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@  tffan01 : (24 August 2016 - 02:39 PM)

the debate sems to be over.

@  MEDdMI : (24 August 2016 - 02:37 PM)

Wouldn't it be easier to debate this in the comics subforum?

@  tffan01 : (24 August 2016 - 01:31 PM)

I don't have anything else to say (although I still think G2 is the true ending, even if G I Joe doesn't mention it, it seems G I Joe/G2 crossover isn't canon for G I Joe comics but only for the Transformers continuity)

@  tffan01 : (24 August 2016 - 01:29 PM)

ok whatever you won.

@  tffan01 : (24 August 2016 - 01:27 PM)

that's why I said "if", I dunno I didn't read G2 or G I Joe. 

@  NotVeryKnightly : (24 August 2016 - 01:26 PM)

Also,you're still basing this entirely on G2 matching a storyline that was part of G2 itself rather than whether or not G2 matches better with the G1 comic proper.

@  NotVeryKnightly : (24 August 2016 - 01:24 PM)

The idea kind of falls apart when it requires that the apocalyptic alien invasions had such little impact that everyone easily just ignored forever.

@  tffan01 : (24 August 2016 - 01:17 PM)

If some issues of G I Joe comics is a prelude to G2 and if there's nothing in the future G I Joe stories that condradicts San Francisco getting destroyed, yes I would say they share a continuity. 

@  NotVeryKnightly : (24 August 2016 - 01:02 PM)

If you're gonna go "we can assume it did happen even though it's never talked about as long as nothing specifically contradicts it", then surely it's just as easy to assume that the actual G1 TF and Joe crossover happened in the backstory of Classics and RG1.

@  tffan01 : (24 August 2016 - 01:02 PM)

also I refrained from mentioning Ask Vector Prime but but didn't it say RG1 is a splinter timeline?

@  tffan01 : (24 August 2016 - 12:58 PM)

has san francisco ever appeared in G I Joe stories that was chronologically set after G2?

@  NotVeryKnightly : (24 August 2016 - 12:55 PM)

Intent is not the same as result. And comics end up ignoring things quite often.

@  Telly : (24 August 2016 - 12:54 PM)

maybe they figured a lot of people that read gi joe also read transformers. so they throw a crossover/build up in their to get some excitement for the new comic coming

@  tffan01 : (24 August 2016 - 12:51 PM)

If G2 universe was to be unrelated to G I Joe, why did they do a prelude to it?

@  NotVeryKnightly : (24 August 2016 - 12:33 PM)

Classics and RG1 not including Joe issues 138-145 in their backstory does not preclude them from including TF 1-80, or even the Joe and TF miniseries.

@  TheMightyMol... : (24 August 2016 - 12:30 PM)

Marvel 616 is also a massive continuity snarl from dozens of writers altering, retconning, or ignoring each others' work for decades, so it's not really a great example for an argument on continuity.

@  tffan01 : (24 August 2016 - 12:29 PM)

Marvel 616 continuity is a shared universe, devastating events happens in individual series but does mean every event gets mentioned in other comics? @Notvery knightly, yeah that's why I edited that post.

@  NotVeryKnightly : (24 August 2016 - 12:27 PM)

Your proof for "TF universe = Joe universe" itself is the G2 lead-up, so your reasoning still goes back to G2 matching G2.

@  TheMightyMol... : (24 August 2016 - 12:25 PM)

So did GI Joe ever reference the time Bludgeon sent his entire force to rampage across the Earth? Or the time Jhiaxus blew San Francisco into a crater?

@  tffan01 : (24 August 2016 - 12:25 PM)

whatever.

@  NotVeryKnightly : (24 August 2016 - 12:22 PM)

Are you not seeing the recursiveness of "G2 is the true G1 sequel because G2 follows up on a G2 storyline"?

@  tffan01 : (24 August 2016 - 12:18 PM)

Yeah it has been established that Marvel Transformers and G I Joe comics takes place in the same universe. Unless 90s G I Joe was a reboot I'm pretty sure the G2 crossing over to a G I Joe comic that takes place in the very same universe as the original Transformers makes G2 the canon ending.

@  NotVeryKnightly : (24 August 2016 - 12:16 PM)

A crossover that the Joe comic apparently ignored.

@  Arazyr : (24 August 2016 - 12:15 PM)

They had a crossover before that, 1986. http://tfwiki.net/wi...he_Transformers

@  NotVeryKnightly : (24 August 2016 - 12:15 PM)

Did G.I. Joe acknowledge the planet getting wrecked by the Swarm? Because otherwise it's more like "Marvel Transformers is the same universe as Marvel G.I. Joe only when they feel like it".

@  NotVeryKnightly : (24 August 2016 - 12:11 PM)

You're using the G.I. Joe G2 prequel itself as the basis for "Marvel Transformers universe is the same universe as the Marvel G I Joe", which makes this a rather loopy argument.

@  tffan01 : (24 August 2016 - 12:07 PM)

As I said before, Marvel Transformers universe is the same universe as the Marvel G I Joe. Marvel G I Joe crossovers with G2, which makes G2 the canon ending. 

@  NotVeryKnightly : (24 August 2016 - 11:59 AM)

How is that relevant to whether or not RG1 (or Classics, even) takes place after issues 1 through 80 of Marvel TF proper?

@  tffan01 : (24 August 2016 - 11:51 AM)

it's a prequel to G2, which makes it the same universe as G2.

@  NotVeryKnightly : (24 August 2016 - 11:48 AM)

That's clearly not in G2 itself, seeing as it's G.I. Joe issue 138.

@  tffan01 : (24 August 2016 - 11:45 AM)

@NotVrtyKnightly Im talking about these issues. http://tfwiki.net/wiki/Unfoldings!

@  SHIELD Agent 47 : (24 August 2016 - 11:30 AM)

Now for my part, I consider Marvel G2/Alignment the "true" ending because of Simon Furman's involvement in it, its continuous narrative with Marvel G1, and its sequential publication.

@  SHIELD Agent 47 : (24 August 2016 - 11:28 AM)

The nature of multiple spinoffs/branching timelines means that to call any one spinoff the "true" ending is an arbitrary decision.

@  NotVeryKnightly : (24 August 2016 - 11:16 AM)

Joe doesn't take place "in G2". Even their Marvel TF-related history isn't confined entirely to a single publication from the 90s.

@  tffan01 : (24 August 2016 - 11:08 AM)

Look, oirignal Marvel Transformers takes place in the same universe as G I Joe and G I Joe takes place in the same universe as G2, which makes G2 the true canon ending.

@  NotVeryKnightly : (24 August 2016 - 11:07 AM)

And it's not like anyone would argue that Rebirth wasn't actually the fourth season of the Sunbow cartoon entirely based on the lack of Ramirez and Old Snake.

@  tffan01 : (24 August 2016 - 11:07 AM)

No you don't get it, I'm not saying RG1 is "less true" because G I Joe doesn't show up.

@  NotVeryKnightly : (24 August 2016 - 10:54 AM)

Also, it's set decades later and earth was wrecked. Surely you don't need an explanation of why the Joes don't show up.

@  NotVeryKnightly : (24 August 2016 - 10:53 AM)

None of that makes RG1 less "true".

@  tffan01 : (24 August 2016 - 10:41 AM)

How is it odd? G I joe and Transformers are canonically in the same continuty. Marvel Transformers continuity is a shared universe. G I Joe is canon and they had a crossover with G2, which makes it canon too, simple as that.

@  NotVeryKnightly : (24 August 2016 - 09:30 AM)

an odd thing to say, surely.

@  NotVeryKnightly : (24 August 2016 - 09:30 AM)

If you haven't read them, picking one over the other because of the presence of G.I. Joes is just

@  tffan01 : (24 August 2016 - 09:24 AM)

Also even though it's not officially published, I believe Alignment is canon since it was referenced in Ask Vector Prime and Allspark Almanac.

@  tffan01 : (24 August 2016 - 09:22 AM)

I don't have an opinion on neither G2 or RG1 since I didn't read them.

@  Dracula : (24 August 2016 - 07:54 AM)

G2 was kind of miserable but even that is preferable to RG1.

@  tffan01 : (24 August 2016 - 07:14 AM)

I don't think RG1 is the true ending to the Marvel because G. I Joe was in the same continuity as Transformers and they had a crossover with G2, not RG1 (obviously RG1 didn't exist back then). So G2/Alignment is the true ending.

@  TheMightyMol... : (24 August 2016 - 02:20 AM)

Why do you hate yourself?

@  LBD "Nyt... : (24 August 2016 - 12:45 AM)

I still need to read everything after Vol. 1 of RG1...

@  Telly : (23 August 2016 - 11:47 PM)

i really wouldve liked to see rg1 pick up where the marvel run left off (or just a couple years after), instead of jumping 20 years. i wanna see how shit went down on earth

@  Dracula : (23 August 2016 - 09:54 PM)

After RG1, I'd just as soon have nobody ever touch the marvel continuity again


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#261 Monzo

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Posted 04 February 2012 - 03:39 AM

QUOTE(Cheetimus Primal @ Feb 4 2012, 01:05 AM) <{POST_SNAPBACK}>
QUOTE(ZacWilliam1 @ Feb 4 2012, 12:51 AM) <{POST_SNAPBACK}>
QUOTE(Cheetimus Primal @ Feb 4 2012, 12:35 AM) <{POST_SNAPBACK}>
Since there is no animosity I have no issue with debating this honestly.
Which is why I'm going to call your Wolverine reference a strawman.
Wolverine is a person. He looks the way he looks and changing that drastically just makes no sense. But TFs are known for changing their altmodes and changing appearance is kinda their schtick. Different altmodes for TFs are like different gear and uniforms for humans. And lord knows Wolverine has changed his uniform plenty over the years.


I disagree with your thesis that TFs are known for changing their alt modes. To the extent that we are talking. Remember you're talking along the lines of sleek motorcycle to tank or helicopter. I'd argue that that sort of change is actually pretty rare in Transformers. Far more common is say, becoming a different make of jet or a different model of car or truck. Where the general alt-mode family is kept and just the details are tweaked.

That, I would say, is equivalent of changing clothes. However, changing between a motorcycle and a submarine (to pic something at random) is not that usual or comon. That's the sort of change I see as counter to what I want to see when updating a character. Wolverine changes his uniform yes, but he's never changed into a six foot tall Andorian, cause that's the toy we have to work with repaintwise and he is a mutant they have secondary mutations and change (look at Beast).

Ok, yes that's a bit exagerative, but my point is that Human or Transformer there are some physical traits and parts of their nature that I think is important to maintaining the character. I'd actually argue this to be MORE important for someone like Afterburner who never got to get much characterization because being the "Technobot motorcycle" is actually a good portion of who he is for folks as a character. Lose that and you loose Afterburner IMO.


ZacWilliam, in the end of course it's personal taste and preference how much it matters to anyone. I'm not against alt mode changes ever absolutely in no circumstances can it ever work, but I know if I want a homage to an old guy, personally, capturing that old guys alt form at least passably is as important as the robot look.

I can see your point about drastic altmode changes but only for characters that, again, are defined by that altmode.
Well let me take your comments on Afterburner. You say he's defined by his altmode because he doesn't have much else. I say that makes him perfect for some reimagining seeing as all we really need to stick to with this guys is a group of smart dudes with techy bodies. We can give Afterburner just about any alt mode. I mean his name already makes no sense on a motorcycle so if he's lucky we can even help him out with that (and it occurs to me that all the Technobot limbs have flight mode style names but I digress). Characters with so little development open themselves up to far more change.
And I really wanna distance myself from comparing change in a TF to change in a human character as it really makes little to no sense.


Aside from Lightspeed, the Technobots traditionally didn't actually have anything to do with technology or even being smart (they're all 6 INTs, aside from Lightspeed at 8 and Scattershot at 7). The only place they've ever been science-y is IDW, which I assume happened because Furman doesn't tend to actually research the character quirks of who he writes. (I mean, I still love the guy, but he never once wrote Weirdwolf with his speech tic, and that's his entire character.) I just felt it prudent to bring that up.

Also:

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#262 BB Shockwave

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Posted 04 February 2012 - 03:52 AM

Monzo - the face really resembles the Alt. face, but the helmet doesn't. In fact, the helmet doesn't resemble any prior form of Swindle. But I am fine with that. The whole block-head Swindle we know and love is all because his head was a combiner peg... it's time we moved past that.

Btw, if nothing else, Vortex as a Cybertronian helicopter will clarify even to the strongest doubters that Cybertron does have an atmosphere. (I wonder why some people were doubting it even after we have been introduced to Springer...)

I wonder where Bruticus' double backpack-guns will come from - in the FOC intro he has them, but WFC Onslaught only has small guns on his back.





I can't wait to see the alt modes of Vortex and Blast-Off.

QUOTE(ZacWilliam1 @ Feb 3 2012, 08:38 PM) <{POST_SNAPBACK}>
That speculation aside, a small part of me wants to nitpick slightly about Swindle's head or Brawl being two barreled like Onslaught, tiny G1 fanboy things.... But, well, NO I WILL NOT DO THAT. Getting 5 G1 inspired deluxe Combaticons that form Bruticus is a HONEST TO HASBRO MIRACLE that I will do nothing but rejoice over. Holy Cow!

-ZacWilliam, wow. Can I say Wow again? Wow. Can't wait to see the others.


I think TWW (so, Don) started the whole two-barrelled Brawl thing. It was a merging of his turret gun and the dual sonic cannons the G1 character had on his alt. mode.



I am OK with this, because,well, I always found two-barrelled tanks awesome ever since I played C&C. icon-hotrod.gif
The only Combaticon I am iffy about is Onslaught - he used to be a long multi-wheeled thing with loooong dual barrells, now he is a compact truck with barely non-existent cannons. But I like his robot mode, so that evens it out.

Edited by BB Shockwave, 04 February 2012 - 04:40 AM.

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#263 BB Shockwave

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Posted 04 February 2012 - 04:20 AM

QUOTE(Bass X0 @ Feb 4 2012, 07:34 AM) <{POST_SNAPBACK}>
I could accept Swindle being a helicopter and Blast Off being a tank, at least their colors were somewhat accurate. Sure its not their usual alternate modes but I thought it would make for some interesting character stories about how they react and adapt to the change of alternate mode.


Really? I could not bring myself to buy even the Energon combiner duplicate limbs. I only owned one of each mold, until some guy offered me the remaining 2 Aerialbots for like, 2.5$ each, that's the only reason I own them.
Swindle as a helicopter and Blast Off as a tank just... don't work, not to mention the fact that they don't even resemble the characters in robot mode or colors!

I do own Blast Off, but it's because he is an excellent proxy for Classics Quake. icon-hotrod.gif



If this Bruticus is ever repainted, it'll be like the RID Ruination repaints - urban cameo, desert cameo, maybe a G2 repaint as a Toys'R Us/BBTS exclusive for the collectors. I can't see them doing an Autobot combiner from these guys. And frankly, neither would I be interested in it.

QUOTE(Nanite @ Feb 4 2012, 01:42 AM) <{POST_SNAPBACK}>
QUOTE(MrBlud @ Feb 3 2012, 03:20 PM) <{POST_SNAPBACK}>
YES!

...but he better have freakin' fists and not any of that claw hand Energon bulljive.


Ah, yes, need to add that one: This will have absolutely crap limbs, with no hands or feet, and fall over all the time.


Have you been asleep the past months? We have seen what FOC Bruticus looks like (see my post above). He has regular 5-fingered hands.

Edited by BB Shockwave, 04 February 2012 - 04:28 AM.

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#264 Chip

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Posted 04 February 2012 - 06:18 AM

QUOTE(Quantumhawk @ Feb 3 2012, 10:01 PM) <{POST_SNAPBACK}>
All this talk about Hasbro remolding these or Botcon reusing these...have you guys forgotten the rules? I was under the impression molds of anything used in the game were under strict licensing agreements, meaning off limits for the club and probably not available for remolding unless planned and executed relatively quickly after the debut of the line (see Cliffjumper).

I'm pretty sure that was just for the movie games, and then only because those designs were kinda mixed up with Dreamworks. I don't think Hasbro will ever get into that situation again if they can help it.

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#265 Octavius Prime

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Posted 04 February 2012 - 07:54 AM

Why do people keep assuming that because Bruticus has regular hands in the game that his toy will? I mean, I'm not saying that we should expect energon hands Mk II, but just don't be disappointed if the hands end up being less than ideal. I'm hoping against that, but we simply don't know what they're like yet and have only the most recent gestalts (Energon) to go on.

By the way, why exactly does Bruticus need five fingers? He's not the Decepticon typist.

#266 NightViper

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Posted 04 February 2012 - 07:56 AM

QUOTE(Chip @ Feb 4 2012, 06:18 AM) <{POST_SNAPBACK}>
QUOTE(Quantumhawk @ Feb 3 2012, 10:01 PM) <{POST_SNAPBACK}>
All this talk about Hasbro remolding these or Botcon reusing these...have you guys forgotten the rules? I was under the impression molds of anything used in the game were under strict licensing agreements, meaning off limits for the club and probably not available for remolding unless planned and executed relatively quickly after the debut of the line (see Cliffjumper).

I'm pretty sure that was just for the movie games, and then only because those designs were kinda mixed up with Dreamworks. I don't think Hasbro will ever get into that situation again if they can help it.



Of course with an outside studio involved in designing the characters, IP ownership isn't the only thing that can put an end to potential repaints. If there's a deal where the studio gets a cut of toy sales, that could prevent Fun Pub toys just as easily.

So while I have no doubts that Hasbro owns the designs here (which is probably why IDW can use them for non-WfC comics), having to send a portion of all sales to High Moon could easily make toys too expensive to produce for Fun Pub.

#267 Silent_Magnus

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Posted 04 February 2012 - 08:38 AM

QUOTE(BB Shockwave @ Feb 4 2012, 03:52 AM) <{POST_SNAPBACK}>
Btw, if nothing else, Vortex as a Cybertronian helicopter will clarify even to the strongest doubters that Cybertron does have an atmosphere. (I wonder why some people were doubting it even after we have been introduced to Springer...)

I don't see why people would doubt that when it seems like there's always something burning in the trailers for these games.


#268 Powered Convoy

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Posted 04 February 2012 - 09:04 AM

QUOTE(ShinRa Inc @ Feb 4 2012, 12:59 AM) <{POST_SNAPBACK}>
QUOTE(Database @ Feb 3 2012, 09:41 PM) <{POST_SNAPBACK}>
Streetstar - Black Cop Car or well any Deco that distinguishes him from Prowl


Blue/white NYPD Deco. Or Navy/Gold NY State Police. Or Green/White Las Vegas/Florida style.

QUOTE(Database @ Feb 3 2012, 09:41 PM) <{POST_SNAPBACK}>
First Aid - White and Red Ambulance (since Prime Ratchet is white and orange), basically tryong to make him seem different enough from Ratchet being the biggest issue.


Prime Ratchet is white and red. The CV Ratchet I have is definately red. Dunno of any snazzy distinctive ambulance color schemes offhand, other than Airport Rescue green and the usual White/Red.

Ambulances I've seen in the CT & MA area have been white and red, white and blue, yellow and white, and red and black. So there are a number of colors that could work. I personally would like white and blue.

Randy

#269 Rosicrucian

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Posted 04 February 2012 - 09:32 AM

QUOTE(BB Shockwave @ Feb 4 2012, 03:52 AM) <{POST_SNAPBACK}>
Btw, if nothing else, Vortex as a Cybertronian helicopter will clarify even to the strongest doubters that Cybertron does have an atmosphere. (I wonder why some people were doubting it even after we have been introduced to Springer...
Or, you know, Obsidian who has verifiably flown on Cybertron.

#270 CORVUS

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Posted 04 February 2012 - 09:45 AM

QUOTE(Database @ Feb 4 2012, 01:16 AM) <{POST_SNAPBACK}>
I always liked the deco of my local Police cars:



But it looks like Silver/bluestreak as a cop car...

I've always liked our State Police interceptor deco here in WV myself:



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Transformers is a brand that really has something for everyone. We are a darn lucky fandom.

 

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#271 Magick

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Posted 04 February 2012 - 10:00 AM

QUOTE(Cheetimus Primal @ Feb 4 2012, 12:35 AM) <{POST_SNAPBACK}>
QUOTE(ZacWilliam1 @ Feb 4 2012, 12:31 AM) <{POST_SNAPBACK}>
QUOTE(Cheetimus Primal @ Feb 4 2012, 12:21 AM) <{POST_SNAPBACK}>
slavish to every original altmode just because is intensely boring and limits creativity.


For me it's a part of their physical make up. You might as well be saying "Wolverine being a short white guy with dark hair is intensely boring and limits creativity" and you'd be right in the sense that it sets definition to what he is and what he's not, but defining him is part of establishing a character.

But I'm not trying to argue you over to my way of thinking. If alt mode doesn't matter to you that's fine, just saying that, for me, it's important enough that I would have absolutely zero interest in seeing the Technobots done from forms so very different as the Combaticons.


-ZacWilliam, just does not work for me personally even as a concept.

Since there is no animosity I have no issue with debating this honestly.
Which is why I'm going to call your Wolverine reference a strawman.
Wolverine is a person. He looks the way he looks and changing that drastically just makes no sense. But TFs are known for changing their altmodes and changing appearance is kinda their schtick. Different altmodes for TFs are like different gear and uniforms for humans. And lord knows Wolverine has changed his uniform plenty over the years.


Kind of, sort of showing a variation is the recent Wolverine anime on G4. He's still white with the claws, but in this iteration he's taller and much leaner. The face isn't full of rage and he doesn't have all the hair. It's still Wolverine, but different. I admit I'm partial to the more common depiction as seen in Wolverine and the X-Men.

I still have a bit of hold-over from G1 regarding the alt mode being related to the character. However the movie concept of scanning pretty much any vehicle has made me more open to other alt modes for popular characters. Well, that and the glorious GI Joe crossover designs. icon-hotrod.gif

How is it that we put man on the moon before we figured out it would be a good idea to put wheels on luggage?

#272 Esser-Z

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Posted 04 February 2012 - 10:11 AM

QUOTE(BB Shockwave @ Feb 4 2012, 03:52 AM) <{POST_SNAPBACK}>
I wonder where Bruticus' double backpack-guns will come from - in the FOC intro he has them, but WFC Onslaught only has small guns on his back.

Brawl sure has a pair of big ol' double guns...


Though those do show up on the leg, the ones there seem sorter than the ones on the toy.

Edited by Esser-Z, 04 February 2012 - 10:13 AM.


#273 Touch My Thighs

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Posted 04 February 2012 - 10:14 AM

I wonder if G1 Bruticus' back got sore from having to bend over to fire his back guns all the time.

Or maybe they're anti-directly-overhead-air cannons.

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#274 Walky

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Posted 04 February 2012 - 10:14 AM

QUOTE(Esser-Z @ Feb 4 2012, 10:11 AM) <{POST_SNAPBACK}>
QUOTE(BB Shockwave @ Feb 4 2012, 03:52 AM) <{POST_SNAPBACK}>
I wonder where Bruticus' double backpack-guns will come from - in the FOC intro he has them, but WFC Onslaught only has small guns on his back.

Brawl sure has a pair of big ol' double guns...


In the FOC intro, Bruticus only has the shoulder spikes we already see on the toy. Those aren't guns on his back, but the spikes on his shoulders.

In that same intro, we see Brawl's cannons remain on Bruticus's knee.

#275 Esser-Z

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Posted 04 February 2012 - 10:14 AM

QUOTE(Hora Hora @ Feb 4 2012, 10:14 AM) <{POST_SNAPBACK}>
I wonder if G1 Bruticus' back got sore from having to bend over to fire his back guns all the time.

Or maybe they're anti-directly-overhead-air cannons.

If they aim forward a bit, they could be ballistic artillery!

QUOTE(Code of Walky @ Feb 4 2012, 10:14 AM) <{POST_SNAPBACK}>
QUOTE(Esser-Z @ Feb 4 2012, 10:11 AM) <{POST_SNAPBACK}>
QUOTE(BB Shockwave @ Feb 4 2012, 03:52 AM) <{POST_SNAPBACK}>
I wonder where Bruticus' double backpack-guns will come from - in the FOC intro he has them, but WFC Onslaught only has small guns on his back.

Brawl sure has a pair of big ol' double guns...


In the FOC intro, Bruticus only has the shoulder spikes we already see on the toy. Those aren't guns on his back, but the spikes on his shoulders.

In that same intro, we see Brawl's cannons remain on Bruticus's knee.

I edited my post, heh, but you're right.

Edited by Esser-Z, 04 February 2012 - 10:15 AM.


#276 Magick

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Posted 04 February 2012 - 10:19 AM

QUOTE(Code of Walky @ Feb 4 2012, 10:14 AM) <{POST_SNAPBACK}>
QUOTE(Esser-Z @ Feb 4 2012, 10:11 AM) <{POST_SNAPBACK}>
QUOTE(BB Shockwave @ Feb 4 2012, 03:52 AM) <{POST_SNAPBACK}>
I wonder where Bruticus' double backpack-guns will come from - in the FOC intro he has them, but WFC Onslaught only has small guns on his back.

Brawl sure has a pair of big ol' double guns...


In the FOC intro, Bruticus only has the shoulder spikes we already see on the toy. Those aren't guns on his back, but the spikes on his shoulders.

In that same intro, we see Brawl's cannons remain on Bruticus's knee.


So the concept art posted above is different than how he looks in the actual game? The concept art posted shows the backpack guns.
How is it that we put man on the moon before we figured out it would be a good idea to put wheels on luggage?

#277 Mr Smitt

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Posted 04 February 2012 - 10:30 AM

QUOTE(Code of Walky @ Feb 4 2012, 03:14 PM) <{POST_SNAPBACK}>
QUOTE(Esser-Z @ Feb 4 2012, 10:11 AM) <{POST_SNAPBACK}>
QUOTE(BB Shockwave @ Feb 4 2012, 03:52 AM) <{POST_SNAPBACK}>
I wonder where Bruticus' double backpack-guns will come from - in the FOC intro he has them, but WFC Onslaught only has small guns on his back.

Brawl sure has a pair of big ol' double guns...


In the FOC intro, Bruticus only has the shoulder spikes we already see on the toy. Those aren't guns on his back, but the spikes on his shoulders.

In that same intro, we see Brawl's cannons remain on Bruticus's knee.

When the camera pans out for Bruticus's frontal-shot he pretty clearly has a pair of cannons on his back, like in the concept art. They just seem to pop out of no-where

#278 Dake

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Posted 04 February 2012 - 10:51 AM

QUOTE(NightViper @ Feb 4 2012, 06:56 AM) <{POST_SNAPBACK}>
QUOTE(Chip @ Feb 4 2012, 06:18 AM) <{POST_SNAPBACK}>
QUOTE(Quantumhawk @ Feb 3 2012, 10:01 PM) <{POST_SNAPBACK}>
All this talk about Hasbro remolding these or Botcon reusing these...have you guys forgotten the rules? I was under the impression molds of anything used in the game were under strict licensing agreements, meaning off limits for the club and probably not available for remolding unless planned and executed relatively quickly after the debut of the line (see Cliffjumper).

I'm pretty sure that was just for the movie games, and then only because those designs were kinda mixed up with Dreamworks. I don't think Hasbro will ever get into that situation again if they can help it.



Of course with an outside studio involved in designing the characters, IP ownership isn't the only thing that can put an end to potential repaints. If there's a deal where the studio gets a cut of toy sales, that could prevent Fun Pub toys just as easily.

So while I have no doubts that Hasbro owns the designs here (which is probably why IDW can use them for non-WfC comics), having to send a portion of all sales to High Moon could easily make toys too expensive to produce for Fun Pub.

In a similar vein didn't Hasbro once say that about movie toys when asked in a Q/A? Something to the effect of, "Oh, we own everything TF related and we can do what we want but not exactly..."

As for alt-mode identity here's my worth-less-than-two-cents:

For me it seems there is a fine line between reimagining and simply renaming. We have Grimlock primarily as a tank or a two-legged-robo-dino. Now, he's also been a Mustang, but he still had a "Grimlock" head and it was explained in the fiction and thanks to that head it was easier to "accept" he was still Grimlock. Most any TF fan could look at the silver Alternators Mustang and see - oh, that's Grimlock. But if they came out with a toy that turned into an airplane, had goggles for eyes instead of a visor and a mouth instead of a faceplate and named him Grimlock we'd all howl "WHY?"

Now I do agree, many of the gestalt limbs on the whole don't have much personality or what they do have may not be tied directly to their altmode but I'd postulate that makes it more important to try and have some consistency with their earlier appearances simply because otherwise it's just another generic robot to which Hasbro tacked a name.

So for me, as awesome as this Bruticus should be - simply repainting him in different colors and calling him Computron would really feel like a cop-out.
 
 
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#279 OrionPax44

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Posted 04 February 2012 - 11:11 AM

Im so mad that I am just now seeing these pics. I now know where some of my money is going this year. Wasn't quite sure a couple of days ago. DAMN he looks nice
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#280 Noprobsrobs

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Posted 04 February 2012 - 12:52 PM

That Swindle head has got to go. I think I have a busted animated Swindle somewhere. I wonder if that'll fit.




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