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@  Dracula : (09 February 2016 - 08:52 AM)

It's course and rough...wait that doesn't work

@  NotVeryKnightly : (09 February 2016 - 08:43 AM)

It gets everywhere?

@  Paladin : (09 February 2016 - 07:57 AM)

i hate snow.

@  BillBarclay : (08 February 2016 - 04:58 PM)

btw one of the Transformers Victory intro's(not the original music used) on YouTube uses one of the pieces of music used on the US version of Transformers Armada

@  Rycochet : (08 February 2016 - 03:55 PM)

You should read it again, it gets better with age!

@  Whirl Maximus : (08 February 2016 - 03:46 PM)

I am fully aware of that story and mentioning it carries the penalty of fifty towel snaps.

@  Rycochet : (08 February 2016 - 03:31 PM)

Shh, it's a trap!

@  TheMightyMol... : (08 February 2016 - 02:48 PM)

See, you said "awesome" and "The Beast" in the same sentence, and I think you broke my mind with the contradiction.

@  Rycochet : (08 February 2016 - 02:42 PM)

No-one tell Whirl about the awesome dinobot combiner, The Beast.

@  Plokatron : (08 February 2016 - 02:37 PM)

@Dracula Uh oh were in trouble.

@  Rycochet : (08 February 2016 - 02:36 PM)

If you think that's cool, wait until you see what other stuff we're hiding from you.

@  Whirl Maximus : (08 February 2016 - 02:33 PM)

Transformers Victory's intro is awesome. And not one of you told me.... WHY?!!!

@  Rycochet : (08 February 2016 - 10:43 AM)

It doesn't count those using it on other pages.

@  Rycochet : (08 February 2016 - 10:43 AM)

If it's the one by IPB Shoutbox, it means the number of people who are viewing the Shoutbox page.

@  tffan01 : (08 February 2016 - 10:34 AM)

Where's the red numbers?

@  Lush City : (08 February 2016 - 09:23 AM)

Ok total newb to the shoutbox, but what do the red numbers in the corner mean?

@  Whirl Maximus : (08 February 2016 - 09:09 AM)

Thought it would lead to hi jinks and a lark like that movie Idiocracy instead it turned into something disturbing and traumatic like that movie Small Soldiers.

@  Dracula : (08 February 2016 - 08:55 AM)

You used MUNITION CHIPS in TOYS??

@  tffan01 : (08 February 2016 - 08:02 AM)

hi

@  Robowang : (08 February 2016 - 07:58 AM)

SEX

@  Whirl Maximus : (08 February 2016 - 07:48 AM)

I got bruticus limbs at FP last monday and Onslaught on Friday. Huge mistake, I inserted an X1000 microprocessor in each one and a extra for Bruticus, and they mopped the floor with the rest of my CW collection.

@  BillBarclay : (08 February 2016 - 06:18 AM)

i already got those(Scattershot & Onslaught) from Smyths Toys here in the UK, Asda's supposed to have the RID Warrior Class figures in(Megatronus, Blue Optimus Prime ect)

@  Plokatron : (08 February 2016 - 02:07 AM)

Yeah glad I ain't a bug or a bowwow. Hahaha

@  Plokatron : (08 February 2016 - 02:07 AM)

@Lisbon Virgo "I'm a black widow spider, you idiot! ...I can do both."

@  Daith : (08 February 2016 - 12:39 AM)

Better than still sitting on Cyclonus and Hot Spot

@  Telly : (07 February 2016 - 11:09 PM)

almost got excited earlier. my walmart got a new batch of cw voyagers in: onslaught and...scattershot :(

@  Smokey : (07 February 2016 - 09:08 PM)

San would probably like to die during sex.

@  MEDdMI : (07 February 2016 - 03:14 PM)

*clicks the non-existing Like button 100 times*

@  unluckiness : (07 February 2016 - 03:12 PM)

Is that Voldemort's Mini-Me?

@  MEDdMI : (07 February 2016 - 03:11 PM)

La petite mort https://en.m.wikiped.../La_petite_mort

@  Lisbon Virgo : (07 February 2016 - 02:38 PM)

Well, the idea of dying during sex sounds appealing until you realize it involves crushed pelvises...

@  Paladin : (07 February 2016 - 08:21 AM)

TripleDent Gum, will make you smile...

@  Pennpenn : (06 February 2016 - 10:34 PM)

I do love how they did the "Death! ...by snu-snu!" scene, with Fry and Brannigan's expressions shifting between horrified and delighted.

@  Lisbon Virgo : (06 February 2016 - 08:46 PM)

Yes, please?

@  MEDdMI : (06 February 2016 - 07:48 PM)

Death by snu-snu

@  siccoyote : (06 February 2016 - 07:36 PM)

Everyone's gotta die from something

@  Plokatron : (06 February 2016 - 06:51 PM)

My dad survived it twice and we both have a strong hate towards it for taking someone from us. IMy sympathies to your family.

@  Plokatron : (06 February 2016 - 05:14 PM)

@Smokey Sorry to here that.

@  Smokey : (06 February 2016 - 02:42 PM)

I'd laugh more at cancer jokes if cancer hadn't killed my aunt six years ago.

@  Plokatron : (05 February 2016 - 11:46 PM)

@Dracula Hey the crab is cool too but this DNA monster is giving them both a bad name.

@  Plokatron : (05 February 2016 - 11:07 PM)

Got my copy of the Allspark Almanac. Time to go waste time some more! Hope my copy of HoS get here next week. Trainsformers! More steam to meet your eye!!! No no don't look directly into the cylinders!!!! You fool!!!

@  Paladin : (05 February 2016 - 04:58 PM)

today's time-waster https://frinkiac.com/?p=search

@  Dracula : (05 February 2016 - 08:47 AM)

I like Cancer in Masterforce. Otherwise it's the worst and I don't understand how it keeps getting cast in everything

@  Plokatron : (05 February 2016 - 02:34 AM)

No Cancer is Disgraceful, Disgusting and Despicable! Blasted genetic abnormality thinking it owns the place. I worry for any who have it this year. 2016 looks to be a bad year for cancer sufferers.

@  Smokey : (05 February 2016 - 01:34 AM)

You're dethhhhpicable, 2016.

@  Paladin : (04 February 2016 - 07:49 AM)

http://www.newsfromme.com/2016/02/03/joe-alaskey-r-p/?utm_content=buffere1d3c&utm_medium=social&utm_source=facebook.com&utm_campaign=buffer RIP Plucky. :(

@  Whirl Maximus : (04 February 2016 - 07:04 AM)

Aurora Borealis at this time of year, at this time of day, the phenomenon localized entirely in this comment.

@  TheMightyMol... : (04 February 2016 - 02:11 AM)

l-lewd

@  Plokatron : (04 February 2016 - 01:44 AM)

Bang! Watch out for any unidentified P.O.K.E triggers.

@  Boomhauer : (03 February 2016 - 06:40 PM)

Aah, the universal greeting! Ooo Eee Ooo Aa Aa Ting Tang Wala Wala Bing!


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Fall of Cybertron not coming to PC


86 replies to this topic

#1 BB Shockwave

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Posted 16 February 2012 - 08:04 AM

I mean, seriously...

Is it THAT hard to program a port to PC? Really? And their reason is, get this... "because it?s outside the area of expertise".

Yes, the game using the same engine as WFC is outside the expertise for the same programmers who made WFC, suuuure.

Now I could go on about how we should hire Death's Head to force them to release the game to PC, but how about realistically? What could we do?

Would sending payment WELL in advance to pre-order the game for PC convince them? (IE, now?) 'Cause I would... and I bet many others would.

Edited by BB Shockwave, 23 February 2012 - 07:58 AM.

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#2 Powered Convoy

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Posted 16 February 2012 - 08:13 AM

Time to buy a PS3 or X-Box 360 if you haven't already it would seem then.

Randy

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#3 The Doctor Who

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Posted 16 February 2012 - 08:16 AM

Well... I was looking forward to FoC, but being a PC gamer, I guess I won't be playing it.

No, I'll tell you what this is. PC gamers expect more options. Screen resolution, FoV, texture options, a whole slew of graphics and gameplay settings that are common on PC games, while, from what I've seen, console gamers don't have, in part because they don't need them. I've noticed that often Console to PC ports will lack many of these options, suggesting that it may take a lot of work to add them after the fact.

Probably they just don't want to have to do that.

It would make a lot more sense than for the same guys who made WfC to suddenly declare they don't know how to make a PC game. WfC seemed to work quite well and I had a lot of fun with it on PC, but hey... I guess that's forty to fifty bucks I just saved. Makes me wonder if I really want that FoC Jazz as much now.


Oh who am I kidding, I'll have to get Jazz XD

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#4 BB Shockwave

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Posted 16 February 2012 - 08:26 AM

It's especially surprising they'd cite these reasons, when WFC has gotten extremely good reviews for PC as well. And I never experienced any performance issues either.

QUOTE(Powered Convoy @ Feb 16 2012, 02:13 PM) <{POST_SNAPBACK}>
Time to buy a PS3 or X-Box 360 if you haven't already it would seem then.

Randy


I will never buy a console to play ONE game.

And don't tell me about other console games... I keep track of what's coming out, none of them interest me. My gaming interests are Turn-Based and Real-Time Strategies, RPGs, puzzle games, and Diablo-like action RPGs - while most stuff on consoles are 'vanilla' hack and slash RPGs (basically, FPS with a sword), FPSs, God of War like action games, and of course, various racing/flying simulators.

I was the same way when Transformers Tatakai was made for PS2. I was not gonna buy a PS2 (and modchip it) to play ONE game that interest me.

I might borrow a console from a friend, or go to him and play the game, that's all. But already all the modding possibilites are totally lost for FoC, and imagine what talented modders could have done with a TF game containing combiners and Dinobots. icon-screamer.gif

Edited by BB Shockwave, 16 February 2012 - 08:27 AM.

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#5 Vestras

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Posted 16 February 2012 - 08:27 AM

Crap in a hat.

I don't have the funds for a console jump, I've been getting by on portables and my left over PS2/Steam library for ages.


This annoys me a lot, but at the same time, considering how badly they handled the PC side of things on WFC, I'm not surprised (No server/room migration, no checks on cheater/hackers, no DLC cause they are jerks).
Clearing out some old TFs and Mugenbine in my BST Thread. You know you want some of these.

#6 gargunkle

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Posted 16 February 2012 - 08:29 AM

Disappointing I suppose. I played WfC on the PC. I prefer PC with mouse/keyboard for shooter games. However, I found WfC pretty annoying in robot mode with the perspective forced to the side of the character. And none of the bonus content came out for PC either, so I am not entirely surprised they aren't making this one for it.

I probably won't get FoC (or if I do, not until well after release).
QUOTE(kyde)
Not my finest work, but when life gives you lemons, they're yellow so just paint black stripes on them and call them Bumblebee. Kids will buy them.


#7 Powered Convoy

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Posted 16 February 2012 - 08:30 AM

Waits for Quantumhawk to post...

Randy

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#8 Esser-Z

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Posted 16 February 2012 - 08:47 AM

Well balls.

#9 MrBlud

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Posted 16 February 2012 - 08:51 AM

QUOTE
Yes, the game using the same engine as WFC is outside the expertise for the same programmers who made WFC, suuuure.


Considering the jive poor job they did with the PC port for the first one....yes, I would say it is.

I feel bad for the people who only have a PC that wanted to play this but I can't fault the developers for not wanting to release an inferior product.

#10 Zodberg

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Posted 16 February 2012 - 08:53 AM

I imagine it is entirely possible for them to perhaps change their minds in the half year until the game is released.
Woooo!

#11 ZacWilliam1

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Posted 16 February 2012 - 08:53 AM

How is this news to anyone?

They've been saying exactly this since they announced the game. I give them points for focusing on what they're good at and hope it results in a better game.


-ZacWilliam, a console gamer and always has been. Computers are for the Internet. Gaming's for consoles.

Edited by ZacWilliam1, 16 February 2012 - 08:55 AM.

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#12 BB Shockwave

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Posted 16 February 2012 - 08:57 AM

- BB Shockwave, depends on what your definition of "gaming" is. But I am gonna take a guess and say you probably weren't born yet when some of us were playing games on ZX Spectrum or Commodore 64.

QUOTE(MrBlud @ Feb 16 2012, 02:51 PM) <{POST_SNAPBACK}>
QUOTE
Yes, the game using the same engine as WFC is outside the expertise for the same programmers who made WFC, suuuure.


Considering the jive poor job they did with the PC port for the first one....yes, I would say it is.

I feel bad for the people who only have a PC that wanted to play this but I can't fault the developers for not wanting to release an inferior product.


What poor job? It ran absolutely fine for me, only froze/crashed maybe once through my walkthroughs, and despite me turning the graphics up to max (on a dual-core pentium with 2 GB ram and an ASUS 8600 GT card) it had barely any lag at all.

QUOTE(Zodberg @ Feb 16 2012, 02:53 PM) <{POST_SNAPBACK}>
I imagine it is entirely possible for them to perhaps change their minds in the half year until the game is released.


They didn't for the DOTM game... Though I am not sure that one used the same engine. I mean, WFC/FoC still uses the Unreal engine.

Edited by BB Shockwave, 16 February 2012 - 09:00 AM.

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#13 MrBlud

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Posted 16 February 2012 - 08:59 AM

QUOTE(BB Shockwave @ Feb 16 2012, 08:57 AM) <{POST_SNAPBACK}>
- BB Shockwave, depends on what your definition of "gaming" is. But I am gonna take a guess and say you probably weren't born yet when some of us were playing games on ZX Spectrum or Commodore 64.

QUOTE(MrBlud @ Feb 16 2012, 02:51 PM) <{POST_SNAPBACK}>
QUOTE
Yes, the game using the same engine as WFC is outside the expertise for the same programmers who made WFC, suuuure.


Considering the jive poor job they did with the PC port for the first one....yes, I would say it is.

I feel bad for the people who only have a PC that wanted to play this but I can't fault the developers for not wanting to release an inferior product.


What poor job? It ran absolutely fine for me, only froze/crashed maybe once through my walkthroughs, and despite me turning the graphics up to max (on a dual-core pentium with 2 GB ram and an ASUS 8600 GT card) it had barely any lag at all.


"This annoys me a lot, but at the same time, considering how badly they handled the PC side of things on WFC, I'm not surprised (No server/room migration, no checks on cheater/hackers, no DLC cause they are jerks)."

#14 ZacWilliam1

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Posted 16 February 2012 - 09:26 AM

QUOTE(BB Shockwave @ Feb 16 2012, 08:57 AM) <{POST_SNAPBACK}>
- BB Shockwave, depends on what your definition of "gaming" is. But I am gonna take a guess and say you probably weren't born yet when some of us were playing games on ZX Spectrum or Commodore 64.


Was that Pre-1976?

My Grandfather had a Commodore 64 (I think it's probably still in their basement.) I played a few games he programmed in for it. But we were always a console family. Collecovision with Atari attatchment. Then NES. Then, well every single major console (and some minor) released since then.

We had a couple computers during my childhood, but other than a stint with one of the Space Quest games, and Jeopardy, and You Don't Know Jack it didn't get gamed on much.

Console games just always seemed superior to me. You didn't ever have to worry about wether your system would run them or not or if you'd have to buy new hardware or patch or program or would just be out of luck. You just put the game in and played.


-ZacWilliam, to this day is uncomfortable gaming at his PC. I'd much rather be in a comfy chair with a controller and a big HD tv.
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#15 Touch My Thighs

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Posted 16 February 2012 - 09:27 AM

Good, the less shoddy ports, the better. If it's developed on Console, keep it on Console.

It's on the winds

More relative than that; a spark is felt

Where I catch the beauty of feeling.


#16 Esser-Z

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Posted 16 February 2012 - 09:33 AM

QUOTE(Hora Hora @ Feb 16 2012, 09:27 AM) <{POST_SNAPBACK}>
Good, the less shoddy ports, the better. If it's developed on Console, keep it on Console.

There's a flaw in your reasoning. No need for it to be a "shoddy port".

But, ah well. I'll live without the game. That's what I get--I miss a few games I want to play because I lack the consoles. On the flipside, I have access to the massive indie gaming field. S'cool.

#17 ▲ndrusi

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Posted 16 February 2012 - 09:36 AM

I just want to know whether it's coming to 3DS.

QUOTE(The Doctor Who @ Feb 16 2012, 08:16 AM) <{POST_SNAPBACK}>
No, I'll tell you what this is. PC gamers expect more options. Screen resolution, FoV, texture options, a whole slew of graphics and gameplay settings that are common on PC games, while, from what I've seen, console gamers don't have, in part because they don't need them. I've noticed that often Console to PC ports will lack many of these options, suggesting that it may take a lot of work to add them after the fact.

I can confirm that, if you've designed a piece of software around certain assumptions, suddenly converting all of those assumptions into configurable options is a royal pain in the ass.

QUOTE(orionpax44 @ Jun 24 2012, 01:03 AM) <{POST_SNAPBACK}>
Childrens toys? whaa the boxes seriously say ages 5+ I consider myself the plus.
QUOTE(mx-01 archon @ Sep 9 2012, 01:53 PM) <{POST_SNAPBACK}>
You're talking to ▲ndrusi. Assume everything that he posts is snark.

#18 -VP-

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Posted 16 February 2012 - 09:39 AM

I spend enough on having a decent gaming rig and a Wii for the kids, I'm not forkingout the cash for a 360/PS3 just for this. They just lost a customer.

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#19 Touch My Thighs

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Posted 16 February 2012 - 09:40 AM

QUOTE(Esser-Z @ Feb 17 2012, 12:33 AM) <{POST_SNAPBACK}>
QUOTE(Hora Hora @ Feb 16 2012, 09:27 AM) <{POST_SNAPBACK}>
Good, the less shoddy ports, the better. If it's developed on Console, keep it on Console.

There's a flaw in your reasoning. No need for it to be a "shoddy port".



Except time, money, and patience.

It's on the winds

More relative than that; a spark is felt

Where I catch the beauty of feeling.


#20 Esser-Z

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Posted 16 February 2012 - 09:42 AM

QUOTE(Hora Hora @ Feb 16 2012, 09:40 AM) <{POST_SNAPBACK}>
QUOTE(Esser-Z @ Feb 17 2012, 12:33 AM) <{POST_SNAPBACK}>
QUOTE(Hora Hora @ Feb 16 2012, 09:27 AM) <{POST_SNAPBACK}>
Good, the less shoddy ports, the better. If it's developed on Console, keep it on Console.

There's a flaw in your reasoning. No need for it to be a "shoddy port".



Except time, money, and patience.

There is no reason people cannot put the effort in to make a good port and thereby gain additional income from the product.



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