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@  LV! : (25 August 2016 - 01:01 PM)

That guy had a perfectly nice home, he just didn't want the neighbors to see you with him.

@  TheMightyMol... : (25 August 2016 - 11:52 AM)

Did you at least buy him dinner?

@  Robowang : (25 August 2016 - 11:14 AM)

So I was making out with this random old homeless guy, and he stops and is all like "Why are you making out with me?" and I'm just like "Shut up, Homeless Guy."

@  Benbot : (25 August 2016 - 07:34 AM)

What?

@  MEDdMI : (25 August 2016 - 05:58 AM)

Aren't we the ones causing trouble for Kalidor?

@  LBD "Nyt... : (25 August 2016 - 12:17 AM)

Also, anyone know how to find the rest of how Kalidor got a kid in trouuuuuubleee?

@  LBD "Nyt... : (25 August 2016 - 12:11 AM)

@ TheMightyMol... : (24 August 2016 - 03:20 AM) Why do you hate yourself? -- I don't, really. Whether good or ill, I'd like to know how RG1 goes so, if nothing else, I can actually talk about it from a place of experience.

@  Verity Carlo : (24 August 2016 - 06:58 PM)

I've seen Minority Report, I don't want to read the same thing except with superheroes and also shit

@  Verity Carlo : (24 August 2016 - 06:57 PM)

You know, what I hate about Civil War II the most is that it's not even trying to break out of the Minority Report shaped hole it's in.

@  tffan01 : (24 August 2016 - 02:39 PM)

the debate sems to be over.

@  MEDdMI : (24 August 2016 - 02:37 PM)

Wouldn't it be easier to debate this in the comics subforum?

@  tffan01 : (24 August 2016 - 01:31 PM)

I don't have anything else to say (although I still think G2 is the true ending, even if G I Joe doesn't mention it, it seems G I Joe/G2 crossover isn't canon for G I Joe comics but only for the Transformers continuity)

@  tffan01 : (24 August 2016 - 01:29 PM)

ok whatever you won.

@  tffan01 : (24 August 2016 - 01:27 PM)

that's why I said "if", I dunno I didn't read G2 or G I Joe. 

@  NotVeryKnightly : (24 August 2016 - 01:26 PM)

Also,you're still basing this entirely on G2 matching a storyline that was part of G2 itself rather than whether or not G2 matches better with the G1 comic proper.

@  NotVeryKnightly : (24 August 2016 - 01:24 PM)

The idea kind of falls apart when it requires that the apocalyptic alien invasions had such little impact that everyone easily just ignored forever.

@  tffan01 : (24 August 2016 - 01:17 PM)

If some issues of G I Joe comics is a prelude to G2 and if there's nothing in the future G I Joe stories that condradicts San Francisco getting destroyed, yes I would say they share a continuity. 

@  NotVeryKnightly : (24 August 2016 - 01:02 PM)

If you're gonna go "we can assume it did happen even though it's never talked about as long as nothing specifically contradicts it", then surely it's just as easy to assume that the actual G1 TF and Joe crossover happened in the backstory of Classics and RG1.

@  tffan01 : (24 August 2016 - 01:02 PM)

also I refrained from mentioning Ask Vector Prime but but didn't it say RG1 is a splinter timeline?

@  tffan01 : (24 August 2016 - 12:58 PM)

has san francisco ever appeared in G I Joe stories that was chronologically set after G2?

@  NotVeryKnightly : (24 August 2016 - 12:55 PM)

Intent is not the same as result. And comics end up ignoring things quite often.

@  Telly : (24 August 2016 - 12:54 PM)

maybe they figured a lot of people that read gi joe also read transformers. so they throw a crossover/build up in their to get some excitement for the new comic coming

@  tffan01 : (24 August 2016 - 12:51 PM)

If G2 universe was to be unrelated to G I Joe, why did they do a prelude to it?

@  NotVeryKnightly : (24 August 2016 - 12:33 PM)

Classics and RG1 not including Joe issues 138-145 in their backstory does not preclude them from including TF 1-80, or even the Joe and TF miniseries.

@  TheMightyMol... : (24 August 2016 - 12:30 PM)

Marvel 616 is also a massive continuity snarl from dozens of writers altering, retconning, or ignoring each others' work for decades, so it's not really a great example for an argument on continuity.

@  tffan01 : (24 August 2016 - 12:29 PM)

Marvel 616 continuity is a shared universe, devastating events happens in individual series but does mean every event gets mentioned in other comics? @Notvery knightly, yeah that's why I edited that post.

@  NotVeryKnightly : (24 August 2016 - 12:27 PM)

Your proof for "TF universe = Joe universe" itself is the G2 lead-up, so your reasoning still goes back to G2 matching G2.

@  TheMightyMol... : (24 August 2016 - 12:25 PM)

So did GI Joe ever reference the time Bludgeon sent his entire force to rampage across the Earth? Or the time Jhiaxus blew San Francisco into a crater?

@  tffan01 : (24 August 2016 - 12:25 PM)

whatever.

@  NotVeryKnightly : (24 August 2016 - 12:22 PM)

Are you not seeing the recursiveness of "G2 is the true G1 sequel because G2 follows up on a G2 storyline"?

@  tffan01 : (24 August 2016 - 12:18 PM)

Yeah it has been established that Marvel Transformers and G I Joe comics takes place in the same universe. Unless 90s G I Joe was a reboot I'm pretty sure the G2 crossing over to a G I Joe comic that takes place in the very same universe as the original Transformers makes G2 the canon ending.

@  NotVeryKnightly : (24 August 2016 - 12:16 PM)

A crossover that the Joe comic apparently ignored.

@  Arazyr : (24 August 2016 - 12:15 PM)

They had a crossover before that, 1986. http://tfwiki.net/wi...he_Transformers

@  NotVeryKnightly : (24 August 2016 - 12:15 PM)

Did G.I. Joe acknowledge the planet getting wrecked by the Swarm? Because otherwise it's more like "Marvel Transformers is the same universe as Marvel G.I. Joe only when they feel like it".

@  NotVeryKnightly : (24 August 2016 - 12:11 PM)

You're using the G.I. Joe G2 prequel itself as the basis for "Marvel Transformers universe is the same universe as the Marvel G I Joe", which makes this a rather loopy argument.

@  tffan01 : (24 August 2016 - 12:07 PM)

As I said before, Marvel Transformers universe is the same universe as the Marvel G I Joe. Marvel G I Joe crossovers with G2, which makes G2 the canon ending. 

@  NotVeryKnightly : (24 August 2016 - 11:59 AM)

How is that relevant to whether or not RG1 (or Classics, even) takes place after issues 1 through 80 of Marvel TF proper?

@  tffan01 : (24 August 2016 - 11:51 AM)

it's a prequel to G2, which makes it the same universe as G2.

@  NotVeryKnightly : (24 August 2016 - 11:48 AM)

That's clearly not in G2 itself, seeing as it's G.I. Joe issue 138.

@  tffan01 : (24 August 2016 - 11:45 AM)

@NotVrtyKnightly Im talking about these issues. http://tfwiki.net/wiki/Unfoldings!

@  SHIELD Agent 47 : (24 August 2016 - 11:30 AM)

Now for my part, I consider Marvel G2/Alignment the "true" ending because of Simon Furman's involvement in it, its continuous narrative with Marvel G1, and its sequential publication.

@  SHIELD Agent 47 : (24 August 2016 - 11:28 AM)

The nature of multiple spinoffs/branching timelines means that to call any one spinoff the "true" ending is an arbitrary decision.

@  NotVeryKnightly : (24 August 2016 - 11:16 AM)

Joe doesn't take place "in G2". Even their Marvel TF-related history isn't confined entirely to a single publication from the 90s.

@  tffan01 : (24 August 2016 - 11:08 AM)

Look, oirignal Marvel Transformers takes place in the same universe as G I Joe and G I Joe takes place in the same universe as G2, which makes G2 the true canon ending.

@  NotVeryKnightly : (24 August 2016 - 11:07 AM)

And it's not like anyone would argue that Rebirth wasn't actually the fourth season of the Sunbow cartoon entirely based on the lack of Ramirez and Old Snake.

@  tffan01 : (24 August 2016 - 11:07 AM)

No you don't get it, I'm not saying RG1 is "less true" because G I Joe doesn't show up.

@  NotVeryKnightly : (24 August 2016 - 10:54 AM)

Also, it's set decades later and earth was wrecked. Surely you don't need an explanation of why the Joes don't show up.

@  NotVeryKnightly : (24 August 2016 - 10:53 AM)

None of that makes RG1 less "true".

@  tffan01 : (24 August 2016 - 10:41 AM)

How is it odd? G I joe and Transformers are canonically in the same continuty. Marvel Transformers continuity is a shared universe. G I Joe is canon and they had a crossover with G2, which makes it canon too, simple as that.

@  NotVeryKnightly : (24 August 2016 - 09:30 AM)

an odd thing to say, surely.


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Fall of Cybertron not coming to PC


86 replies to this topic

#1 BB Shockwave

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Posted 16 February 2012 - 08:04 AM

I mean, seriously...

Is it THAT hard to program a port to PC? Really? And their reason is, get this... "because it?s outside the area of expertise".

Yes, the game using the same engine as WFC is outside the expertise for the same programmers who made WFC, suuuure.

Now I could go on about how we should hire Death's Head to force them to release the game to PC, but how about realistically? What could we do?

Would sending payment WELL in advance to pre-order the game for PC convince them? (IE, now?) 'Cause I would... and I bet many others would.

Edited by BB Shockwave, 23 February 2012 - 07:58 AM.

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#2 Powered Convoy

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Posted 16 February 2012 - 08:13 AM

Time to buy a PS3 or X-Box 360 if you haven't already it would seem then.

Randy

#3 The Doctor Who

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Posted 16 February 2012 - 08:16 AM

Well... I was looking forward to FoC, but being a PC gamer, I guess I won't be playing it.

No, I'll tell you what this is. PC gamers expect more options. Screen resolution, FoV, texture options, a whole slew of graphics and gameplay settings that are common on PC games, while, from what I've seen, console gamers don't have, in part because they don't need them. I've noticed that often Console to PC ports will lack many of these options, suggesting that it may take a lot of work to add them after the fact.

Probably they just don't want to have to do that.

It would make a lot more sense than for the same guys who made WfC to suddenly declare they don't know how to make a PC game. WfC seemed to work quite well and I had a lot of fun with it on PC, but hey... I guess that's forty to fifty bucks I just saved. Makes me wonder if I really want that FoC Jazz as much now.


Oh who am I kidding, I'll have to get Jazz XD

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#4 BB Shockwave

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Posted 16 February 2012 - 08:26 AM

It's especially surprising they'd cite these reasons, when WFC has gotten extremely good reviews for PC as well. And I never experienced any performance issues either.

QUOTE(Powered Convoy @ Feb 16 2012, 02:13 PM) <{POST_SNAPBACK}>
Time to buy a PS3 or X-Box 360 if you haven't already it would seem then.

Randy


I will never buy a console to play ONE game.

And don't tell me about other console games... I keep track of what's coming out, none of them interest me. My gaming interests are Turn-Based and Real-Time Strategies, RPGs, puzzle games, and Diablo-like action RPGs - while most stuff on consoles are 'vanilla' hack and slash RPGs (basically, FPS with a sword), FPSs, God of War like action games, and of course, various racing/flying simulators.

I was the same way when Transformers Tatakai was made for PS2. I was not gonna buy a PS2 (and modchip it) to play ONE game that interest me.

I might borrow a console from a friend, or go to him and play the game, that's all. But already all the modding possibilites are totally lost for FoC, and imagine what talented modders could have done with a TF game containing combiners and Dinobots. icon-screamer.gif

Edited by BB Shockwave, 16 February 2012 - 08:27 AM.

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#5 Vestras

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Posted 16 February 2012 - 08:27 AM

Crap in a hat.

I don't have the funds for a console jump, I've been getting by on portables and my left over PS2/Steam library for ages.


This annoys me a lot, but at the same time, considering how badly they handled the PC side of things on WFC, I'm not surprised (No server/room migration, no checks on cheater/hackers, no DLC cause they are jerks).
Clearing out some old TFs and Mugenbine in my BST Thread. You know you want some of these.

#6 gargunkle

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Posted 16 February 2012 - 08:29 AM

Disappointing I suppose. I played WfC on the PC. I prefer PC with mouse/keyboard for shooter games. However, I found WfC pretty annoying in robot mode with the perspective forced to the side of the character. And none of the bonus content came out for PC either, so I am not entirely surprised they aren't making this one for it.

I probably won't get FoC (or if I do, not until well after release).
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#7 Powered Convoy

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Posted 16 February 2012 - 08:30 AM

Waits for Quantumhawk to post...

Randy

#8 Esser-Z

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Posted 16 February 2012 - 08:47 AM

Well balls.

#9 MrBlud

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Posted 16 February 2012 - 08:51 AM

QUOTE
Yes, the game using the same engine as WFC is outside the expertise for the same programmers who made WFC, suuuure.


Considering the jive poor job they did with the PC port for the first one....yes, I would say it is.

I feel bad for the people who only have a PC that wanted to play this but I can't fault the developers for not wanting to release an inferior product.

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#10 Zodberg

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Posted 16 February 2012 - 08:53 AM

I imagine it is entirely possible for them to perhaps change their minds in the half year until the game is released.
Woooo!

#11 ZacWilliam1

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Posted 16 February 2012 - 08:53 AM

How is this news to anyone?

They've been saying exactly this since they announced the game. I give them points for focusing on what they're good at and hope it results in a better game.


-ZacWilliam, a console gamer and always has been. Computers are for the Internet. Gaming's for consoles.

Edited by ZacWilliam1, 16 February 2012 - 08:55 AM.

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#12 BB Shockwave

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Posted 16 February 2012 - 08:57 AM

- BB Shockwave, depends on what your definition of "gaming" is. But I am gonna take a guess and say you probably weren't born yet when some of us were playing games on ZX Spectrum or Commodore 64.

QUOTE(MrBlud @ Feb 16 2012, 02:51 PM) <{POST_SNAPBACK}>
QUOTE
Yes, the game using the same engine as WFC is outside the expertise for the same programmers who made WFC, suuuure.


Considering the jive poor job they did with the PC port for the first one....yes, I would say it is.

I feel bad for the people who only have a PC that wanted to play this but I can't fault the developers for not wanting to release an inferior product.


What poor job? It ran absolutely fine for me, only froze/crashed maybe once through my walkthroughs, and despite me turning the graphics up to max (on a dual-core pentium with 2 GB ram and an ASUS 8600 GT card) it had barely any lag at all.

QUOTE(Zodberg @ Feb 16 2012, 02:53 PM) <{POST_SNAPBACK}>
I imagine it is entirely possible for them to perhaps change their minds in the half year until the game is released.


They didn't for the DOTM game... Though I am not sure that one used the same engine. I mean, WFC/FoC still uses the Unreal engine.

Edited by BB Shockwave, 16 February 2012 - 09:00 AM.

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#13 MrBlud

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Posted 16 February 2012 - 08:59 AM

QUOTE(BB Shockwave @ Feb 16 2012, 08:57 AM) <{POST_SNAPBACK}>
- BB Shockwave, depends on what your definition of "gaming" is. But I am gonna take a guess and say you probably weren't born yet when some of us were playing games on ZX Spectrum or Commodore 64.

QUOTE(MrBlud @ Feb 16 2012, 02:51 PM) <{POST_SNAPBACK}>
QUOTE
Yes, the game using the same engine as WFC is outside the expertise for the same programmers who made WFC, suuuure.


Considering the jive poor job they did with the PC port for the first one....yes, I would say it is.

I feel bad for the people who only have a PC that wanted to play this but I can't fault the developers for not wanting to release an inferior product.


What poor job? It ran absolutely fine for me, only froze/crashed maybe once through my walkthroughs, and despite me turning the graphics up to max (on a dual-core pentium with 2 GB ram and an ASUS 8600 GT card) it had barely any lag at all.


"This annoys me a lot, but at the same time, considering how badly they handled the PC side of things on WFC, I'm not surprised (No server/room migration, no checks on cheater/hackers, no DLC cause they are jerks)."

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#14 ZacWilliam1

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Posted 16 February 2012 - 09:26 AM

QUOTE(BB Shockwave @ Feb 16 2012, 08:57 AM) <{POST_SNAPBACK}>
- BB Shockwave, depends on what your definition of "gaming" is. But I am gonna take a guess and say you probably weren't born yet when some of us were playing games on ZX Spectrum or Commodore 64.


Was that Pre-1976?

My Grandfather had a Commodore 64 (I think it's probably still in their basement.) I played a few games he programmed in for it. But we were always a console family. Collecovision with Atari attatchment. Then NES. Then, well every single major console (and some minor) released since then.

We had a couple computers during my childhood, but other than a stint with one of the Space Quest games, and Jeopardy, and You Don't Know Jack it didn't get gamed on much.

Console games just always seemed superior to me. You didn't ever have to worry about wether your system would run them or not or if you'd have to buy new hardware or patch or program or would just be out of luck. You just put the game in and played.


-ZacWilliam, to this day is uncomfortable gaming at his PC. I'd much rather be in a comfy chair with a controller and a big HD tv.
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#15 Touch My Thighs

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Posted 16 February 2012 - 09:27 AM

Good, the less shoddy ports, the better. If it's developed on Console, keep it on Console.

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#16 Esser-Z

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Posted 16 February 2012 - 09:33 AM

QUOTE(Hora Hora @ Feb 16 2012, 09:27 AM) <{POST_SNAPBACK}>
Good, the less shoddy ports, the better. If it's developed on Console, keep it on Console.

There's a flaw in your reasoning. No need for it to be a "shoddy port".

But, ah well. I'll live without the game. That's what I get--I miss a few games I want to play because I lack the consoles. On the flipside, I have access to the massive indie gaming field. S'cool.

#17 ▲ndrusi

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Posted 16 February 2012 - 09:36 AM

I just want to know whether it's coming to 3DS.

QUOTE(The Doctor Who @ Feb 16 2012, 08:16 AM) <{POST_SNAPBACK}>
No, I'll tell you what this is. PC gamers expect more options. Screen resolution, FoV, texture options, a whole slew of graphics and gameplay settings that are common on PC games, while, from what I've seen, console gamers don't have, in part because they don't need them. I've noticed that often Console to PC ports will lack many of these options, suggesting that it may take a lot of work to add them after the fact.

I can confirm that, if you've designed a piece of software around certain assumptions, suddenly converting all of those assumptions into configurable options is a royal pain in the ass.

QUOTE(orionpax44 @ Jun 24 2012, 01:03 AM) <{POST_SNAPBACK}>
Childrens toys? whaa the boxes seriously say ages 5+ I consider myself the plus.
QUOTE(mx-01 archon @ Sep 9 2012, 01:53 PM) <{POST_SNAPBACK}>
You're talking to ▲ndrusi. Assume everything that he posts is snark.

#18 -VP-

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Posted 16 February 2012 - 09:39 AM

I spend enough on having a decent gaming rig and a Wii for the kids, I'm not forkingout the cash for a 360/PS3 just for this. They just lost a customer.

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#19 Touch My Thighs

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Posted 16 February 2012 - 09:40 AM

QUOTE(Esser-Z @ Feb 17 2012, 12:33 AM) <{POST_SNAPBACK}>
QUOTE(Hora Hora @ Feb 16 2012, 09:27 AM) <{POST_SNAPBACK}>
Good, the less shoddy ports, the better. If it's developed on Console, keep it on Console.

There's a flaw in your reasoning. No need for it to be a "shoddy port".



Except time, money, and patience.

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#20 Esser-Z

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Posted 16 February 2012 - 09:42 AM

QUOTE(Hora Hora @ Feb 16 2012, 09:40 AM) <{POST_SNAPBACK}>
QUOTE(Esser-Z @ Feb 17 2012, 12:33 AM) <{POST_SNAPBACK}>
QUOTE(Hora Hora @ Feb 16 2012, 09:27 AM) <{POST_SNAPBACK}>
Good, the less shoddy ports, the better. If it's developed on Console, keep it on Console.

There's a flaw in your reasoning. No need for it to be a "shoddy port".



Except time, money, and patience.

There is no reason people cannot put the effort in to make a good port and thereby gain additional income from the product.



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