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@  Paladin : (10 December 2016 - 08:34 PM)

"Black Desert Online" here..

@  ▲ndrusi : (10 December 2016 - 06:31 PM)

I'm seeing a Dell ad right now

@  Varnon : (10 December 2016 - 05:44 PM)

I see the adds fine... but oh lort, what did I click on to make ladychinesedate and muslimmatrimonial ads come up?

@  ShadowMan024 : (10 December 2016 - 05:39 PM)

Why am I bringing that up? Because it also probably echoes how Marvel feels about the DC cinematic universe.

@  ShadowMan024 : (10 December 2016 - 05:37 PM)

Walt Disney on Fleischer Studios' Gulliver's Travels: "We can do better than that with our second-string animators."

@  TM2-Megatron : (10 December 2016 - 05:29 PM)

I don't see any ads

@  Kalidor : (10 December 2016 - 04:54 PM)

Can you guys see the google ads? I tried to get rid of the invasive video ads but I feel like I broke something

@  Rycochet : (10 December 2016 - 06:00 AM)

I always find the subscriber numbers given by places like Facebook and Youtube highly dubious. He may have 50 million accounts subscribing to his videos, but how many of those actually watch, how many are unique people and not a 13 year old's 16 different youtube accounts and so on and so forth.

@  Blacknife : (10 December 2016 - 02:14 AM)

I suppose my guilty pleasure is Ijustine...so yeah...*thingsoneshouldn'tadmit

@  Waspinator : (10 December 2016 - 01:50 AM)

Honestly, there's people considered celebrities for much worse reasons.

@  Ms Virion : (10 December 2016 - 01:01 AM)

I don't know, if 50 million people all watch someone's content, I'm pretty sure they are.

@  Confuzor : (10 December 2016 - 12:47 AM)

Mr the Frog, we all discussed this and agreed "A youtube person is not a celebrity"

@  OrionPax44 : (09 December 2016 - 05:16 PM)

Only reason I know that name is due to my 13 year old would keep talking about him. He can go by by for all I care.

@  Rycochet : (09 December 2016 - 12:16 PM)

I doubt it's to help anyone but himself, by pointing out he can and will possibly totally delete his channel and getting a lot of buzz online for it, I'm sure he's hoping some other internet company or media dinosaur is going to throw money around to get him on board.

@  The Doctor Who : (09 December 2016 - 12:11 PM)

I mean, YouTube does have some really awful and content-creator-unfriendly policies, but, uh, I don't see what that would do to help...

@  Benbot : (09 December 2016 - 11:54 AM)

To protest how Youtube promotes certain videos and channels over others. Because...he doesn't get enough views...?

@  unluckiness : (09 December 2016 - 11:48 AM)

Why would he delete a source of income for basically doing nothing?

@  Dracula : (09 December 2016 - 11:43 AM)

He's a guy that does let's plays, and he claimed he'd delete his channel in protest of YouTube if he reached...what, 50M subscribers?

@  Rycochet : (09 December 2016 - 11:34 AM)

The internet equivelant of someone jangling keys and making a silly voice to amuse a toddler.

@  Benbot : (09 December 2016 - 11:30 AM)

for reasons that cannot be fathomed

@  Benbot : (09 December 2016 - 11:29 AM)

some Youtube guy that little kids like

@  Paladin : (09 December 2016 - 11:26 AM)

the hugs' a "Pewdiepie?"

@  Benbot : (09 December 2016 - 11:22 AM)

So has PewDiePie deleted his channel yet?

@  BlackMax : (09 December 2016 - 05:20 AM)

Sh Shrapnel Pig can have an army of clones of himself and chew through reinforced metal doors? I am officially afraid now.

@  Autobot Bubbs : (09 December 2016 - 03:46 AM)

Who said his name?

@  The Doctor Who : (08 December 2016 - 10:58 PM)

Shrapnel pig, Shrapnel Pig does whatever a Shrapnel can!

@  BlackMax : (08 December 2016 - 06:03 PM)

"Enjoy your shrapnel pig" is now a phrase I will work at random into conversation.

@  Rycochet : (08 December 2016 - 06:01 PM)

Enjoy your shrapnel pig, kids!

@  Rycochet : (08 December 2016 - 06:01 PM)

How about BWN Randy? GPS paired with a springloaded gimmick.

@  TheMightyMol... : (08 December 2016 - 05:10 PM)

Find a box of G1 Slog. GPS and rubber shell rot.

@  Patchouli Kn... : (08 December 2016 - 05:08 PM)

The height of Transformer-toy-donation-based cruelty.

@  Bass X0 : (08 December 2016 - 05:06 PM)

Ha! That G2 Slingshot will crumble in their hands! That's pretty hateful.

@  Patchouli Kn... : (08 December 2016 - 05:03 PM)

Donate one of the older figures made entirely of gold plastic. :wtf

@  ShadowMan024 : (08 December 2016 - 04:49 PM)

Okay, that's going way too far.

@  Locoman : (08 December 2016 - 04:38 PM)

Armada Sideswipes for all the boys and girls!

@  TheMightyMol... : (08 December 2016 - 04:36 PM)

Okay now you're just taking this too far.

@  ShadowMan024 : (08 December 2016 - 04:32 PM)

And if you wanna go to hell, you'll donate a Tuner Mudflap.

@  Bass X0 : (08 December 2016 - 04:08 PM)

and if you're really feeling abusive, you will give the gift of Generations Cheetor. probably still some shelf-warming a store somewhere

@  TheMightyMol... : (08 December 2016 - 01:51 PM)

In that case, ALL the Rattraps.

@  Rycochet : (08 December 2016 - 10:47 AM)

Toys for tots you hate.

@  unluckiness : (08 December 2016 - 09:12 AM)

Poor tots, having to transform that.

@  Steevy Maximus : (08 December 2016 - 12:04 AM)

If Rattrap is still there, I'll just buy it for Toys for Tots. Two plus years is too long to see a figure shelfwarm

@  The Doctor Who : (07 December 2016 - 09:24 PM)

About this much:

@  Telly : (07 December 2016 - 09:06 PM)

what length of rope do you think youll need?

@  D.M : (07 December 2016 - 08:59 PM)

He's gonna need more rope.

@  BlackMax : (07 December 2016 - 06:12 PM)

C'mon now, you can't play the game if you're not going to follow the rules.

@  The Doctor Who : (07 December 2016 - 05:04 PM)

Candlejack Skellington.

@  Noideaforaname : (07 December 2016 - 05:02 PM)

CANDLEJACK CANDLEJACK CANDLEJACK

@  BlackMax : (07 December 2016 - 04:27 PM)

What was he talking about? That old cartoon about Candlej

@  Dracula : (07 December 2016 - 03:01 PM)

ShadowMan024's body was never found


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Fall of Cybertron not coming to PC


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86 replies to this topic

#1 BB Shockwave

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Posted 16 February 2012 - 08:04 AM

I mean, seriously...

Is it THAT hard to program a port to PC? Really? And their reason is, get this... "because it?s outside the area of expertise".

Yes, the game using the same engine as WFC is outside the expertise for the same programmers who made WFC, suuuure.

Now I could go on about how we should hire Death's Head to force them to release the game to PC, but how about realistically? What could we do?

Would sending payment WELL in advance to pre-order the game for PC convince them? (IE, now?) 'Cause I would... and I bet many others would.

Edited by BB Shockwave, 23 February 2012 - 07:58 AM.

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#2 Powered Convoy

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Posted 16 February 2012 - 08:13 AM

Time to buy a PS3 or X-Box 360 if you haven't already it would seem then.

Randy

#3 The Doctor Who

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Posted 16 February 2012 - 08:16 AM

Well... I was looking forward to FoC, but being a PC gamer, I guess I won't be playing it.

No, I'll tell you what this is. PC gamers expect more options. Screen resolution, FoV, texture options, a whole slew of graphics and gameplay settings that are common on PC games, while, from what I've seen, console gamers don't have, in part because they don't need them. I've noticed that often Console to PC ports will lack many of these options, suggesting that it may take a lot of work to add them after the fact.

Probably they just don't want to have to do that.

It would make a lot more sense than for the same guys who made WfC to suddenly declare they don't know how to make a PC game. WfC seemed to work quite well and I had a lot of fun with it on PC, but hey... I guess that's forty to fifty bucks I just saved. Makes me wonder if I really want that FoC Jazz as much now.


Oh who am I kidding, I'll have to get Jazz XD

#4 BB Shockwave

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Posted 16 February 2012 - 08:26 AM

It's especially surprising they'd cite these reasons, when WFC has gotten extremely good reviews for PC as well. And I never experienced any performance issues either.

QUOTE(Powered Convoy @ Feb 16 2012, 02:13 PM) <{POST_SNAPBACK}>
Time to buy a PS3 or X-Box 360 if you haven't already it would seem then.

Randy


I will never buy a console to play ONE game.

And don't tell me about other console games... I keep track of what's coming out, none of them interest me. My gaming interests are Turn-Based and Real-Time Strategies, RPGs, puzzle games, and Diablo-like action RPGs - while most stuff on consoles are 'vanilla' hack and slash RPGs (basically, FPS with a sword), FPSs, God of War like action games, and of course, various racing/flying simulators.

I was the same way when Transformers Tatakai was made for PS2. I was not gonna buy a PS2 (and modchip it) to play ONE game that interest me.

I might borrow a console from a friend, or go to him and play the game, that's all. But already all the modding possibilites are totally lost for FoC, and imagine what talented modders could have done with a TF game containing combiners and Dinobots. icon-screamer.gif

Edited by BB Shockwave, 16 February 2012 - 08:27 AM.

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#5 Vestras

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Posted 16 February 2012 - 08:27 AM

Crap in a hat.

I don't have the funds for a console jump, I've been getting by on portables and my left over PS2/Steam library for ages.


This annoys me a lot, but at the same time, considering how badly they handled the PC side of things on WFC, I'm not surprised (No server/room migration, no checks on cheater/hackers, no DLC cause they are jerks).
Clearing out some old TFs and Mugenbine in my BST Thread. You know you want some of these.

#6 gargunkle

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Posted 16 February 2012 - 08:29 AM

Disappointing I suppose. I played WfC on the PC. I prefer PC with mouse/keyboard for shooter games. However, I found WfC pretty annoying in robot mode with the perspective forced to the side of the character. And none of the bonus content came out for PC either, so I am not entirely surprised they aren't making this one for it.

I probably won't get FoC (or if I do, not until well after release).
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Not my finest work, but when life gives you lemons, they're yellow so just paint black stripes on them and call them Bumblebee. Kids will buy them.


#7 Powered Convoy

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Posted 16 February 2012 - 08:30 AM

Waits for Quantumhawk to post...

Randy

#8 Esser-Z

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Posted 16 February 2012 - 08:47 AM

Well balls.

#9 MrBlud

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Posted 16 February 2012 - 08:51 AM

QUOTE
Yes, the game using the same engine as WFC is outside the expertise for the same programmers who made WFC, suuuure.


Considering the jive poor job they did with the PC port for the first one....yes, I would say it is.

I feel bad for the people who only have a PC that wanted to play this but I can't fault the developers for not wanting to release an inferior product.

#10 Zodberg

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Posted 16 February 2012 - 08:53 AM

I imagine it is entirely possible for them to perhaps change their minds in the half year until the game is released.
Woooo!

#11 ZacWilliam1

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Posted 16 February 2012 - 08:53 AM

How is this news to anyone?

They've been saying exactly this since they announced the game. I give them points for focusing on what they're good at and hope it results in a better game.


-ZacWilliam, a console gamer and always has been. Computers are for the Internet. Gaming's for consoles.

Edited by ZacWilliam1, 16 February 2012 - 08:55 AM.

Ever wonder about the speed of Turbofoxes?
Or the proverbial ailerons of Titanium Moosebots?

*Visit the one and only Cybertronic Bestiary.
For a mechazoologic tour of the mechanimals of Cybertron.


#12 BB Shockwave

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Posted 16 February 2012 - 08:57 AM

- BB Shockwave, depends on what your definition of "gaming" is. But I am gonna take a guess and say you probably weren't born yet when some of us were playing games on ZX Spectrum or Commodore 64.

QUOTE(MrBlud @ Feb 16 2012, 02:51 PM) <{POST_SNAPBACK}>
QUOTE
Yes, the game using the same engine as WFC is outside the expertise for the same programmers who made WFC, suuuure.


Considering the jive poor job they did with the PC port for the first one....yes, I would say it is.

I feel bad for the people who only have a PC that wanted to play this but I can't fault the developers for not wanting to release an inferior product.


What poor job? It ran absolutely fine for me, only froze/crashed maybe once through my walkthroughs, and despite me turning the graphics up to max (on a dual-core pentium with 2 GB ram and an ASUS 8600 GT card) it had barely any lag at all.

QUOTE(Zodberg @ Feb 16 2012, 02:53 PM) <{POST_SNAPBACK}>
I imagine it is entirely possible for them to perhaps change their minds in the half year until the game is released.


They didn't for the DOTM game... Though I am not sure that one used the same engine. I mean, WFC/FoC still uses the Unreal engine.

Edited by BB Shockwave, 16 February 2012 - 09:00 AM.

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#13 MrBlud

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Posted 16 February 2012 - 08:59 AM

QUOTE(BB Shockwave @ Feb 16 2012, 08:57 AM) <{POST_SNAPBACK}>
- BB Shockwave, depends on what your definition of "gaming" is. But I am gonna take a guess and say you probably weren't born yet when some of us were playing games on ZX Spectrum or Commodore 64.

QUOTE(MrBlud @ Feb 16 2012, 02:51 PM) <{POST_SNAPBACK}>
QUOTE
Yes, the game using the same engine as WFC is outside the expertise for the same programmers who made WFC, suuuure.


Considering the jive poor job they did with the PC port for the first one....yes, I would say it is.

I feel bad for the people who only have a PC that wanted to play this but I can't fault the developers for not wanting to release an inferior product.


What poor job? It ran absolutely fine for me, only froze/crashed maybe once through my walkthroughs, and despite me turning the graphics up to max (on a dual-core pentium with 2 GB ram and an ASUS 8600 GT card) it had barely any lag at all.


"This annoys me a lot, but at the same time, considering how badly they handled the PC side of things on WFC, I'm not surprised (No server/room migration, no checks on cheater/hackers, no DLC cause they are jerks)."

#14 ZacWilliam1

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Posted 16 February 2012 - 09:26 AM

QUOTE(BB Shockwave @ Feb 16 2012, 08:57 AM) <{POST_SNAPBACK}>
- BB Shockwave, depends on what your definition of "gaming" is. But I am gonna take a guess and say you probably weren't born yet when some of us were playing games on ZX Spectrum or Commodore 64.


Was that Pre-1976?

My Grandfather had a Commodore 64 (I think it's probably still in their basement.) I played a few games he programmed in for it. But we were always a console family. Collecovision with Atari attatchment. Then NES. Then, well every single major console (and some minor) released since then.

We had a couple computers during my childhood, but other than a stint with one of the Space Quest games, and Jeopardy, and You Don't Know Jack it didn't get gamed on much.

Console games just always seemed superior to me. You didn't ever have to worry about wether your system would run them or not or if you'd have to buy new hardware or patch or program or would just be out of luck. You just put the game in and played.


-ZacWilliam, to this day is uncomfortable gaming at his PC. I'd much rather be in a comfy chair with a controller and a big HD tv.
Ever wonder about the speed of Turbofoxes?
Or the proverbial ailerons of Titanium Moosebots?

*Visit the one and only Cybertronic Bestiary.
For a mechazoologic tour of the mechanimals of Cybertron.


#15 Touch My Thighs

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Posted 16 February 2012 - 09:27 AM

Good, the less shoddy ports, the better. If it's developed on Console, keep it on Console.

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#16 Esser-Z

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Posted 16 February 2012 - 09:33 AM

QUOTE(Hora Hora @ Feb 16 2012, 09:27 AM) <{POST_SNAPBACK}>
Good, the less shoddy ports, the better. If it's developed on Console, keep it on Console.

There's a flaw in your reasoning. No need for it to be a "shoddy port".

But, ah well. I'll live without the game. That's what I get--I miss a few games I want to play because I lack the consoles. On the flipside, I have access to the massive indie gaming field. S'cool.

#17 ▲ndrusi

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Posted 16 February 2012 - 09:36 AM

I just want to know whether it's coming to 3DS.

QUOTE(The Doctor Who @ Feb 16 2012, 08:16 AM) <{POST_SNAPBACK}>
No, I'll tell you what this is. PC gamers expect more options. Screen resolution, FoV, texture options, a whole slew of graphics and gameplay settings that are common on PC games, while, from what I've seen, console gamers don't have, in part because they don't need them. I've noticed that often Console to PC ports will lack many of these options, suggesting that it may take a lot of work to add them after the fact.

I can confirm that, if you've designed a piece of software around certain assumptions, suddenly converting all of those assumptions into configurable options is a royal pain in the ass.

QUOTE(orionpax44 @ Jun 24 2012, 01:03 AM) <{POST_SNAPBACK}>
Childrens toys? whaa the boxes seriously say ages 5+ I consider myself the plus.
QUOTE(mx-01 archon @ Sep 9 2012, 01:53 PM) <{POST_SNAPBACK}>
You're talking to ▲ndrusi. Assume everything that he posts is snark.

#18 -VP-

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Posted 16 February 2012 - 09:39 AM

I spend enough on having a decent gaming rig and a Wii for the kids, I'm not forkingout the cash for a 360/PS3 just for this. They just lost a customer.

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#19 Touch My Thighs

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Posted 16 February 2012 - 09:40 AM

QUOTE(Esser-Z @ Feb 17 2012, 12:33 AM) <{POST_SNAPBACK}>
QUOTE(Hora Hora @ Feb 16 2012, 09:27 AM) <{POST_SNAPBACK}>
Good, the less shoddy ports, the better. If it's developed on Console, keep it on Console.

There's a flaw in your reasoning. No need for it to be a "shoddy port".



Except time, money, and patience.

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#20 Esser-Z

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Posted 16 February 2012 - 09:42 AM

QUOTE(Hora Hora @ Feb 16 2012, 09:40 AM) <{POST_SNAPBACK}>
QUOTE(Esser-Z @ Feb 17 2012, 12:33 AM) <{POST_SNAPBACK}>
QUOTE(Hora Hora @ Feb 16 2012, 09:27 AM) <{POST_SNAPBACK}>
Good, the less shoddy ports, the better. If it's developed on Console, keep it on Console.

There's a flaw in your reasoning. No need for it to be a "shoddy port".



Except time, money, and patience.

There is no reason people cannot put the effort in to make a good port and thereby gain additional income from the product.