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@  OrionPax44 : (27 July 2016 - 04:51 PM)

Sounds pretty kinky.

@  Whirl Maximus : (27 July 2016 - 04:17 PM)

the wind blew the sun into the river. honest!

@  Vexwing : (27 July 2016 - 12:34 PM)

Sadly no orchestra for me, but we did have the TFA clip as well.

@  ChessPieceFace : (27 July 2016 - 12:17 PM)

I saw Weird Al at the Hollywood Bowl on Saturday, playing with a full orchestra. It was pretty special. And yes, Dare To Be Stupid! With an introductory video clip from TFA, no less.

@  Vexwing : (27 July 2016 - 11:33 AM)

Got to see Weird Al perform Dare to be Stupid in his set last night! That was a nice surprise.

@  LBD "Nyt... : (27 July 2016 - 01:40 AM)

TMW you see a bunch of people have liked something you posted while you were away, and you're like "what did I even say?!"

@  Bass X0 : (26 July 2016 - 05:26 PM)

Regarding MTMTE#55 being released early in some places, its okay to discuss the contents of the issue as long as spoilers are kept within the thread. I refuse to read discussion threads of comics I have yet to read to avoid being spoiled. I also find it pointless to go into a discussion thread and expect to not be spoiled if you have yet to read the issue (unless you don't care).

@  The Doctor Who : (26 July 2016 - 07:11 AM)

@Patchy 'cause people like how the kaiser rolls!

@  MEDdMI : (26 July 2016 - 05:47 AM)

I'm officially addicted to the Comics theme. Every other themes are dull and boring now, I can't stand to look at them for more than a few posts.

@  Broadside : (26 July 2016 - 03:59 AM)

"Beast Wars anniversary"? Highly dubious.

@  Patchouli Kn... : (26 July 2016 - 12:16 AM)

How come everybody wanna keep it like the kaiser?

@  zephyrX9 : (26 July 2016 - 12:16 AM)

the kaiser stole our beast wars toys

@  ▲ndrusi : (25 July 2016 - 08:35 PM)

beast wars dicketeth anniversary

@  Locoman : (25 July 2016 - 07:16 PM)

My story begins in nineteen-dickety-two. We had to say "dickety" because the Kaiser had stolen our word "twenty". I chased that rascal to get it back, but gave up after dickety-six miles.

@  Telly : (25 July 2016 - 05:21 PM)

its the rye of the kaiser its the thrill of the the fight

@  ▲ndrusi : (25 July 2016 - 05:18 PM)

Fierce Grape?

@  OrionPax44 : (25 July 2016 - 05:09 PM)

The Rye or the Kaiser.

@  tffan01 : (25 July 2016 - 04:55 PM)

watch?v=gyKOM3469_Y I've found this weird kids video.

@  OrionPax44 : (25 July 2016 - 04:20 PM)

Doozer Sticks

@  The Doctor Who : (25 July 2016 - 04:19 PM)

Fraggle Rock!

@  OrionPax44 : (25 July 2016 - 04:18 PM)

Happy Pop (nauseating just saying it)

@  TheMightyMol... : (25 July 2016 - 03:51 PM)

Hard Rock Hallelujah!

@  OrionPax44 : (25 July 2016 - 03:48 PM)

Soggy Rock

@  Dracula : (25 July 2016 - 02:36 PM)

Tank Concrete!

@  MEDdMI : (25 July 2016 - 02:16 PM)

the Third.

@  TheMightyMol... : (25 July 2016 - 02:16 PM)

Flint Chesthair!

@  OrionPax44 : (25 July 2016 - 02:12 PM)

Sheeps Butt Ramsbottom

@  MEDdMI : (25 July 2016 - 02:08 PM)

Fancypants

@  TheMightyMol... : (25 July 2016 - 02:01 PM)

Biggles.

@  Summer : (25 July 2016 - 01:55 PM)

Jones.

@  PlutoniumBoss : (25 July 2016 - 12:08 PM)

Osmosis.

@  TheMightyMol... : (25 July 2016 - 11:09 AM)

Mayhem is, somewhat ironically, one of the least random parts of the board. I really don't know how that happened.

@  NotVeryKnightly : (25 July 2016 - 06:34 AM)

Not even close.

@  MEDdMI : (25 July 2016 - 05:51 AM)

What, Mayhem isn't random enough???

@  NotVeryKnightly : (25 July 2016 - 04:02 AM)

This place never feels random enough in that respect.

@  TheMightyMol... : (25 July 2016 - 02:10 AM)

I thought that was snarking at random strangers without fear of retribution.

@  NotVeryKnightly : (24 July 2016 - 07:22 PM)

Topic-specific threads are the main feature of messageboards like this, you know.

@  NotVeryKnightly : (24 July 2016 - 07:21 PM)

You should ask that in the TFWiki thread.

@  tffan01 : (24 July 2016 - 07:21 PM)

watch?v=94l4qCKMYZ0  

@  tffan01 : (24 July 2016 - 07:18 PM)

there's a pewdiepie video promoting Transformers Earth Wars and it is an official promotion video, does this mean he should get a tfwiki page?

@  ▲ndrusi : (24 July 2016 - 07:01 PM)

I thought King Kong '05 was pretty great! I just wish I hadn't watched it as a double feature with that movie about the island with the giant bugs.

@  tffan01 : (24 July 2016 - 04:46 PM)

yeah it was long as hell, it took me several days to finish it.

@  Paladin : (24 July 2016 - 11:58 AM)

maybe this new one won't take half a day to watch all the way through...

@  tffan01 : (24 July 2016 - 11:00 AM)

I believe this new Kong movie will not be as good as the 2005 one.

@  Pennpenn : (24 July 2016 - 08:52 AM)

You'd figure something like that would get a pass, some kind of grandfather clause since the name is already intractably established.

@  Paladin : (24 July 2016 - 08:15 AM)

"DS-1 Orbital Battle Station." That's the official classification...

@  Bass X0 : (24 July 2016 - 08:04 AM)

now that Hasbro can't use the word "Death" on the packaging of their toys, what will they call the Death Star?

@  Whirl Maximus : (24 July 2016 - 07:44 AM)

It's in the comic con trailer and seems like a hideous waste. I guess the show makers have no reverence for Doctor Who like they do Star Trek.

@  Bass X0 : (24 July 2016 - 04:20 AM)

Which is the height of quality for Family Guy jokes...

@  Whirl Maximus : (24 July 2016 - 04:00 AM)

David Tennent has done a cutaway for Family Guy. Don't get to excited it was a fart joke.


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Fall of Cybertron not coming to PC


86 replies to this topic

#1 BB Shockwave

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Posted 16 February 2012 - 08:04 AM

I mean, seriously...

Is it THAT hard to program a port to PC? Really? And their reason is, get this... "because it?s outside the area of expertise".

Yes, the game using the same engine as WFC is outside the expertise for the same programmers who made WFC, suuuure.

Now I could go on about how we should hire Death's Head to force them to release the game to PC, but how about realistically? What could we do?

Would sending payment WELL in advance to pre-order the game for PC convince them? (IE, now?) 'Cause I would... and I bet many others would.

Edited by BB Shockwave, 23 February 2012 - 07:58 AM.

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#2 Powered Convoy

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Posted 16 February 2012 - 08:13 AM

Time to buy a PS3 or X-Box 360 if you haven't already it would seem then.

Randy

#3 The Doctor Who

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Posted 16 February 2012 - 08:16 AM

Well... I was looking forward to FoC, but being a PC gamer, I guess I won't be playing it.

No, I'll tell you what this is. PC gamers expect more options. Screen resolution, FoV, texture options, a whole slew of graphics and gameplay settings that are common on PC games, while, from what I've seen, console gamers don't have, in part because they don't need them. I've noticed that often Console to PC ports will lack many of these options, suggesting that it may take a lot of work to add them after the fact.

Probably they just don't want to have to do that.

It would make a lot more sense than for the same guys who made WfC to suddenly declare they don't know how to make a PC game. WfC seemed to work quite well and I had a lot of fun with it on PC, but hey... I guess that's forty to fifty bucks I just saved. Makes me wonder if I really want that FoC Jazz as much now.


Oh who am I kidding, I'll have to get Jazz XD

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#4 BB Shockwave

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Posted 16 February 2012 - 08:26 AM

It's especially surprising they'd cite these reasons, when WFC has gotten extremely good reviews for PC as well. And I never experienced any performance issues either.

QUOTE(Powered Convoy @ Feb 16 2012, 02:13 PM) <{POST_SNAPBACK}>
Time to buy a PS3 or X-Box 360 if you haven't already it would seem then.

Randy


I will never buy a console to play ONE game.

And don't tell me about other console games... I keep track of what's coming out, none of them interest me. My gaming interests are Turn-Based and Real-Time Strategies, RPGs, puzzle games, and Diablo-like action RPGs - while most stuff on consoles are 'vanilla' hack and slash RPGs (basically, FPS with a sword), FPSs, God of War like action games, and of course, various racing/flying simulators.

I was the same way when Transformers Tatakai was made for PS2. I was not gonna buy a PS2 (and modchip it) to play ONE game that interest me.

I might borrow a console from a friend, or go to him and play the game, that's all. But already all the modding possibilites are totally lost for FoC, and imagine what talented modders could have done with a TF game containing combiners and Dinobots. icon-screamer.gif

Edited by BB Shockwave, 16 February 2012 - 08:27 AM.

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#5 Vestras

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Posted 16 February 2012 - 08:27 AM

Crap in a hat.

I don't have the funds for a console jump, I've been getting by on portables and my left over PS2/Steam library for ages.


This annoys me a lot, but at the same time, considering how badly they handled the PC side of things on WFC, I'm not surprised (No server/room migration, no checks on cheater/hackers, no DLC cause they are jerks).
Clearing out some old TFs and Mugenbine in my BST Thread. You know you want some of these.

#6 gargunkle

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Posted 16 February 2012 - 08:29 AM

Disappointing I suppose. I played WfC on the PC. I prefer PC with mouse/keyboard for shooter games. However, I found WfC pretty annoying in robot mode with the perspective forced to the side of the character. And none of the bonus content came out for PC either, so I am not entirely surprised they aren't making this one for it.

I probably won't get FoC (or if I do, not until well after release).
QUOTE(kyde)
Not my finest work, but when life gives you lemons, they're yellow so just paint black stripes on them and call them Bumblebee. Kids will buy them.


#7 Powered Convoy

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Posted 16 February 2012 - 08:30 AM

Waits for Quantumhawk to post...

Randy

#8 Esser-Z

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Posted 16 February 2012 - 08:47 AM

Well balls.

#9 MrBlud

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Posted 16 February 2012 - 08:51 AM

QUOTE
Yes, the game using the same engine as WFC is outside the expertise for the same programmers who made WFC, suuuure.


Considering the jive poor job they did with the PC port for the first one....yes, I would say it is.

I feel bad for the people who only have a PC that wanted to play this but I can't fault the developers for not wanting to release an inferior product.

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#10 Zodberg

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Posted 16 February 2012 - 08:53 AM

I imagine it is entirely possible for them to perhaps change their minds in the half year until the game is released.
Woooo!

#11 ZacWilliam1

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Posted 16 February 2012 - 08:53 AM

How is this news to anyone?

They've been saying exactly this since they announced the game. I give them points for focusing on what they're good at and hope it results in a better game.


-ZacWilliam, a console gamer and always has been. Computers are for the Internet. Gaming's for consoles.

Edited by ZacWilliam1, 16 February 2012 - 08:55 AM.

Ever wonder about the speed of Turbofoxes?
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#12 BB Shockwave

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Posted 16 February 2012 - 08:57 AM

- BB Shockwave, depends on what your definition of "gaming" is. But I am gonna take a guess and say you probably weren't born yet when some of us were playing games on ZX Spectrum or Commodore 64.

QUOTE(MrBlud @ Feb 16 2012, 02:51 PM) <{POST_SNAPBACK}>
QUOTE
Yes, the game using the same engine as WFC is outside the expertise for the same programmers who made WFC, suuuure.


Considering the jive poor job they did with the PC port for the first one....yes, I would say it is.

I feel bad for the people who only have a PC that wanted to play this but I can't fault the developers for not wanting to release an inferior product.


What poor job? It ran absolutely fine for me, only froze/crashed maybe once through my walkthroughs, and despite me turning the graphics up to max (on a dual-core pentium with 2 GB ram and an ASUS 8600 GT card) it had barely any lag at all.

QUOTE(Zodberg @ Feb 16 2012, 02:53 PM) <{POST_SNAPBACK}>
I imagine it is entirely possible for them to perhaps change their minds in the half year until the game is released.


They didn't for the DOTM game... Though I am not sure that one used the same engine. I mean, WFC/FoC still uses the Unreal engine.

Edited by BB Shockwave, 16 February 2012 - 09:00 AM.

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#13 MrBlud

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Posted 16 February 2012 - 08:59 AM

QUOTE(BB Shockwave @ Feb 16 2012, 08:57 AM) <{POST_SNAPBACK}>
- BB Shockwave, depends on what your definition of "gaming" is. But I am gonna take a guess and say you probably weren't born yet when some of us were playing games on ZX Spectrum or Commodore 64.

QUOTE(MrBlud @ Feb 16 2012, 02:51 PM) <{POST_SNAPBACK}>
QUOTE
Yes, the game using the same engine as WFC is outside the expertise for the same programmers who made WFC, suuuure.


Considering the jive poor job they did with the PC port for the first one....yes, I would say it is.

I feel bad for the people who only have a PC that wanted to play this but I can't fault the developers for not wanting to release an inferior product.


What poor job? It ran absolutely fine for me, only froze/crashed maybe once through my walkthroughs, and despite me turning the graphics up to max (on a dual-core pentium with 2 GB ram and an ASUS 8600 GT card) it had barely any lag at all.


"This annoys me a lot, but at the same time, considering how badly they handled the PC side of things on WFC, I'm not surprised (No server/room migration, no checks on cheater/hackers, no DLC cause they are jerks)."

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#14 ZacWilliam1

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Posted 16 February 2012 - 09:26 AM

QUOTE(BB Shockwave @ Feb 16 2012, 08:57 AM) <{POST_SNAPBACK}>
- BB Shockwave, depends on what your definition of "gaming" is. But I am gonna take a guess and say you probably weren't born yet when some of us were playing games on ZX Spectrum or Commodore 64.


Was that Pre-1976?

My Grandfather had a Commodore 64 (I think it's probably still in their basement.) I played a few games he programmed in for it. But we were always a console family. Collecovision with Atari attatchment. Then NES. Then, well every single major console (and some minor) released since then.

We had a couple computers during my childhood, but other than a stint with one of the Space Quest games, and Jeopardy, and You Don't Know Jack it didn't get gamed on much.

Console games just always seemed superior to me. You didn't ever have to worry about wether your system would run them or not or if you'd have to buy new hardware or patch or program or would just be out of luck. You just put the game in and played.


-ZacWilliam, to this day is uncomfortable gaming at his PC. I'd much rather be in a comfy chair with a controller and a big HD tv.
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#15 Touch My Thighs

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Posted 16 February 2012 - 09:27 AM

Good, the less shoddy ports, the better. If it's developed on Console, keep it on Console.

Make Anime Great Again!


#16 Esser-Z

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Posted 16 February 2012 - 09:33 AM

QUOTE(Hora Hora @ Feb 16 2012, 09:27 AM) <{POST_SNAPBACK}>
Good, the less shoddy ports, the better. If it's developed on Console, keep it on Console.

There's a flaw in your reasoning. No need for it to be a "shoddy port".

But, ah well. I'll live without the game. That's what I get--I miss a few games I want to play because I lack the consoles. On the flipside, I have access to the massive indie gaming field. S'cool.

#17 ▲ndrusi

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Posted 16 February 2012 - 09:36 AM

I just want to know whether it's coming to 3DS.

QUOTE(The Doctor Who @ Feb 16 2012, 08:16 AM) <{POST_SNAPBACK}>
No, I'll tell you what this is. PC gamers expect more options. Screen resolution, FoV, texture options, a whole slew of graphics and gameplay settings that are common on PC games, while, from what I've seen, console gamers don't have, in part because they don't need them. I've noticed that often Console to PC ports will lack many of these options, suggesting that it may take a lot of work to add them after the fact.

I can confirm that, if you've designed a piece of software around certain assumptions, suddenly converting all of those assumptions into configurable options is a royal pain in the ass.

QUOTE(orionpax44 @ Jun 24 2012, 01:03 AM) <{POST_SNAPBACK}>
Childrens toys? whaa the boxes seriously say ages 5+ I consider myself the plus.
QUOTE(mx-01 archon @ Sep 9 2012, 01:53 PM) <{POST_SNAPBACK}>
You're talking to ▲ndrusi. Assume everything that he posts is snark.

#18 -VP-

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Posted 16 February 2012 - 09:39 AM

I spend enough on having a decent gaming rig and a Wii for the kids, I'm not forkingout the cash for a 360/PS3 just for this. They just lost a customer.

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#19 Touch My Thighs

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Posted 16 February 2012 - 09:40 AM

QUOTE(Esser-Z @ Feb 17 2012, 12:33 AM) <{POST_SNAPBACK}>
QUOTE(Hora Hora @ Feb 16 2012, 09:27 AM) <{POST_SNAPBACK}>
Good, the less shoddy ports, the better. If it's developed on Console, keep it on Console.

There's a flaw in your reasoning. No need for it to be a "shoddy port".



Except time, money, and patience.

Make Anime Great Again!


#20 Esser-Z

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Posted 16 February 2012 - 09:42 AM

QUOTE(Hora Hora @ Feb 16 2012, 09:40 AM) <{POST_SNAPBACK}>
QUOTE(Esser-Z @ Feb 17 2012, 12:33 AM) <{POST_SNAPBACK}>
QUOTE(Hora Hora @ Feb 16 2012, 09:27 AM) <{POST_SNAPBACK}>
Good, the less shoddy ports, the better. If it's developed on Console, keep it on Console.

There's a flaw in your reasoning. No need for it to be a "shoddy port".



Except time, money, and patience.

There is no reason people cannot put the effort in to make a good port and thereby gain additional income from the product.



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