Pre-1976?

My Grandfather had a Commodore 64 (I think it's probably still in their basement.) I played a few games he programmed in for it. But we were always a console family. Collecovision with Atari attatchment. Then NES. Then, well every single major console (and some minor) released since then.

We had a couple computers during my childhood, but other than a stint with one of the Space Quest games, and Jeopardy, and You Don't Know Jack it didn't get gamed on much.

Console games just always seemed superior to me. You didn't ever have to worry about wether your system would run them or not or if you'd have to buy new hardware or patch or program or would just be out of luck. You just put the game in and played.


-ZacWilliam, to this day is uncomfortable gaming at his PC. I'd much rather be in a comfy chair with a controller and a big HD tv.
Ever wonder about the speed of Turbofoxes?
Or the proverbial ailerons of Titanium Moosebots?

*Visit the one and only Cybertronic Bestiary.
For a mechazoologic tour of the mechanimals of Cybertron.


#15 Touch My Thighs

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Posted 16 February 2012 - 09:27 AM

Good, the less shoddy ports, the better. If it's developed on Console, keep it on Console.

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#16 Esser-Z

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Posted 16 February 2012 - 09:33 AM

QUOTE(Hora Hora @ Feb 16 2012, 09:27 AM) <{POST_SNAPBACK}>
Good, the less shoddy ports, the better. If it's developed on Console, keep it on Console.

There's a flaw in your reasoning. No need for it to be a "shoddy port".

But, ah well. I'll live without the game. That's what I get--I miss a few games I want to play because I lack the consoles. On the flipside, I have access to the massive indie gaming field. S'cool.

#17 ▲ndrusi

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Posted 16 February 2012 - 09:36 AM

I just want to know whether it's coming to 3DS.

QUOTE(The Doctor Who @ Feb 16 2012, 08:16 AM) <{POST_SNAPBACK}>
No, I'll tell you what this is. PC gamers expect more options. Screen resolution, FoV, texture options, a whole slew of graphics and gameplay settings that are common on PC games, while, from what I've seen, console gamers don't have, in part because they don't need them. I've noticed that often Console to PC ports will lack many of these options, suggesting that it may take a lot of work to add them after the fact.

I can confirm that, if you've designed a piece of software around certain assumptions, suddenly converting all of those assumptions into configurable options is a royal pain in the ass.

QUOTE(orionpax44 @ Jun 24 2012, 01:03 AM) <{POST_SNAPBACK}>
Childrens toys? whaa the boxes seriously say ages 5+ I consider myself the plus.
QUOTE(mx-01 archon @ Sep 9 2012, 01:53 PM) <{POST_SNAPBACK}>
You're talking to ▲ndrusi. Assume everything that he posts is snark.

#18 -VP-

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Posted 16 February 2012 - 09:39 AM

I spend enough on having a decent gaming rig and a Wii for the kids, I'm not forkingout the cash for a 360/PS3 just for this. They just lost a customer.

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#19 Touch My Thighs

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Posted 16 February 2012 - 09:40 AM

QUOTE(Esser-Z @ Feb 17 2012, 12:33 AM) <{POST_SNAPBACK}>
QUOTE(Hora Hora @ Feb 16 2012, 09:27 AM) <{POST_SNAPBACK}>
Good, the less shoddy ports, the better. If it's developed on Console, keep it on Console.

There's a flaw in your reasoning. No need for it to be a "shoddy port".



Except time, money, and patience.

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#20 Esser-Z

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Posted 16 February 2012 - 09:42 AM

QUOTE(Hora Hora @ Feb 16 2012, 09:40 AM) <{POST_SNAPBACK}>
QUOTE(Esser-Z @ Feb 17 2012, 12:33 AM) <{POST_SNAPBACK}>
QUOTE(Hora Hora @ Feb 16 2012, 09:27 AM) <{POST_SNAPBACK}>
Good, the less shoddy ports, the better. If it's developed on Console, keep it on Console.

There's a flaw in your reasoning. No need for it to be a "shoddy port".



Except time, money, and patience.

There is no reason people cannot put the effort in to make a good port and thereby gain additional income from the product.